@Adam514 not at my computer right now but wanted to make an ncm change if not too late. The loaded transport adjacent to South Africa will unload in Egypt. I’m fine if you do it but can get to it in the morning too
16L G40 simon33 (Axis) vs -Pete (Allies + Tech advanced USSR)
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haha yeah no problem
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Im confused about what you mean by not being at war… you have to declare to take borneo
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Not at war with the owner of the sub - USA. I didn’t declare on them.
Hang on. Shouldn’t I have collected the NO for not attacking FIC? That’s why I didn’t attack it.
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Not at war with the owner of the sub - USA. I didn’t declare on them.
Hang on. Shouldn’t I have collected the NO for not attacking FIC? That’s why I didn’t attack it.
Oh right. Declaring on UK nullifies.
Can I edit to take it? I’ll repost the turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Japanese
Japanese spend 0 on tech rollsPurchase Units - Japanese
Japanese buy 1 armour, 6 artilleries and 5 infantry; Remaining resources: 1 techTokens; 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Amur
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to India
4 fighters, 1 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Chahar to Szechwan
1 fighter moved from Chahar to Shensi
1 fighter moved from Chahar to Hopei
1 tactical_bomber moved from Amur to Hopei
4 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 57 Sea ZoneCombat - Japanese
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 4 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 8 infantry
Japanese win, taking Yunnan from Chinese with 4 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Chinese: 8 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from India to Hunan
1 tactical_bomber moved from Hopei to Anhwe
1 artillery and 4 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
4 fighters and 2 tactical_bombers moved from Yunnan to Hunan
1 fighter moved from 45 Sea Zone to 33 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
EDIT: 1 battleship, 1 cruiser and 1 destroyer moved from 57 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
4 fighters and 2 tactical_bombers moved from Hunan to Jehol
1 fighter moved from Shensi to Hunan
1 fighter moved from Hopei to Jehol
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 armour and 2 artilleries placed in Shantung
4 artilleries and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siam: 2 infantry
EDIT: Changing ownership of French Indo China from French to Japanese
EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
EDIT: Changing PUs for Japanese from 44 to 46
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Americans
Americans spend 35 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover ShipyardsActivate Technology - Americans
Americans activating ShipyardsPurchase Units - Americans
Americans buy 2 cruisers; Remaining resources: 0 PUs; 0 techTokens;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 89 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to 106 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 57 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 106 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer and 1 submarine
Germans defend with 2 submarines
Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Soviet Far East
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Japanese win, taking Soviet Far East from Japanese with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -5
Casualties for Americans: 1 submarine
Battle in 33 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Casualties for Americans: 3 destroyersNon Combat Move - Americans
1 bomber moved from 33 Sea Zone to Queensland
1 fighter moved from 26 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from 106 Sea Zone to GibraltarPlace Units - Americans
2 cruisers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - British
British spend 20 on tech rolls
British removing all Technology Tokens after successful research.
British discover Jet PowerActivate Technology - British
British activating Jet Power
British giving technology to UK_Pacific: Jet PowerPurchase Units - British
British buy 1 artillery and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 15 PUs;
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 units repaired.
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 mech_infantry moved from Belgian Congo to Italian Somaliland
1 fighter moved from Egypt to Italian Somaliland
1 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Egypt to Tobruk
1 infantry moved from Iraq to Syria
British take Syria from Italians
7 infantry and 1 mech_infantry moved from Shan State to Yunnan
1 armour moved from Shan State to Yunnan
1 armour and 3 mech_infantrys moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 2 armour, 7 infantry and 4 mech_infantrys
Japanese defend with 4 artilleries, 2 infantry and 1 mech_infantry
British win, taking Yunnan from Japanese with 2 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Japanese: 4 artilleries, 2 infantry and 1 mech_infantry
Casualties for British: 4 infantry
Battle in Italian Somaliland
British attack with 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tobruk
British attack with 1 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery and 3 infantry
British win, taking Tobruk from Italians with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery and 3 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 fighters and 2 tactical_bombers moved from Tobruk to Egypt
2 battleships, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Finland
1 fighter moved from United Kingdom to Gibraltar
1 artillery moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Italian Somaliland to Kenya
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Egypt to Trans-Jordan
1 aaGun moved from Shan State to Yunnan
1 aaGun and 1 infantry moved from Shan State to Malaya
1 aaGun moved from Shan State to Yunnan
1 infantry moved from India to Burma
2 infantry moved from West India to IndiaPlace Units - British
1 artillery placed in Egypt
1 transport placed in 81 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,4,4
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to Morocco
1 fighter and 1 mech_infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from Romania to Ukraine
Italians take Bessarabia from RussiansCombat - Italians
Battle in Tobruk
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
British win with 1 armour remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 mech_infantry
1 fighter owned by the Italians retreated
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 aaGun and 1 infantry
Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 aaGun and 1 infantry
Battle in Ukraine
Italians attack with 1 armour
Russians defend with 1 factory_minor and 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
2 aaGuns, 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Tobruk to Southern Italy
1 fighter moved from Southern Italy to Northern Italy
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - Italians
2 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters and 1 infantry moved from Shan State to Yunnan
1 cruiser and 1 submarine moved from 61 Sea Zone to 56 Sea Zone
2 aaGuns and 1 fighter moved from New South Wales to Queensland
1 fighter moved from South Australia to Queensland
1 artillery and 1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2,6,3,1,2
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
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How did Americans control Soviet Far East? That should be Soviet right?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Airborne_ForcesActivate Technology - Germans
Germans activating Airborne_ForcesPurchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 0 techTokens; 49 PUs;
Germans buy 4 artilleries, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Baltic States to Belarus
3 artilleries and 15 infantry moved from Baltic States to Novgorod
2 armour, 2 infantry and 2 mech_infantrys moved from Baltic States to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 2 armour, 3 artilleries, 17 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour, 3 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
2 aaGuns moved from Baltic States to Novgorod
1 aaGun, 7 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland
9 artilleries and 1 infantry moved from Poland to Eastern Poland
2 artilleries and 6 infantry moved from Romania to Bessarabia
13 artilleries and 2 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Holland Belgium to FrancePlace Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Germans undo move 3.
