@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
16L G40 Simon33 (Axis) vs Odonis (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 cruiser and 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 fighter
Casualties for British: 1 cruiser and 1 transport
Battle in Gibraltar
Battle in 99 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win, taking Gibraltar from British with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from British to Italians
EDIT: Turning off Edit Mode
2 fighters moved from 99 Sea Zone to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
1 battleship and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Romania
1 armour moved from Southern France to Yugoslavia
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 infantry moved from British Somaliland to EthiopiaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from Queensland to South Australia
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from Queensland to South Australia
3 fighters moved from Queensland to Western Australia
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 infantry moved from Libya to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber and 5 infantry; Remaining resources: 6 PUs;Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Southern Italy to 94 Sea Zone
2 fighters moved from 123 Sea Zone to United Kingdom
2 bombers moved from Norway to United Kingdom
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from 109 Sea Zone to Eire
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to United Kingdom -
scramble SZ109?
Intercept London? -
no intercept, no scramble
Love your persistence!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber and 5 infantry; Remaining resources: 6 PUs;Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Southern Italy to 94 Sea Zone
2 fighters moved from 123 Sea Zone to United Kingdom
2 bombers moved from Norway to United Kingdom
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from 109 Sea Zone to Eire
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in 109 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 4 transports
British defend with 1 destroyer and 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Eire
Germans attack with 4 artilleries and 4 infantry
British defend with 1 armour and 1 mech_infantry
Germans win, taking Eire from British with 4 artilleries and 4 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in 94 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
French defend with 1 destroyer
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from 94 Sea Zone to Southern Italy
2 tactical_bombers moved from 94 Sea Zone to Western Germany
1 armour and 1 artillery moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Germany
4 armour and 1 mech_infantry moved from Germany to Poland
2 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Romania to Slovakia Hungary
2 artilleries and 2 infantry moved from Slovakia Hungary to Poland
2 mech_infantrys moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in France
2 artilleries, 1 bomber and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
no intercept, no scramble
Love your persistence!
I won’t lose because I haven’t tried Sea Lion hey!
That SBR was something of a set back though.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 aaGun, 3 artilleries and 11 infantry moved from Belarus to Eastern Poland
4 artilleries and 10 infantry moved from Western Ukraine to Eastern Poland
2 armour and 5 mech_infantrys moved from Bryansk to Eastern Poland
2 artilleries and 2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 infantry moved from Baltic States to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 infantry moved from Novgorod to Baltic States
5 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Russia to Belarus
1 infantry moved from Russia to BryanskPlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
Russians undo move 2.
3 infantry placed in Novgorod
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
3 bombers moved from Kwangsi to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 armour and 1 mech_infantry moved from Kweichow to Suiyuyan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
3 artilleries and 3 infantry moved from Kweichow to Yunnan
5 fighters, 2 infantry and 5 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Soviet Far East
Battle in Yunnan
Japanese attack with 3 artilleries, 5 fighters, 5 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Soviet Far East from Russians, taking Yunnan from Chinese with 3 artilleries, 5 fighters, 5 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 3 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 bombers moved from Shensi to Hunan
1 aaGun, 1 artillery and 7 infantry moved from Anhwe to Hunan
1 aaGun and 2 infantry moved from Kiangsu to Anhwe
2 artilleries and 1 infantry moved from Shantung to Anhwe
4 infantry moved from Jehol to Anhwe
2 infantry moved from Kiangsi to Kwangsi
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 carrier, 1 destroyer and 2 fighters moved from 20 Sea Zone to 43 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
5 fighters and 5 tactical_bombers moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Manchuria to KoreaPlace Units - Japanese
3 artilleries placed in Shantung
1 armour, 3 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
2 artilleries and 4 infantry moved from Central America to 64 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 64 Sea Zone to 101 Sea Zone
2 artilleries and 4 infantry moved from 101 Sea Zone to Eastern United States
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Eastern United States
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 battleship, 3 cruisers and 1 submarine moved from 64 Sea Zone to 102 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
1 battleship and 2 carriers placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
4 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
4 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
4 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Kansu
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 artillery moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Belgian Congo to Ethiopia
1 fighter moved from 81 Sea Zone to Ethiopia
1 infantry moved from Syria to Iraq
1 fighter moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 29 PUs;
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 artillery moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Belgian Congo to Ethiopia
1 fighter moved from 81 Sea Zone to Ethiopia
1 infantry moved from Syria to Iraq
1 fighter moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
UK_Pacific take 20 Sea Zone from JapaneseCombat - British
Turning on Edit Mode
EDIT: Removing units owned by British from 20 Sea Zone: 1 destroyer
EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in Ethiopia
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Ethiopia from Italians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 3 infantry
Battle in FormosaNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 57 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 75 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Shan State
1 carrier moved from 81 Sea Zone to 75 Sea Zone
1 fighter moved from Ethiopia to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from United Kingdom to New Brunswick Nova ScotiaPlace Units - British
1 artillery, 1 fighter and 5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,1,3,3,1,5,3
British collect 26 PUs (8 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5,3,5,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3,5,4,5,6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,6,3,4
UK_Pacific collect 16 PUs (9 lost to blockades); end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 8 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
1 bomber and 2 fighters moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in French West Africa
Battle in 98 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 cruiser
Italians win, taking French West Africa from French with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 fighters moved from 98 Sea Zone to Greece
1 battleship and 1 cruiser moved from 92 Sea Zone to 109 Sea Zone
1 armour moved from Yugoslavia to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 2 fighters
EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Western Australia to 75 Sea Zone
1 fighter moved from Western Australia to Java
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 artillery and 3 infantry moved from South Australia to Queensland
1 cruiser and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 destroyer moved from 46 Sea Zone to 62 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 45 Sea Zone to 49 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6,1,5,5,4
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to French Central AfricaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
1 infantry moved from Eire to Scotland
Germans take Scotland from British
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom -
Intercept in London? 6 on 5 against you.