@crockett36 Thanks!
WWII Surprise attack vs Dawgoneit Axis vs Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 cruiser and 2 destroyers moved from 96 Sea Zone to 93 Sea Zone
1 artillery, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Northwest Persia to Caucasus
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
1 mech_infantry owned by the British and 1 artillery owned by the British retreated to Burma
Japanese win with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for British: 8 infantry and 1 mech_infantry
Casualties for Japanese: 5 infantry
Battle in 93 Sea Zone
British attack with 1 battleship, 1 cruiser and 2 destroyers
Germans defend with 1 destroyer and 2 submarines
Units damaged: 1 battleship owned by the British
British win, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 1 destroyer and 2 submarines
Casualties for British: 1 destroyerNon Combat Move - British
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
3 aaGuns moved from Burma to IndiaPlace Units - British
2 submarines placed in 81 Sea Zone
1 destroyer placed in 81 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 infantry placed in QuebecTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,5,6
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Algeria to Tunisia
Italians take Tunisia from British
1 artillery and 2 infantry moved from Yugoslavia to Romania
2 infantry moved from Bulgaria to Romania
1 armour moved from Albania to Romania
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Gibraltar to Southern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Algeria to Tunisia
Italians take Tunisia from British
1 artillery and 2 infantry moved from Yugoslavia to Romania
2 infantry moved from Bulgaria to Romania
1 armour moved from Albania to Romania
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Gibraltar to Southern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from BritishCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
2 fighters moved from 62 Sea Zone to 55 Sea Zone
2 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
ANZAC win with 4 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Archangel
2 bombers moved from Poland to 93 Sea Zone
3 tactical_bombers moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Poland to Archangel
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone -
hey man, sorry I haven’t bee socialable. I have been in the hospital 1nce a month for 3-5 days each time since Febuary its getting real old.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Archangel
2 bombers moved from Poland to 93 Sea Zone
3 tactical_bombers moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Poland to Archangel
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 93 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 fighter and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 3 tactical_bombers in 93 Sea Zone, round 2 : 4/7 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/3 hits
1 tactical_bomber owned by the Germans, 1 battleship owned by the British, 1 destroyer owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 93 Sea Zone
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 1 destroyer and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Western Ukraine
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Archangel, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 104 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 fighter moved from Archangel to Novgorod
1 infantry moved from Karelia to Novgorod
3 infantry moved from Norway to Finland
2 bombers moved from 93 Sea Zone to Southern France
1 fighter moved from 93 Sea Zone to Southern Italy
1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 tactical_bomber moved from 93 Sea Zone to Western Germany
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to France
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Denmark
2 armour moved from Greece to Romania
2 infantry moved from Slovakia Hungary to Romania
2 artilleries moved from Bessarabia to Romania
2 infantry moved from Bessarabia to Romania
1 artillery and 3 infantry moved from Poland to Eastern Poland
1 fighter moved from Poland to 112 Sea Zone
1 aaGun moved from Poland to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in France
1 armour, 1 artillery and 1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
1 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.385
Median : 3.000
Variance : 0.560
Standard Deviation : 0.748
Total rolls : 26Germans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.222
Median : 3.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18British Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Volgograd to Sikang
Russians take Kazakhstan from Japanese
Chinese take Sikang from Japanese
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
1 fighter moved from Tambov to Western Ukraine
1 fighter moved from Smolensk to Western Ukraine
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to KansuCombat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 5 infantry
Japanese defend with 1 artillery
Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Central Mongolia
Russians attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Smolensk
1 fighter moved from Western Ukraine to Smolensk
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Russia to Smolensk
2 aaGuns moved from Novosibirsk to Vologda
5 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Ukraine to BryanskPlace Units - Russians
2 infantry placed in Ukraine
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 5 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 3 submarines moved from 6 Sea Zone to 2 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Amur
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
2 artilleries and 3 infantry moved from Shan State to Burma
1 armour and 1 mech_infantry moved from Yunnan to Sikang
1 armour and 1 mech_infantry moved from Kwangsi to Burma
