@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Politics - Russians
Combat Move - Russians
1 armour moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour and 2 artilleries moved from Samara to Novosibirsk
1 artillery and 1 infantry moved from Tambov to Volgograd
1 artillery and 1 infantry moved from Smolensk to Archangel
1 artillery and 1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 artillery moved from Vologda to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 armour and 3 artilleries
Germans defend with 1 armour
Russians win, taking Novosibirsk from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery
Battle in Volgograd
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 3 infantry
Germans win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 4 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
8 transports moved from 2 Sea Zone to 7 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 2 Sea Zone
3 artilleries, 1 fighter and 6 infantry moved from British Columbia to Western United States
3 artilleries and 3 infantry moved from Alaska to British Columbia
1 tactical_bomber moved from 2 Sea Zone to Western United States
1 fighter moved from 2 Sea Zone to Western United States
1 battleship, 3 carriers, 1 cruiser, 6 destroyers and 8 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 37 Sea Zone to 19 Sea Zone
2 fighters moved from 37 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Malaya to Philippines
1 infantry moved from Malaya to Shan State
2 artilleries moved from Malaya to Shan State
7 submarines moved from 10 Sea Zone to 2 Sea Zone
8 transports moved from 7 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Western United States
Japanese attack with 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 9 infantry
Japanese win, taking Western United States from Americans with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 armour and 9 infantry
Casualties for Japanese: 1 artillery and 6 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Western United States to British Columbia
2 fighters moved from Western United States to British Columbia
Place Units - Japanese
3 armour placed in Alaska
4 artilleries and 6 infantry placed in Japan
3 fighters placed in Malaya
1 fighter placed in Queensland
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 7 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from 64 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Central United States
2 infantry moved from Eastern United States to Quebec
3 fighters and 6 infantry moved from Eastern United States to Quebec
5 fighters moved from 64 Sea Zone to Central America
Combat - Americans
Battle in Central America
Americans attack with 5 fighters
Germans defend with 2 infantry
Americans win with 3 fighters remaining. Battle score for attacker is -14
Casualties for Germans: 2 infantry
Casualties for Americans: 2 fighters
Battle in Central United States
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Americans win, taking Central United States from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in Quebec
Americans attack with 3 fighters and 8 infantry
Germans defend with 5 artilleries, 1 factory_minor and 5 infantry
1 infantry owned by the Americans retreated to Eastern United States
Germans win with 4 artilleries remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Americans: 7 infantry
Battle in 89 Sea Zone
Americans attack with 1 tactical_bomber
Germans defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
1 tactical_bomber moved from 89 Sea Zone to Eastern United States
3 fighters moved from Central America to Eastern United States
3 fighters moved from Quebec to Eastern United States
Place Units - Americans
7 armour and 2 artilleries placed in Eastern United States
Turn Complete - Americans
Americans collect 36 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
10 artilleries and 6 infantry moved from Yunnan to Burma
Non Combat Move - Chinese
Place Units - Chinese
5 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
Combat - British
Battle in Eastern Persia
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Eastern Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,5,5,1,1,6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,2,5,2,2
UK_Pacific collect 3 PUs (6 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 armour, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Turkmenistan to Kazakhstan
Italians take Kazakhstan from Russians
3 infantry moved from Persia to Eastern Persia
1 artillery moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
2 infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Algeria to Morocco
1 infantry moved from Libya to Tunisia
2 destroyers, 1 submarine and 2 transports moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Alexandria to Southern Italy
1 bomber moved from Alexandria to Persia
1 bomber moved from Persia to Eastern Persia
Combat - Italians
Battle in Eastern Persia
Italians attack with 1 bomber and 3 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Eastern Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Persia to Persia
Place Units - Italians
2 armour and 1 mech_infantry placed in Persia
2 infantry placed in Southern Italy
2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - ANZAC
Turn Complete - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
You have achieved victory.
I am posting your vic now, care to play another game please? We can use the same side or switch it up, i dont mind. Nor on the dice roll we used.
thank you but i prefer wait for revenge, see you next
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