Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
16L G40 Simon33 (Axis) vs Odonis (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Western Australia to 75 Sea Zone
1 fighter moved from Western Australia to Java
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 artillery and 3 infantry moved from South Australia to Queensland
1 cruiser and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 destroyer moved from 46 Sea Zone to 62 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 45 Sea Zone to 49 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6,1,5,5,4
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to French Central AfricaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
1 infantry moved from Eire to Scotland
Germans take Scotland from British
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom -
Intercept in London? 6 on 5 against you.
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max intercept pls
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
1 infantry moved from Eire to Scotland
Germans take Scotland from British
1 tactical_bomber moved from Normandy Bordeaux to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
British launches 5 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total. Damaged units is as follows: airfield = 3, factory_major = 11
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
4 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 109 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 109 Sea Zone to Eire
1 tactical_bomber moved from United Kingdom to 109 Sea Zone
2 fighters moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 109 Sea Zone
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
3 aaGuns, 5 armour, 4 artilleries, 20 infantry and 1 mech_infantry moved from Poland to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Slovakia Hungary
2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Slovakia Hungary
1 tactical_bomber moved from Western Germany to Slovakia Hungary
1 fighter moved from Southern Italy to Slovakia Hungary
2 armour moved from Greece to Yugoslavia
3 infantry moved from Greece to BulgariaPlace Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery, 1 bomber and 1 infantry placed in Western Germany
5 artilleries placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
4 armour, 7 artilleries, 22 infantry and 5 mech_infantrys moved from Eastern Poland to Romania
1 infantry moved from Baltic States to Poland
2 fighters and 1 tactical_bomber moved from Eastern Poland to Poland
2 armour and 1 mech_infantry moved from Ukraine to Romania
2 artilleries and 2 infantry moved from Bessarabia to Romania
2 mech_infantrys moved from Belarus to Romania
13 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
4 armour, 7 artilleries, 22 infantry and 5 mech_infantrys moved from Eastern Poland to Romania
1 infantry moved from Baltic States to Poland
2 fighters and 1 tactical_bomber moved from Eastern Poland to Poland
2 armour and 1 mech_infantry moved from Ukraine to Romania
2 artilleries and 2 infantry moved from Bessarabia to Romania
2 mech_infantrys moved from Belarus to Romania
13 infantry moved from Amur to Korea
1 infantry moved from Amur to KoreaCombat - Russians
Battle in Poland
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 6 armour, 9 artilleries, 24 infantry and 8 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 6 armour, 9 artilleries, 24 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Korea
Russians attack with 14 infantry
Japanese defend with 3 artilleries and 3 infantry
Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 artilleries and 3 infantry
Casualties for Russians: 6 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 infantry moved from Amur to Korea
2 aaGuns moved from Amur to Korea
3 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
1 aaGun moved from Eastern Poland to Romania
1 aaGun moved from Western Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Poland to Novgorod
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
5 infantry moved from Belarus to Eastern Poland
3 infantry moved from Novgorod to Baltic StatesPlace Units - Russians
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,4
Russians collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Siam to Shan State
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
3 bombers moved from Hunan to India
1 fighter and 1 tactical_bomber moved from Hunan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Anhwe to Kiangsi
3 artilleries and 4 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 fighter moved from Hunan to 20 Sea Zone
1 tactical_bomber moved from Hunan to Kwangtung
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 39 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Siam to Shan State
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
3 bombers moved from Hunan to India
1 fighter and 1 tactical_bomber moved from Hunan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Anhwe to Kiangsi
3 artilleries and 4 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 fighter moved from Hunan to 20 Sea Zone
1 tactical_bomber moved from Hunan to Kwangtung
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 39 Sea Zone
2 fighters moved from 43 Sea Zone to 39 Sea Zone -
Intercept in India?
Scramble to SZ39?Added 2 more fighters.
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full intercept, no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Siam to Shan State
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
3 bombers moved from Hunan to India
1 fighter and 1 tactical_bomber moved from Hunan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Anhwe to Kiangsi
3 artilleries and 4 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 fighter moved from Hunan to 20 Sea Zone
1 tactical_bomber moved from Hunan to Kwangtung
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 39 Sea Zone
2 fighters moved from 43 Sea Zone to 39 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
UK_Pacific launches 2 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 3 artilleries and 4 infantry
Chinese defend with 3 infantry
Japanese win, taking Szechwan from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Kweichow
1 aaGun, 1 artillery and 7 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 bombers moved from India to Kweichow
1 fighter and 2 tactical_bombers moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 20 Sea Zone to Hunan
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
1 submarine moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 3 artilleries
EDIT: Adding units owned by Japanese to Anhwe: 3 artilleries
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Shantung
4 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in GibraltarNon Combat Move - Americans
3 bombers moved from Eastern United States to United Kingdom
1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
1 destroyer moved from 102 Sea Zone to 104 Sea Zone
1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United States
2 bombers and 1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 75 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 80 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 71 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from United Kingdom to Scotland
4 fighters moved from United Kingdom to Scotland
1 artillery moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 bomber moved from New Brunswick Nova Scotia to Scotland
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 11x factory_major, 3x airfield; Remaining resources: 12 PUs;
British buy 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 75 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 80 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 71 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from United Kingdom to Scotland
4 fighters moved from United Kingdom to Scotland
1 artillery moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 bomber moved from New Brunswick Nova Scotia to Scotland
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to 39 Sea ZoneCombat - British
Battle in 39 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Scotland
British attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber and 4 fighters moved from Scotland to United Kingdom
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Algeria
1 battleship moved from 80 Sea Zone to 76 Sea Zone
1 carrier and 2 fighters moved from 75 Sea Zone to 76 Sea Zone
1 fighter moved from Burma to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to IndiaPlace Units - British
2 infantry placed in United Kingdom
2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,4,1,1,1,2,2,3,5
British collect 26 PUs (8 lost to blockades); end with 26 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2,1,4,3,5,3,1,4,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1,3,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1,5,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3
UK_Pacific collect 7 PUs (14 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 battleship and 1 cruiser moved from 109 Sea Zone to 104 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 fighters moved from 97 Sea Zone to Algeria
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 bomber moved from Southern Italy to Algeria
2 armour moved from Slovakia Hungary to Poland
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 infantry moved from French West Africa to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West AfricaCombat - Italians
Battle in Algeria
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 fighter and 1 tactical_bomber; French defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 1 artillery, 1 bomber and 1 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for French: 1 infantry
Battle in South West Africa
Battle in 104 Sea Zone
Italians attack with 1 battleship and 1 cruiser
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win, taking South West Africa from British with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Poland
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Poland from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Algeria to 94 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC