Good grief. Well that was some oversight. Thought the UK tank & inf in Alexandria had retreated to defend Egypt.
16L G40b2 majikforce vs pete (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 bomber moved from United Kingdom to 119 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 72 Sea Zone to 70 Sea Zone
British take 71 Sea Zone from JapaneseCombat - British
Battle in 70 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win, taking 70 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Battle in 119 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British win, taking Holland Belgium from Germans, taking 119 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 carriers, 1 destroyer and 4 transports moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from Algeria to 110 Sea Zone
2 fighters moved from Iraq to India
11 fighters moved from Syria to Eastern Persia
2 infantry moved from Syria to Iraq
6 artilleries, 4 infantry and 1 marine moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Algeria to Anglo Egyptian Sudan
1 bomber moved from 119 Sea Zone to United KingdomPlace Units - British
4 infantry placed in United Kingdom
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 6 armour and 2 mech_infantrys
EDIT: Adding units owned by British to India: 2 armour and 6 mech_infantrys
EDIT: Turning off Edit Mode
1 aaGun and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 aaGun and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
3 aaGuns, 2 artilleries, 7 infantry, 1 marine and 3 mech_infantrys moved from Southern Italy to Northern Italy
3 mech_infantrys moved from Northern Italy to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,4,6,6,6,6
Italians collect 9 PUs (1 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
19 transports? Not cool man! :wink:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 armour, 14 artilleries, 1 fighter, 20 infantry and 23 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
2 infantry moved from Samara to Russia
2 infantry moved from Tambov to Russia
3 armour moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
3 bombers moved from Novgorod to Russia
3 mech_infantrys moved from Novgorod to Vologda
1 bomber moved from Western Germany to Vologda
1 bomber moved from Western Germany to Russia
1 fighter moved from Western Germany to 105 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
6 fighters moved from Southern Italy to Holland BelgiumCombat - Germans
Battle in 105 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 7 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 15 armour, 14 artilleries, 4 bombers, 1 fighter, 25 infantry, 23 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters and 62 infantry; Americans defend with 6 fighters
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 15 armour, 4 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 77
Casualties for Germans: 14 artilleries, 25 infantry and 19 mech_infantrys
Casualties for Russians: 1 armour, 3 artilleries, 2 fighters and 62 infantry
Casualties for Americans: 6 fighters
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
7 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 cruiser moved from 113 Sea Zone to 111 Sea Zone
3 transports moved from 113 Sea Zone to 115 Sea Zone
5 mech_infantrys moved from Eastern Poland to Novgorod
5 artilleries moved from Belarus to Novgorod
5 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Bryansk
1 infantry moved from Kazakhstan to Caucasus
1 fighter moved from 105 Sea Zone to France
10 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Northern Italy to Western Germany
6 mech_infantrys moved from Southern Italy to Western Germany
5 artilleries moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Western Germany
1 bomber moved from Vologda to SmolenskPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 armour and 8 infantry placed in Western Germany
5 armour and 4 mech_infantrys placed in Germany
Germans undo move 2.
1 armour placed in Germany
8 infantry placed in Western Germany
Germans undo move 3.
1 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6,3,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,6,5,6,3,5
Germans collect 65 PUs (7 lost to blockades); end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 5 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 5 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Union of South Africa to Tanganyika Territory
1 fighter moved from Union of South Africa to Rhodesia
1 transport moved from 82 Sea Zone to 70 Sea Zone
1 infantry moved from South West Africa to 70 Sea Zone
1 infantry and 1 transport moved from 70 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to French West Africa
1 infantry moved from Belgian Congo to French Equatorial Africa
Japanese take French Equatorial Africa from French
1 armour moved from Tanganyika Territory to Kenya
Japanese take Kenya from British
1 armour moved from Kenya to Italian Somaliland
Italians take Italian Somaliland from British
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Rhodesia to Union of South Africa
1 mech_infantry moved from Shan State to Malaya
Japanese take Malaya from UK_PacificCombat - Japanese
Battle in French West Africa
Battle in 80 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
ANZAC win, taking French West Africa from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 mech_infantry moved from Jehol to Buyant-Uhaa
2 armour and 1 mech_infantry moved from Hopei to Buyant-Uhaa
1 bomber moved from Yunnan to Japan
2 fighters moved from Yunnan to Anhwe
1 armour, 4 fighters and 3 mech_infantrys moved from Yunnan to French Indo China
1 mech_infantry moved from Burma to Yunnan
1 armour moved from Shan State to French Indo China
1 mech_infantry moved from Burma to Hunan
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to GermanyPlace Units - Japanese
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Union of South Africa
2 mech_infantrys placed in French Indo China
2 infantry placed in Kiangsu
3 infantry placed in Japan
Japanese undo move 4.