1 artillery moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
Japanese take 54 Sea Zone from ANZAC
1 destroyer moved from 56 Sea Zone to 61 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 5 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 3 submarines moved from 6 Sea Zone to 2 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Amur
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
2 artilleries and 3 infantry moved from Shan State to Burma
1 armour and 1 mech_infantry moved from Yunnan to Sikang
1 armour and 1 mech_infantry moved from Kwangsi to Burma
1 artillery moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
Japanese take 54 Sea Zone from ANZAC
1 destroyer moved from 56 Sea Zone to 61 Sea ZoneCombat - Japanese
Battle in 2 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers
Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 7 transports
Japanese roll dice for 3 submarines in 2 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 2 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 7 transports in 2 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans, 1 carrier owned by the Americans and 2 destroyers owned by the Americans lost in 2 Sea Zone
Japanese roll dice for 3 submarines in 2 Sea Zone, round 3 : 2/3 hits
2 transports owned by the Americans lost in 2 Sea Zone
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 2 Sea Zone, round 3 : 3/7 hits
Americans roll dice for 2 fighters in 2 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Japanese, 1 transport owned by the Americans and 2 fighters owned by the Americans lost in 2 Sea Zone
4 transports owned by the Americans lost in 2 Sea Zone
Japanese roll dice for 3 submarines in 2 Sea Zone, round 4 : 1/3 hits
Japanese win, taking 2 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 99
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 7 transports
Casualties for Japanese: 1 destroyer
Battle in Burma
Japanese attack with 1 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 mech_infantry; Chinese defend with 1 fighter
Japanese roll dice for 1 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/11 hits
UK_Pacific roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Burma, round 2 : 1/3 hits
1 fighter owned by the Chinese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/2 hits
Chinese roll dice for 1 armour in Sikang, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 3 : 0/2 hits
Chinese roll dice for 1 armour in Sikang, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 4 : 0/2 hits
Chinese roll dice for 1 armour in Sikang, round 4 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
Japanese roll dice for 1 armour in Sikang, round 5 : 1/1 hits
Chinese roll dice for 1 armour in Sikang, round 5 : 0/1 hits
1 armour owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 carriers moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from 2 Sea Zone to 8 Sea Zone
2 tactical_bombers moved from 2 Sea Zone to 8 Sea Zone
1 submarine moved from 16 Sea Zone to 8 Sea Zone
1 carrier and 2 transports moved from 35 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 45 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Suiyuyan
2 bombers moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 armour and 1 mech_infantry moved from Kiangsu to Hopei
2 fighters and 2 tactical_bombers moved from Chahar to Hopei
1 mech_infantry moved from Kiangsu to Kwangsi
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.804
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 56Americans Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.875
Median : 5.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Chinese Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4UK_Pacific Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.537
Median : 4.000
Variance : 0.725
Standard Deviation : 0.851
Total rolls : 41 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 cruisers, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 3 Sea Zone to 2 Sea Zone
1 destroyer moved from 3 Sea Zone to 8 Sea Zone
2 cruisers moved from 3 Sea Zone to 2 Sea Zone
2 cruisers moved from 3 Sea Zone to 8 Sea Zone
1 carrier moved from 3 Sea Zone to 2 Sea Zone
1 fighter moved from 3 Sea Zone to 8 Sea Zone
1 battleship moved from 3 Sea Zone to 2 Sea Zone
2 fighters moved from 3 Sea Zone to 8 Sea Zone
1 fighter moved from 3 Sea Zone to 2 Sea Zone
1 bomber moved from Alaska to 8 Sea Zone
1 carrier moved from 3 Sea Zone to 8 Sea Zone
1 armour and 2 infantry moved from Siberia to Sakha
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Siberia to AmurCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 8 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters
Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 carriers owned by the Japanese
Americans win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 32
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Battle in 2 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
Japanese defend with 1 battleship, 1 cruiser and 3 submarines
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans win, taking 2 Sea Zone from Japanese with 1 battleship and 2 cruisers remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Casualties for Japanese: 1 battleship, 1 cruiser and 3 submarines
Battle in Sakha
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Sakha from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Americans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans win, taking Amur from Japanese with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 93 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Gibraltar
Americans attack with 4 artilleries and 4 infantry
Italians defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber and 1 fighter moved from 8 Sea Zone to AlaskaPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United States
2 cruisers and 1 destroyer placed in 2 Sea Zone
Americans undo move 3.
1 cruiser, 1 destroyer and 1 transport placed in 2 Sea Zone
1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Belgian Congo to Ethiopia
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian CongoCombat - British
Battle in Tunisia
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British win, taking Tunisia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 1 artillery, 2 fighters, 12 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry
Battle in 98 Sea Zone
British attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
British win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 0
Casualties for British: 1 submarine
Casualties for Italians: 1 submarine
Battle in AlgeriaNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
3 aaGuns moved from India to Burma
1 artillery and 3 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Trans-Jordan to IraqPlace Units - British
1 factory_minor placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
British undo move 2.
2 infantry and 1 mech_infantry placed in Union of South Africa
1 armour, 1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,6,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 94 Sea Zone
1 artillery and 4 infantry moved from Romania to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 94 Sea Zone
1 artillery and 4 infantry moved from Romania to BessarabiaCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer and 2 transports
Italians roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 2 transports in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 94 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 2 transports in 94 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 fighter in 94 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer and 2 transports in 94 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 fighter in 94 Sea Zone, round 5 : 1/1 hits
British roll dice for 1 destroyer and 2 transports in 94 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the British lost in 94 Sea Zone
2 transports owned by the British lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 2 transportsNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
2 infantry moved from Yugoslavia to Albania
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 8 PUs; end with 8 PUs totalDice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.375
Median : 4.000
Variance : 1.733
Standard Deviation : 1.317
Total rolls : 16Null / Other
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery; Remaining resources: 6 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 61 Sea ZoneCombat - ANZAC
Battle in 61 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 54 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Japanese defend with 1 destroyer
ANZAC win, taking 54 Sea Zone from Japanese with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 61 Sea Zone to Queensland
2 infantry moved from Alexandria to EgyptPlace Units - ANZAC
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery and 1 infantry moved from Archangel to Smolensk
1 artillery and 3 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 bombers moved from Southern France to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery and 1 infantry moved from Archangel to Smolensk
1 artillery and 3 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 bombers moved from Southern France to 104 Sea ZoneCombat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 6 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in 98 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 destroyer owned by the British lost in 98 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Smolensk
Germans attack with 2 artilleries, 1 fighter and 4 infantry
Russians defend with 1 artillery, 2 fighters and 4 infantry
Germans roll dice for 2 artilleries, 1 fighter and 4 infantry in Smolensk, round 2 : 2/7 hits
Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Smolensk, round 2 : 2/7 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Smolensk, round 3 : 1/5 hits
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Smolensk, round 3 : 5/5 hits
1 infantry owned by the Russians, 1 fighter owned by the Germans, 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Smolensk
Russians win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is -21
Casualties for Germans: 2 artilleries, 1 fighter and 4 infantry
Casualties for Russians: 3 infantry
Battle in 104 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 bombers moved from 104 Sea Zone to France
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
3 infantry moved from Finland to Karelia
1 artillery and 3 infantry moved from Norway to Finland
1 artillery, 2 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
2 armour moved from Romania to Eastern Poland
1 artillery and 2 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 fighter moved from 98 Sea Zone to GreecePlace Units - Germans
1 destroyer and 2 submarines placed in 93 Sea Zone
2 infantry placed in France
1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Novgorod
1 armour, 1 artillery and 2 infantry placed in Western Germany
1 artillery and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 14 times
3 was rolled 7 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.534
Median : 4.000
Variance : 1.123
Standard Deviation : 1.060
Total rolls : 58Null / Other
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.742
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 31British Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18