Thank you for your patience for this move!
I assumed casualties for round 1 of the Sea of Japan attack, but I need to ask you for 2 more casualties - see file posted
Thanks, and it shouldn’t take me too long to finish through Russia 10 after that
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - GreekCityStates
1 archer, 1 cavalry, 1 hoplite and 2 skirmishers moved from Sparta to Corinth
6 archers moved from Athens to Corinth
1 bireme moved from SZ 23 to SZ 20
1 hoplite moved from Massilia to SZ 20
1 bireme and 1 hoplite moved from SZ 20 to SZ 21
1 hoplite moved from SZ 21 to Aleria
Purchase Units - GreekCityStates
GreekCityStates buy 1 archer, 1 hoplite and 3 skirmishers; Remaining resources: 1 techTokens; 0 PUs;
Combat - GreekCityStates
Battle in Aleria
GreekCityStates attack with 1 hoplite
Carthage defend with 1 cavalry
Carthage win with 1 cavalry remaining. Battle score for attacker is -7
Casualties for GreekCityStates: 1 hoplite
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
1 archer, 1 hoplite and 3 skirmishers placed in Sparta
Research Technology - GreekCityStates
GreekCityStates spend 0 on tech rolls
GreekCityStates removing all Technology Tokens after unsuccessful research.
Turn Complete - GreekCityStates
GreekCityStates collect 27 PUs; end with 27 PUs total
Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 26 PUs
Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 25 PUs
Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -2 PUs; end with 23 PUs
city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens
city in Sparta creates 3 PUs; GreekCityStates end with 26 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Pergamon
1 cavalry moved from Sardis to Tavium
Pergamon take Pessinus from AI_Neutral
Pergamon take Tavium from Pontus
1 skirmisher moved from Halicarnassus to Attalia
1 spearman moved from Sardis to Attalia
1 phalanx moved from Sardis to Attalia
2 cavalrys moved from Halicarnassus to Sardis
1 skirmisher moved from Sardis to Pessinus
Purchase Units - Pergamon
Pergamon buy 1 cavalry, 2 skirmishers and 2 spearmen; Remaining resources: 1 techTokens; 0 PUs;
Combat - Pergamon
Battle in Attalia
Pergamon attack with 1 phalanx, 1 skirmisher and 1 spearman
Seleucid defend with 1 hoplite
Pergamon win, taking Attalia from Seleucid with 1 phalanx, 1 skirmisher and 1 spearman remaining. Battle score for attacker is 7
Casualties for Seleucid: 1 hoplite
Non Combat Move - Pergamon
3 spearmen moved from Pergamum to Sardis
Place Units - Pergamon
1 cavalry, 2 skirmishers and 2 spearmen placed in Sardis
Research Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon removing all Technology Tokens after unsuccessful research.
Turn Complete - Pergamon
Pergamon collect 32 PUs; end with 32 PUs total
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 31 PUs
Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 30 PUs
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 29 PUs
city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
city in Sardis creates 3 PUs; Pergamon end with 32 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Carthage
1 unit repaired.
3 cavalrys, 5 hoplites, 1 leader and 4 phalanxs moved from Corduba to Castulo
1 warelephant moved from Syracuse to SZ 38
4 hoplites moved from Syracuse to SZ 40
1 catapult moved from Syracuse to SZ 40
1 catapult moved from Syracuse to SZ 38
1 hoplite moved from Syracuse to SZ 38
1 bireme and 1 hoplite moved from SZ 38 to SZ 41
1 hoplite moved from SZ 41 to Leptis Magna
1 catapult, 1 quinquereme, 1 trireme and 1 warelephant moved from SZ 38 to SZ 41
1 catapult and 1 warelephant moved from SZ 41 to Berenice
2 hoplites and 1 quadrireme moved from SZ 40 to SZ 41
2 hoplites moved from SZ 41 to Berenice
1 catapult, 2 hoplites, 1 quadrireme and 1 trireme moved from SZ 40 to SZ 52
1 catapult and 2 hoplites moved from SZ 52 to Cyrene
Purchase Units - Carthage
Carthage buy 3 cavalrys, 1 hoplite, 1 quadrireme and 1 quinquereme; Remaining resources: 3 techTokens; 13 PUs;
Combat - Carthage
Battle in Cyrene
Battle in Leptis Magna
Battle in Berenice
Carthage attack with 1 catapult, 2 hoplites and 1 warelephant
Egypt defend with 1 chariot and 1 warelephant
Egypt win, taking Cyrene from Egypt, taking Leptis Magna from Egypt with 1 warelephant remaining. Battle score for attacker is -25
Casualties for Carthage: 1 catapult, 2 hoplites and 1 warelephant
Casualties for Egypt: 1 chariot
Battle in Castulo
Carthage attack with 3 cavalrys, 5 hoplites, 1 leader and 4 phalanxs
RomanRepublic defend with 1 legionaire
Carthage win, taking Castulo from RomanRepublic with 3 cavalrys, 5 hoplites, 1 leader and 4 phalanxs remaining. Battle score for attacker is 6
Casualties for RomanRepublic: 1 legionaire
Non Combat Move - Carthage
3 hoplites moved from Hispatis to Corduba
3 cavalrys moved from Gades to Corduba
2 biremes moved from SZ 11 to SZ 12
2 hoplites moved from Banasa to SZ 12
1 hoplite moved from Tingis to SZ 12
3 biremes and 3 hoplites moved from SZ 12 to SZ 11
3 hoplites moved from SZ 11 to Hispatis
3 warelephants moved from Siga to Cartenna
2 cavalrys moved from Thapsus to Sabrata
1 phalanx moved from Syracuse to Messana
1 hoplite moved from Carthago to SZ 32
1 bireme and 1 hoplite moved from SZ 32 to SZ 24
1 hoplite moved from SZ 24 to Aleria
Place Units - Carthage
3 cavalrys placed in Gades
1 quadrireme and 1 quinquereme placed in SZ 36
1 hoplite placed in Carthago
Research Technology - Carthage
Carthage spend 0 on tech rolls
Carthage removing all Technology Tokens after unsuccessful research.