1 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,2,6,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,4,4,4,2,5,6,5,4,3,2,2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2
Japanese collect 45 PUs (18 lost to blockades); end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 destroyer, 12 infantry and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from West India to Burma
UK_Pacific take Burma from Japanese
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 carriers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
4 bombers moved from United Kingdom to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 bombers moved from United Kingdom to Holland Belgium
1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Iraq to Caucasus
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
3 artilleries, 7 infantry and 6 transports moved from 26 Sea Zone to 6 Sea Zone
3 artilleries and 7 infantry moved from 6 Sea Zone to Korea
3 bombers moved from Iwo Jima to Japan
2 fighters moved from 6 Sea Zone to Japan
4 fighters and 1 tactical_bomber moved from India to YunnanCombat - Americans
Battle in Holland Belgium
Americans attack with 2 bombers and 2 infantry
Germans defend with 2 infantry
retreated to Holland Belgium
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Battle in Amur
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Japan causes 17 damage total. Damaged units is as follows: factory_major = 13, airfield = 4
Battle in Caucasus
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Amur from Japanese, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Battle in 112 Sea Zone
Americans attack with 4 bombers, 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
Americans win, taking Korea from Japanese with 4 bombers, 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Yunnan
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Norway
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Holland Belgium to United Kingdom
4 bombers moved from 112 Sea Zone to United Kingdom
1 aaGun, 18 artilleries and 15 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 17 artilleries, 15 infantry and 18 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 17 artilleries and 15 infantry moved from 112 Sea Zone to Norway
1 armour and 1 mech_infantry moved from West India to India
5 fighters moved from Eastern Persia to India
3 fighters moved from Persia to India
2 fighters moved from Caucasus to Eastern Persia
1 fighter moved from Iraq to India
4 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
5 carriers, 5 destroyers and 2 transports moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
3 bombers moved from Japan to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo JimaPlace Units - Americans
3 artilleries placed in Iraq
3 infantry placed in Persia
3 transports placed in 10 Sea Zone
1 artillery, 1 bomber and 5 infantry placed in Western United States
1 destroyer and 2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 85 PUs; end with 86 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 126 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 131 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 32 PUs;
British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Japanese
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Japanese
1 armour moved from Kenya to Italian Somaliland
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
1 fighter moved from Anglo Egyptian Sudan to Italian Somaliland
1 armour, 1 fighter and 1 mech_infantry moved from Egypt to French Equatorial Africa
1 bomber moved from United Kingdom to 115 Sea Zone
1 bomber moved from United Kingdom to France
3 fighters moved from 110 Sea Zone to France
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
2 submarines moved from 125 Sea Zone to 111 Sea Zone
1 bomber moved from United Kingdom to 111 Sea ZoneCombat - British
Battle in 115 Sea Zone
British attack with 1 bomber
Germans defend with 3 transports
British win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Italian Somaliland
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 armour
British win, taking Italian Somaliland from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in French Equatorial Africa
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking French Equatorial Africa from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 111 Sea Zone
British attack with 1 bomber and 2 submarines
Germans defend with 1 cruiser
British win with 1 bomber and 2 submarines remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in France
British attack with 1 bomber and 3 fighters
Germans defend with 1 airfield, 1 factory_minor and 1 fighter
British win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 bomberNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from France to 112 Sea Zone
1 aaGun and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 2 carriers, 1 destroyer, 4 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 4 infantry moved from 112 Sea Zone to Norway
1 bomber moved from 111 Sea Zone to United Kingdom
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from French Equatorial Africa to Egypt
1 fighter moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter moved from Eastern Persia to Anglo Egyptian Sudan
1 submarine moved from 70 Sea Zone to 82 Sea Zone
1 aaGun and 2 infantry moved from India to Burma
10 fighters moved from Eastern Persia to India
1 destroyer moved from 119 Sea Zone to 112 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from 115 Sea Zone to NorwayPlace Units - British
2 artilleries and 8 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 artillery moved from Northern Italy to Western Germany
5 infantry moved from Northern Italy to Western Germany
2 aaGuns moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
1 marine moved from Northern Italy to Southern ItalyPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,3,3,6,6,4
Italians collect 5 PUs (10 lost to blockades); end with 5 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 96 PUs;
Germans buy 2 armour, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 7 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 mech_infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
2 mech_infantrys moved from Vologda to Evenkiyskiy
4 mech_infantrys moved from Russia to Belarus
