Balladeer Anti Roman Allience -VS- dawgoneit Roman Allience Total Ancient War


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - GreekCityStates
                1 archer, 1 cavalry, 1 hoplite and 2 skirmishers moved from Sparta to Corinth
                6 archers moved from Athens to Corinth
                1 bireme moved from SZ 23 to SZ 20
                1 hoplite moved from Massilia to SZ 20
                1 bireme and 1 hoplite moved from SZ 20 to SZ 21
                1 hoplite moved from SZ 21 to Aleria

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 archer, 1 hoplite and 3 skirmishers; Remaining resources: 1 techTokens; 0 PUs;

    Combat - GreekCityStates
                Battle in Aleria
                    GreekCityStates attack with 1 hoplite
                    Carthage defend with 1 cavalry
                    Carthage win with 1 cavalry remaining. Battle score for attacker is -7
                    Casualties for GreekCityStates: 1 hoplite

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                1 archer, 1 hoplite and 3 skirmishers placed in Sparta

    Research Technology - GreekCityStates
                GreekCityStates spend 0 on tech rolls
                GreekCityStates removing all Technology Tokens after unsuccessful research.

    Turn Complete - GreekCityStates
                GreekCityStates collect 27 PUs; end with 27 PUs total
                Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 26 PUs
                Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 25 PUs
                Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -2 PUs; end with 23 PUs
                city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens
                city in Sparta creates 3 PUs; GreekCityStates end with 26 PUs

    triplea_38164_Gre6.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Pergamon
                1 cavalry moved from Sardis to Tavium
                      Pergamon take Pessinus from AI_Neutral
                      Pergamon take Tavium from Pontus
                1 skirmisher moved from Halicarnassus to Attalia
                1 spearman moved from Sardis to Attalia
                1 phalanx moved from Sardis to Attalia
                2 cavalrys moved from Halicarnassus to Sardis
                1 skirmisher moved from Sardis to Pessinus

    Purchase Units - Pergamon
                Pergamon buy 1 cavalry, 2 skirmishers and 2 spearmen; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Pergamon
                Battle in Attalia
                    Pergamon attack with 1 phalanx, 1 skirmisher and 1 spearman
                    Seleucid defend with 1 hoplite
                    Pergamon win, taking Attalia from Seleucid with 1 phalanx, 1 skirmisher and 1 spearman remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Pergamon
                3 spearmen moved from Pergamum to Sardis

    Place Units - Pergamon
                1 cavalry, 2 skirmishers and 2 spearmen placed in Sardis

    Research Technology - Pergamon
                Pergamon spend 0 on tech rolls
                Pergamon removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pergamon
                Pergamon collect 32 PUs; end with 32 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 31 PUs
                Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 30 PUs
                Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 29 PUs
                city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
                city in Sardis creates 3 PUs; Pergamon end with 32 PUs

    triplea_38164_Per6.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Carthage
                1 unit repaired.
                3 cavalrys, 5 hoplites, 1 leader and 4 phalanxs moved from Corduba to Castulo
                1 warelephant moved from Syracuse to SZ 38
                4 hoplites moved from Syracuse to SZ 40
                1 catapult moved from Syracuse to SZ 40
                1 catapult moved from Syracuse to SZ 38
                1 hoplite moved from Syracuse to SZ 38
                1 bireme and 1 hoplite moved from SZ 38 to SZ 41
                1 hoplite moved from SZ 41 to Leptis Magna
                1 catapult, 1 quinquereme, 1 trireme and 1 warelephant moved from SZ 38 to SZ 41
                1 catapult and 1 warelephant moved from SZ 41 to Berenice
                2 hoplites and 1 quadrireme moved from SZ 40 to SZ 41
                2 hoplites moved from SZ 41 to Berenice
                1 catapult, 2 hoplites, 1 quadrireme and 1 trireme moved from SZ 40 to SZ 52
                1 catapult and 2 hoplites moved from SZ 52 to Cyrene

    Purchase Units - Carthage
                Carthage buy 3 cavalrys, 1 hoplite, 1 quadrireme and 1 quinquereme; Remaining resources: 3 techTokens; 13 PUs;

    Combat - Carthage
                Battle in Cyrene
                Battle in Leptis Magna
                Battle in Berenice
                    Carthage attack with 1 catapult, 2 hoplites and 1 warelephant
                    Egypt defend with 1 chariot and 1 warelephant
                    Egypt win, taking Cyrene from Egypt, taking Leptis Magna from Egypt with 1 warelephant remaining. Battle score for attacker is -25
                    Casualties for Carthage: 1 catapult, 2 hoplites and 1 warelephant
                    Casualties for Egypt: 1 chariot
                Battle in Castulo
                    Carthage attack with 3 cavalrys, 5 hoplites, 1 leader and 4 phalanxs
                    RomanRepublic defend with 1 legionaire
                    Carthage win, taking Castulo from RomanRepublic with 3 cavalrys, 5 hoplites, 1 leader and 4 phalanxs remaining. Battle score for attacker is 6
                    Casualties for RomanRepublic: 1 legionaire

