@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
15L G40 PLAYOFF SEMIFINAL DOUBLE REMATCH 1/2 Zhukov (Al+33) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Midway to 16 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Wake Island
1 fighter moved from Wake Island to 33 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
2 carriers, 3 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
3 infantry placed in Central United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
1 artillery moved from Kweichow to Hopei
1 fighter moved from Kansu to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Shensi
3 artilleries and 15 infantry moved from Kweichow to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 bomber and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to Ethiopia
3 fighters moved from Anglo Egyptian Sudan to Ethiopia
1 bomber moved from India to 42 Sea Zone
1 artillery and 1 infantry moved from India to Burma
1 fighter moved from Kweichow to Burma
1 infantry moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Kweichow to HunanCombat - British
British creates battle in territory 106 Sea Zone
Battle in Ethiopia
British attack with 4 fighters
Italians defend with 1 infantry
British win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour
British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in 42 Sea Zone
British attack with 1 bomber
Japanese defend with 1 destroyer and 1 transport
British win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Hunan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Turning off Edit Mode
1 bomber moved from 42 Sea Zone to India
1 fighter moved from Burma to Yunnan
3 aaGuns, 1 artillery and 7 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
2 fighters moved from Gibraltar to Trans-Jordan
3 fighters moved from Ethiopia to Eastern Persia
1 infantry moved from West India to India
5 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Ethiopia to Egypt
1 fighter moved from Scotland to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 artillery and 1 infantry moved from 83 Sea Zone to French West AfricaPlace Units - British
1 bomber and 2 fighters placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
Sorry Zhuk, my computer was broken during my trip on holidays, I returned today to work.
My personal computer will be repaired for monday, if I cannot post from somewere else during the weekend, I will do it for sure during the week.
Cheers
Juan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Archangel to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 armour moved from Eastern Poland to Bryansk
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Non Combat Move - Italians
1 infantry moved from Bulgaria to Romania
2 aaGuns moved from Yugoslavia to Romania
2 fighters moved from Romania to Southern Italy
1 fighter moved from Norway to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 armour and 3 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Italians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Algeria to Tunisia
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Algeria to Tunisia
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 3 fighters
EDIT: Adding units owned by ANZAC to Eastern Persia: 3 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Russia
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
10 artilleries moved from Eastern Poland to Western Ukraine
8 armour and 2 mech_infantrys moved from Belarus to Ukraine
1 mech_infantry moved from Eastern Poland to Western UkraineCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Ukraine
Germans attack with 8 armour and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 8 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 10 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 10 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 mech_infantrys moved from Eastern Poland to Bryansk
2 bombers moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Archangel to Bryansk
1 aaGun moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
2 aaGuns, 11 artilleries, 30 infantry and 4 mech_infantrys moved from Belarus to Bryansk
5 artilleries moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
2 infantry moved from Norway to Finland
1 fighter moved from Southern Italy to Alexandria
2 fighters moved from Western Germany to Alexandria
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 tactical_bomber moved from Norway to Western Germany
2 mech_infantrys moved from Germany to Western Germany
1 infantry moved from Poland to Baltic States
6 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany
3 infantry placed in France
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Russia
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
10 artilleries moved from Eastern Poland to Western Ukraine
8 armour and 2 mech_infantrys moved from Belarus to Ukraine
1 mech_infantry moved from Eastern Poland to Western UkraineCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Ukraine
Germans attack with 8 armour and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 8 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 10 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 10 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 mech_infantrys moved from Eastern Poland to Bryansk
2 bombers moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Archangel to Bryansk
1 aaGun moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
2 aaGuns, 11 artilleries, 30 infantry and 4 mech_infantrys moved from Belarus to Bryansk
5 artilleries moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
2 infantry moved from Norway to Finland
1 fighter moved from Southern Italy to Alexandria
2 fighters moved from Western Germany to Alexandria
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 tactical_bomber moved from Norway to Western Germany
2 mech_infantrys moved from Germany to Western Germany
1 infantry moved from Poland to Baltic States
6 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany
3 infantry placed in France
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
1 armour moved from Shensi to Kazakhstan
1 armour and 1 mech_infantry moved from Shensi to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 artillery and 1 infantry moved from Tambov to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns, 4 artilleries and 19 infantry moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
5 infantry moved from Novosibirsk to Kazakhstan
2 fighters moved from Suiyuyan to Russia
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Volgograd to RussiaPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs -
sorry about that edit–i meant to use the inf in volgo to attack rostov (instead of an inf from tam). let me know if it’s a problem.