5 artilleries moved from Novgorod to VyborgCombat - Germans
Battle in Caucasus
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Caucasus from Americans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 fighter moved from Caucasus to Volgograd
1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Rostov
3 aaGuns moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
9 armour moved from Russia to Rostov
1 armour moved from Russia to Rostov
5 armour moved from Russia to Kazakhstan
3 bombers moved from Novgorod to Western Germany
1 bomber moved from Bryansk to Western Germany
10 infantry moved from Western Germany to Germany
1 aaGun, 5 artilleries and 10 infantry moved from Northern Italy to Western Germany
1 bomber moved from Smolensk to Western Germany
5 armour moved from Germany to Western Germany
1 infantry moved from Holland Belgium to Western Germany
4 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 submarine placed in 127 Sea Zone
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
2 infantry placed in Novgorod
1 infantry placed in Western Germany
1 bomber, 1 fighter and 1 tactical_bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,3,2,4,5,2
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese repair damage of 4x factory_major; Remaining resources: 0 SuicideAttackTokens; 41 PUs;
Japanese buy 2 armour, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 5 Sea Zone
1 fighter moved from Anhwe to 19 Sea Zone
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Manchuria
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
1 fighter moved from Anhwe to Amur
1 bomber moved from Japan to Amur
2 fighters moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Shan State
1 mech_infantry moved from Malaya to Shan State
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
1 armour moved from Tanganyika Territory to Kenya
Japanese take Kenya from British
1 armour moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 fighter moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from French West Africa to Gold Coast
Japanese take Gold Coast from British
1 transport moved from 82 Sea Zone to 71 Sea ZoneCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Amur
Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Americans defend with 2 infantry
Japanese win, taking Amur from Americans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 fighters and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Belgian Congo
Japanese attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Belgian Congo from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from Amur to Buyant-Uhaa
1 bomber moved from Amur to Japan
1 fighter moved from 5 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Kiangsu
1 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsu to Anhwe
1 armour and 4 mech_infantrys moved from French Indo China to Hunan
2 fighters moved from Yunnan to Hunan
2 fighters moved from Shan State to Hunan
1 fighter moved from Belgian Congo to Rhodesia
1 armour moved from Union of South Africa to RhodesiaPlace Units - Japanese
1 fighter placed in Japan
3 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Union of South Africa
Japanese undo move 2.
2 infantry placed in Kiangsu
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1,2,1,5,2,5,5,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,5,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4
Japanese collect 45 PUs (13 lost to blockades); end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 3 artilleries, 2 factory_minors, 4 fighters, 1 harbour, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Eastern Persia to Caucasus
3 fighters moved from India to Caucasus
2 fighters moved from India to Caucasus
4 fighters moved from India to Yunnan
1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 artillery and 5 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
2 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Korea to Manchuria
2 bombers moved from Iwo Jima to Amur
1 bomber moved from Iwo Jima to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Norway to Finland
Americans take Finland from GermansCombat - Americans
Americans creates battle in territory 112 Sea Zone
Americans creates battle in territory 97 Sea Zone
Battle in Soviet Far East
Battle in Amur
Americans attack with 2 bombers and 2 infantry
Japanese defend with 1 armour
Americans win, taking Soviet Far East from Japanese, taking Amur from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Caucasus
Americans attack with 7 fighters and 2 infantry
Germans defend with 3 mech_infantrys
Americans win with 7 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 2 infantry
Battle in Yunnan
Americans attack with 4 fighters and 2 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Americans: 2 mech_infantrys
Battle in 112 Sea Zone
ANZAC loiter and taunt; British loiter and taunt; Americans attack with 1 artillery, 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 19 transports
Germans defend with 1 destroyer
Americans win with 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 19 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Malaya
Battle in Siberia
Battle in Manchuria
Americans attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Americans win, taking Malaya from Japanese, taking Siberia from Japanese, taking Manchuria from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - Americans
4 fighters moved from Yunnan to 35 Sea Zone
1 armour moved from India to Burma
2 bombers moved from Amur to Korea
1 bomber moved from Manchuria to Korea
1 fighter moved from Iwo Jima to Korea
1 fighter moved from Iwo Jima to Korea
1 fighter moved from 35 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
3 carriers moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to Korea
2 fighters moved from Caucasus to Northwest Persia
5 fighters moved from Caucasus to Northwest Persia
1 artillery moved from 112 Sea Zone to Norway
18 artilleries and 15 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
3 fighters moved from 112 Sea Zone to Norway
1 artillery, 2 carriers, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
6 bombers moved from United Kingdom to NorwayPlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 factory_minor placed in Korea
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 3 infantry
