TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
18 infantry moved from Amur to Manchuria
1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Novgorod to Karelia
2 armour and 2 mech_infantrys moved from Belarus to Karelia
1 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Karelia
Russians attack with 2 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 7 infantry
Russians win, taking Karelia from Germans with 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 7 infantry
Casualties for Russians: 2 infantry and 2 mech_infantrys
Battle in Manchuria
Russians attack with 18 infantry
Japanese defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 8 infantry and 1 tactical_bomber
Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 31
Casualties for Russians: 9 infantry
Casualties for Japanese: 1 aaGun, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
2 aaGuns moved from Novgorod to Karelia
1 aaGun moved from Belarus to Baltic States
3 artilleries and 22 infantry moved from Belarus to Bryansk
2 fighters moved from Karelia to Russia
1 tactical_bomber moved from Karelia to Russia
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
6 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
triplea_38229_Rus3.tsvg