    Non Combat Move - Carthage
                3 hoplites moved from Hispatis to Corduba
                3 cavalrys moved from Gades to Corduba
                2 biremes moved from SZ 11 to SZ 12
                2 hoplites moved from Banasa to SZ 12
                1 hoplite moved from Tingis to SZ 12
                3 biremes and 3 hoplites moved from SZ 12 to SZ 11
                3 hoplites moved from SZ 11 to Hispatis
                3 warelephants moved from Siga to Cartenna
                2 cavalrys moved from Thapsus to Sabrata
                1 phalanx moved from Syracuse to Messana
                1 hoplite moved from Carthago to SZ 32
                1 bireme and 1 hoplite moved from SZ 32 to SZ 24
                1 hoplite moved from SZ 24 to Aleria

    Place Units - Carthage
                3 cavalrys placed in Gades
                1 quadrireme and 1 quinquereme placed in SZ 36
                1 hoplite placed in Carthago

    Research Technology - Carthage
                Carthage spend 0 on tech rolls
                Carthage removing all Technology Tokens after unsuccessful research.

    Turn Complete - Carthage
                Carthage collect 80 PUs; end with 93 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 92 PUs
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 90 PUs
                city in Banasa creates 1 techTokens; Carthage end with 1 techTokens
                city in Banasa creates 3 PUs; Carthage end with 93 PUs
                city in Carthago creates 1 techTokens; Carthage end with 2 techTokens
                city in Carthago creates 3 PUs; Carthage end with 96 PUs
                city in Gades creates 1 techTokens; Carthage end with 3 techTokens
                city in Gades creates 3 PUs; Carthage end with 99 PUs

    triplea_38164_Car6.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Macedonia
                1 unit repaired.
                1 skirmisher moved from Larissa to Athens
                      Macedonia take Athens from GreekCityStates
                1 cavalry moved from Thessalonica to Sardica
                1 warrior moved from Pella to Sardica
                1 skirmisher moved from Apollonia to Dodona
                1 cavalry moved from Thessalonica to Dodona
                1 cavalry moved from Thessalonica to Dodona
                1 skirmisher moved from Nicaea to Pessinus

    Purchase Units - Macedonia
                Trigger MACconscription: 1 skirmisher gained by PlayerID named:Macedonia
                Trigger MACconscriptionWALL: 1 wall gained by PlayerID named:Macedonia
                Macedonia buy 1 cavalry, 2 skirmishers and 5 warriors; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Macedonia
                Battle in Sardica
                    Macedonia attack with 1 cavalry and 1 warrior
                    AI_Barbarians defend with 1 skirmisher
                    Macedonia win, taking Sardica from AI_Barbarians with 1 cavalry and 1 warrior remaining. Battle score for attacker is 4
                    Casualties for AI_Barbarians: 1 skirmisher
                Battle in Dodona
                    Macedonia attack with 2 cavalrys and 1 skirmisher
                    RomanRepublic defend with 1 legionaire
                    Macedonia win, taking Dodona from RomanRepublic with 2 cavalrys and 1 skirmisher remaining. Battle score for attacker is 6
                    Casualties for RomanRepublic: 1 legionaire
                Battle in Pessinus
                    Macedonia attack with 1 skirmisher
                    Pergamon defend with 1 skirmisher
                    Macedonia win, taking Pessinus from Pergamon with 1 skirmisher remaining. Battle score for attacker is 4
                    Casualties for Pergamon: 1 skirmisher

    Non Combat Move - Macedonia
                3 phalanxs, 2 skirmishers and 1 warrior moved from Delphi to Athens
                1 catapult, 1 leader, 5 phalanxs and 4 warriors moved from Larissa to Athens
                1 leader and 1 warrior moved from Thessalonica to Larissa
                2 cavalrys moved from Thessalonica to Larissa
                2 warriors moved from Apollonia to Pella
                3 cavalrys moved from Thessalonica to Larissa

    Place Units - Macedonia
                1 wall and 2 warriors placed in Apollonia
                1 cavalry, 3 skirmishers and 3 warriors placed in Thessalonica

    Research Technology - Macedonia
                Macedonia spend 0 on tech rolls
                Macedonia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Macedonia
                Macedonia collect 54 PUs; end with 54 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -5 PUs; end with 49 PUs
                Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 48 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 47 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 50 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 53 PUs

    triplea_38164_Mac6.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Bosporus
                2 archers, 2 cavalrys and 1 hoplite moved from Phasis to Artaxata
                1 cataphract moved from Phasis to Artaxata

    Purchase Units - Bosporus
                Bosporus buy 3 archers and 2 cavalrys; Remaining resources: 1 techTokens; 1 PUs;

    Combat - Bosporus
                Battle in Artaxata
                    Bosporus attack with 2 archers, 1 cataphract, 2 cavalrys and 1 hoplite
                    Armenia defend with 1 horsearcher, 2 skirmishers and 2 spearmen
                    Armenia win with no units remaining. Battle score for attacker is -19
                    Casualties for Armenia: 1 horsearcher, 2 skirmishers and 2 spearmen
                    Casualties for Bosporus: 2 archers, 1 cataphract, 2 cavalrys and 1 hoplite

