Balladeer Anti Roman Allience -VS- dawgoneit Roman Allience Total Ancient War

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 9

    Combat Move - Seleucid
                2 cataphracts moved from Ninive to Artaxata
                1 hoplite moved from Antioch to SZ 61
                1 bireme and 1 hoplite moved from SZ 61 to SZ 59
                1 hoplite moved from SZ 59 to Pharan
                1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 67 to SZ 56
                1 cataphract, 1 phalanx and 1 warelephant moved from Jerusalem to Pharan
                1 phalanx and 1 warelephant moved from Jerusalem to Pharan

    Purchase Units - Seleucid
                Seleucid buy 3 cataphracts, 8 hoplites and 1 phalanx; Remaining resources: 2 techTokens; 1 PUs;

    Combat - Seleucid
                Battle in SZ 56
                    Seleucid attack with 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
                    Egypt defend with 1 bireme, 1 flagship and 1 quadrireme
                    Units damaged: 1 flagship owned by the Seleucid
                    Seleucid win with 1 quadrireme and 1 quinquereme remaining. Battle score for attacker is 15
                    Casualties for Egypt: 1 bireme, 1 flagship and 1 quadrireme
                    Casualties for Seleucid: 1 flagship and 1 trireme
                Battle in Artaxata
                    Seleucid attack with 2 cataphracts
                    Armenia defend with 1 spearman
                    Seleucid win, taking Artaxata from Armenia with 2 cataphracts remaining. Battle score for attacker is 5
                    Casualties for Armenia: 1 spearman
                Battle in Pharan
                    Seleucid attack with 1 cataphract, 1 hoplite, 2 phalanxs and 2 warelephants
                    Egypt defend with 1 archer, 2 chariots and 2 phalanxs
                    Seleucid win, taking Pharan from Egypt with 1 cataphract, 2 phalanxs and 2 warelephants remaining. Battle score for attacker is 31
                    Casualties for Egypt: 1 archer, 2 chariots and 2 phalanxs
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Seleucid
                1 phalanx and 1 warelephant moved from Jerusalem to Pharan
                2 hoplites moved from Sidon to Jerusalem
                3 hoplites moved from Seleucia to Ninive
                1 cataphract moved from Ninive to Gazaca
                2 cataphracts moved from Antioch to Amida
                2 cataphracts moved from Antioch to Jerusalem
                1 hoplite moved from Antioch to Sidon

    Place Units - Seleucid
                1 cataphract, 2 hoplites and 1 phalanx placed in Seleucia
                Seleucid undo move 1.
                4 hoplites and 1 phalanx placed in Seleucia
                3 cataphracts and 4 hoplites placed in Antioch

    Research Technology - Seleucid
                Seleucid spend 0 on tech rolls
                Seleucid removing all Technology Tokens after unsuccessful research.

    Turn Complete - Seleucid
                Seleucid collect 91 PUs; end with 92 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 89 PUs
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 88 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 87 PUs
                Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 86 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 85 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 88 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 91 PUs

    triplea_38164_Sel9.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 9

    Combat Move - Parthia
                1 cataphract and 1 horsearcher moved from Cyropolis to Gazaca
                2 cataphracts and 1 horsearcher moved from Cyropolis to Nexuana
                9 archers, 10 cataphracts, 1 catapult, 25 horsearchers, 1 leader and 6 warelephants moved from Susa to Babylon
                2 cataphracts and 2 horsearchers moved from Persepolis to Babylon

    Purchase Units - Parthia
                Parthia buy 2 archers and 2 horsearchers; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Parthia
                Battle in Babylon
                    Parthia attack with 9 archers, 12 cataphracts, 1 catapult, 27 horsearchers, 1 leader and 6 warelephants
                    AI_Neutral defend with 3 archer_neutrals and 7 spearman_neutrals
                    Units damaged: 1 leader owned by the Parthia
                    Parthia win, taking Babylon from AI_Neutral with 9 archers, 12 cataphracts, 1 catapult, 26 horsearchers, 1 leader and 6 warelephants remaining. Battle score for attacker is -6
                    Casualties for Parthia: 1 horsearcher
                    Casualties for AI_Neutral: 3 archer_neutrals and 7 spearman_neutrals
                Battle in Gazaca
                    Parthia attack with 1 cataphract and 1 horsearcher
                    Seleucid defend with 1 cataphract
                    Parthia win, taking Gazaca from Seleucid with 1 cataphract remaining. Battle score for attacker is 2
                    Casualties for Parthia: 1 horsearcher
                    Casualties for Seleucid: 1 cataphract
                Battle in Nexuana
                    Parthia attack with 2 cataphracts and 1 horsearcher
                    Bosporus defend with 1 cataphract
                    Parthia win, taking Nexuana from Bosporus with 2 cataphracts remaining. Battle score for attacker is 2
                    Casualties for Bosporus: 1 cataphract
                    Casualties for Parthia: 1 horsearcher

