TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 3 bombers, 5 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
7 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
5 bombers moved from United Kingdom to France
1 submarine moved from 97 Sea Zone to 93 Sea Zone
3 bombers moved from India to Kwangtung
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 carrier moved from 6 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in France
Americans attack with 5 bombers, 7 infantry and 2 mech_infantrys
Germans defend with 3 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor and 5 infantry
Americans win, taking France from Germans, taking French Indo China from Americans, taking Normandy Bordeaux from Americans, taking Syria from British, taking Tunisia from Americans with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 33
Casualties for Germans: 3 aaGuns, 3 artilleries, 2 bombers and 5 infantry
Casualties for Americans: 1 bomber and 7 infantry
Battle in Holland Belgium
Battle in Kwangtung
Americans attack with 1 artillery, 3 bombers and 1 infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Holland Belgium from Germans, taking Kwangtung from Japanese with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Southern France
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
4 bombers moved from France to United Kingdom
2 armour moved from Central United States to 101 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 3 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour, 3 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from Kwangtung to Anhwe
1 armour moved from Iraq to Caucasus
Place Units - Americans
4 transports placed in 101 Sea Zone
3 artilleries, 2 bombers and 5 infantry placed in Eastern United States
Americans undo move 2.
3 artilleries placed in Central United States
3 bombers and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
triplea_38183_Ame9.tsvg