Edit to the USSR sub
I assumed you wouldn’t scramble to sz97. Didn’t seem a good option.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
8 artilleries and 10 infantry moved from Anhwe to Shantung
1 fighter moved from Shensi to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 8 artilleries, 1 fighter and 10 infantry
Japanese defend with 7 artilleries, 1 factory_minor, 1 fighter and 7 infantry
retreated to Shantung
Japanese win with 4 artilleries and 1 fighter remaining. Battle score for attacker is -29
Casualties for Japanese: 3 artilleries and 7 infantry
Casualties for Chinese: 8 artilleries and 10 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Anhwe
Place Units - Chinese
3 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 4x airfield; Remaining resources: 50 PUs; 0 techTokens;
British buy 1 factory_minor, 3 fighters and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Caucasus to Rostov
2 tactical_bombers moved from Cyprus to 99 Sea Zone
4 fighters moved from 99 Sea Zone to Rostov
2 tactical_bombers moved from 99 Sea Zone to Rostov
2 bombers moved from Egypt to Rostov
4 fighters moved from Cyprus to Rostov
Combat - British
British creates battle in territory 6 Sea Zone
Battle in Rostov
British attack with 2 bombers, 8 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 2 artilleries and 2 infantry
British win, taking 6 Sea Zone from Japanese, taking Rostov from Germans with 1 bomber, 8 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 1 bomber
Non Combat Move - British
1 bomber moved from Rostov to Tambov
8 fighters and 2 tactical_bombers moved from Rostov to Russia
1 armour and 1 mech_infantry moved from Iraq to Caucasus
5 artilleries and 3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Persia to Caucasus
1 armour moved from Trans-Jordan to Northwest Persia
2 carriers moved from 99 Sea Zone to 94 Sea Zone
1 armour and 1 artillery moved from Albania to Greece
Place Units - British
3 fighters placed in Egypt
1 factory_minor placed in Persia
1 transport placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 79 Sea Zone: 1 transport
EDIT: Adding units owned by British to 76 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 38 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 7 PUs;
Combat Move - Italians
1 armour moved from Bulgaria to Albania
Italians take Albania from British
1 armour moved from Albania to Greece
1 armour, 1 infantry and 1 mech_infantry moved from Bulgaria to Greece
1 fighter moved from Romania to Greece
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 armour and 1 artillery
Italians win, taking Greece from British with 1 armour and 2 fighters remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for British: 1 armour and 1 artillery
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 aaGun, 2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,4,3,4
Italians collect 15 PUs (3 lost to blockades); end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - ANZAC
ANZAC spend 0 on tech rolls
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 1 PUs; 2 techTokens;
Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in Formosa
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Sumatra to India
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
Place Units - ANZAC
2 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - ANZAC
ANZAC spend 0 on tech rolls
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 1 PUs; 2 techTokens;
Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in Formosa
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Sumatra to India
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
Place Units - ANZAC
2 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Shensi: 2 fighters
EDIT: Adding units owned by ANZAC to Russia: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Airborne_Forces
Activate Technology - Germans
Germans activating Airborne_Forces
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 0 techTokens; 56 PUs;
Germans buy 1 airfield, 6 artilleries and 3 infantry; Remaining resources: 0 techTokens; 8 PUs;
Combat Move - Germans
Rocket attack in Russia does 1 damage to factory_major owned by Russians
Rockets in Novgorod roll: 1
Rocket attack in United Kingdom does 1 damage to harbour owned by British
Rockets in Western Germany roll: 1
Rocket attack in United Kingdom does 1 damage to harbour owned by British
Rockets in France roll: 1
1 fighter moved from France to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Novgorod to 110 Sea Zone
1 transport moved from 127 Sea Zone to 126 Sea Zone
2 infantry moved from Norway to 126 Sea Zone
2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
5 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour, 9 artilleries and 8 infantry moved from Bryansk to Smolensk
1 armour and 1 mech_infantry moved from Ukraine to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 tactical_bomber moved from Novgorod to Rostov
Airborne Attack Move - Germans
1 infantry moved from Novgorod to Smolensk
Combat - Germans
Battle in Nenetsia
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Germans win, taking Nenetsia from Russians with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 bomber
Germans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 bomber
Battle in 110 Sea Zone
Germans attack with 2 bombers and 3 fighters
French defend with 2 infantry; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 5 transports; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 2 bombers remaining. Battle score for attacker is 55
Casualties for Germans: 3 fighters
Casualties for French: 2 infantry
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 5 transports
Non Combat Move - Germans
2 bombers moved from 110 Sea Zone to Western Germany
3 infantry moved from Western Germany to France
1 fighter moved from Tambov to Ukraine
1 fighter and 2 tactical_bombers moved from Rostov to Ukraine
4 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
5 artilleries and 5 infantry moved from Poland to Eastern Poland
2 infantry moved from Karelia to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 airfield placed in Romania
1 artillery and 2 infantry placed in Ukraine