    Non Combat Move - Parthia

    Place Units - Parthia
                2 archers and 2 horsearchers placed in Persepolis

    Research Technology - Parthia
                Parthia spend 0 on tech rolls
                Parthia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Parthia
                Parthia collect 39 PUs; end with 39 PUs total
                Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 38 PUs
                Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 37 PUs
                Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 36 PUs
                Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 35 PUs
                Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 34 PUs
                city in Persepolis creates 1 techTokens; Parthia end with 1 techTokens
                city in Persepolis creates 3 PUs; Parthia end with 37 PUs
                city in East creates 1 techTokens; Parthia end with 2 techTokens
                city in East creates 3 PUs; Parthia end with 40 PUs

    triplea_38164_Par9.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 9

    Combat Move - Armenia
                2 skirmishers and 2 spearmen moved from Albana to Artaxata
                1 horsearcher moved from Albana to Artaxata

    Purchase Units - Armenia
                Armenia buy 1 skirmisher; Remaining resources: 1 techTokens; 3 PUs;

    Combat - Armenia
                Battle in Artaxata
                    Armenia attack with 1 horsearcher, 2 skirmishers and 2 spearmen
                    Seleucid defend with 2 cataphracts
                    Armenia win, taking Artaxata from Seleucid with 1 horsearcher and 2 spearmen remaining. Battle score for attacker is 8
                    Casualties for Armenia: 2 skirmishers
                    Casualties for Seleucid: 2 cataphracts

    Non Combat Move - Armenia

    Place Units - Armenia
                1 skirmisher placed in Albana

    Research Technology - Armenia
                Armenia spend 0 on tech rolls
                Armenia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Armenia
                Armenia collect 9 PUs; end with 12 PUs total
                Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ARM 15unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 11 PUs
                Objective ARM 20unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 10 PUs
                Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 9 PUs
                Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 8 PUs
                Objective ARM 25unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 7 PUs
                city in Albana creates 1 techTokens; Armenia end with 1 techTokens
                city in Albana creates 3 PUs; Armenia end with 10 PUs

    triplea_38164_Arm9.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 10

    Combat Move - RomanRepublic
                2 cataphracts, 8 legionaires and 2 skirmishers moved from Valentia to Tarraco
                2 legionaires and 1 skirmisher moved from Castulo to Valentia
                2 cataphracts and 2 legionaires moved from Tolosa to Elusa
                2 cataphracts and 1 legionaire moved from Augustoritum to Elusa
                2 legionaires and 2 skirmishers moved from Narbo to Nemausus
                4 cataphracts moved from Genua to Nemausus
                2 cataphracts moved from Patavium to Senio
                1 cataphract moved from Patavium to Ariminum
                2 skirmishers moved from Genua to Ariminum
                1 legionaire and 2 skirmishers moved from Arretium to Ariminum
                4 cataphracts moved from Roma to Ariminum
                4 legionaires moved from Roma to Arretium

    Purchase Units - RomanRepublic
                RomanRepublic buy 9 legionaires and 1 wall; Remaining resources: 2 techTokens; 1 PUs;

    Combat - RomanRepublic
                Battle in Tarraco
                    RomanRepublic attack with 2 cataphracts, 8 legionaires and 2 skirmishers
                    AI_Barbarians defend with 5 warriors
                    RomanRepublic win, taking Tarraco from AI_Neutral with 2 cataphracts and 7 legionaires remaining. Battle score for attacker is 16
                    Casualties for RomanRepublic: 1 legionaire and 2 skirmishers
                    Casualties for AI_Barbarians: 5 warriors
                Battle in Nemausus
                    RomanRepublic attack with 4 cataphracts, 2 legionaires and 2 skirmishers
                    AI_Neutral defend with 5 spearman_neutrals
                    RomanRepublic win, taking Nemausus from AI_Neutral with 4 cataphracts, 2 legionaires and 1 skirmisher remaining. Battle score for attacker is -4
                    Casualties for RomanRepublic: 1 skirmisher
                    Casualties for AI_Neutral: 5 spearman_neutrals
                Battle in Senio
                    RomanRepublic attack with 2 cataphracts
                    AI_Barbarians defend with 1 skirmisher
                    RomanRepublic win, taking Senio from AI_Neutral with 2 cataphracts remaining. Battle score for attacker is 4
                    Casualties for AI_Barbarians: 1 skirmisher
                Battle in Elusa
                    RomanRepublic attack with 4 cataphracts and 3 legionaires
                    AI_Neutral defend with 4 warrior_neutrals
                    RomanRepublic win, taking Elusa from AI_Neutral with 4 cataphracts and 3 legionaires remaining. Battle score for attacker is 0
                    Casualties for AI_Neutral: 4 warrior_neutrals