    Non Combat Move - Bosporus
                3 archers and 1 cavalry moved from Pityus to Phasis
                1 cataphract moved from Azara to Pityus
                1 bireme, 1 flagship and 1 quadrireme moved from SZ 79 to SZ 80
                3 archers moved from Theodesia to SZ 80
                3 archers, 1 bireme, 1 flagship and 1 quadrireme moved from SZ 80 to SZ 79
                3 archers moved from SZ 79 to Pityus
                1 cavalry moved from Theodesia to Azara

    Place Units - Bosporus
                3 archers and 2 cavalrys placed in Theodesia

    Research Technology - Bosporus
                Bosporus spend 0 on tech rolls
                Bosporus removing all Technology Tokens after successful research.
                Bosporus discover triremes

    Activate Technology - Bosporus
                Bosporus activating triremes

    Turn Complete - Bosporus
                Bosporus collect 34 PUs; end with 35 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective BOS 25unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 34 PUs
                Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 33 PUs
                Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 32 PUs
                Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -2 PUs; end with 30 PUs
                Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 29 PUs
                city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
                city in Theodesia creates 3 PUs; Bosporus end with 32 PUs

    triplea_38164_Bos6.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Pontus
                2 chariots moved from Heraclea Pontica to Attalia
                2 chariots moved from Nicaea to Attalia
                2 chariots moved from Sinope to Tavium

    Purchase Units - Pontus
                Pontus buy 3 chariots; Remaining resources: 1 techTokens; 1 PUs;

    Combat - Pontus
                Battle in Attalia
                    Pontus attack with 4 chariots
                    Pergamon defend with 1 phalanx, 1 skirmisher and 1 spearman
                    Pontus win, taking Attalia from Pergamon with 2 chariots remaining. Battle score for attacker is 6
                    Casualties for Pontus: 2 chariots
                    Casualties for Pergamon: 1 phalanx, 1 skirmisher and 1 spearman
                Battle in Tavium
                    Pontus attack with 2 chariots
                    Pergamon defend with 1 cavalry
                    Pontus win, taking Tavium from Pergamon with 1 chariot remaining. Battle score for attacker is 0
                    Casualties for Pontus: 1 chariot
                    Casualties for Pergamon: 1 cavalry

    Non Combat Move - Pontus
                2 chariots moved from Sinope to Nicaea
                1 trireme moved from SZ 78 to SZ 76

    Place Units - Pontus
                3 chariots placed in Sinope

    Research Technology - Pontus
                Pontus spend 0 on tech rolls
                Pontus removing all Technology Tokens after successful research.
                Pontus discover conscription

    Activate Technology - Pontus
                Pontus activating conscription

    Turn Complete - Pontus
                Pontus collect 21 PUs; end with 22 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 21 PUs
                Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 20 PUs
                city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
                city in Sinope creates 3 PUs; Pontus end with 23 PUs

    triplea_38164_Pon6.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Seleucid
                8 cataphracts, 8 hoplites, 1 leader, 6 phalanxs and 3 warelephants moved from Sidon to Jerusalem
                1 hoplite moved from Damascus to Bostra
                1 cataphract moved from Emesa to Bostra
                1 cataphract moved from Antioch to Bostra
                2 cataphracts moved from Antioch to Jerusalem
                1 hoplite moved from Antioch to SZ 61
                1 bireme and 1 hoplite moved from SZ 61 to SZ 62
                1 hoplite moved from SZ 62 to Salamis

    Purchase Units - Seleucid
                Seleucid buy 3 cataphracts, 3 hoplites and 3 phalanxs; Remaining resources: 2 techTokens; 1 PUs;

    Combat - Seleucid
                Battle in Bostra
                    Seleucid attack with 2 cataphracts and 1 hoplite
                    Egypt defend with 1 chariot
                    Seleucid win, taking Bostra from Egypt with 1 cataphract remaining. Battle score for attacker is -9
                    Casualties for Egypt: 1 chariot
                    Casualties for Seleucid: 1 cataphract and 1 hoplite
                Battle in Salamis
                Battle in Jerusalem
                    Seleucid attack with 10 cataphracts, 8 hoplites, 1 leader, 6 phalanxs and 3 warelephants
                    Egypt defend with 4 archers, 9 chariots, 1 leader, 5 phalanxs and 3 warelephants
                    Units damaged: 1 leader owned by the Seleucid
                    Seleucid win, taking Salamis from Egypt, taking Jerusalem from Egypt with 3 phalanxs and 3 warelephants remaining. Battle score for attacker is -2
                    Casualties for Egypt: 4 archers, 9 chariots, 1 leader, 5 phalanxs and 3 warelephants
                    Casualties for Seleucid: 10 cataphracts, 8 hoplites, 1 leader and 3 phalanxs

    Non Combat Move - Seleucid
                1 trireme moved from SZ 60 to SZ 61
                1 hoplite moved from Ninive to Gazaca
                1 warelephant moved from Ninive to Seleucia
                1 cataphract moved from Seleucia to Amida

    Place Units - Seleucid
                2 hoplites and 3 phalanxs placed in Seleucia
                3 cataphracts and 1 hoplite placed in Antioch
                Seleucid undo move 2.
                Seleucid undo move 1.
                1 cataphract, 2 hoplites and 2 phalanxs placed in Seleucia
                2 cataphracts and 1 hoplite placed in Antioch
                1 phalanx placed in Seleucia

    Research Technology - Seleucid
                Seleucid spend 0 on tech rolls
                Seleucid removing all Technology Tokens after unsuccessful research.

    Turn Complete - Seleucid
                Seleucid collect 77 PUs; end with 78 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 76 PUs
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 75 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 74 PUs
                Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 73 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 72 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 75 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 78 PUs

    triplea_38164_Sel6.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Egypt
                1 warelephant moved from Berenice to Leptis Magna
                1 bireme, 1 flagship and 1 quadrireme moved from SZ 66 to SZ 55

    Purchase Units - Egypt
                Egypt buy 7 chariots; Remaining resources: 1 techTokens; 7 PUs;

    Combat - Egypt
                Battle in Leptis Magna
                    Egypt attack with 1 warelephant
                    Carthage defend with 1 hoplite
                    Carthage win with no units remaining. Battle score for attacker is -3
                    Casualties for Carthage: 1 hoplite
                    Casualties for Egypt: 1 warelephant

    Non Combat Move - Egypt
                7 chariots moved from Alexandria to Paraetonium
                1 phalanx moved from Memphis to Alexandria

    Place Units - Egypt
                7 chariots placed in Alexandria

    Research Technology - Egypt
                Egypt spend 0 on tech rolls
                Egypt removing all Technology Tokens after unsuccessful research.

    Turn Complete - Egypt
                Egypt collect 30 PUs; end with 37 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 35 PUs
                city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens
                city in Alexandria creates 3 PUs; Egypt end with 38 PUs

    triplea_38164_Egy6.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Armenia
                1 horsearcher moved from Armavira to Satala
                      Armenia take Satala from Seleucid
                1 skirmisher moved from Armavira to Artaxata
                1 skirmisher and 1 spearman moved from Albana to Armavira
                1 bireme moved from SZ 86 to SZ 84
                1 cataphract and 1 horsearcher moved from Armavira to Gazaca

    Purchase Units - Armenia
                Trigger ARMconstruction: buyWall removed from ArmeniaProduction
                Trigger ARMconstruction: buyWallX added to ArmeniaProduction
                Trigger ARMconstructionWALL: 1 wall gained by PlayerID named:Armenia
                Armenia buy 1 horsearcher, 1 skirmisher and 1 spearman; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Armenia
                Battle in Gazaca
                    Armenia attack with 1 cataphract and 1 horsearcher
                    Seleucid defend with 1 hoplite
                    Armenia win, taking Gazaca from Seleucid with 1 cataphract remaining. Battle score for attacker is 1
                    Casualties for Armenia: 1 horsearcher
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Armenia

    Place Units - Armenia
                1 horsearcher, 1 skirmisher, 1 spearman and 1 wall placed in Armavira

    Research Technology - Armenia
                Armenia spend 0 on tech rolls
                Armenia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Armenia
                Armenia collect 19 PUs; end with 19 PUs total
                Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ARM 15unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 18 PUs
                Objective ARM 20unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 17 PUs
                Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 16 PUs
                Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 15 PUs
                Objective ARM 25unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 14 PUs
                city in Albana creates 1 techTokens; Armenia end with 1 techTokens
                city in Albana creates 3 PUs; Armenia end with 17 PUs
                city in Armavira creates 1 techTokens; Armenia end with 2 techTokens
                city in Armavira creates 3 PUs; Armenia end with 20 PUs

    triplea_38164_Arm6.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - RomanRepublic
                1 skirmisher moved from Tarentum to SZ 45
                1 skirmisher moved from SZ 45 to Delphi
                1 legionaire moved from Rhodos to SZ 66
                1 legionaire and 1 trireme moved from SZ 66 to SZ 55
                3 cataphracts and 4 legionaires moved from Massilia to Narbo
                1 cataphract moved from Genua to Narbo
                2 legionaires and 2 skirmishers moved from Genua to Massilia
                2 legionaires and 1 skirmisher moved from Arretium to Genua
                2 cataphracts moved from Roma to Genua
                1 legionaire and 1 skirmisher moved from Roma to Arretium
                1 legionaire and 1 skirmisher moved from Capua to Croton
                1 legionaire moved from Roma to Capua
                1 legionaire moved from Roma to Capua
                1 skirmisher moved from Roma to Capua
                1 cataphract, 1 legionaire and 1 skirmisher moved from Tarraco to Valentia

    Purchase Units - RomanRepublic
                RomanRepublic buy 3 cataphracts, 3 legionaires and 5 skirmishers; Remaining resources: 2 techTokens; 1 PUs;