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No issues Sir.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 factory_minors and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 bomber moved from Kwangsi to Burma
1 infantry moved from Shan State to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to Celebes
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 3 tactical_bombers moved from Kwangsi to Hunan
4 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 bomber moved from Kwangsi to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
3 fighters moved from Japan to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 factory_minors and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Kwangsi to Hunan
2 bombers moved from Kwangsi to Burma
1 fighter and 3 tactical_bombers moved from Kwangsi to Hunan
3 tactical_bombers moved from 35 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 41 Sea Zone to Burma
4 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
3 fighters moved from Japan to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 34 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 factory_minors and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Kwangsi to Hunan
2 bombers moved from Kwangsi to Burma
1 fighter and 3 tactical_bombers moved from Kwangsi to Hunan
3 tactical_bombers moved from 35 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 41 Sea Zone to Burma
4 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
3 fighters moved from Japan to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 22 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Celebes to 43 Sea Zone
2 carriers moved from 41 Sea Zone to 43 Sea Zone
2 destroyers moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from 34 Sea Zone to Philippines
1 carrier moved from 35 Sea Zone to 43 Sea Zone
2 battleships and 2 carriers moved from 35 Sea Zone to 19 Sea Zone
2 carriers moved from 6 Sea Zone to 19 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry and 2 mech_infantrys moved from 19 Sea Zone to Jehol
1 fighter and 3 tactical_bombers moved from Hunan to 19 Sea Zone
3 fighters moved from 22 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 19 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 41 Sea Zone to 43 Sea Zone
2 fighters moved from 41 Sea Zone to 19 Sea Zone
3 artilleries moved from Kwangsi to French Indo China
2 mech_infantrys moved from Kwangsi to French Indo China
1 aaGun moved from Kwangsi to French Indo China
4 artilleries and 1 infantry moved from Shan State to French Indo China
2 bombers moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo ChinaPlace Units - Japanese
4 artilleries and 4 infantry placed in Japan
1 factory_minor placed in French Indo China
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 1 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
2 artilleries and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 33 Sea Zone to 44 Sea Zone
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Wake Island to Queensland
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 carrier moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Java
Americans attack with 2 artilleries and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Java from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Java: 1 artillery
EDIT: Adding units owned by Americans to Java: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Java: 1 infantry
EDIT: Adding units owned by Americans to Java: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Java: 1 artillery
EDIT: Adding units owned by Americans to Java: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 submarines moved from 33 Sea Zone to 46 Sea Zone
4 carriers, 1 cruiser, 2 destroyers, 2 fighters and 4 submarines moved from 46 Sea Zone to 42 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 infantry placed in Central United States
3 infantry placed in Western United States
1 submarine and 1 transport placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
1 bomber and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 3 infantry moved from Yunnan to BurmaCombat - Chinese
Battle in Burma
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Burma from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 artilleries and 18 infantry moved from Yunnan to Kweichow
1 artillery moved from Hopei to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Chahar to SuiyuyanPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier and 2 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Egypt to Ethiopia
2 fighters moved from Trans-Jordan to Persia
1 fighter moved from Egypt to Persia
3 fighters moved from Eastern Persia to Russia
5 mech_infantrys moved from Eastern Persia to Kazakhstan
1 bomber moved from India to French Indo China
1 fighter moved from Yunnan to Kazakhstan
1 fighter and 1 tactical_bomber moved from Shensi to Russia
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 artillery moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 artillery and 5 infantry moved from Yunnan to Burma
3 artilleries, 10 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from Gibraltar to EgyptCombat - British
Battle in Normandy Bordeaux
Strategic bombing raid in French Indo China
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.Non Combat Move - British
3 aaGuns moved from Yunnan to Burma
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United KingdomPlace Units - British
1 carrier and 2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier and 2 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Egypt to Ethiopia
2 fighters moved from Trans-Jordan to Persia
1 fighter moved from Egypt to Persia
3 fighters moved from Eastern Persia to Russia
5 mech_infantrys moved from Eastern Persia to Kazakhstan
1 bomber moved from India to French Indo China
1 fighter moved from Yunnan to Kazakhstan
1 fighter and 1 tactical_bomber moved from Shensi to Russia
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 artillery moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 artillery and 5 infantry moved from Yunnan to Burma
3 artilleries, 10 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from Gibraltar to EgyptCombat - British
Battle in Normandy Bordeaux
Strategic bombing raid in French Indo China
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.Non Combat Move - British
3 aaGuns moved from Yunnan to Burma
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United KingdomPlace Units - British
1 carrier and 2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
1 armour moved from Bryansk to Rostov
1 fighter moved from Southern Italy to Rostov
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 2 armour and 1 fighter
Russians defend with 1 artillery
Italians win, taking Rostov from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 fighter moved from Rostov to Bryansk
3 mech_infantrys moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
2 aaGuns moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
2 fighters moved from Southern Italy to Alexandria
4 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Germany
1 aaGun moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 bomber moved from Normandy Bordeaux to Southern Italy
4 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Italians collect 21 PUs; end with 21 PUs total