    Non Combat Move - RomanRepublic
                1 cataphract and 1 legionaire moved from Ariminum to Patavium

    Place Units - RomanRepublic
                2 legionaires and 1 wall placed in Valentia
                7 legionaires placed in Roma

    Research Technology - RomanRepublic
                RomanRepublic spend 0 on tech rolls
                RomanRepublic removing all Technology Tokens after unsuccessful research.

    Turn Complete - RomanRepublic
                RomanRepublic collect 72 PUs; end with 73 PUs total
                Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -8 PUs; end with 65 PUs
                city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
                city in Roma creates 3 PUs; RomanRepublic end with 68 PUs
                city in Valentia creates 1 techTokens; RomanRepublic end with 2 techTokens
                city in Valentia creates 3 PUs; RomanRepublic end with 71 PUs

    triplea_38164_Rom10.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 10

    Combat Move - GreekCityStates

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 hoplite and 2 skirmishers; Remaining resources: 1 techTokens; 0 PUs;

    Place Units - GreekCityStates
                1 hoplite and 2 skirmishers placed in Sparta

    Research Technology - GreekCityStates
                GreekCityStates spend 0 on tech rolls
                GreekCityStates removing all Technology Tokens after unsuccessful research.

    Turn Complete - GreekCityStates
                GreekCityStates collect 10 PUs; end with 10 PUs total
                Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 9 PUs
                Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 8 PUs
                Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 7 PUs
                city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens
                city in Sparta creates 3 PUs; GreekCityStates end with 10 PUs

    triplea_38164_Gre10.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 10

    Combat Move - Pergamon

    Purchase Units - Pergamon
                Pergamon buy 2 phalanxs, 2 skirmishers and 1 spearman; Remaining resources: 1 techTokens; 0 PUs;

    Place Units - Pergamon
                2 phalanxs, 2 skirmishers and 1 spearman placed in Sardis

    Research Technology - Pergamon
                Pergamon spend 0 on tech rolls
                Pergamon removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pergamon
                Pergamon collect 18 PUs; end with 18 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 17 PUs
                Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 16 PUs
                Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 15 PUs
                city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
                city in Sardis creates 3 PUs; Pergamon end with 18 PUs

    triplea_38164_Per10.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 10

    Combat Move - Carthage
                1 unit repaired.
                3 hoplites moved from Hispatis to Salmantica
                2 cavalrys and 1 leader moved from Brigantium to Salmantica
                3 hoplites moved from Corduba to Salmantica
                3 cavalrys and 3 hoplites moved from Corduba to Castulo
                3 biremes moved from SZ 11 to SZ 12
                3 hoplites moved from Banasa to SZ 12
                3 biremes and 3 hoplites moved from SZ 12 to SZ 11
                3 hoplites moved from SZ 11 to Pax Julia
                3 cavalrys moved from Gades to Pax Julia
                2 cavalrys moved from Corduba to Pax Julia
                1 catapult moved from Siwa to Paraetonium
                1 catapult moved from Paliurus to Paraetonium
                2 hoplites and 1 warelephant moved from Cydonia to SZ 55
                2 hoplites and 1 warelephant moved from SZ 55 to Paraetonium
                1 hoplite moved from Carthago to SZ 31
                1 bireme and 1 hoplite moved from SZ 31 to SZ 19
                1 hoplite moved from SZ 19 to Narbo

    Purchase Units - Carthage
                Trigger CARsiegeWeapons: buyCatapult removed from CarthageProduction
                Trigger CARsiegeWeapons: buyCatapultX added to CarthageProduction
                Trigger CARsiegeWALL: 1 wall gained by PlayerID named:Carthage
                Trigger CARsiegeWeapons: 1 catapult gained by PlayerID named:Carthage
                Carthage buy 1 catapult, 3 cavalrys and 11 hoplites; Remaining resources: 5 techTokens; 2 PUs;