EDIT: Removing units owned by Americans from Iraq: 3 artilleries
EDIT: Adding units owned by Americans to Northwest Persia: 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
3 artilleries placed in Iraq
1 armour and 2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 4 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer and 2 transports
EDIT: Adding units owned by Americans to 123 Sea Zone: 1 destroyer and 2 transports
EDIT: Adding units owned by Americans to Iceland: 4 infantry
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
4 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 3 fighters
EDIT: Adding units owned by Americans to 6 Sea Zone: 3 fighters
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
EDIT: Adding units owned by Americans to 5 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 82 PUs; end with 82 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 117 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 122 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British buy 12 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
3 fighters moved from India to Shan State
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
1 armour and 1 mech_infantry moved from French Equatorial Africa to French West Africa
British take French West Africa from Japanese
1 armour moved from Italian Somaliland to Kenya
British take Kenya from Japanese
1 armour moved from Kenya to Ethiopia
1 mech_infantry moved from Italian Somaliland to Ethiopia
2 fighters moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from Egypt to Ethiopia
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
2 armour and 8 mech_infantrys moved from India to Shan State
1 bomber moved from Norway to 127 Sea Zone
1 bomber moved from United Kingdom to 127 Sea ZoneCombat - British
British creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
British attack with 3 submarines; Americans loiter and taunt
Italians defend with 1 submarine
3 submarines owned by the British Submerged
1 submarine owned by the Italians Submerged
Battle in Shan State
British attack with 2 armour, 3 fighters, 2 infantry and 8 mech_infantrys
Japanese defend with 1 mech_infantry
British winItalians win with no units remaining, taking Shan State from Japanese with 2 armour, 3 fighters, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 127 Sea Zone
British attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
British win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Ethiopia
British attack with 1 armour, 3 fighters and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Ethiopia from Italians with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
3 fighters moved from Ethiopia to Egypt
6 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 8 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 8 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 8 infantry moved from 112 Sea Zone to Norway
1 aaGun and 4 infantry moved from Norway to Finland
2 bombers moved from 127 Sea Zone to Norway
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from 112 Sea Zone to Gibraltar
3 fighters moved from Shan State to IndiaPlace Units - British
10 infantry placed in United Kingdom
2 infantry placed in EgyptTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
UK_Pacific undo move 1.
2 infantry and 1 mech_infantry placed in Malaya
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in Malaya change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 artillery and 2 infantry moved from Southern France to Northern Italy
2 mech_infantrys moved from Western Germany to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,6,1,5,5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1,3,4
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Germans
Germans buy 1 fighter, 6 infantry, 6 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
4 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,6,7,6 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Caucasus from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 fighter moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Rostov
3 mech_infantrys moved from Russia to Volgograd
2 mech_infantrys moved from Evenkiyskiy to Yakut S.S.R.
2 armour moved from Kazakhstan to Kansu
3 armour moved from Kazakhstan to Volgograd
1 mech_infantry moved from Nenetsia to Belarus
5 artilleries moved from Vyborg to Novgorod
5 mech_infantrys moved from Germany to Baltic States
10 infantry moved from Western Germany to Denmark
4 bombers moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Bryansk
3 armour moved from Western Germany to PolandPlace Units - Germans
5 submarines placed in 113 Sea Zone
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Russia
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,5,1,5,6,4,4,3
Germans collect 60 PUs (4 lost to blockades); end with 60 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese repair damage of 5x factory_major, 2x airfield; Remaining resources: 38 PUs; 0 SuicideAttackTokens;
Japanese buy 1 armour, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Japan to 37 Sea Zone
2 infantry moved from French Indo China to Siam
1 fighter moved from Hunan to Siam
2 mech_infantrys moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
Japanese take French Equatorial Africa from British
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 armour moved from Rhodesia to Kenya
Japanese take Kenya from BritishCombat - Japanese
Battle in Siam
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Siam from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport; Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from Siam to French Indo China
1 armour and 2 mech_infantrys moved from Hunan to Anhwe
2 infantry moved from Kiangsu to Anhwe
2 fighters moved from Hunan to Anhwe
1 fighter moved from Yunnan to Anhwe
1 fighter moved from Kiangsu to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Buyant-Uhaa to Japan
1 infantry moved from Jehol to Anhwe
1 fighter moved from Rhodesia to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Western Germany to Southern ItalyPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
5 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,5,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,1,1,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4
Japanese collect 34 PUs (15 lost to blockades); end with 35 PUs total