TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover Improved Artillery Support
Activate Technology - Japanese
Japanese activating Improved Artillery Support
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Chahar to Anhwe
1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
1 fighter moved from Jehol to 6 Sea Zone
4 artilleries and 2 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Siam to Kwangsi
3 artilleries and 11 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 artillery and 1 infantry
Americans defend with 6 bombers
Russians win with 3 bombers remaining. Battle score for attacker is 29
Casualties for Americans: 3 bombers
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kwangsi
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Japanese attack with 6 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Anhwe from Chinese with 6 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
1 artillery moved from Buyant-Uhaa to Jehol
1 infantry moved from Shan State to French Indo China
1 fighter moved from 6 Sea Zone to Japan
1 aaGun moved from Amur to Siberia
1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,2,2
Japanese collect 37 PUs (6 lost to blockades); end with 39 PUs total
triplea_38183_Jap6.tsvg