16L G40 Simon33 (Axis) vs -Pete (Allies, with tech advanced USSR)

  • '19 '17 '16

    No scramble.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 destroyer moved from 16 Sea Zone to 5 Sea Zone
                3 bombers moved from Soviet Far East to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
                3 bombers moved from Western United States to 6 Sea Zone
                1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 6 bombers, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    1 submarine owned by the Japanese Submerged
                    Americans win with 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 2 bombers
                Battle in Celebes

    Non Combat Move - Americans
                1 submarine moved from 79 Sea Zone to 76 Sea Zone
                1 armour moved from Tunisia to Tobruk
                1 infantry moved from Tunisia to Libya
                3 infantry moved from French Guiana to 88 Sea Zone
                3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                3 bombers moved from Western United States to Gibraltar
                3 bombers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Midway
                1 bomber moved from 6 Sea Zone to Soviet Far East
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 cruiser moved from 63 Sea Zone to 26 Sea Zone
                1 carrier moved from 16 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
                1 bomber, 2 fighters and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    triplea_38183_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 fighter moved from Hopei to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Kwangsi to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                4 artilleries placed in Hopei

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    triplea_38183_Chi6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - British
                British spend 2 on tech rolls
                UK_Pacific spend 23 on tech rolls
                British removing all Technology Tokens after successful research.
                British discover Jet Power

    Activate Technology - British
                British activating Jet Power
                British giving technology to UK_Pacific: Jet Power

    Purchase Units - British
                British repair damage of 4x harbour; Remaining resources: 36 PUs; 0 techTokens;
                British buy 2 carriers and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 destroyer and 2 submarines moved from 98 Sea Zone to 93 Sea Zone
                2 fighters moved from Tunisia to 93 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangtung
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 battleship and 1 cruiser moved from 37 Sea Zone to 20 Sea Zone
                      UK_Pacific take 20 Sea Zone from Japanese
                1 armour moved from Egypt to 81 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Greece
                6 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Albania
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway

    Combat - British

    triplea_38183_Bri6.tsvg


  • kami?

  • '19 '17 '16

    Let’s hit it.

    1 on the Cruiser.

    Hopefully without the bombardment I can hold the territory.

  • '19 '17 '16

    And no scramble to SZ97.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - British
                British spend 2 on tech rolls
                UK_Pacific spend 23 on tech rolls
                British removing all Technology Tokens after successful research.
                British discover Jet Power

    Activate Technology - British
                British activating Jet Power
                British giving technology to UK_Pacific: Jet Power

    Purchase Units - British
                British repair damage of 4x harbour; Remaining resources: 36 PUs; 0 techTokens;
                British buy 2 carriers and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 destroyer and 2 submarines moved from 98 Sea Zone to 93 Sea Zone
                2 fighters moved from Tunisia to 93 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangtung
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 battleship and 1 cruiser moved from 37 Sea Zone to 20 Sea Zone
                      UK_Pacific take 20 Sea Zone from Japanese
                1 armour moved from Egypt to 81 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Greece
                6 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Albania
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway

    Combat - British
                Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 1 hits.  Rolls: 2
                Battle in 93 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 2 submarines
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 3 transports
                    Units damaged: 1 battleship owned by the Italians
                    British win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 63
                    Casualties for British: 2 submarines
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 3 transports
                Battle in Albania
                Battle in Kwangtung
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Japanese win, taking Albania from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                    1 fighter owned by the British retreated
                Battle in Norway
                Battle in Greece

    Non Combat Move - British
                6 fighters and 2 tactical_bombers moved from 97 Sea Zone to Syria
                2 fighters moved from 93 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 armour moved from Libya to Alexandria
                1 mech_infantry moved from Egypt to Iraq
                5 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Persia to West India
                1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from Kwangtung to 20 Sea Zone