Turn Complete - Carthage
Carthage collect 80 PUs; end with 93 PUs total
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 92 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 90 PUs
city in Banasa creates 1 techTokens; Carthage end with 1 techTokens
city in Banasa creates 3 PUs; Carthage end with 93 PUs
city in Carthago creates 1 techTokens; Carthage end with 2 techTokens
city in Carthago creates 3 PUs; Carthage end with 96 PUs
city in Gades creates 1 techTokens; Carthage end with 3 techTokens
city in Gades creates 3 PUs; Carthage end with 99 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Macedonia
1 unit repaired.
1 skirmisher moved from Larissa to Athens
Macedonia take Athens from GreekCityStates
1 cavalry moved from Thessalonica to Sardica
1 warrior moved from Pella to Sardica
1 skirmisher moved from Apollonia to Dodona
1 cavalry moved from Thessalonica to Dodona
1 cavalry moved from Thessalonica to Dodona
1 skirmisher moved from Nicaea to Pessinus
Purchase Units - Macedonia
Trigger MACconscription: 1 skirmisher gained by PlayerID named:Macedonia
Trigger MACconscriptionWALL: 1 wall gained by PlayerID named:Macedonia
Macedonia buy 1 cavalry, 2 skirmishers and 5 warriors; Remaining resources: 2 techTokens; 0 PUs;
Combat - Macedonia
Battle in Sardica
Macedonia attack with 1 cavalry and 1 warrior
AI_Barbarians defend with 1 skirmisher
Macedonia win, taking Sardica from AI_Barbarians with 1 cavalry and 1 warrior remaining. Battle score for attacker is 4
Casualties for AI_Barbarians: 1 skirmisher
Battle in Dodona
Macedonia attack with 2 cavalrys and 1 skirmisher
RomanRepublic defend with 1 legionaire
Macedonia win, taking Dodona from RomanRepublic with 2 cavalrys and 1 skirmisher remaining. Battle score for attacker is 6
Casualties for RomanRepublic: 1 legionaire
Battle in Pessinus
Macedonia attack with 1 skirmisher
Pergamon defend with 1 skirmisher
Macedonia win, taking Pessinus from Pergamon with 1 skirmisher remaining. Battle score for attacker is 4
Casualties for Pergamon: 1 skirmisher
Non Combat Move - Macedonia
3 phalanxs, 2 skirmishers and 1 warrior moved from Delphi to Athens
1 catapult, 1 leader, 5 phalanxs and 4 warriors moved from Larissa to Athens
1 leader and 1 warrior moved from Thessalonica to Larissa
2 cavalrys moved from Thessalonica to Larissa
2 warriors moved from Apollonia to Pella
3 cavalrys moved from Thessalonica to Larissa
Place Units - Macedonia
1 wall and 2 warriors placed in Apollonia
1 cavalry, 3 skirmishers and 3 warriors placed in Thessalonica
Research Technology - Macedonia
Macedonia spend 0 on tech rolls
Macedonia removing all Technology Tokens after unsuccessful research.
Turn Complete - Macedonia
Macedonia collect 54 PUs; end with 54 PUs total
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -5 PUs; end with 49 PUs
Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 48 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 47 PUs
city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
city in Thessalonica creates 3 PUs; Macedonia end with 50 PUs
city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
city in Apollonia creates 3 PUs; Macedonia end with 53 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Bosporus
2 archers, 2 cavalrys and 1 hoplite moved from Phasis to Artaxata
1 cataphract moved from Phasis to Artaxata
Purchase Units - Bosporus
Bosporus buy 3 archers and 2 cavalrys; Remaining resources: 1 techTokens; 1 PUs;
Combat - Bosporus
Battle in Artaxata
Bosporus attack with 2 archers, 1 cataphract, 2 cavalrys and 1 hoplite
Armenia defend with 1 horsearcher, 2 skirmishers and 2 spearmen
Armenia win with no units remaining. Battle score for attacker is -19
Casualties for Armenia: 1 horsearcher, 2 skirmishers and 2 spearmen
Casualties for Bosporus: 2 archers, 1 cataphract, 2 cavalrys and 1 hoplite
Non Combat Move - Bosporus
3 archers and 1 cavalry moved from Pityus to Phasis
1 cataphract moved from Azara to Pityus
1 bireme, 1 flagship and 1 quadrireme moved from SZ 79 to SZ 80
3 archers moved from Theodesia to SZ 80
3 archers, 1 bireme, 1 flagship and 1 quadrireme moved from SZ 80 to SZ 79
3 archers moved from SZ 79 to Pityus
1 cavalry moved from Theodesia to Azara
Place Units - Bosporus
3 archers and 2 cavalrys placed in Theodesia
Research Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus removing all Technology Tokens after successful research.
Bosporus discover triremes
Activate Technology - Bosporus
Bosporus activating triremes
Turn Complete - Bosporus
Bosporus collect 34 PUs; end with 35 PUs total
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 25unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 34 PUs
Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 33 PUs
Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 32 PUs
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -2 PUs; end with 30 PUs
Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 29 PUs
city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
city in Theodesia creates 3 PUs; Bosporus end with 32 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Pontus
2 chariots moved from Heraclea Pontica to Attalia
2 chariots moved from Nicaea to Attalia
2 chariots moved from Sinope to Tavium
Purchase Units - Pontus
Pontus buy 3 chariots; Remaining resources: 1 techTokens; 1 PUs;
Combat - Pontus
Battle in Attalia
Pontus attack with 4 chariots
Pergamon defend with 1 phalanx, 1 skirmisher and 1 spearman
Pontus win, taking Attalia from Pergamon with 2 chariots remaining. Battle score for attacker is 6
Casualties for Pontus: 2 chariots
Casualties for Pergamon: 1 phalanx, 1 skirmisher and 1 spearman
Battle in Tavium
Pontus attack with 2 chariots
Pergamon defend with 1 cavalry
Pontus win, taking Tavium from Pergamon with 1 chariot remaining. Battle score for attacker is 0
Casualties for Pontus: 1 chariot
Casualties for Pergamon: 1 cavalry
Non Combat Move - Pontus
2 chariots moved from Sinope to Nicaea
1 trireme moved from SZ 78 to SZ 76
Place Units - Pontus
3 chariots placed in Sinope
Research Technology - Pontus
Pontus spend 0 on tech rolls
Pontus removing all Technology Tokens after successful research.
Pontus discover conscription
Activate Technology - Pontus
Pontus activating conscription
Turn Complete - Pontus
Pontus collect 21 PUs; end with 22 PUs total
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 21 PUs
Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 20 PUs
city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
city in Sinope creates 3 PUs; Pontus end with 23 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Seleucid
8 cataphracts, 8 hoplites, 1 leader, 6 phalanxs and 3 warelephants moved from Sidon to Jerusalem
1 hoplite moved from Damascus to Bostra
1 cataphract moved from Emesa to Bostra
1 cataphract moved from Antioch to Bostra
2 cataphracts moved from Antioch to Jerusalem
1 hoplite moved from Antioch to SZ 61
1 bireme and 1 hoplite moved from SZ 61 to SZ 62
1 hoplite moved from SZ 62 to Salamis
Purchase Units - Seleucid
Seleucid buy 3 cataphracts, 3 hoplites and 3 phalanxs; Remaining resources: 2 techTokens; 1 PUs;
Combat - Seleucid
Battle in Bostra
Seleucid attack with 2 cataphracts and 1 hoplite
Egypt defend with 1 chariot
Seleucid win, taking Bostra from Egypt with 1 cataphract remaining. Battle score for attacker is -9
Casualties for Egypt: 1 chariot
Casualties for Seleucid: 1 cataphract and 1 hoplite
Battle in Salamis
Battle in Jerusalem
Seleucid attack with 10 cataphracts, 8 hoplites, 1 leader, 6 phalanxs and 3 warelephants
Egypt defend with 4 archers, 9 chariots, 1 leader, 5 phalanxs and 3 warelephants
Units damaged: 1 leader owned by the Seleucid
Seleucid win, taking Salamis from Egypt, taking Jerusalem from Egypt with 3 phalanxs and 3 warelephants remaining. Battle score for attacker is -2
Casualties for Egypt: 4 archers, 9 chariots, 1 leader, 5 phalanxs and 3 warelephants
Casualties for Seleucid: 10 cataphracts, 8 hoplites, 1 leader and 3 phalanxs
Non Combat Move - Seleucid
1 trireme moved from SZ 60 to SZ 61
1 hoplite moved from Ninive to Gazaca
1 warelephant moved from Ninive to Seleucia
1 cataphract moved from Seleucia to Amida
Place Units - Seleucid
2 hoplites and 3 phalanxs placed in Seleucia
3 cataphracts and 1 hoplite placed in Antioch
Seleucid undo move 2.