    Combat - Carthage
                Battle in Salmantica
                    Carthage attack with 2 cavalrys, 6 hoplites and 1 leader
                    AI_Barbarians defend with 1 skirmisher
                    Carthage win, taking Salmantica from AI_Neutral with 2 cavalrys, 6 hoplites and 1 leader remaining. Battle score for attacker is 4
                    Casualties for AI_Barbarians: 1 skirmisher
                Battle in Narbo
                Battle in Pax Julia
                    Carthage attack with 5 cavalrys and 3 hoplites
                    AI_Neutral defend with 1 cavalry_neutral and 3 warrior_neutrals
                    Carthage win, taking Narbo from RomanRepublic, taking Pax Julia from AI_Neutral with 4 cavalrys and 3 hoplites remaining. Battle score for attacker is -6
                    Casualties for Carthage: 1 cavalry
                    Casualties for AI_Neutral: 1 cavalry_neutral and 3 warrior_neutrals
                Battle in Castulo
                    Carthage attack with 3 cavalrys and 3 hoplites
                    RomanRepublic defend with 1 skirmisher
                    Carthage win, taking Castulo from RomanRepublic with 3 cavalrys and 3 hoplites remaining. Battle score for attacker is 4
                    Casualties for RomanRepublic: 1 skirmisher
                Battle in Paraetonium
                    Carthage attack with 2 catapults, 2 hoplites and 1 warelephant
                    Egypt defend with 3 chariots
                    Carthage win, taking Paraetonium from Egypt with 1 catapult, 2 hoplites and 1 warelephant remaining. Battle score for attacker is 12
                    Casualties for Carthage: 1 catapult
                    Casualties for Egypt: 3 chariots

    Non Combat Move - Carthage
                1 bireme, 2 quadriremes, 1 quinquereme and 1 trireme moved from SZ 50 to SZ 40
                1 suprareme moved from SZ 38 to SZ 36
                1 warelephant moved from Carthago to SZ 36
                1 hoplite moved from Carthago to SZ 36
                1 hoplite, 1 suprareme and 1 warelephant moved from SZ 36 to SZ 38
                1 hoplite and 1 warelephant moved from SZ 38 to Syracuse
                1 cavalry moved from Corduba to Salmantica
                1 catapult and 9 hoplites moved from Corduba to Castulo
                3 hoplites and 1 phalanx moved from Brigantium to Lucus Augusti
                2 hoplites and 2 phalanxs moved from Brigantium to Lucus Augusti

    Place Units - Carthage
                2 hoplites and 1 wall placed in Brigantium
                3 cavalrys placed in Gades
                2 catapults and 3 hoplites placed in Corduba
                3 hoplites placed in Banasa
                3 hoplites placed in Carthago

    Research Technology - Carthage
                Carthage spend 0 on tech rolls
                Carthage removing all Technology Tokens after successful research.
                Carthage discover economics

    Activate Technology - Carthage
                Carthage activating economics

    Turn Complete - Carthage
                Carthage collect 99 PUs; end with 101 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 100 PUs
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -8 PUs; end with 92 PUs
                Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 91 PUs
                city in Brigantium creates 1 techTokens; Carthage end with 1 techTokens
                city in Brigantium creates 3 PUs; Carthage end with 94 PUs
                city in Banasa creates 1 techTokens; Carthage end with 2 techTokens
                city in Banasa creates 3 PUs; Carthage end with 97 PUs
                city in Carthago creates 1 techTokens; Carthage end with 3 techTokens
                city in Carthago creates 3 PUs; Carthage end with 100 PUs
                city in Gades creates 1 techTokens; Carthage end with 4 techTokens
                city in Gades creates 3 PUs; Carthage end with 103 PUs
                city in Corduba creates 1 techTokens; Carthage end with 5 techTokens
                city in Corduba creates 3 PUs; Carthage end with 106 PUs

    triplea_38164_Car10.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 10

    Combat Move - Macedonia
                1 catapult, 5 phalanxs and 8 warriors moved from Sirmium to Vindobona
                2 cavalrys moved from Sardica to Vindobona
                1 phalanx and 2 warriors moved from Sirmium to Senio
                1 phalanx and 1 skirmisher moved from Salonae to Senio
                1 cavalry moved from Sardica to Senio
                2 cavalrys moved from Apollonia to Senio