    Combat - RomanRepublic
                Battle in Delphi
                Battle in Narbo
                    RomanRepublic attack with 4 cataphracts and 4 legionaires
                    AI_Neutral defend with 1 cavalry_neutral and 2 warrior_neutrals
                    RomanRepublic win, taking Delphi from Macedonia, taking Narbo from AI_Neutral with 4 cataphracts and 4 legionaires remaining. Battle score for attacker is 0
                    Casualties for AI_Neutral: 1 cavalry_neutral and 2 warrior_neutrals

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                3 legionaires placed in Valentia
                3 cataphracts and 5 skirmishers placed in Roma

    Research Technology - RomanRepublic
                RomanRepublic spend 0 on tech rolls
                RomanRepublic removing all Technology Tokens after successful research.
                RomanRepublic discover economics

    Activate Technology - RomanRepublic
                RomanRepublic activating economics

    Turn Complete - RomanRepublic
                RomanRepublic collect 60 PUs; end with 61 PUs total
                Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -7 PUs; end with 54 PUs
                Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 53 PUs
                city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
                city in Roma creates 3 PUs; RomanRepublic end with 56 PUs
                city in Valentia creates 1 techTokens; RomanRepublic end with 2 techTokens
                city in Valentia creates 3 PUs; RomanRepublic end with 59 PUs

    triplea_38164_Rom7.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - GreekCityStates
                1 archer, 1 hoplite and 3 skirmishers moved from Sparta to Corinth

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 archer, 1 cavalry and 3 skirmishers; Remaining resources: 1 techTokens; 0 PUs;

    Combat - GreekCityStates

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                1 archer, 1 cavalry and 3 skirmishers placed in Sparta

    Research Technology - GreekCityStates
                GreekCityStates spend 0 on tech rolls
                GreekCityStates removing all Technology Tokens after unsuccessful research.

    Turn Complete - GreekCityStates
                GreekCityStates collect 25 PUs; end with 25 PUs total
                Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 24 PUs
                Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 23 PUs
                Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -2 PUs; end with 21 PUs
                Objective GCS 20unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 20 PUs
                city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens
                city in Sparta creates 3 PUs; GreekCityStates end with 23 PUs

    triplea_38164_Gre7.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Pergamon
                3 spearmen moved from Barcino to Tarraco
                1 skirmisher and 2 spearmen moved from Sardis to Pessinus
                1 skirmisher and 2 spearmen moved from Sardis to Attalia
                1 cavalry moved from Sardis to Attalia
                1 spearman moved from Sardis to Attalia

    Purchase Units - Pergamon
                Pergamon buy 2 phalanxs, 1 skirmisher and 2 spearmen; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Pergamon
                Battle in Pessinus
                    Pergamon attack with 1 skirmisher and 2 spearmen
                    Macedonia defend with 1 skirmisher
                    Pergamon win, taking Pessinus from Macedonia with 1 skirmisher and 2 spearmen remaining. Battle score for attacker is 4
                    Casualties for Macedonia: 1 skirmisher
                Battle in Attalia
                    Pergamon attack with 1 cavalry, 1 skirmisher and 3 spearmen
                    Pontus defend with 2 chariots
                    Pergamon win, taking Attalia from Pontus with 1 cavalry and 3 spearmen remaining. Battle score for attacker is 8
                    Casualties for Pontus: 2 chariots
                    Casualties for Pergamon: 1 skirmisher

    Non Combat Move - Pergamon

    Place Units - Pergamon
                2 phalanxs, 1 skirmisher and 2 spearmen placed in Sardis

    Research Technology - Pergamon
                Pergamon spend 0 on tech rolls
                Pergamon removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pergamon
                Pergamon collect 28 PUs; end with 28 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 27 PUs
                Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 26 PUs
                city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
                city in Sardis creates 3 PUs; Pergamon end with 29 PUs

    triplea_38164_Per7.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Carthage
                1 hoplite moved from Cyrene to Paliurus
                      Carthage take Paliurus from Egypt
                1 hoplite moved from Cyrene to SZ 52
                1 hoplite and 1 trireme moved from SZ 52 to SZ 67
                1 hoplite moved from SZ 67 to Cydonia
                3 cavalrys, 5 hoplites, 1 leader and 4 phalanxs moved from Castulo to Salmantica
                3 cavalrys moved from Gades to Salmantica
                3 cavalrys moved from Corduba to Salmantica

    Purchase Units - Carthage
                Carthage buy 1 catapult, 3 cavalrys, 1 city, 1 hoplite and 1 suprareme; Remaining resources: 3 techTokens; 0 PUs;

    Combat - Carthage
                Battle in Salmantica
                    Carthage attack with 9 cavalrys, 5 hoplites, 1 leader and 4 phalanxs
                    AI_Barbarians defend with 1 archer, 1 horsearcher, 1 skirmisher and 1 warrior; AI_Neutral defend with 3 cavalry_neutrals and 1 warrior_neutral
                    Units damaged: 1 leader owned by the Carthage
                    Carthage win, taking Salmantica from AI_Neutral with 8 cavalrys, 5 hoplites, 1 leader and 4 phalanxs remaining. Battle score for attacker is 18
                    Casualties for Carthage: 1 cavalry
                    Casualties for AI_Barbarians: 1 archer, 1 horsearcher, 1 skirmisher and 1 warrior
                    Casualties for AI_Neutral: 3 cavalry_neutrals and 1 warrior_neutral
                Battle in Cydonia
                    Carthage attack with 1 hoplite
                    Pergamon defend with 1 cavalry
                    Carthage win, taking Cydonia from Pergamon with 1 hoplite remaining. Battle score for attacker is 6
                    Casualties for Pergamon: 1 cavalry

