TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from Philippines to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 fighters moved from 44 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 carrier moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 artillery and 2 infantry moved from Hunan to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 mech_infantrys moved from Kweichow to Kansu
1 artillery and 1 infantry moved from Tsinghai to Kansu
1 fighter and 1 tactical_bomber moved from Szechwan to Kansu
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Chahar to Kansu
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
2 bombers moved from Anhwe to Kansu
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 5 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 5/10 hits
Chinese roll dice for 5 infantry in Kansu, round 2 : 3/5 hits
5 infantry owned by the Russians, 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 5 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 6/13 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 5/8 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsu to Japan
2 fighters and 2 tactical_bombers moved from Kansu to Chahar
2 bombers moved from Kansu to Jehol
1 fighter and 1 tactical_bomber moved from Anhwe to Japan
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Jehol
2 fighters moved from Dutch New Guinea to 45 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 14 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.250
Median : 3.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 52
Americans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
UK_Pacific Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Japanese Combat
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.154
Median : 3.000
Variance : 1.184
Standard Deviation : 1.088
Total rolls : 39
triplea_38210.0_Jap5.tsvg