Seleucid undo move 1.
1 cataphract, 2 hoplites and 2 phalanxs placed in Seleucia
2 cataphracts and 1 hoplite placed in Antioch
1 phalanx placed in Seleucia
Research Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid removing all Technology Tokens after unsuccessful research.
Turn Complete - Seleucid
Seleucid collect 77 PUs; end with 78 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 76 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 75 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 74 PUs
Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 73 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 72 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Antioch creates 3 PUs; Seleucid end with 75 PUs
city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
city in Seleucia creates 3 PUs; Seleucid end with 78 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Egypt
1 warelephant moved from Berenice to Leptis Magna
1 bireme, 1 flagship and 1 quadrireme moved from SZ 66 to SZ 55
Purchase Units - Egypt
Egypt buy 7 chariots; Remaining resources: 1 techTokens; 7 PUs;
Combat - Egypt
Battle in Leptis Magna
Egypt attack with 1 warelephant
Carthage defend with 1 hoplite
Carthage win with no units remaining. Battle score for attacker is -3
Casualties for Carthage: 1 hoplite
Casualties for Egypt: 1 warelephant
Non Combat Move - Egypt
7 chariots moved from Alexandria to Paraetonium
1 phalanx moved from Memphis to Alexandria
Place Units - Egypt
7 chariots placed in Alexandria
Research Technology - Egypt
Egypt spend 0 on tech rolls
Egypt removing all Technology Tokens after unsuccessful research.
Turn Complete - Egypt
Egypt collect 30 PUs; end with 37 PUs total
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 35 PUs
city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens
city in Alexandria creates 3 PUs; Egypt end with 38 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Armenia
1 horsearcher moved from Armavira to Satala
Armenia take Satala from Seleucid
1 skirmisher moved from Armavira to Artaxata
1 skirmisher and 1 spearman moved from Albana to Armavira
1 bireme moved from SZ 86 to SZ 84
1 cataphract and 1 horsearcher moved from Armavira to Gazaca
Purchase Units - Armenia
Trigger ARMconstruction: buyWall removed from ArmeniaProduction
Trigger ARMconstruction: buyWallX added to ArmeniaProduction
Trigger ARMconstructionWALL: 1 wall gained by PlayerID named:Armenia
Armenia buy 1 horsearcher, 1 skirmisher and 1 spearman; Remaining resources: 2 techTokens; 0 PUs;
Combat - Armenia
Battle in Gazaca
Armenia attack with 1 cataphract and 1 horsearcher
Seleucid defend with 1 hoplite
Armenia win, taking Gazaca from Seleucid with 1 cataphract remaining. Battle score for attacker is 1
Casualties for Armenia: 1 horsearcher
Casualties for Seleucid: 1 hoplite
Non Combat Move - Armenia
Place Units - Armenia
1 horsearcher, 1 skirmisher, 1 spearman and 1 wall placed in Armavira
Research Technology - Armenia
Armenia spend 0 on tech rolls
Armenia removing all Technology Tokens after unsuccessful research.
Turn Complete - Armenia
Armenia collect 19 PUs; end with 19 PUs total
Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ARM 15unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 18 PUs
Objective ARM 20unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 17 PUs
Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 16 PUs
Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 15 PUs
Objective ARM 25unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 14 PUs
city in Albana creates 1 techTokens; Armenia end with 1 techTokens
city in Albana creates 3 PUs; Armenia end with 17 PUs
city in Armavira creates 1 techTokens; Armenia end with 2 techTokens
city in Armavira creates 3 PUs; Armenia end with 20 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - RomanRepublic
1 skirmisher moved from Tarentum to SZ 45
1 skirmisher moved from SZ 45 to Delphi
1 legionaire moved from Rhodos to SZ 66
1 legionaire and 1 trireme moved from SZ 66 to SZ 55
3 cataphracts and 4 legionaires moved from Massilia to Narbo
1 cataphract moved from Genua to Narbo
2 legionaires and 2 skirmishers moved from Genua to Massilia
2 legionaires and 1 skirmisher moved from Arretium to Genua
2 cataphracts moved from Roma to Genua
1 legionaire and 1 skirmisher moved from Roma to Arretium
1 legionaire and 1 skirmisher moved from Capua to Croton
1 legionaire moved from Roma to Capua
1 legionaire moved from Roma to Capua
1 skirmisher moved from Roma to Capua
1 cataphract, 1 legionaire and 1 skirmisher moved from Tarraco to Valentia
Purchase Units - RomanRepublic
RomanRepublic buy 3 cataphracts, 3 legionaires and 5 skirmishers; Remaining resources: 2 techTokens; 1 PUs;
Combat - RomanRepublic
Battle in Delphi
Battle in Narbo
RomanRepublic attack with 4 cataphracts and 4 legionaires
AI_Neutral defend with 1 cavalry_neutral and 2 warrior_neutrals
RomanRepublic win, taking Delphi from Macedonia, taking Narbo from AI_Neutral with 4 cataphracts and 4 legionaires remaining. Battle score for attacker is 0
Casualties for AI_Neutral: 1 cavalry_neutral and 2 warrior_neutrals
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
3 legionaires placed in Valentia
3 cataphracts and 5 skirmishers placed in Roma
Research Technology - RomanRepublic
RomanRepublic spend 0 on tech rolls
RomanRepublic removing all Technology Tokens after successful research.
