Pete (Axis) vs Simon33 (Allies, with tech advanced USSR)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Italians
                1 infantry moved from Morocco to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 83 Sea Zone
                1 artillery and 3 infantry moved from 83 Sea Zone to French West Africa
                1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 83 Sea Zone
                1 mech_infantry moved from Volgograd to Northwest Persia
                      Italians take Northwest Persia from British

    Combat - Italians
                Battle in French West Africa

    Non Combat Move - Italians
                1 submarine moved from 94 Sea Zone to 95 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 submarine moved from 99 Sea Zone to 95 Sea Zone
                2 mech_infantrys moved from Volgograd to Northwest Persia

    Place Units - Italians
                1 submarine and 2 transports placed in 95 Sea Zone
                1 artillery and 2 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_38167_Ita11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone

    Non Combat Move - ANZAC
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 bomber moved from New South Wales to Caroline Islands
                1 fighter moved from French Indo China to Kwangsi
                1 armour moved from Kwangtung to Yunnan
                2 artilleries moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Shensi to Tsinghai

    Place Units - ANZAC
                1 destroyer placed in 36 Sea Zone
                2 mech_infantrys placed in French Indo China
                1 artillery placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_38167_ANZ11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    triplea_38167_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans
                Germans spend 15 on tech rolls
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers, 1 factory_minor, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Finland to Norway
                1 submarine moved from 92 Sea Zone to 110 Sea Zone
                5 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 armour moved from Siberia to Soviet Far East
                      Germans take Soviet Far East from Russians
                1 mech_infantry moved from Caucasus to Iraq
                      Germans take Iraq from Russians
                1 mech_infantry moved from Caucasus to Syria
                      Germans take Syria from French
                1 mech_infantry moved from Caucasus to Persia
                      Germans take Persia from British
                1 artillery moved from Samara to Kazakhstan
                2 mech_infantrys moved from Russia to Kazakhstan
                1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Yugoslavia to 97 Sea Zone
                1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from 96 Sea Zone to Tobruk
                1 bomber moved from Western Germany to Norway
                1 bomber moved from Southern Italy to 110 Sea Zone
                1 bomber moved from Southern Italy to Norway

    Combat - Germans
                Germans creates battle in territory 113 Sea Zone
                Battle in Alexandria
                Battle in Tobruk
                Battle in Libya
                Battle in Kazakhstan
                    Germans attack with 1 artillery and 2 mech_infantrys
                    British defend with 1 artillery
                    Germans win, taking Alexandria from British, taking Tobruk from French, taking Libya from French, taking Kazakhstan from British with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Norway
                    Germans attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 artillery and 1 factory_minor
                    Germans win, taking Norway from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 2 transports
                    Germans win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 transports
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 bomber, 5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 aaGun moved from Holland Belgium to France
                5 mech_infantrys moved from Volgograd to Caucasus
                2 artilleries moved from Bryansk to Rostov
                2 bombers moved from Norway to Western Germany
                1 infantry moved from Vyborg to Finland
                3 mech_infantrys moved from Novgorod to Karelia
                1 mech_infantry moved from Russia to Volgograd
                1 infantry moved from Romania to Bulgaria
                3 mech_infantrys moved from Bulgaria to Turkey
                4 tactical_bombers moved from Bulgaria to Southern Italy
                2 artilleries moved from Slovakia Hungary to Romania
                1 submarine moved from 92 Sea Zone to 99 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Turkey
                2 bombers placed in Western Germany
                1 artillery and 2 infantry placed in Volgograd
                2 mech_infantrys placed in Western Germany
                2 artilleries placed in France
                1 mech_infantry placed in Novgorod
                3 mech_infantrys placed in Russia
                2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 82 PUs; end with 82 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs

    triplea_38167_Ger12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                Russians has no rockets to fire

    Airborne Attack Move - Russians
                Russians creates battle in territory 113 Sea Zone

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone

    Non Combat Move - Russians
                1 aaGun and 7 infantry moved from Korea to Amur
                2 infantry moved from Korea to Amur

    Turn Complete - Russians

    triplea_38167_Rus12.tsvg

  • '19 '17 '16

    Your turn.

  • '19 '17 '16

    Bump #1

  • '19 '17 '16

    Bump #2

  • '19 '17 '16

    Bump #3

  • '19 '17 '16

    Fourth Bump. Calling it a win. Not sure what has happened to -Pete.

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