    Purchase Units - Macedonia
                Trigger MACconscription: 1 skirmisher gained by PlayerID named:Macedonia
                Macedonia buy 7 cavalrys and 2 phalanxs; Remaining resources: 2 techTokens; 21 PUs;

    Combat - Macedonia
                Battle in Vindobona
                    Macedonia attack with 1 catapult, 2 cavalrys, 5 phalanxs and 8 warriors
                    AI_Barbarians defend with 2 archers, 1 city, 1 stronghold, 3 walls and 1 warrior; AI_Neutral defend with 1 archer_neutral
                    Some non-combat units are destroyed:
                    Macedonia win, taking Vindobona from AI_Barbarians with 1 catapult, 2 cavalrys, 4 phalanxs and 4 warriors remaining. Battle score for attacker is 49
                    Casualties for Macedonia: 1 phalanx and 4 warriors
                    Casualties for AI_Barbarians: 2 archers, 3 walls and 1 warrior
                    Casualties for AI_Neutral: 1 archer_neutral
                Battle in Senio
                    Macedonia attack with 3 cavalrys, 2 phalanxs, 1 skirmisher and 2 warriors
                    RomanRepublic defend with 2 cataphracts
                    Macedonia win, taking Senio from RomanRepublic with 3 cavalrys, 2 phalanxs and 2 warriors remaining. Battle score for attacker is 12
                    Casualties for RomanRepublic: 2 cataphracts
                    Casualties for Macedonia: 1 skirmisher

    Non Combat Move - Macedonia
                1 skirmisher moved from Thessalonica to SZ 70
                1 bireme and 1 skirmisher moved from SZ 70 to SZ 69
                1 skirmisher moved from SZ 69 to Athens
                2 skirmishers moved from Delphi to Athens
                3 cavalrys moved from Athens to Corinth
                1 cavalry moved from Delphi to Corinth
                4 cavalrys moved from Thessalonica to Salonae
                2 cavalrys moved from Thessalonica to Athens

    Place Units - Macedonia
                4 cavalrys, 2 phalanxs and 1 skirmisher placed in Thessalonica
                3 cavalrys placed in Apollonia

    Research Technology - Macedonia
                Macedonia spend 0 on tech rolls
                Macedonia removing all Technology Tokens after successful research.
                Macedonia discover navalAcademy

    Activate Technology - Macedonia
                Macedonia activating navalAcademy

    Turn Complete - Macedonia
                Macedonia collect 69 PUs; end with 90 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -5 PUs; end with 85 PUs
                Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 84 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 82 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 85 PUs
                city in Vindobona creates 1 techTokens; Macedonia end with 2 techTokens
                city in Vindobona creates 3 PUs; Macedonia end with 88 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 3 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 91 PUs

    triplea_38164_Mac10.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 10

    Combat Move - Bosporus
                2 archers, 1 cavalry and 1 horsearcher moved from Armavira to Artaxata

    Purchase Units - Bosporus
                Bosporus buy 5 cataphracts and 1 cavalry; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Bosporus
                Battle in Artaxata
                    Bosporus attack with 2 archers, 1 cavalry and 1 horsearcher
                    Armenia defend with 1 horsearcher and 2 spearmen
                    Armenia win with 1 horsearcher remaining. Battle score for attacker is -18
                    Casualties for Armenia: 2 spearmen
                    Casualties for Bosporus: 2 archers, 1 cavalry and 1 horsearcher

    Non Combat Move - Bosporus
                1 cavalry moved from Pityus to Armavira
                2 cavalrys moved from Azara to Pityus
                3 archers moved from Pityus to Armavira
                1 quadrireme moved from SZ 79 to SZ 80
                1 cavalry moved from Theodesia to SZ 80
                1 cavalry and 1 quadrireme moved from SZ 80 to SZ 79
                1 cavalry moved from SZ 79 to Pityus
                1 horsearcher moved from Theodesia to Azara
                1 bireme and 1 flagship moved from SZ 79 to SZ 80

    Place Units - Bosporus
                4 cataphracts placed in Armavira
                1 cataphract and 1 cavalry placed in Theodesia