RomanRepublic discover economics
Activate Technology - RomanRepublic
RomanRepublic activating economics
Turn Complete - RomanRepublic
RomanRepublic collect 60 PUs; end with 61 PUs total
Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -7 PUs; end with 54 PUs
Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -1 PU; end with 53 PUs
city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
city in Roma creates 3 PUs; RomanRepublic end with 56 PUs
city in Valentia creates 1 techTokens; RomanRepublic end with 2 techTokens
city in Valentia creates 3 PUs; RomanRepublic end with 59 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - GreekCityStates
1 archer, 1 hoplite and 3 skirmishers moved from Sparta to Corinth
Purchase Units - GreekCityStates
GreekCityStates buy 1 archer, 1 cavalry and 3 skirmishers; Remaining resources: 1 techTokens; 0 PUs;
Combat - GreekCityStates
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
1 archer, 1 cavalry and 3 skirmishers placed in Sparta
Research Technology - GreekCityStates
GreekCityStates spend 0 on tech rolls
GreekCityStates removing all Technology Tokens after unsuccessful research.
Turn Complete - GreekCityStates
GreekCityStates collect 25 PUs; end with 25 PUs total
Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 24 PUs
Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 23 PUs
Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -2 PUs; end with 21 PUs
Objective GCS 20unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 20 PUs
city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens
city in Sparta creates 3 PUs; GreekCityStates end with 23 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - Pergamon
3 spearmen moved from Barcino to Tarraco
1 skirmisher and 2 spearmen moved from Sardis to Pessinus
1 skirmisher and 2 spearmen moved from Sardis to Attalia
1 cavalry moved from Sardis to Attalia
1 spearman moved from Sardis to Attalia
Purchase Units - Pergamon
Pergamon buy 2 phalanxs, 1 skirmisher and 2 spearmen; Remaining resources: 1 techTokens; 0 PUs;
Combat - Pergamon
Battle in Pessinus
Pergamon attack with 1 skirmisher and 2 spearmen
Macedonia defend with 1 skirmisher
Pergamon win, taking Pessinus from Macedonia with 1 skirmisher and 2 spearmen remaining. Battle score for attacker is 4
Casualties for Macedonia: 1 skirmisher
Battle in Attalia
Pergamon attack with 1 cavalry, 1 skirmisher and 3 spearmen
Pontus defend with 2 chariots
Pergamon win, taking Attalia from Pontus with 1 cavalry and 3 spearmen remaining. Battle score for attacker is 8
Casualties for Pontus: 2 chariots
Casualties for Pergamon: 1 skirmisher
Non Combat Move - Pergamon
Place Units - Pergamon
2 phalanxs, 1 skirmisher and 2 spearmen placed in Sardis
Research Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon removing all Technology Tokens after unsuccessful research.
Turn Complete - Pergamon
Pergamon collect 28 PUs; end with 28 PUs total
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 27 PUs
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 26 PUs
city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
city in Sardis creates 3 PUs; Pergamon end with 29 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - Carthage
1 hoplite moved from Cyrene to Paliurus
Carthage take Paliurus from Egypt
1 hoplite moved from Cyrene to SZ 52
1 hoplite and 1 trireme moved from SZ 52 to SZ 67
1 hoplite moved from SZ 67 to Cydonia
3 cavalrys, 5 hoplites, 1 leader and 4 phalanxs moved from Castulo to Salmantica
3 cavalrys moved from Gades to Salmantica
3 cavalrys moved from Corduba to Salmantica
Purchase Units - Carthage
Carthage buy 1 catapult, 3 cavalrys, 1 city, 1 hoplite and 1 suprareme; Remaining resources: 3 techTokens; 0 PUs;
Combat - Carthage
Battle in Salmantica
Carthage attack with 9 cavalrys, 5 hoplites, 1 leader and 4 phalanxs
AI_Barbarians defend with 1 archer, 1 horsearcher, 1 skirmisher and 1 warrior; AI_Neutral defend with 3 cavalry_neutrals and 1 warrior_neutral
Units damaged: 1 leader owned by the Carthage
Carthage win, taking Salmantica from AI_Neutral with 8 cavalrys, 5 hoplites, 1 leader and 4 phalanxs remaining. Battle score for attacker is 18
Casualties for Carthage: 1 cavalry
Casualties for AI_Barbarians: 1 archer, 1 horsearcher, 1 skirmisher and 1 warrior
Casualties for AI_Neutral: 3 cavalry_neutrals and 1 warrior_neutral
Battle in Cydonia
Carthage attack with 1 hoplite
Pergamon defend with 1 cavalry
Carthage win, taking Cydonia from Pergamon with 1 hoplite remaining. Battle score for attacker is 6
Casualties for Pergamon: 1 cavalry
Non Combat Move - Carthage
1 catapult moved from Cyrene to SZ 52
1 catapult and 1 quadrireme moved from SZ 52 to SZ 40
1 catapult moved from SZ 40 to Syracuse
1 quadrireme moved from SZ 41 to SZ 39
1 cavalry moved from Sabrata to SZ 39
1 quinquereme moved from SZ 41 to SZ 39
1 cavalry moved from Sabrata to SZ 39
2 cavalrys, 1 quadrireme and 1 quinquereme moved from SZ 39 to SZ 40
2 cavalrys moved from SZ 40 to Syracuse
1 warelephant moved from Carthago to SZ 36
2 hoplites moved from Carthago to SZ 36
2 hoplites, 1 quadrireme, 1 quinquereme and 1 warelephant moved from SZ 36 to SZ 40
2 hoplites and 1 warelephant moved from SZ 40 to Syracuse
1 bireme and 1 trireme moved from SZ 41 to SZ 35
3 warelephants moved from Cartenna to Igilgili
3 biremes moved from SZ 11 to SZ 12
3 hoplites moved from Tingis to SZ 12
3 biremes and 3 hoplites moved from SZ 12 to SZ 11
3 hoplites moved from SZ 11 to Hispatis
1 hoplite moved from Corduba to Castulo
1 hoplite moved from Hispatis to Corduba
2 hoplites moved from Hispatis to Salmantica
Place Units - Carthage
3 cavalrys placed in Gades
1 city placed in Corduba
1 catapult and 1 hoplite placed in Carthago
1 suprareme placed in SZ 32
Research Technology - Carthage
Carthage spend 0 on tech rolls
Carthage removing all Technology Tokens after successful research.
Carthage discover quadriremes
Activate Technology - Carthage
Carthage activating quadriremes
Turn Complete - Carthage
Carthage collect 87 PUs; end with 87 PUs total
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 86 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 83 PUs
Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 82 PUs
city in Banasa creates 1 techTokens; Carthage end with 1 techTokens
city in Banasa creates 3 PUs; Carthage end with 85 PUs
city in Carthago creates 1 techTokens; Carthage end with 2 techTokens
city in Carthago creates 3 PUs; Carthage end with 88 PUs
city in Gades creates 1 techTokens; Carthage end with 3 techTokens
city in Gades creates 3 PUs; Carthage end with 91 PUs
city in Corduba creates 1 techTokens; Carthage end with 4 techTokens
city in Corduba creates 3 PUs; Carthage end with 94 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - Macedonia
1 catapult, 1 leader, 8 phalanxs, 3 skirmishers and 5 warriors moved from Athens to Corinth
5 cavalrys and 1 leader moved from Larissa to Corinth
2 cavalrys and 1 skirmisher moved from Dodona to Delphi
Purchase Units - Macedonia
Trigger MACconscription: 1 skirmisher gained by PlayerID named:Macedonia
Macedonia buy 3 cavalrys, 2 skirmishers and 4 warriors; Remaining resources: 2 techTokens; 3 PUs;
Combat - Macedonia
Battle in Corinth
Macedonia attack with 1 catapult, 5 cavalrys, 2 leaders, 8 phalanxs, 3 skirmishers and 5 warriors
GreekCityStates defend with 11 archers, 1 cavalry, 2 hoplites and 6 skirmishers
Units damaged: 2 leaders owned by the Macedonia
Macedonia win, taking Corinth from GreekCityStates with 1 leader and 8 phalanxs remaining. Battle score for attacker is 53
Casualties for Macedonia: 1 catapult, 5 cavalrys, 1 leader, 3 skirmishers and 5 warriors
Casualties for GreekCityStates: 11 archers, 1 cavalry, 2 hoplites and 6 skirmishers
Battle in Delphi
Macedonia attack with 2 cavalrys and 1 skirmisher
RomanRepublic defend with 1 skirmisher
Macedonia win, taking Delphi from GreekCityStates with 2 cavalrys remaining. Battle score for attacker is 0
Casualties for RomanRepublic: 1 skirmisher
Casualties for Macedonia: 1 skirmisher
Non Combat Move - Macedonia
1 cavalry moved from Sardica to Pella
1 cavalry moved from Thessalonica to Larissa
1 warrior moved from Larissa to Athens
2 skirmishers and 2 warriors moved from Thessalonica to Pella
1 skirmisher and 1 warrior moved from Thessalonica to Larissa
Place Units - Macedonia
1 skirmisher and 2 warriors placed in Apollonia
3 cavalrys, 2 skirmishers and 2 warriors placed in Thessalonica
Research Technology - Macedonia
Macedonia spend 0 on tech rolls
Macedonia removing all Technology Tokens after successful research.
Macedonia discover supraremes
Activate Technology - Macedonia
Macedonia activating supraremes
Turn Complete - Macedonia
Macedonia collect 57 PUs; end with 60 PUs total
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -5 PUs; end with 55 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 54 PUs
city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
city in Thessalonica creates 3 PUs; Macedonia end with 57 PUs
city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
city in Apollonia creates 3 PUs; Macedonia end with 60 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - Bosporus
14 archers, 5 cataphracts, 1 cavalry, 4 hoplites, 9 horsearchers and 1 leader moved from Phasis to Artaxata
1 cataphract moved from Pityus to Artaxata
Purchase Units - Bosporus
Trigger BOStriremes: buyTrireme removed from BosporusProduction
Trigger BOStriremes: buyTriremeX added to BosporusProduction
Trigger BOStriremesWALL: 1 wall gained by PlayerID named:Bosporus
Bosporus buy 3 archers and 1 cavalry; Remaining resources: 1 techTokens; 2 PUs;
Combat - Bosporus
Battle in Artaxata
Bosporus attack with 14 archers, 6 cataphracts, 1 cavalry, 4 hoplites, 9 horsearchers and 1 leader
Armenia defend with 1 skirmisher
Bosporus win, taking Artaxata from Armenia with 14 archers, 6 cataphracts, 1 cavalry, 4 hoplites, 9 horsearchers and 1 leader remaining. Battle score for attacker is 4
Casualties for Armenia: 1 skirmisher
Non Combat Move - Bosporus
3 archers moved from Pityus to Phasis
1 cavalry moved from Azara to Pityus
2 cavalrys moved from Theodesia to Azara
1 bireme, 1 flagship and 1 quadrireme moved from SZ 79 to SZ 80
3 archers moved from Theodesia to SZ 80
3 archers, 1 bireme, 1 flagship and 1 quadrireme moved from SZ 80 to SZ 79
3 archers moved from SZ 79 to Pityus
Place Units - Bosporus
3 archers, 1 cavalry and 1 wall placed in Theodesia
Research Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus removing all Technology Tokens after unsuccessful research.
Turn Complete - Bosporus
Bosporus collect 38 PUs; end with 40 PUs total
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 25unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 39 PUs
Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 38 PUs
Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 37 PUs
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 36 PUs
Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 35 PUs
city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
city in Theodesia creates 3 PUs; Bosporus end with 38 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - Pontus
6 chariots, 1 hoplite, 4 phalanxs and 1 skirmisher moved from Nicaea to Pessinus
3 chariots moved from Sinope to Attalia
1 chariot moved from Tavium to Attalia
Purchase Units - Pontus
Trigger PONconscription: 1 skirmisher gained by PlayerID named:Pontus
Trigger PONconscriptionWALL: 1 wall gained by PlayerID named:Pontus
Pontus buy 3 chariots and 1 skirmisher; Remaining resources: 1 techTokens; 1 PUs;
Combat - Pontus
Battle in Attalia
Pontus attack with 4 chariots
Pergamon defend with 1 cavalry and 3 spearmen
Pontus win, taking Attalia from Pergamon with 3 chariots remaining. Battle score for attacker is 15
Casualties for Pontus: 1 chariot
Casualties for Pergamon: 1 cavalry and 3 spearmen
Battle in Pessinus
Pontus attack with 6 chariots, 1 hoplite, 4 phalanxs and 1 skirmisher
Pergamon defend with 1 skirmisher and 2 spearmen
Pontus win, taking Pessinus from Pergamon with 6 chariots, 1 hoplite, 4 phalanxs and 1 skirmisher remaining. Battle score for attacker is 14
Casualties for Pergamon: 1 skirmisher and 2 spearmen
Non Combat Move - Pontus
Place Units - Pontus
3 chariots, 2 skirmishers and 1 wall placed in Sinope
Research Technology - Pontus
Pontus spend 0 on tech rolls
Pontus removing all Technology Tokens after unsuccessful research.
