No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
16L G40 Simon33 (Axis) vs -Pete (Allies, with tech advanced USSR)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Americans
Americans spend 0 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Heavy BomberActivate Technology - Americans
Americans activating Heavy BomberPurchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Battle in Java
Battle in 37 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 1 transport
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking Java from Japanese, taking 37 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 fighters remaining. Battle score for attacker is 84
Casualties for Japanese: 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 1 transport
Casualties for Americans: 2 carriers, 1 fighter, 1 submarine and 1 tactical_bomber
Battle in BorneoNon Combat Move - Americans
1 armour and 1 infantry moved from Morocco to Algeria
1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 submarines moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
13 infantry moved from Hopei to KweichowPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - British
British spend 6 on tech rolls
UK_Pacific spend 14 on tech rollsPurchase Units - British
British repair damage of 3x harbour; Remaining resources: 24 PUs; 4 techTokens;
British buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 4 techTokens;Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 38 Sea Zone
1 battleship and 2 cruisers moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 2 infantry moved from 38 Sea Zone to Burma
1 armour, 3 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from 39 Sea Zone to Burma
1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Battle in Burma
British attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
Japanese defend with 4 artilleries and 4 infantry
British win, taking Burma from Japanese with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 22
Casualties for Japanese: 4 artilleries and 4 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 carrier and 1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from Burma to 38 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Algeria to Egypt
1 armour and 1 infantry moved from Morocco to Algeria
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea ZonePlace Units - British
1 armour, 1 fighter and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Americans win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 cruiser
Italians win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 destroyer
Casualties for British: 1 cruiser
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 armour moved from Greece to Romania
1 infantry moved from Greece to BulgariaPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Siam to French Indo China
3 fighters moved from India to French Indo China
1 cruiser, 1 destroyer and 4 submarines moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 4 submarines
Japanese defend with 1 destroyer and 1 transport
ANZAC win, taking 41 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for ANZAC: 1 submarine
Battle in French Indo China
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 fighters moved from French Indo China to Burma
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from Algeria to Egypt
2 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 1 techTokens; 46 PUs;
Germans buy 3 infantry and 9 mech_infantrys; Remaining resources: 1 techTokens; 1 PUs;Combat Move - Germans
Rocket attack in Russia does 3 damage to factory_major owned by Russians
Rockets in Novgorod roll: 3
Rocket attack in United Kingdom does 4 damage to airfield owned by British
Rockets in Western Germany roll: 4
Rocket attack in Gibraltar does 1 damage to harbour owned by British
Rockets in France roll: 1
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
3 fighters and 2 tactical_bombers moved from Bessarabia to Belarus
2 bombers moved from Baltic States to Russia
1 infantry moved from Novgorod to Belarus
2 fighters, 6 infantry and 2 tactical_bombers moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Finland to Karelia
1 infantry moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Novgorod to Vyborg
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 5 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Archangel to NovgorodCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Karelia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Finland from Russians with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vyborg
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
3 fighters and 2 tactical_bombers moved from Belarus to Eastern Poland
10 artilleries and 2 infantry moved from Baltic States to Novgorod
2 bombers moved from Russia to Novgorod
10 artilleries and 9 infantry moved from Poland to Eastern Poland
1 artillery and 10 infantry moved from Germany to Poland
2 infantry moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Novgorod
9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 51 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 37 PUs;
Russians buy 2 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Rocket attack in Novgorod does 4 damage to factory_minor owned by Germans
Rockets in Russia roll: 4
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Ukraine
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Smolensk
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 fighter and 2 tactical_bombers moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 aaGun and 8 infantry moved from Soviet Far East to Siberia
1 aaGun and 10 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Timguska to Novosibirsk
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
3 armour and 4 mech_infantrys moved from Bryansk to Smolensk
1 infantry moved from Caucasus to Rostov
3 fighters and 2 tactical_bombers moved from Ukraine to Russia
2 infantry moved from Volgograd to Rostov
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 mech_infantry moved from Kansu to Novosibirsk
1 artillery and 5 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
3 artilleries moved from Bryansk to Smolensk
2 artilleries moved from Smolensk to Bryansk
1 mech_infantry moved from Novosibirsk to VologdaPlace Units - Russians
2 artilleries and 3 infantry placed in Russia
Russians undo move 1.
4 artilleries and 1 infantry placed in Russia
2 armour and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Russians collect 2 PUs from War Bonds; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Japanese spend 0 on tech rollsPurchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 3 techTokens; 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Jehol to Buyant-Uhaa
1 fighter moved from 6 Sea Zone to Anhwe
1 fighter moved from 6 Sea Zone to Buyant-Uhaa
1 tactical_bomber moved from Japan to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 artillery and 1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Jehol to Chahar
1 carrier moved from 20 Sea Zone to 37 Sea Zone
2 fighters moved from 6 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
1 bomber, 2 fighters and 5 tactical_bombers moved from Yunnan to 37 Sea Zone
1 mech_infantry moved from Shan State to Siam
Japanese take Siam from ANZAC
1 fighter and 1 tactical_bomber moved from Japan to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea ZoneCombat - Japanese
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 bomber
Japanese win, taking Buyant-Uhaa from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 42 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 4 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 5 fighters and 6 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 fighters
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 fighters
Casualties for Japanese: 1 carrier, 5 fighters and 6 tactical_bombers
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to Kwangsi
1 bomber moved from 42 Sea Zone to Kwangsi
1 bomber moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
1 fighter moved from Buyant-Uhaa to Jehol
1 aaGun, 3 artilleries and 10 infantry moved from Manchuria to Amur
1 infantry moved from Sakha to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 artillery moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in Kwangtung
Japanese undo move 1.
2 artilleries and 1 infantry placed in Shantung
1 infantry placed in Kwangtung
3 destroyers, 1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4,6,3,2,2,6,6
Japanese collect 48 PUs (4 lost to blockades); end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 5 PUs; 0 techTokens;Combat Move - Americans
6 bombers moved from Western United States to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 6 Sea Zone
Americans attack with 6 bombers, 1 fighter, 4 submarines and 1 tactical_bomber
Japanese defend with 2 carriers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Japanese
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Americans win with 6 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 73
Casualties for Japanese: 2 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Americans: 3 submarines
Battle in PhilippinesNon Combat Move - Americans
6 bombers moved from 6 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
1 tactical_bomber moved from Hawaiian Islands to Midway
2 transports moved from 92 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from Algeria to TunisiaPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Shensi
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
5 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
8 infantry moved from Kweichow to Hopei
1 fighter moved from Shensi to HopeiPlace Units - Chinese
3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 infantry moved from Alexandria to Tobruk
1 armour and 2 mech_infantrys moved from Egypt to Tobruk
6 fighters and 2 tactical_bombers moved from Egypt to Tobruk
1 armour moved from Algeria to Libya
British take Libya from Italians
1 battleship moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
1 armour and 1 mech_infantry moved from Burma to Kwangsi
1 fighter moved from 38 Sea Zone to Kwangsi
1 artillery and 3 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 38 Sea Zone to 36 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaCombat - British
Battle in Malaya
British attack with 2 infantry
Japanese defend with 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tobruk
British attack with 1 armour, 6 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour, 6 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Battle in 94 Sea Zone
British attack with 1 battleship and 2 fighters
Italians defend with 1 destroyer
British win with 1 battleship and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kwangsi
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery, 2 bombers and 1 fighter -
2nd round of battle in FIC, hits?
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Guess it has to be the two bombers. Mustn’t have seen that move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - British
British spend 0 on tech rolls
British removing all Technology Tokens after successful research.
British discover ShipyardsActivate Technology - British
British activating Shipyards
British giving technology to UK_Pacific: ShipyardsPurchase Units - British
British repair damage of 1x harbour; Remaining resources: 38 PUs; 0 techTokens;
British buy 1 airfield, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 10 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
1 armour and 2 mech_infantrys moved from Egypt to Tobruk
6 fighters and 2 tactical_bombers moved from Egypt to Tobruk
1 armour moved from Algeria to Libya
British take Libya from Italians
1 battleship moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
1 armour and 1 mech_infantry moved from Burma to Kwangsi
1 fighter moved from 38 Sea Zone to Kwangsi
1 artillery and 3 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 38 Sea Zone to 36 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaCombat - British
Battle in Malaya
British attack with 2 infantry
Japanese defend with 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tobruk
British attack with 1 armour, 6 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour, 6 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Battle in 94 Sea Zone
British attack with 1 battleship and 2 fighters
Italians defend with 1 destroyer
British win with 1 battleship and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kwangsi
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery, 2 bombers and 1 fighter
British win, taking Kwangsi from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 31
Casualties for Japanese: 1 artillery, 2 bombers and 1 fighter
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 carrier and 1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
6 fighters and 2 tactical_bombers moved from Tobruk to Egypt
2 fighters moved from 94 Sea Zone to Tunisia
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Kenya to Egypt
1 armour moved from Ethiopia to Egypt
1 armour moved from Syria to Persia
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-JordanPlace Units - British
1 airfield placed in Egypt
1 transport placed in 81 Sea Zone
1 destroyer and 2 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 submarine moved from 97 Sea Zone to 94 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 destroyer
British defend with 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Battle in 94 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 battleship
Italians win with 2 fighters remaining. Battle score for attacker is 11
Casualties for Italians: 1 submarine
Casualties for British: 1 battleshipNon Combat Move - Italians
2 fighters moved from 94 Sea Zone to Southern Italy
1 armour, 1 infantry and 3 transports moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from Northern Italy to Southern France
1 aaGun and 1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Bulgaria to Romania
1 aaGun moved from Bessarabia to Western UkrainePlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 41 Sea Zone to 78 Sea Zone
3 fighters moved from Burma to India
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to LibyaTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 1 techTokens; 58 PUs;
Germans buy 7 artilleries, 1 destroyer and 7 infantry; Remaining resources: 1 techTokens; 1 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
5 armour, 14 artilleries, 12 infantry and 2 mech_infantrys moved from Novgorod to Archangel
Germans take Archangel from Russians
2 bombers and 2 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia -
Intercept in Moscow? 3 on 5 against you.