    Non Combat Move - Carthage
                1 catapult moved from Cyrene to SZ 52
                1 catapult and 1 quadrireme moved from SZ 52 to SZ 40
                1 catapult moved from SZ 40 to Syracuse
                1 quadrireme moved from SZ 41 to SZ 39
                1 cavalry moved from Sabrata to SZ 39
                1 quinquereme moved from SZ 41 to SZ 39
                1 cavalry moved from Sabrata to SZ 39
                2 cavalrys, 1 quadrireme and 1 quinquereme moved from SZ 39 to SZ 40
                2 cavalrys moved from SZ 40 to Syracuse
                1 warelephant moved from Carthago to SZ 36
                2 hoplites moved from Carthago to SZ 36
                2 hoplites, 1 quadrireme, 1 quinquereme and 1 warelephant moved from SZ 36 to SZ 40
                2 hoplites and 1 warelephant moved from SZ 40 to Syracuse
                1 bireme and 1 trireme moved from SZ 41 to SZ 35
                3 warelephants moved from Cartenna to Igilgili
                3 biremes moved from SZ 11 to SZ 12
                3 hoplites moved from Tingis to SZ 12
                3 biremes and 3 hoplites moved from SZ 12 to SZ 11
                3 hoplites moved from SZ 11 to Hispatis
                1 hoplite moved from Corduba to Castulo
                1 hoplite moved from Hispatis to Corduba
                2 hoplites moved from Hispatis to Salmantica

    Place Units - Carthage
                3 cavalrys placed in Gades
                1 city placed in Corduba
                1 catapult and 1 hoplite placed in Carthago
                1 suprareme placed in SZ 32

    Research Technology - Carthage
                Carthage spend 0 on tech rolls
                Carthage removing all Technology Tokens after successful research.
                Carthage discover quadriremes

    Activate Technology - Carthage
                Carthage activating quadriremes

    Turn Complete - Carthage
                Carthage collect 87 PUs; end with 87 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 86 PUs
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 83 PUs
                Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 82 PUs
                city in Banasa creates 1 techTokens; Carthage end with 1 techTokens
                city in Banasa creates 3 PUs; Carthage end with 85 PUs
                city in Carthago creates 1 techTokens; Carthage end with 2 techTokens
                city in Carthago creates 3 PUs; Carthage end with 88 PUs
                city in Gades creates 1 techTokens; Carthage end with 3 techTokens
                city in Gades creates 3 PUs; Carthage end with 91 PUs
                city in Corduba creates 1 techTokens; Carthage end with 4 techTokens
                city in Corduba creates 3 PUs; Carthage end with 94 PUs

    triplea_38164_Car7.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Macedonia
                1 catapult, 1 leader, 8 phalanxs, 3 skirmishers and 5 warriors moved from Athens to Corinth
                5 cavalrys and 1 leader moved from Larissa to Corinth
                2 cavalrys and 1 skirmisher moved from Dodona to Delphi

    Purchase Units - Macedonia
                Trigger MACconscription: 1 skirmisher gained by PlayerID named:Macedonia
                Macedonia buy 3 cavalrys, 2 skirmishers and 4 warriors; Remaining resources: 2 techTokens; 3 PUs;

    Combat - Macedonia
                Battle in Corinth
                    Macedonia attack with 1 catapult, 5 cavalrys, 2 leaders, 8 phalanxs, 3 skirmishers and 5 warriors
                    GreekCityStates defend with 11 archers, 1 cavalry, 2 hoplites and 6 skirmishers
                    Units damaged: 2 leaders owned by the Macedonia
                    Macedonia win, taking Corinth from GreekCityStates with 1 leader and 8 phalanxs remaining. Battle score for attacker is 53
                    Casualties for Macedonia: 1 catapult, 5 cavalrys, 1 leader, 3 skirmishers and 5 warriors
                    Casualties for GreekCityStates: 11 archers, 1 cavalry, 2 hoplites and 6 skirmishers
                Battle in Delphi
                    Macedonia attack with 2 cavalrys and 1 skirmisher
                    RomanRepublic defend with 1 skirmisher
                    Macedonia win, taking Delphi from GreekCityStates with 2 cavalrys remaining. Battle score for attacker is 0
                    Casualties for RomanRepublic: 1 skirmisher
                    Casualties for Macedonia: 1 skirmisher

    Non Combat Move - Macedonia
                1 cavalry moved from Sardica to Pella
                1 cavalry moved from Thessalonica to Larissa
                1 warrior moved from Larissa to Athens
                2 skirmishers and 2 warriors moved from Thessalonica to Pella
                1 skirmisher and 1 warrior moved from Thessalonica to Larissa

