16L G40 Adam514 (Axis) vs axis-dominion (Allies) BM2


  • hold up, noncom possibly


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Egypt to Caucasus
                2 mech_infantrys moved from India to Yunnan
                2 fighters and 2 tactical_bombers moved from India to Yunnan
                2 fighters moved from Eastern Persia to Caucasus
                1 infantry moved from Tunisia to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus

    Combat - British
                Battle in Cyprus
                Battle in Yunnan
                    British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 1 artillery and 2 infantry
                    British win, taking Cyprus from Italians, taking Yunnan from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Caucasus
                    British attack with 1 bomber, 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Caucasus to Persia
                1 fighter moved from Eastern Persia to Persia
                1 bomber moved from Caucasus to Persia
                1 artillery moved from Iraq to Persia
                1 mech_infantry moved from Trans-Jordan to Persia
                2 artilleries and 6 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 marine moved from Tunisia to 94 Sea Zone
                2 cruisers and 1 marine moved from 94 Sea Zone to 98 Sea Zone
                1 marine moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Tunisia to Libya
                1 artillery and 2 infantry moved from Tunisia to Libya
                2 carriers, 1 fighter and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 aaGun and 4 infantry moved from Anhwe to Kweichow
                2 fighters and 2 tactical_bombers moved from Yunnan to Burma
                1 aaGun, 1 armour, 19 infantry and 2 mech_infantrys moved from India to Burma
                2 fighters moved from 98 Sea Zone to Persia

    Place Units - British
                1 factory_minor placed in Persia
                3 mech_infantrys placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
                EDIT: Adding units owned by Americans to Persia: 1 bomber
                EDIT: Turning off Edit Mode

    triplea_38218_UK_7.tsvg

  • '19 '17

    @axis-dominion:

    this is seriously unfair dice at this point. you are literally hitting on everything, on every roll for two, while i’m missing first round rolls entirely!

    Eh China got many casualty-less attacks.

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Rostov to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Kazakhstan to Caucasus
                1 armour moved from Kazakhstan to Kansu
                      Italians take Kansu from Chinese
                1 bomber and 2 fighters moved from Volgograd to Russia
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk

    triplea_38218_Ita7.tsvg

  • '19 '17

    Intercept Moscow?


  • @Adam514:

    Intercept Moscow?

    Sure lets do it

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Rostov to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Kazakhstan to Caucasus
                1 armour moved from Kazakhstan to Kansu
                      Italians take Kansu from Chinese
                1 bomber and 2 fighters moved from Volgograd to Russia
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk

    Combat - Italians
                Air Battle in Russia
                    Italians attacks with 3 units heading to Russia
                    Russians launches 3 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Russia causes 3 damage total.
                Battle in Caucasus
                    Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 artillery
                    Casualties for British: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 99 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 aaGun moved from Rostov to Caucasus
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun, 1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Poland
                1 armour moved from Southern Italy to Yugoslavia
                2 fighters moved from Russia to Volgograd
                1 bomber moved from Russia to Volgograd
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 fighter moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
                Italians collect 15 PUs (4 lost to blockades); end with 15 PUs total

    triplea_38218_Ita7.tsvg

  • '19 '17

    Lol not quite the result you were hoping for I imagine.


  • @Adam514:

    Lol not quite the result you were hoping for I imagine.

    yah i think let’s just call it a game. i gambled here and wow that’s a huge loss. i know i’ve also had some good luck in this game, but honestly if you look carefully in the last few rounds you’ll see how so many of your defense rolls are hitting, it’s ridiculous.

    anyway well played gg. i think i’m done with aa for a while. i can’t seem to compete and then i make bad decisions like this.

  • '19 '17

    Good game.

    You think Allies couldn’t reasonably win here?

    What about XDAP?


  • @Adam514:

    Good game.

    You think Allies couldn’t reasonably win here?

    What about XDAP?

    yah i’ll do xdap, that’s usually slow-paced anyway.

    well allies aren’t without chances, but i’m just frustrated. lots of examples…just last japanese round for example, none of my 3 chinese inf hit in yunnan, my us & anz dd’s missed against just your planes (whenever i try that against you i get punished), and kiangsi missed. my french dd hit so that was the exception. then when i hit back with china i get screwed. and it’s been like that the last few rounds mostly, with only some exceptions (like bryansk). and then this b.s. in moscow.


  • anyway it was a stupid decision on my part, even tho i had odds on you, my russian planes are more valuable than your ita planes. it was just a gamble pure and simple.

  • '19 '17

    @axis-dominion:

    anyway it was a stupid decision on my part, even tho i had odds on you, my russian planes are more valuable than your ita planes. it was just a gamble pure and simple.

    Yeah I’d prefer you intercept.

  • '15 '14

    Hmm looks premature to me to call that game due to 2 Russian fighters.

    Allies are still ahead 400 TUV, 16 IPC and have 60 units more on the map.
    Additionally there are 60+ units in India and China, so Axis is still away from a dominant position.

    Re dice: Germans lost everything but 6 tanks in Fra. This makes usually a big difference for the whole Barbarossa und you smartly exploited that fact by bothering Germany with the early liberation of France.

    Anyway, gg both, fun to watch.


  • Thank you JDOW. Yah there were several factors to my irrational decision. I was frustrated by string of bad luck I was getting in the small battles that were adding up, then I made a stupid intercept decision and of course that went really bad. But beyond that, there are two more points. Adam really is about the best player out there, a true master at the game. Any significant mistake like that is going to have lasting consequences and it’ll be next to impossible to recover from. Allies were still up economically but it’s been a difficult struggle to keep it that way, and with allies locked out of Europe with his impressive defenses and Russia’s situation really tight and vulnerable, such a mistake was just too costly. The other point is that whenever I play Adam, the game becomes so intense to the point I neglect everything else in my life lol. We both move very fast and the game gets complicated. I find myself with lots of battle calc windows open each turn lol. So when I see myself slipping behind or get diced or make a critical error, I usually will prefer to just end it so I can get back to my normal life. But I absolutely do love our games together, I just feel like I’m having a hard time competing with him. I will have to regroup and figure out a better approach.

    My plan going forward in this game was to build up the Middle East further and pick away at the German position in cauc (drawing away from Russian’s), while renewing an offensive drive in the Atlantic, to try to put more pressure on Normandy Norway Berlin etc. would be a slow process. I was also starting to catch up with Japan’s navy too.

    @JDOW:

    Hmm looks premature to me to call that game due to 2 Russian fighters.

    Allies are still ahead 400 TUV, 16 IPC and have 60 units more on the map.
    Additionally there are 60+ units in India and China, so Axis is still away from a dominant position.

    Re dice: Germans lost everything but 6 tanks in Fra. This makes usually a big difference for the whole Barbarossa und you smartly exploited that fact by bothering Germany with the early liberation of France.

    Anyway, gg both, fun to watch.


  • good game gents.


  • @regularkid:

    good game gents.

    we are going to rematch (again) soon. i have noted some minor mistakes i’ve made here and there. i know i can do better.

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