@ArtofWar1947 Not sure. I don’t do that.
16L G40 Ktylu (Allies+22) vs VonAlba- Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Place Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
1 artillery moved from Siberia to Soviet Far East
1 armour moved from Sakha to Soviet Far East
1 tactical_bomber moved from Japan to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
2 transports moved from 54 Sea Zone to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 armour moved from 62 Sea Zone to New South Wales
1 infantry moved from 62 Sea Zone to New South Wales
2 transports moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 bomber moved from Dutch New Guinea to Queensland
2 fighters moved from 55 Sea Zone to Queensland
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 4 infantry moved from Timguska to Novosibirsk
1 armour moved from Kazakhstan to Volgograd
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 carrier, 4 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
Japanese win, taking Soviet Far East from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in New South Wales
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 artilleries, 1 factory_minor and 1 harbour
Japanese captures 7PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 artilleries
Battle in Aleutian Islands
Battle in Queensland
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
ANZAC defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Japanese win, taking Aleutian Islands from Americans, taking Queensland from ANZAC with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 aaGun, 1 artillery and 1 infantryNon Combat Move - Japanese
2 carriers, 1 cruiser, 2 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to Northern Territory
1 fighter moved from Queensland to Northern Territory
1 fighter moved from Queensland to Northern Territory
2 fighters moved from New South Wales to Northern Territory
2 tactical_bombers moved from New South Wales to Northern Territory
1 aaGun moved from Amur to Sakha
1 infantry moved from Amur to Sakha
1 fighter moved from Soviet Far East to Sakha
1 tactical_bomber moved from Soviet Far East to SakhaPlace Units - Japanese
3 infantry placed in Malaya
2 artilleries, 3 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from 4 Sea Zone to 8 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 3 fighters, 2 submarines and 2 transports moved from 4 Sea Zone to 9 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Western Germany
8 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Western Germany causes 4 damage total.
Battle in 8 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 tactical_bomber moved from 8 Sea Zone to 9 Sea Zone
2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
9 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western Germany to United KingdomPlace Units - Americans
1 battleship, 1 carrier, 1 cruiser and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
3 artilleries and 2 infantry moved from Szechwan to SikangNon Combat Move - Chinese
Place Units - Chinese
5 artilleries and 3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 factory_minor, 6 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
2 armour, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 armour, 2 artilleries, 1 battleship, 1 cruiser, 4 infantry, 1 submarine and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Turkmenistan to Kazakhstan
Russians take Kazakhstan from Germans
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
2 fighters moved from Iraq to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Korea to Amur
Russians take Amur from Japanese
2 mech_infantrys moved from Jehol to Amur
2 infantry moved from Burma to Shan State
2 artilleries moved from India to BurmaCombat - British
Non Combat Move - British
2 aaGuns moved from Yunnan to Shan State
2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
1 factory_minor placed in Iraq
3 mech_infantrys placed in Persia
6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,1,1,5,2
British collect 34 PUs (3 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,6,3
UK_Pacific collect 9 PUs (5 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Caucasus
2 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
3 submarines moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 artillery, 8 infantry and 1 mech_infantry moved from France to Northern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 bomber moved from Southern Italy to Northern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
2 destroyers placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 4x harbour; Remaining resources: 78 PUs;
Germans buy 3 artilleries, 1 destroyer, 3 fighters, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from France to 92 Sea Zone
1 tactical_bomber moved from France to 92 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 4 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Novosibirsk to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 armour moved from Karelia to Belarus
1 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
5 infantry moved from Poland to Eastern Poland
2 infantry moved from Volgograd to Caucasus
2 artilleries moved from Rostov to Caucasus
4 infantry moved from Rostov to CaucasusCombat - Germans
Battle in 92 Sea Zone
Germans attack with 3 bombers and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 submarine
1 submarine owned by the British Submerged
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for British: 1 battleship and 1 cruiser
Battle in Kazakhstan
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from 92 Sea Zone to Southern France
3 bombers moved from 92 Sea Zone to Western Germany
2 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
3 armour moved from Normandy Bordeaux to Southern France
1 infantry moved from France to Southern France
2 artilleries moved from France to Northern Italy
1 infantry moved from France to Southern France
2 infantry moved from France to Northern Italy
5 infantry moved from Western Germany to Northern Italy
3 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Western Germany
2 armour moved from Germany to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
3 fighters placed in Western Germany
1 mech_infantry placed in France
1 destroyer placed in 110 Sea Zone
1 submarine placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Place Units - Russians
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 unit repaired.
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 submarines moved from 20 Sea Zone to 37 Sea Zone
3 submarines moved from 33 Sea Zone to 20 Sea Zone
3 carriers, 1 cruiser, 6 destroyers, 2 submarines and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 artilleries moved from 6 Sea Zone to Korea
1 fighter moved from Sakha to Amur
1 tactical_bomber moved from Sakha to Amur
1 infantry moved from Sakha to Amur
1 armour moved from Soviet Far East to Amur
3 fighters moved from Japan to Amur
1 armour moved from New South Wales to Western Australia
Japanese take South Australia from ANZAC
Japanese take Western Australia from ANZAC
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from 63 Sea Zone to New Zealand
1 cruiser moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 33 Sea Zone
2 battleships moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 55 Sea Zone to 33 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
2 fighters moved from Northern Territory to 33 Sea Zone
1 fighter moved from Northern Territory to Caroline Islands
2 tactical_bombers moved from Northern Territory to Philippines
1 fighter moved from Northern Territory to Philippines
1 bomber moved from Northern Territory to Malaya
1 fighter moved from Malaya to Philippines
2 artilleries moved from Novosibirsk to Kazakhstan
4 infantry moved from Novosibirsk to KazakhstanCombat - Japanese
Battle in New Zealand
Battle in Amur
Japanese attack with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry and 2 mech_infantrys
Japanese win, taking New Zealand from ANZAC with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 2 infantry and 2 mech_infantrys
Casualties for Japanese: 1 armour and 1 infantry
Battle in KoreaNon Combat Move - Japanese
4 fighters moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Amur to 6 Sea ZonePlace Units - Japanese
3 infantry placed in Malaya
1 armour, 2 artilleries and 5 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
1 submarine placed in 54 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
10 infantry moved from Gibraltar to 91 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
1 battleship, 2 carriers, 2 cruisers, 2 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 9 Sea Zone to 10 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 9 Sea Zone to 26 Sea ZoneCombat - Americans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
10 infantry moved from Gibraltar to 91 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
10 infantry moved from 95 Sea Zone to Southern Italy
1 battleship, 2 carriers, 2 cruisers, 2 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 9 Sea Zone to 10 Sea Zone
1 destroyer moved from 9 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 9 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to Northern ItalyCombat - Americans
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Ok, it finally posted correctly.
Scramble orders in the Mediterranean sir.
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no scramble, automatic ool in south of itlay please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
10 infantry moved from Gibraltar to 91 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
10 infantry moved from 95 Sea Zone to Southern Italy
1 battleship, 2 carriers, 2 cruisers, 2 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 9 Sea Zone to 10 Sea Zone
1 destroyer moved from 9 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 9 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to Northern ItalyCombat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Battle in 95 Sea Zone
Americans attack with 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 5 transports
Italians defend with 2 destroyers and 3 submarines
Americans win with 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 5 transports remaining. Battle score for attacker is 20
Casualties for Italians: 2 destroyers and 3 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Southern Italy
Americans attack with 10 infantry
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Americans captures 13PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 5 infantry remaining. Battle score for attacker is 20
Casualties for Italians: 1 aaGun, 2 fighters, 2 infantry and 1 mech_infantry
Casualties for Americans: 5 infantryNon Combat Move - Americans
2 aaGuns moved from Gibraltar to 91 Sea Zone
2 aaGuns and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 aaGuns moved from 95 Sea Zone to Southern Italy
1 bomber moved from Northern Italy to TobrukPlace Units - Americans
2 fighters placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
2 infantry and 1 mech_infantry placed in Eastern United States
3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 1 infantry moved from Chahar to JeholNon Combat Move - Chinese
Place Units - Chinese
5 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries moved from Burma to Shan State
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from India to Burma
1 mech_infantry moved from Persia to Turkmenistan
1 mech_infantry moved from Persia to Turkmenistan
1 mech_infantry moved from Persia to TurkmenistanCombat - British
Non Combat Move - British
2 armour, 2 artilleries and 4 infantry moved from 95 Sea Zone to Southern ItalyPlace Units - British
1 transport placed in 98 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Iraq
1 armour and 2 infantry placed in Persia
1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
British collect 33 PUs (4 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,1,5,5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,6,2,1,5
UK_Pacific collect 4 PUs (7 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Italians
2 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 bomber moved from Northern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Ukraine
1 aaGun moved from Rostov to CaucasusTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - ANZAC
Turn Complete - ANZAC