    Place Units - Macedonia
                1 skirmisher and 2 warriors placed in Apollonia
                3 cavalrys, 2 skirmishers and 2 warriors placed in Thessalonica

    Research Technology - Macedonia
                Macedonia spend 0 on tech rolls
                Macedonia removing all Technology Tokens after successful research.
                Macedonia discover supraremes

    Activate Technology - Macedonia
                Macedonia activating supraremes

    Turn Complete - Macedonia
                Macedonia collect 57 PUs; end with 60 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -5 PUs; end with 55 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 54 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 57 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 60 PUs

    triplea_38164_Mac7.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Bosporus
                14 archers, 5 cataphracts, 1 cavalry, 4 hoplites, 9 horsearchers and 1 leader moved from Phasis to Artaxata
                1 cataphract moved from Pityus to Artaxata

    Purchase Units - Bosporus
                Trigger BOStriremes: buyTrireme removed from BosporusProduction
                Trigger BOStriremes: buyTriremeX added to BosporusProduction
                Trigger BOStriremesWALL: 1 wall gained by PlayerID named:Bosporus
                Bosporus buy 3 archers and 1 cavalry; Remaining resources: 1 techTokens; 2 PUs;

    Combat - Bosporus
                Battle in Artaxata
                    Bosporus attack with 14 archers, 6 cataphracts, 1 cavalry, 4 hoplites, 9 horsearchers and 1 leader
                    Armenia defend with 1 skirmisher
                    Bosporus win, taking Artaxata from Armenia with 14 archers, 6 cataphracts, 1 cavalry, 4 hoplites, 9 horsearchers and 1 leader remaining. Battle score for attacker is 4
                    Casualties for Armenia: 1 skirmisher

    Non Combat Move - Bosporus
                3 archers moved from Pityus to Phasis
                1 cavalry moved from Azara to Pityus
                2 cavalrys moved from Theodesia to Azara
                1 bireme, 1 flagship and 1 quadrireme moved from SZ 79 to SZ 80
                3 archers moved from Theodesia to SZ 80
                3 archers, 1 bireme, 1 flagship and 1 quadrireme moved from SZ 80 to SZ 79
                3 archers moved from SZ 79 to Pityus

    Place Units - Bosporus
                3 archers, 1 cavalry and 1 wall placed in Theodesia

    Research Technology - Bosporus
                Bosporus spend 0 on tech rolls
                Bosporus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Bosporus
                Bosporus collect 38 PUs; end with 40 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective BOS 25unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 39 PUs
                Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 38 PUs
                Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 37 PUs
                Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 36 PUs
                Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 35 PUs
                city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
                city in Theodesia creates 3 PUs; Bosporus end with 38 PUs

    triplea_38164_Bos7.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Pontus
                6 chariots, 1 hoplite, 4 phalanxs and 1 skirmisher moved from Nicaea to Pessinus
                3 chariots moved from Sinope to Attalia
                1 chariot moved from Tavium to Attalia

    Purchase Units - Pontus
                Trigger PONconscription: 1 skirmisher gained by PlayerID named:Pontus
                Trigger PONconscriptionWALL: 1 wall gained by PlayerID named:Pontus
                Pontus buy 3 chariots and 1 skirmisher; Remaining resources: 1 techTokens; 1 PUs;

    Combat - Pontus
                Battle in Attalia
                    Pontus attack with 4 chariots
                    Pergamon defend with 1 cavalry and 3 spearmen
                    Pontus win, taking Attalia from Pergamon with 3 chariots remaining. Battle score for attacker is 15
                    Casualties for Pontus: 1 chariot
                    Casualties for Pergamon: 1 cavalry and 3 spearmen
                Battle in Pessinus
                    Pontus attack with 6 chariots, 1 hoplite, 4 phalanxs and 1 skirmisher
                    Pergamon defend with 1 skirmisher and 2 spearmen
                    Pontus win, taking Pessinus from Pergamon with 6 chariots, 1 hoplite, 4 phalanxs and 1 skirmisher remaining. Battle score for attacker is 14
                    Casualties for Pergamon: 1 skirmisher and 2 spearmen

    Non Combat Move - Pontus

    Place Units - Pontus
                3 chariots, 2 skirmishers and 1 wall placed in Sinope

    Research Technology - Pontus
                Pontus spend 0 on tech rolls
                Pontus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pontus
                Pontus collect 24 PUs; end with 25 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PON 5unitMaintenance: Pontus met a national objective for an additional -2 PUs; end with 23 PUs
                Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 22 PUs
                city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
                city in Sinope creates 3 PUs; Pontus end with 25 PUs

    triplea_38164_Pon7.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Seleucid
                1 cataphract moved from Amida to Gazaca
                1 cataphract moved from Seleucia to Gazaca
                1 phalanx moved from Jerusalem to Petra
                1 cataphract moved from Bostra to Petra
                1 warelephant moved from Jerusalem to Petra
                1 hoplite moved from Antioch to SZ 61
                1 hoplite moved from Salamis to SZ 62
                1 bireme, 1 hoplite, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 65
                1 bireme, 1 flagship, 1 hoplite, 1 quadrireme and 1 trireme moved from SZ 62 to SZ 65
                2 hoplites moved from SZ 65 to Rhodos