3 artilleries placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns and 2 bombers
EDIT: Adding units owned by Germans to France: 3 aaGuns and 2 bombers
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in France
Turn Complete - Germans
Germans collect 47 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Rocket attack in Ukraine does 6 damage to factory_minor owned by Germans
Rockets in Russia roll: 6
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
2 fighters and 2 tactical_bombers moved from Russia to Archangel
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
Airborne Attack Move - Russians
1 infantry moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Archangel to Russia
1 aaGun moved from Vologda to Russia
1 infantry moved from Samara to Novosibirsk
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Russians collect 2 PUs from War Bonds; end with 27 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Japanese
Japanese spend 10 on tech rolls
Purchase Units - Japanese
Japanese buy 1 artillery and 5 infantry; Remaining resources: 2 techTokens; 3 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 artillery moved from Soviet Far East to Siberia
2 artilleries and 10 infantry moved from Sakha to Siberia
1 artillery and 1 infantry moved from Manchuria to Korea
1 fighter moved from Japan to Korea
1 artillery and 1 fighter moved from Shantung to Jehol
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in Siberia
Japanese attack with 3 artilleries and 10 infantry
Russians defend with 1 infantry
Japanese win, taking Siberia from Russians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 4 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Korea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Korea to Japan
1 fighter moved from Jehol to Japan
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 aaGun moved from Sakha to Siberia
Place Units - Japanese
3 infantry placed in Shantung
1 artillery and 2 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,6,4
Japanese collect 21 PUs (8 lost to blockades); end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 3 bombers, 5 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
7 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
5 bombers moved from United Kingdom to France
1 submarine moved from 97 Sea Zone to 93 Sea Zone
3 bombers moved from India to Kwangtung
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 carrier moved from 6 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in France
Americans attack with 5 bombers, 7 infantry and 2 mech_infantrys
Germans defend with 3 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor and 5 infantry
Americans win, taking France from Germans, taking French Indo China from Americans, taking Normandy Bordeaux from Americans, taking Syria from British, taking Tunisia from Americans with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 33
Casualties for Germans: 3 aaGuns, 3 artilleries, 2 bombers and 5 infantry
Casualties for Americans: 1 bomber and 7 infantry
Battle in Holland Belgium
Battle in Kwangtung
Americans attack with 1 artillery, 3 bombers and 1 infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Holland Belgium from Germans, taking Kwangtung from Japanese with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Southern France
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
4 bombers moved from France to United Kingdom
2 armour moved from Central United States to 101 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 3 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour, 3 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from Kwangtung to Anhwe
1 armour moved from Iraq to Caucasus
Place Units - Americans
4 transports placed in 101 Sea Zone
3 artilleries, 2 bombers and 5 infantry placed in Eastern United States
Americans undo move 2.
3 artilleries placed in Central United States
3 bombers and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsu to Anhwe
Place Units - Chinese
6 artilleries placed in Anhwe
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 4 armour and 2 fighters; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Egypt to 97 Sea Zone
2 armour and 1 mech_infantry moved from Caucasus to Ukraine
8 fighters and 2 tactical_bombers moved from Russia to Ukraine
Combat - British
British creates battle in territory 6 Sea Zone
Battle in 97 Sea Zone
ANZAC loiter and taunt; British attack with 3 fighters and 2 submarines
Italians defend with 1 destroyer
British win, taking 97 Sea Zone from Neutral with 3 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Ukraine
British attack with 2 armour, 8 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 2 tactical_bombers
British win, taking Ukraine from Germans with 1 armour, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Casualties for British: 1 armour, 1 fighter and 1 mech_infantry
Non Combat Move - British
7 fighters and 2 tactical_bombers moved from Ukraine to Russia
5 artilleries and 3 infantry moved from Caucasus to Rostov
1 armour moved from Northwest Persia to Rostov
1 mech_infantry moved from Eastern Persia to Northwest Persia
3 fighters moved from 97 Sea Zone to France
2 carriers moved from 94 Sea Zone to 91 Sea Zone
1 transport moved from 81 Sea Zone to 94 Sea Zone
3 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Shensi to Russia
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 76 Sea Zone to 81 Sea Zone
Place Units - British
4 armour placed in Persia
2 fighters placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in Kwangtung
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in Kwangtung change ownership: 2 artilleries and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Western Germany
1 fighter moved from 93 Sea Zone to Western Germany
1 armour moved from Greece to Yugoslavia
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
4 infantry placed in Northern Italy
1 artillery and 2 infantry placed in Southern Italy
Italians undo move 2.
Italians undo move 1.
1 artillery and 3 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,4,6,3
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - ANZAC
ANZAC spend 5 on tech rolls
ANZAC removing all Technology Tokens after successful research.