Turn Complete - Pontus
Pontus collect 24 PUs; end with 25 PUs total
Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PON 5unitMaintenance: Pontus met a national objective for an additional -2 PUs; end with 23 PUs
Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 22 PUs
city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
city in Sinope creates 3 PUs; Pontus end with 25 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - Seleucid
1 cataphract moved from Amida to Gazaca
1 cataphract moved from Seleucia to Gazaca
1 phalanx moved from Jerusalem to Petra
1 cataphract moved from Bostra to Petra
1 warelephant moved from Jerusalem to Petra
1 hoplite moved from Antioch to SZ 61
1 hoplite moved from Salamis to SZ 62
1 bireme, 1 hoplite, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 65
1 bireme, 1 flagship, 1 hoplite, 1 quadrireme and 1 trireme moved from SZ 62 to SZ 65
2 hoplites moved from SZ 65 to Rhodos
Purchase Units - Seleucid
Seleucid buy 3 cataphracts and 7 hoplites; Remaining resources: 2 techTokens; 5 PUs;
Combat - Seleucid
Battle in Rhodos
Battle in Gazaca
Seleucid attack with 2 cataphracts
Armenia defend with 1 cataphract
Seleucid win, taking Rhodos from GreekCityStates, taking Gazaca from Armenia with 2 cataphracts remaining. Battle score for attacker is 8
Casualties for Armenia: 1 cataphract
Battle in Petra
Seleucid attack with 1 cataphract, 1 phalanx and 1 warelephant
Egypt defend with 1 chariot
Seleucid win, taking Petra from Egypt with 1 phalanx and 1 warelephant remaining. Battle score for attacker is -2
Casualties for Egypt: 1 chariot
Casualties for Seleucid: 1 cataphract
Non Combat Move - Seleucid
1 cataphract moved from Seleucia to Amida
Place Units - Seleucid
1 cataphract and 4 hoplites placed in Seleucia
Seleucid undo move 1.
5 hoplites placed in Seleucia
3 cataphracts and 2 hoplites placed in Antioch
Research Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid removing all Technology Tokens after successful research.
Seleucid discover biremes
Activate Technology - Seleucid
Seleucid activating biremes
Turn Complete - Seleucid
Seleucid collect 84 PUs; end with 89 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 86 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 85 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 84 PUs
Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 83 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 82 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Antioch creates 3 PUs; Seleucid end with 85 PUs
city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
city in Seleucia creates 3 PUs; Seleucid end with 88 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - Egypt
2 chariots moved from Paraetonium to Paliurus
1 phalanx moved from Memphis to Pharan
5 chariots moved from Alexandria to Pharan
2 chariots moved from Alexandria to Pharan
1 phalanx moved from Alexandria to Memphis
1 chariot moved from Paraetonium to Paliurus
1 chariot moved from Paraetonium to Paliurus
3 chariots moved from Paraetonium to Memphis
Purchase Units - Egypt
Egypt buy 1 archer and 5 chariots; Remaining resources: 1 techTokens; 0 PUs;
Combat - Egypt
Battle in Paliurus
Egypt attack with 4 chariots
Carthage defend with 1 hoplite
Egypt win, taking Paliurus from Carthage with 3 chariots remaining. Battle score for attacker is 1
Casualties for Carthage: 1 hoplite
Casualties for Egypt: 1 chariot
Non Combat Move - Egypt
Place Units - Egypt
1 archer and 5 chariots placed in Alexandria
Research Technology - Egypt
Egypt spend 0 on tech rolls
Egypt removing all Technology Tokens after unsuccessful research.
Turn Complete - Egypt
Egypt collect 26 PUs; end with 26 PUs total
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 24 PUs
city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens
city in Alexandria creates 3 PUs; Egypt end with 27 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - Parthia
2 cataphracts and 2 horsearchers moved from Persepolis to Susa
Purchase Units - Parthia
Parthia buy 5 horsearchers; Remaining resources: 2 techTokens; 0 PUs;
Combat - Parthia
Non Combat Move - Parthia
Place Units - Parthia
5 horsearchers placed in Persepolis
Research Technology - Parthia
Parthia spend 0 on tech rolls
Parthia removing all Technology Tokens after unsuccessful research.
Turn Complete - Parthia
Parthia collect 28 PUs; end with 28 PUs total
Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 27 PUs
Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 26 PUs
Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -2 PUs; end with 24 PUs
Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 23 PUs
Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 22 PUs
city in Persepolis creates 1 techTokens; Parthia end with 1 techTokens
city in Persepolis creates 3 PUs; Parthia end with 25 PUs
city in East creates 1 techTokens; Parthia end with 2 techTokens
city in East creates 3 PUs; Parthia end with 28 PUs
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 7
Combat Move - Armenia
1 horsearcher, 15 skirmishers and 23 spearmen moved from Armavira to Albana
Purchase Units - Armenia
Armenia buy 5 skirmishers; Remaining resources: 2 techTokens; 0 PUs;
Combat - Armenia
Non Combat Move - Armenia
Place Units - Armenia
5 skirmishers placed in Albana
Research Technology - Armenia
Armenia spend 0 on tech rolls
Armenia removing all Technology Tokens after unsuccessful research.
Turn Complete - Armenia
Armenia collect 13 PUs; end with 13 PUs total
Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective ARM 15unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 12 PUs
Objective ARM 20unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 11 PUs
Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 10 PUs
Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 9 PUs
Objective ARM 25unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 8 PUs
city in Albana creates 1 techTokens; Armenia end with 1 techTokens
city in Albana creates 3 PUs; Armenia end with 11 PUs
city in Armavira creates 1 techTokens; Armenia end with 2 techTokens
city in Armavira creates 3 PUs; Armenia end with 14 PUs