    Purchase Units - Seleucid
                Seleucid buy 3 cataphracts and 7 hoplites; Remaining resources: 2 techTokens; 5 PUs;

    Combat - Seleucid
                Battle in Rhodos
                Battle in Gazaca
                    Seleucid attack with 2 cataphracts
                    Armenia defend with 1 cataphract
                    Seleucid win, taking Rhodos from GreekCityStates, taking Gazaca from Armenia with 2 cataphracts remaining. Battle score for attacker is 8
                    Casualties for Armenia: 1 cataphract
                Battle in Petra
                    Seleucid attack with 1 cataphract, 1 phalanx and 1 warelephant
                    Egypt defend with 1 chariot
                    Seleucid win, taking Petra from Egypt with 1 phalanx and 1 warelephant remaining. Battle score for attacker is -2
                    Casualties for Egypt: 1 chariot
                    Casualties for Seleucid: 1 cataphract

    Non Combat Move - Seleucid
                1 cataphract moved from Seleucia to Amida

    Place Units - Seleucid
                1 cataphract and 4 hoplites placed in Seleucia
                Seleucid undo move 1.
                5 hoplites placed in Seleucia
                3 cataphracts and 2 hoplites placed in Antioch

    Research Technology - Seleucid
                Seleucid spend 0 on tech rolls
                Seleucid removing all Technology Tokens after successful research.
                Seleucid discover biremes

    Activate Technology - Seleucid
                Seleucid activating biremes

    Turn Complete - Seleucid
                Seleucid collect 84 PUs; end with 89 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 86 PUs
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 85 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 84 PUs
                Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 83 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 82 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 85 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 88 PUs

    triplea_38164_Sel7.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Egypt
                2 chariots moved from Paraetonium to Paliurus
                1 phalanx moved from Memphis to Pharan
                5 chariots moved from Alexandria to Pharan
                2 chariots moved from Alexandria to Pharan
                1 phalanx moved from Alexandria to Memphis
                1 chariot moved from Paraetonium to Paliurus
                1 chariot moved from Paraetonium to Paliurus
                3 chariots moved from Paraetonium to Memphis

    Purchase Units - Egypt
                Egypt buy 1 archer and 5 chariots; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Egypt
                Battle in Paliurus
                    Egypt attack with 4 chariots
                    Carthage defend with 1 hoplite
                    Egypt win, taking Paliurus from Carthage with 3 chariots remaining. Battle score for attacker is 1
                    Casualties for Carthage: 1 hoplite
                    Casualties for Egypt: 1 chariot

    Non Combat Move - Egypt

    Place Units - Egypt
                1 archer and 5 chariots placed in Alexandria

    Research Technology - Egypt
                Egypt spend 0 on tech rolls
                Egypt removing all Technology Tokens after unsuccessful research.

    Turn Complete - Egypt
                Egypt collect 26 PUs; end with 26 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 24 PUs
                city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens
                city in Alexandria creates 3 PUs; Egypt end with 27 PUs

    triplea_38164_Egy7.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Parthia
                2 cataphracts and 2 horsearchers moved from Persepolis to Susa

    Purchase Units - Parthia
                Parthia buy 5 horsearchers; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Parthia

    Non Combat Move - Parthia

    Place Units - Parthia
                5 horsearchers placed in Persepolis

    Research Technology - Parthia
                Parthia spend 0 on tech rolls
                Parthia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Parthia
                Parthia collect 28 PUs; end with 28 PUs total
                Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 27 PUs
                Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 26 PUs
                Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 24 PUs
                Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 23 PUs
                Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 22 PUs
                city in Persepolis creates 1 techTokens; Parthia end with 1 techTokens
                city in Persepolis creates 3 PUs; Parthia end with 25 PUs
                city in East creates 1 techTokens; Parthia end with 2 techTokens
                city in East creates 3 PUs; Parthia end with 28 PUs

    triplea_38164_Par7.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 7

    Combat Move - Armenia
                1 horsearcher, 15 skirmishers and 23 spearmen moved from Armavira to Albana

    Purchase Units - Armenia
                Armenia buy 5 skirmishers; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Armenia

    Non Combat Move - Armenia

    Place Units - Armenia
                5 skirmishers placed in Albana

    Research Technology - Armenia
                Armenia spend 0 on tech rolls
                Armenia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Armenia
                Armenia collect 13 PUs; end with 13 PUs total
                Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ARM 15unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 12 PUs
                Objective ARM 20unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 11 PUs
                Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 10 PUs
                Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 9 PUs
                Objective ARM 25unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 8 PUs
                city in Albana creates 1 techTokens; Armenia end with 1 techTokens
                city in Albana creates 3 PUs; Armenia end with 11 PUs
                city in Armavira creates 1 techTokens; Armenia end with 2 techTokens
                city in Armavira creates 3 PUs; Armenia end with 14 PUs

    triplea_38164_Arm7.tsvg

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