Germans undo move 3.
3 artilleries and 1 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 43 PUs (1 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Rocket attack in Novgorod does 5 damage to factory_minor owned by Germans
Rockets in Russia roll: 5
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Archangel to Belarus
2 tactical_bombers moved from Archangel to Belarus
3 fighters moved from Archangel to BelarusCombat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Germans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Belarus to Finland
1 armour moved from Norway to Finland
2 aaGuns, 4 artilleries and 11 infantry moved from Archangel to Smolensk
2 aaGuns, 4 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from Bryansk to Ukraine
3 artilleries and 9 infantry moved from Russia to Bryansk
1 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
2 artilleries and 2 infantry placed in Ukraine
2 armour, 2 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Russians collect 4 PUs from War Bonds; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
Japanese spend 0 on tech rollsPurchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs; 1 techTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Amur to Soviet Far East
3 artilleries and 13 infantry moved from Amur to Sakha
1 armour moved from Shantung to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Szechwan to Yunnan
2 bombers, 2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
1 tactical_bomber moved from Anhwe to Yunnan
4 fighters and 1 tactical_bomber moved from Jehol to Yunnan
1 artillery moved from Anhwe to Chahar
1 infantry moved from Hopei to Chahar
1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Anhwe to ChaharCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in 61 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer; Americans defend with 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Soviet Far East
Japanese attack with 1 armour
Americans defend with 1 mech_infantry
Japanese win, taking Soviet Far East from Americans with 1 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Chahar
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sumatra
Battle in Yunnan
Japanese attack with 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers
ANZAC defend with 2 fighters and 1 infantry; British defend with 2 aaGuns, 2 armour, 3 infantry and 4 mech_infantrys
Japanese win, taking Sumatra from UK_Pacific with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Japanese: 5 fighters, 3 infantry and 3 tactical_bombers
Casualties for ANZAC: 2 fighters and 1 infantry
Casualties for British: 2 aaGuns, 2 armour, 3 infantry and 4 mech_infantrys
Battle in Sakha
Japanese attack with 3 artilleries and 13 infantry
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Amur to Sakha
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kwangtung to Kwangsi
1 artillery and 4 infantry moved from Anhwe to Kweichow
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Shantung to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to Jehol
1 fighter and 1 tactical_bomber moved from Kweichow to JeholPlace Units - Japanese
1 factory_minor placed in French Indo China
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 3 cruisers, 5 infantry and 5 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 cruisers moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Gibraltar to MoroccoCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 3 transports
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Japanese: 1 destroyer and 3 transports
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans win, taking Morocco from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Morocco to Gibraltar
1 transport moved from 91 Sea Zone to 88 Sea Zone
3 infantry moved from Brazil to Suriname
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 33 Sea Zone to 17 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
3 fighters moved from 42 Sea Zone to Java
1 bomber moved from 41 Sea Zone to Java
3 mech_infantrys moved from Western United States to Central United States
1 carrier, 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 armour, 2 infantry and 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Norway: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
3 cruisers and 5 transports placed in 101 Sea Zone
2 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 6 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in GreeceNon Combat Move - British
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 81 Sea Zone to 96 Sea Zone
2 artilleries and 4 infantry moved from 96 Sea Zone to Libya
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from Gibraltar to 96 Sea Zone
1 tactical_bomber moved from Egypt to 96 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
4 fighters moved from 96 Sea Zone to Malta
1 infantry and 1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
2 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Kenya to 96 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Northwest Persia to Iraq
7 infantry moved from India to Burma
1 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Ontario to Quebec
1 armour moved from Alberta Saskatchewan Manitoba to Quebec
1 battleship moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 battleship and 2 cruisers moved from 91 Sea Zone to 96 Sea ZonePlace Units - British
1 airfield placed in Malta
1 mech_infantry placed in Egypt
1 carrier placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,4,6,6
British collect 36 PUs (2 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,5,6
UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Romania to Bulgaria
2 aaGuns, 1 artillery and 3 infantry moved from Yugoslavia to Bulgaria
2 artilleries, 1 fighter and 5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - ANZAC
ANZAC spend 10 on tech rollsPurchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 5 PUs; 2 techTokens;Combat Move - ANZAC
1 cruiser and 1 submarine moved from 56 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
ANZAC take 62 Sea Zone from Japanese
1 fighter moved from New South Wales to 61 Sea Zone
2 fighters moved from Queensland to 61 Sea ZoneCombat - ANZAC
Battle in 61 Sea Zone
ANZAC attack with 1 cruiser, 3 fighters and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber