16L G40 Balanced Mod 2.0 Arthur Bomber Harris (Allies) vs Shin Ji (Axis)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 3 fighters and 9 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 armour moved from Belarus to Ukraine
                      Germans take Ukraine from Russians
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                12 artilleries and 43 infantry moved from Belarus to Bryansk
                2 transports moved from 113 Sea Zone to 110 Sea Zone
                1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 104 Sea Zone
                1 armour and 3 infantry moved from 104 Sea Zone to Spain
                1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
                2 infantry moved from 104 Sea Zone to Spain
                1 fighter moved from Western Germany to Bryansk
                1 tactical_bomber moved from Western Germany to Spain
                7 bombers moved from Western Germany to Gibraltar
                4 fighters and 3 tactical_bombers moved from United Kingdom to Spain
                1 fighter moved from Western Germany to Bryansk

    Combat - Germans
                Battle in Spain
                    Germans attack with 1 armour, 4 fighters, 5 infantry and 4 tactical_bombers
                    Americans defend with 3 artilleries, 4 infantry and 1 mech_infantry
                    Germans win, taking Spain from Americans with 1 armour, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 3 artilleries, 4 infantry and 1 mech_infantry
                Battle in Gibraltar
                    Germans attack with 7 bombers
                    British defend with 1 armour, 1 harbour and 3 infantry; Americans defend with 3 bombers
                    Germans win with 4 bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 bombers
                    Casualties for British: 1 armour and 3 infantry
                    Casualties for Americans: 3 bombers

    Non Combat Move - Germans
                4 bombers moved from Gibraltar to France
                4 fighters and 4 tactical_bombers moved from Spain to France
                1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 mech_infantry moved from 113 Sea Zone to Sweden
                      Germans take Sweden from Neutral_True
                5 mech_infantrys moved from Western Germany to Poland
                1 infantry moved from France to Western Germany
                1 infantry moved from France to Western Germany
                2 artilleries and 4 infantry moved from France to Southern France
                1 infantry moved from France to Western Germany
                1 infantry moved from France to Western Germany
                1 artillery moved from France to Western Germany
                6 aaGuns moved from Belarus to Bryansk

    Place Units - Germans
                3 fighters placed in United Kingdom
                3 mech_infantrys placed in Novgorod
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
                Germans collect 56 PUs (5 lost to blockades); end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_38229_Ger9.tsvg

  • '15

    You didn’t specify, so I assume your Brit planes are on Brit carriers.  If that’s not the case, I may need to do some NCM.


  • Brit planes on Brit carriers.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 3 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 mech_infantry moved from Italian Somaliland to British Somaliland
                      Russians take British Somaliland from Italians
                1 mech_infantry moved from Tobruk to Egypt
                1 armour, 22 artilleries, 1 fighter, 32 infantry and 14 mech_infantrys moved from Russia to Bryansk
                2 fighters moved from Samara to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 22 artilleries, 3 fighters, 32 infantry and 15 mech_infantrys
                    Germans defend with 6 aaGuns, 1 armour, 12 artilleries, 2 fighters, 43 infantry and 2 mech_infantrys; Italians defend with 2 aaGuns, 1 armour, 1 artillery and 1 infantry
                    1 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Russia
                    Italians win with 2 armour, 9 artilleries and 2 fighters remaining. Battle score for attacker is -40
                    Casualties for Germans: 6 aaGuns, 3 artilleries, 43 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 aaGuns, 1 artillery and 1 infantry
                    Casualties for Russians: 22 artilleries, 32 infantry and 13 mech_infantrys

    Non Combat Move - Russians
                3 fighters moved from Bryansk to Russia
                1 infantry moved from Samara to Russia
                1 artillery moved from Volgograd to Samara
                2 aaGuns and 16 infantry moved from Jehol to Manchuria

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,1,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
                Russians collect 26 PUs (4 lost to blockades); end with 29 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    triplea_38229_Rus9.tsvg


  • I was hoping that even battle would have gone my way… can’t catch a break with the dice.


  • Feel free to switch up the casualties on that battle.  I chose max defense, but you might have opted for other troops to have survived.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 3 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 mech_infantry moved from Italian Somaliland to British Somaliland
                      Russians take British Somaliland from Italians
                1 mech_infantry moved from Tobruk to Egypt
                1 armour, 22 artilleries, 1 fighter, 32 infantry and 14 mech_infantrys moved from Russia to Bryansk
                2 fighters moved from Samara to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 22 artilleries, 3 fighters, 32 infantry and 15 mech_infantrys
                    Germans defend with 6 aaGuns, 1 armour, 12 artilleries, 2 fighters, 43 infantry and 2 mech_infantrys; Italians defend with 2 aaGuns, 1 armour, 1 artillery and 1 infantry
                    1 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Russia
                    Italians win with 2 armour, 9 artilleries and 2 fighters remaining. Battle score for attacker is -40
                    Casualties for Germans: 6 aaGuns, 3 artilleries, 43 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 aaGuns, 1 artillery and 1 infantry
                    Casualties for Russians: 22 artilleries, 32 infantry and 13 mech_infantrys

    Non Combat Move - Russians
                3 fighters moved from Bryansk to Russia
                1 infantry moved from Samara to Russia
                1 artillery moved from Volgograd to Samara
                2 aaGuns and 16 infantry moved from Jehol to Manchuria

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,1,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
                Russians collect 26 PUs (4 lost to blockades); end with 29 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 2 artilleries
                EDIT: Adding units owned by Germans to Bryansk: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_38229_Rus9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                2 units repaired.
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                      Japanese take 6 Sea Zone from Americans
                1 mech_infantry moved from Anhwe to Hunan
                1 artillery moved from Shantung to Anhwe
                1 artillery moved from Shantung to Jehol
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Shantung to Kiangsu
                9 armour and 8 mech_infantrys moved from Shantung to Kiangsi
                2 armour and 1 mech_infantry moved from Kwangtung to Kiangsi
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter moved from 35 Sea Zone to Hunan
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                2 battleships and 1 carrier moved from 35 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 submarine and 1 transport; Americans defend with 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                    Japanese win, taking 20 Sea Zone from Americans with 2 battleships, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Americans win with no units remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Jehol
                    Japanese attack with 1 artillery
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 fighter and 1 mech_infantry
                    British defend with 1 artillery
                    Japanese win, taking Hunan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Japanese
                1 fighter moved from Hunan to Kiangsi
                3 fighters moved from 20 Sea Zone to Kiangsi
                1 fighter moved from 42 Sea Zone to Celebes
                1 aaGun moved from Shantung to Kiangsu

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                2 destroyers and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total

    triplea_38229_Jap9.tsvg

  • '15

    Japan refuses to go gentle into that good night.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 bomber moved from India to Anhwe
                1 mech_infantry moved from Kwangsi to Anhwe
                1 mech_infantry moved from Kwangsi to Anhwe

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    British win, taking 80 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Anhwe
                    British attack with 1 bomber and 2 mech_infantrys
                    Japanese defend with 1 artillery
                    British win, taking Anhwe from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                2 artilleries and 7 infantry moved from Yunnan to Hunan
                1 armour, 10 artilleries, 8 infantry and 1 mech_infantry moved from Kwangsi to Hunan
                1 armour moved from Siam to Yunnan
                1 bomber moved from Anhwe to Hunan
                1 submarine moved from 39 Sea Zone to 43 Sea Zone
                1 armour, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                1 fighter moved from India to Northwest Persia

    Place Units - UK_Pacific
                1 fighter and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,4
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Some Units in India change ownership: 1 fighter and 2 mech_infantrys

    triplea_38229_UK_9.tsvg


  • 35 bucks for Japan.  If I didn’t mess up so badly in Europe, the game would be over.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 2 infantry moved from Southern France to Spain
                1 bomber moved from Southern Italy to Spain
                1 fighter moved from Southern Italy to Spain
                3 fighters moved from Southern Italy to Spain
                1 armour moved from Western Ukraine to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Western Ukraine
                1 armour moved from Bryansk to Rostov
                      Italians take Rostov from Russians
                1 armour moved from Rostov to Bryansk

    Combat - Italians
                Battle in Spain
                    Italians attack with 2 armour, 1 bomber, 4 fighters and 2 infantry
                    Americans defend with 3 artilleries and 1 infantry
                    Italians win, taking Spain from Americans with 2 armour, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Americans: 3 artilleries and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Spain to France
                3 fighters moved from Spain to France
                1 bomber moved from Spain to Southern Italy
                1 artillery moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern France
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
                Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total

    triplea_38229_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 submarine moved from 45 Sea Zone to 33 Sea Zone
                1 submarine moved from 55 Sea Zone to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                1 submarine moved from 62 Sea Zone to 34 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_38229_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    triplea_38229_Fre9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Bryansk
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Volgograd
                2 fighters moved from Bryansk to Volgograd
                3 mech_infantrys moved from Novgorod to Bryansk
                4 bombers moved from France to Bryansk
                5 mech_infantrys moved from Poland to Western Ukraine
                3 fighters moved from United Kingdom to Southern Italy
                2 fighters moved from France to United Kingdom
                1 tactical_bomber moved from France to United Kingdom
                2 fighters and 3 tactical_bombers moved from France to Novgorod
                6 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 fighters and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Volgograd to Bryansk
                1 artillery moved from Western Germany to 113 Sea Zone
                1 mech_infantry moved from Sweden to 113 Sea Zone
                6 infantry moved from Sweden to 113 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                2 artilleries and 4 infantry moved from Southern France to France
                1 submarine moved from 125 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 infantry placed in United Kingdom
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
                Germans collect 59 PUs (4 lost to blockades); end with 59 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_38229_Ger10.tsvg

  • '15

    @Arthur:

    35 bucks for Japan.  If I didn’t mess up so badly in Europe, the game would be over.

    Yea.  I’m not sure exactly how I dropped the ball in the Pacific quite so badly.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                18 infantry moved from Manchuria to Jehol
                1 armour, 4 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys moved from Russia to Bryansk

    triplea_38229_Rus10.tsvg


  • Six hits in Bryansk on turn 1.  Casualties?

    Axis:
    3 German mech
    7 German art
    2 German tanks
    2 German fighters
    4 German bombers
    1 Italian tank

    Russians:
      1 armour, 4 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys moved from Russia to Bryansk

  • '15

    6 hits?  I’ll keep the bombers for now.  Lose 3 mech and 3 art.


  • You hit 4 times, killing 4 inf.

    Round 2:  9 hits by the lucky Russians. 
    Casualties?

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