    Place Units - British
                2 carriers and 2 submarines placed in 98 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from Syria: 4 fighters
                EDIT: Adding units owned by British to 98 Sea Zone: 4 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total

    triplea_38183_UK_6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 destroyer
                    British win with no units remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in 97 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 transport
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 armour moved from Western Ukraine to Romania
                1 aaGun, 3 artilleries and 3 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 14 PUs total

    triplea_38183_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                ANZAC creates battle in territory 35 Sea Zone
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking 35 Sea Zone from Japanese, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 tactical_bomber moved from New South Wales to Queensland
                1 cruiser, 1 destroyer and 2 submarines moved from 78 Sea Zone to 76 Sea Zone
                1 fighter moved from India to Hopei
                1 fighter moved from India to 20 Sea Zone
                1 fighter moved from India to Persia
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_38183_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Egypt to Persia
                2 infantry moved from Libya to Tobruk

    Turn Complete - French

    triplea_38183_Fre6.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans
                Germans spend 0 on tech rolls

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 1 techTokens; 54 PUs;
                Germans buy 5 artilleries, 1 destroyer and 8 infantry; Remaining resources: 1 techTokens; 2 PUs;

    Combat Move - Germans
                Rocket attack in Russia does 5 damage to factory_major owned by Russians
                    Rockets in Novgorod roll: 5
                Rocket attack in United Kingdom does 3 damage to factory_major owned by British
                    Rockets in Western Germany roll: 4
                Rocket attack in Gibraltar does 3 damage to harbour owned by British
                    Rockets in France roll: 3
                2 fighters, 1 infantry and 2 tactical_bombers moved from Western Ukraine to Bryansk
                2 bombers, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                1 armour, 11 artilleries and 13 infantry moved from Western Ukraine to Ukraine
                5 armour, 14 artilleries, 12 infantry and 2 mech_infantrys moved from Archangel to Belarus
                4 artilleries and 2 infantry moved from Novgorod to Belarus

    Combat - Germans

    triplea_38183_Ger7.tsvg

  • '19 '17 '16

    I’m just assuming no intercept in Moscow. 2 on 4.

  • '19 '17 '16

    I’m going to edit the casualties. Realised some consequences.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans
                Germans spend 0 on tech rolls

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 1 techTokens; 54 PUs;
                Germans buy 5 artilleries, 1 destroyer and 8 infantry; Remaining resources: 1 techTokens; 2 PUs;

    Combat Move - Germans
                Rocket attack in Russia does 5 damage to factory_major owned by Russians
                    Rockets in Novgorod roll: 5
                Rocket attack in United Kingdom does 3 damage to factory_major owned by British
                    Rockets in Western Germany roll: 4
                Rocket attack in Gibraltar does 3 damage to harbour owned by British
                    Rockets in France roll: 3
                2 fighters, 1 infantry and 2 tactical_bombers moved from Western Ukraine to Bryansk
                2 bombers, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                1 armour, 11 artilleries and 13 infantry moved from Western Ukraine to Ukraine
                5 armour, 14 artilleries, 12 infantry and 2 mech_infantrys moved from Archangel to Belarus
                4 artilleries and 2 infantry moved from Novgorod to Belarus

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 7,3 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in Russia causes 8 damage total.  Damaged units is as follows: factory_major = 5, airfield = 3
                Battle in Bryansk
                    Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 11 artilleries and 13 infantry
                    Russians defend with 1 factory_minor and 4 infantry
                    Germans win, taking Ukraine from Russians with 1 armour, 11 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in Belarus
                    Germans attack with 5 armour, 18 artilleries, 14 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 5 armour, 18 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 aaGuns moved from Archangel to Belarus
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Western Germany
                2 infantry moved from Poland to Eastern Poland
                1 tactical_bomber moved from Bryansk to Western Ukraine
                4 artilleries and 6 infantry moved from Germany to Poland
                6 infantry moved from Karelia to Finland
                2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
                2 bombers moved from Russia to Novgorod
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                1 artillery, 10 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 tactical_bomber
                EDIT: Changing ownership of Bryansk from Russians to Germans
                EDIT: Adding units owned by Germans to Bryansk: 1 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Novgorod
                1 destroyer placed in 112 Sea Zone
                5 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 50 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_38183_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 4x airfield, 16x factory_major; Remaining resources: 21 PUs;
                Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Rocket attack in Novgorod does 3 damage to airfield owned by Germans
                    Rockets in Russia roll: 3
                2 armour, 12 artilleries, 1 fighter, 33 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Smolensk to Belarus
                6 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Belarus
                6 infantry moved from Rostov to Bryansk
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Sakha to Amur
                      Russians take Amur from Japanese

    Airborne Attack Move - Russians
                Russians creates battle in territory 112 Sea Zone
                2 infantry moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 8 armour, 12 artilleries, 3 fighters, 35 infantry, 7 mech_infantrys and 2 tactical_bombers
                    Germans defend with 3 aaGuns, 5 armour, 19 artilleries, 24 infantry and 11 mech_infantrys
                    Russians win, taking Belarus from Germans with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 aaGuns, 5 armour, 19 artilleries, 24 infantry and 11 mech_infantrys
                    Casualties for Russians: 6 armour, 12 artilleries, 1 fighter, 35 infantry and 7 mech_infantrys
                Battle in Bryansk
                    Russians attack with 6 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    British loiter and taunt; Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 fighters and 2 tactical_bombers moved from Belarus to Russia
                1 aaGun moved from Smolensk to Belarus
                1 aaGun moved from Smolensk to Archangel
                1 aaGun moved from Russia to Bryansk
                2 infantry moved from Volgograd to Rostov
                2 artilleries moved from Volgograd to Tambov
                1 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 17 infantry moved from Sakha to Amur

    Place Units - Russians
                3 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Russians collect 5 PUs from War Bonds; end with 32 PUs total

    triplea_38183_Rus7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Japanese

    triplea_38183_Jap7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Japanese

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 techTokens; 5 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from Japan to 5 Sea Zone
                1 fighter moved from Japan to Soviet Far East
                1 artillery and 1 infantry moved from Siberia to Soviet Far East
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from French Indo China to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                1 artillery and 3 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 bomber
                    Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 infantry
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                5 artilleries and 1 infantry moved from Anhwe to Jehol
                1 artillery and 2 infantry moved from Shantung to Jehol
                1 fighter moved from Soviet Far East to Siberia
                1 fighter moved from 5 Sea Zone to Japan

    Place Units - Japanese
                2 fighters placed in Japan
                3 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,3,6,1,5,5
                Japanese collect 32 PUs (5 lost to blockades); end with 32 PUs total

    triplea_38183_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 3 artilleries, 1 bomber, 5 infantry and 5 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China

    Combat - Americans
                Battle in French Indo China

    Non Combat Move - Americans
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 armour moved from Tobruk to Egypt
                1 infantry moved from Libya to Tobruk
                1 bomber moved from Eastern United States to Gibraltar
                2 fighters moved from Eastern United States to Gibraltar
                1 submarine moved from 76 Sea Zone to 98 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 cruiser moved from 26 Sea Zone to 6 Sea Zone
                3 bombers moved from Midway to Philippines

    Place Units - Americans
                2 armour, 3 artilleries and 5 infantry placed in Eastern United States
                1 bomber placed in Central United States
                5 transports placed in 101 Sea Zone
                Americans undo move 1.
                Americans undo move 1.
                1 armour, 3 artilleries, 1 bomber and 5 infantry placed in Eastern United States
                1 armour placed in Central United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    triplea_38183_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                1 fighter and 1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                4 artilleries and 12 infantry moved from Hopei to Anhwe
                1 fighter moved from Kwangsi to Shensi

    Place Units - Chinese
                4 artilleries and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    triplea_38183_Chi7.tsvg

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