    Research Technology - Bosporus
                Bosporus spend 0 on tech rolls
                Bosporus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Bosporus
                Bosporus collect 40 PUs; end with 40 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective BOS 25unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 39 PUs
                Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 38 PUs
                Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 37 PUs
                Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 36 PUs
                Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 35 PUs
                city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
                city in Theodesia creates 3 PUs; Bosporus end with 38 PUs
                city in Armavira creates 1 techTokens; Bosporus end with 2 techTokens
                city in Armavira creates 3 PUs; Bosporus end with 41 PUs

    triplea_38164_Bos10.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 10

    Combat Move - Pontus

    Purchase Units - Pontus
                Trigger PONconscription: 1 skirmisher gained by PlayerID named:Pontus
                Pontus buy 2 catapults, 1 chariot and 1 skirmisher; Remaining resources: 1 techTokens; 0 PUs;

    Non Combat Move - Pontus
                2 chariots moved from Nicaea to Pessinus
                1 skirmisher moved from Heraclea Pontica to Nicaea
                1 skirmisher moved from Tavium to Attalia
                3 chariots moved from Sinope to Tavium
                1 chariot moved from Attalia to Tavium
                1 chariot moved from Attalia to Pessinus
                1 skirmisher moved from Attalia to Pessinus
                3 skirmishers moved from Sinope to Heraclea Pontica

    Place Units - Pontus
                2 catapults, 1 chariot and 2 skirmishers placed in Sinope

    Research Technology - Pontus
                Pontus spend 0 on tech rolls
                Pontus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pontus
                Pontus collect 24 PUs; end with 24 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PON 15unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 23 PUs
                Objective PON 5unitMaintenance: Pontus met a national objective for an additional -2 PUs; end with 21 PUs
                Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 20 PUs
                city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
                city in Sinope creates 3 PUs; Pontus end with 23 PUs

    triplea_38164_Pon10.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 10

    Combat Move - Seleucid
                1 hoplite moved from Sidon to SZ 59
                1 bireme and 1 hoplite moved from SZ 59 to SZ 58
                1 hoplite moved from SZ 58 to Memphis
                1 cataphract moved from Jerusalem to Memphis
                1 cataphract, 3 phalanxs and 3 warelephants moved from Pharan to Memphis
                1 cataphract moved from Jerusalem to Memphis
                2 cataphracts moved from Amida to Artaxata
                1 cataphract moved from Seleucia to Gazaca
                2 hoplites moved from Ninive to Gazaca

    Purchase Units - Seleucid
                Seleucid buy 7 cataphracts, 3 catapults and 2 hoplites; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Seleucid
                Battle in Artaxata
                    Seleucid attack with 2 cataphracts
                    Armenia defend with 1 horsearcher
                    Seleucid win, taking Artaxata from Armenia with 2 cataphracts remaining. Battle score for attacker is 6
                    Casualties for Armenia: 1 horsearcher
                Battle in Gazaca
                    Seleucid attack with 1 cataphract and 2 hoplites
                    Parthia defend with 1 cataphract
                    Seleucid win, taking Gazaca from Parthia with 1 cataphract and 2 hoplites remaining. Battle score for attacker is 8
                    Casualties for Parthia: 1 cataphract
                Battle in Memphis
                    Seleucid attack with 3 cataphracts, 1 hoplite, 3 phalanxs and 3 warelephants
                    Egypt defend with 1 archer
                    Seleucid win, taking Memphis from Egypt with 3 cataphracts, 1 hoplite, 3 phalanxs and 3 warelephants remaining. Battle score for attacker is 8
                    Casualties for Egypt: 1 archer

    Non Combat Move - Seleucid
                2 hoplites moved from Jerusalem to Pharan
                1 hoplite moved from Seleucia to Vologesia
                1 cataphract moved from Seleucia to Gazaca
                1 hoplite moved from Ninive to Seleucia
                3 cataphracts moved from Antioch to Palmyra
                4 hoplites moved from Antioch to Sidon
                1 quadrireme and 1 quinquereme moved from SZ 56 to SZ 63

    Place Units - Seleucid
                2 cataphracts, 3 catapults and 2 hoplites placed in Seleucia
                5 cataphracts placed in Antioch

    Research Technology - Seleucid
                Seleucid spend 0 on tech rolls
                Seleucid removing all Technology Tokens after successful research.
                Seleucid discover navalAcademy

    Activate Technology - Seleucid
                Seleucid activating navalAcademy

    Turn Complete - Seleucid
                Seleucid collect 97 PUs; end with 97 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 94 PUs
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 93 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 92 PUs
                Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 91 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 89 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 92 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 95 PUs

    triplea_38164_Sel10.tsvg


  • nice game.
    I don’t have a chance :cry:

  • '18 '16 '15

    Good game, I agree it seems a bit hopeless for you now… Good luck with the tournament and see you in another match :-)

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