ANZAC discover Super subs
Activate Technology - ANZAC
ANZAC activating Super subs
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - ANZAC
1 infantry moved from Formosa to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 37 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in Guam
Non Combat Move - ANZAC
2 bombers moved from New South Wales to Sumatra
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 cruiser and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from India to Trans-Jordan
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
Turn Complete - French
French collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Germans
Rocket attack in Russia does 3 damage to factory_major owned by Russians
Rockets in Novgorod roll: 3
Rocket attack in United Kingdom does 4 damage to harbour owned by British
Rockets in Western Germany roll: 6
Rocket attack in Russia does 2 damage to factory_major owned by Russians
Rockets in Romania roll: 2
1 artillery moved from Western Ukraine to Bryansk
2 armour, 9 artilleries, 14 infantry and 1 mech_infantry moved from Smolensk to Archangel
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
3 artilleries moved from Novgorod to Archangel
3 mech_infantrys moved from Eastern Poland to Ukraine
3 artilleries and 6 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Novgorod to Archangel
Airborne Attack Move - Germans
1 infantry moved from Novgorod to Bryansk
Combat - Germans
Battle in Ukraine
Germans attack with 3 artilleries, 6 infantry and 3 mech_infantrys
British defend with 1 armour; Russians defend with 1 factory_minor
Germans win, taking Ukraine from Russians with 3 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour, 12 artilleries, 15 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 armour, 12 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
Place Units - Germans
3 artilleries, 2 fighters and 5 infantry placed in Western Germany
1 armour and 2 infantry placed in Novgorod
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 25 PUs;
Russians buy 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Rocket attack in Novgorod does 4 damage to airfield owned by Germans
Rockets in Russia roll: 4
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Novosibirsk to Urals
1 fighter and 1 tactical_bomber moved from Russia to Urals
1 fighter and 1 tactical_bomber moved from Russia to Vologda
2 infantry moved from Russia to Vologda
7 artilleries and 15 infantry moved from Russia to Bryansk
Airborne Attack Move - Russians
1 infantry moved from Russia to Urals
Combat - Russians
Battle in Urals
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 7 artilleries and 15 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 7 artilleries and 15 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 1 infantry
EDIT: Changing ownership of Manchuria from Japanese to Chinese
EDIT: Adding units owned by Russians to Manchuria: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Urals to Russia
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Vologda
Place Units - Russians
2 artilleries, 3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Russians collect 6 PUs from War Bonds; end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Japanese
Japanese spend 0 on tech rolls
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 2 techTokens; 3 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
1 artillery and 4 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter moved from Japan to Manchuria
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Timguska from Russians to Japanese
EDIT: Turning off Edit Mode
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 artillery moved from Jehol to Shantung
1 fighter moved from Manchuria to Shantung
1 aaGun, 3 artilleries and 10 infantry moved from Siberia to Sakha
1 infantry moved from Evenkiyskiy to Timguska
Place Units - Japanese
1 armour and 2 infantry placed in Shantung
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
Japanese collect 25 PUs (3 lost to blockades); end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Americans
Americans spend 20 on tech rolls
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs; 4 techTokens;
Combat Move - Americans
2 mech_infantrys moved from France to Western Germany
2 armour, 2 artilleries and 4 infantry moved from Holland Belgium to Western Germany
4 bombers moved from United Kingdom to Western Germany
1 armour moved from Caucasus to Ukraine
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 bombers moved from Anhwe to 6 Sea Zone
Combat - Americans
Battle in Western Germany
Americans attack with 2 armour, 2 artilleries, 4 bombers, 4 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry; Italians defend with 1 aaGun, 1 artillery, 2 fighters and 1 infantry
retreated to Western Germany
Germans win with 3 artilleries and 4 fighters remaining. Battle score for attacker is -37
Casualties for Germans: 5 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
Casualties for Americans: 2 armour, 2 artilleries, 2 bombers, 4 infantry and 2 mech_infantrys
Battle in Ukraine
Americans attack with 1 armour
Germans defend with 3 artilleries, 1 factory_minor, 6 infantry and 3 mech_infantrys
Germans win with 3 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Korea
Non Combat Move - Americans
3 bombers moved from Eastern United States to United Kingdom
2 bombers moved from Western Germany to United Kingdom
3 armour, 3 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
3 armour, 3 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
3 armour, 3 artilleries and 6 infantry moved from 110 Sea Zone to Holland Belgium
3 artilleries moved from Central United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from 6 Sea Zone to Guam
Place Units - Americans
2 armour, 3 artilleries and 5 infantry placed in Eastern United States
5 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
9 artilleries, 1 fighter and 5 infantry moved from Anhwe to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 9 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 armour, 4 artilleries, 1 factory_minor, 1 fighter and 5 infantry
Chinese win, taking Shantung from Japanese with 7 artilleries and 1 fighter remaining. Battle score for attacker is 24
Casualties for Japanese: 1 armour, 4 artilleries, 1 fighter and 5 infantry
Casualties for Chinese: 2 artilleries and 5 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
1 fighter moved from Shantung to Kweichow
Place Units - Chinese
7 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs total