One less bomber to 111, in 110, bomber is subbed for a tac.
16L G40 Balanced Mod 2.0 Arthur Bomber Harris (Allies) vs Shin Ji (Axis)
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Yea. I’m in trouble now. Best defense from here on in. Go ahead and kill those bombers.
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I am retreating back to Moscow, but will look at Battlecalc to decide if I want to keep rolling on the forum.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Manchuria to Jehol
1 armour, 4 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys moved from Russia to BryanskCombat - Russians
Battle in Jehol
Russians attack with 18 infantry
Japanese defend with 1 artillery
Russians win, taking Jehol from Japanese with 17 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Bryansk
Russians attack with 1 armour, 4 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys
Germans defend with 2 armour, 7 artilleries, 4 bombers, 2 fighters and 3 mech_infantrys; Italians defend with 1 armour
4 artilleries owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Russia
Italians win with 2 armour and 2 fighters remaining. Battle score for attacker is 73
Casualties for Germans: 7 artilleries, 4 bombers and 3 mech_infantrys
Casualties for Italians: 1 armour
Casualties for Russians: 7 infantryNon Combat Move - Russians
3 fighters moved from Bryansk to Russia
1 artillery moved from Samara to Russia
2 aaGuns moved from Manchuria to JeholPlace Units - Russians
1 armour, 1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Russians collect 21 PUs (3 lost to blockades); end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
ouch.
To be fair, I did call this! I said those dice would switch sides eventually. :-D
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Manchuria to Jehol
1 armour, 4 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys moved from Russia to BryanskCombat - Russians
Battle in Jehol
Russians attack with 18 infantry
Japanese defend with 1 artillery
Russians win, taking Jehol from Japanese with 17 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Bryansk
Russians attack with 1 armour, 4 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys
Germans defend with 2 armour, 7 artilleries, 4 bombers, 2 fighters and 3 mech_infantrys; Italians defend with 1 armour
4 artilleries owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Russia
Italians win with 2 armour and 2 fighters remaining. Battle score for attacker is 73
Casualties for Germans: 7 artilleries, 4 bombers and 3 mech_infantrys
Casualties for Italians: 1 armour
Casualties for Russians: 7 infantryNon Combat Move - Russians
3 fighters moved from Bryansk to Russia
1 artillery moved from Samara to Russia
2 aaGuns moved from Manchuria to JeholPlace Units - Russians
1 armour, 1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Russians collect 21 PUs (3 lost to blockades); end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from British Somaliland: 1 mech_infantry
EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Removing units owned by Russians from Egypt: 1 mech_infantry
EDIT: Adding units owned by Russians to Iraq: 1 mech_infantry -
yeah, that was a nice battle.
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So, did you still wanna roll on the forum here, or are you done?
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Sorry, I am done.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to Kiangsi
1 mech_infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsi to Kwangtung
2 fighters moved from Kiangsi to Anhwe
2 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Kiangsu
1 artillery moved from Kiangsu to Kiangsi
4 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
1 fighter moved from Kiangsi to Anhwe
1 fighter moved from Kiangsi to AnhweCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Anhwe
Japanese attack with 4 fighters and 2 infantry
British defend with 2 mech_infantrys
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
4 fighters moved from Anhwe to Kiangsi
1 aaGun moved from Kiangsu to Kiangsi
4 infantry moved from 20 Sea Zone to Kiangsi
1 mech_infantry moved from Kiangsi to Kwangsi
1 fighter moved from 44 Sea Zone to KiangsiPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
Japanese collect 28 PUs (4 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Hopei to Chahar
1 infantry moved from Hopei to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
2 artilleries and 4 infantry moved from Hopei to AnhwePlace Units - Chinese
2 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Yunnan to Sikang
1 mech_infantry moved from Hunan to Shantung
Chinese take Shantung from Japanese
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Hunan to Kwangsi
1 bomber moved from Hunan to Kwangsi
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 fighter moved from Northwest Persia to Volgograd
1 fighter moved from India to Sikang
1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Volgograd
British attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 44 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in Kwangsi
British attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Kwangsi from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
British attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
British win, taking Sikang from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Sikang to Tsinghai
1 fighter moved from Volgograd to Russia
2 mech_infantrys moved from India to Eastern Persia
1 bomber moved from Kwangsi to India
1 infantry moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
EDIT: 1 mech_infantry moved from Egypt to Iraq
EDIT: 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 aaGun moved from Trans-Jordan to IraqPlace Units - UK_Pacific
1 armour and 2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 2 fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to Russia
1 bomber moved from Southern Italy to Russia
2 artilleries and 4 infantry moved from Southern France to Spain
4 fighters moved from France to Spain
1 armour moved from Northern Italy to SpainCombat - Italians
Battle in Russia
Italians attack with 1 armour and 1 bomber
British defend with 1 fighter; Americans defend with 1 bomber; Russians defend with 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 3 fighters, 8 infantry and 2 mech_infantrys
Russians win with 2 armour, 6 artilleries, 1 bomber, 4 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is -12
Casualties for Italians: 1 armour and 1 bomber
Casualties for Russians: 2 infantry
Battle in Spain
Italians attack with 1 armour, 2 artilleries, 4 fighters and 4 infantry
British defend with 1 fighter and 1 tactical_bomber; Americans defend with 5 artilleries and 5 infantry
retreated to Spain
Americans win with 4 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Italians: 1 armour, 2 artilleries, 1 fighter and 4 infantry
Casualties for Americans: 1 artillery and 5 infantryNon Combat Move - Italians
3 fighters moved from Spain to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total -
You are, of course, free to edit the Russia casualties.
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That Italian attack on Moscow sure changed the odds…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Northwest Persia to CaucasusCombat - ANZAC
Battle in Guam
Battle in 44 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking Guam from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 43 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 bomber placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 1 bomber
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Russia
2 armour and 2 fighters moved from Bryansk to Russia
5 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
2 fighters and 6 tactical_bombers moved from Novgorod to Russia
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from United Kingdom to 105 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in 105 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 5 armour, 1 bomber, 4 fighters, 5 mech_infantrys and 6 tactical_bombers
British defend with 1 fighter; Russians defend with 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 3 fighters, 7 infantry and 2 mech_infantrys
2 armour owned by the Germans retreated to Bryansk
Russians win with 2 armour, 6 artilleries, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is -62
Casualties for Germans: 3 armour, 1 bomber, 5 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 7 infantryNon Combat Move - Germans
6 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 artillery and 6 infantry moved from Novgorod to Belarus
4 fighters moved from Russia to Bryansk
3 tactical_bombers moved from Russia to Bryansk
4 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 105 Sea Zone to United Kingdom
3 fighters moved from Southern Italy to BryanskPlace Units - Germans
1 fighter and 2 infantry placed in United Kingdom
4 bombers placed in Western Germany
3 armour placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 artilleries and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 57 PUs (4 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 armour
EDIT: Adding units owned by Germans to Bryansk: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode -
I hate when my prophecies keep coming true. :-D
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@Shin:
I hate when my prophecies keep coming true. :-D
Man, you were supposed to get diced in OUR game and not let other players harvest the fruits MARTI did set up to be picked:D