Balladeer Anti Roman Allience -VS- dawgoneit Roman Allience Total Ancient War


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Pergamon
                1 skirmisher and 2 spearmen moved from Sardis to Attalia
                2 spearmen moved from Sardis to Pergamum

    Purchase Units - Pergamon
                Pergamon buy 1 cavalry, 3 skirmishers and 1 spearman; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Pergamon
                Battle in Attalia
                    Pergamon attack with 1 skirmisher and 2 spearmen
                    Seleucid defend with 1 hoplite
                    Pergamon win, taking Attalia from Seleucid with 1 skirmisher and 2 spearmen remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Pergamon
                1 spearman moved from Sardis to Pergamum

    Place Units - Pergamon
                1 cavalry, 3 skirmishers and 1 spearman placed in Sardis

    Research Technology - Pergamon
                Pergamon spend 0 on tech rolls
                Pergamon removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pergamon
                Pergamon collect 25 PUs; end with 25 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 24 PUs
                city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
                city in Sardis creates 3 PUs; Pergamon end with 27 PUs

    triplea_38164_Per4.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Carthage
                2 cavalrys moved from Siga to Igilgili
                5 cavalrys, 7 hoplites and 3 warelephants moved from Siga to Banasa

    Purchase Units - Carthage
                Trigger CARwarWALL: 1 wall gained by PlayerID named:Carthage
                Trigger CARwarCollege: 1 leader gained by PlayerID named:Carthage
                Carthage buy 1 catapult, 6 hoplites and 1 phalanx; Remaining resources: 2 techTokens; 1 PUs;

    Combat - Carthage
                Battle in Igilgili
                    Carthage attack with 2 cavalrys
                    AI_Barbarians defend with 1 warrior
                    Carthage win, taking Igilgili from AI_Barbarians with 2 cavalrys remaining. Battle score for attacker is 6
                    Casualties for AI_Barbarians: 1 warrior
                Battle in Banasa
                    Carthage attack with 5 cavalrys, 7 hoplites and 3 warelephants
                    AI_Barbarians defend with 2 archers, 1 city, 1 stronghold, 3 walls and 2 warriors; AI_Neutral defend with 1 archer_neutral
                    Some non-combat units are destroyed:
                    Carthage win, taking Banasa from AI_Barbarians with 7 hoplites and 3 warelephants remaining. Battle score for attacker is 58
                    Casualties for Carthage: 5 cavalrys
                    Casualties for AI_Barbarians: 2 archers, 3 walls and 2 warriors
                    Casualties for AI_Neutral: 1 archer_neutral

    Non Combat Move - Carthage
                2 biremes moved from SZ 14 to SZ 12
                1 cavalry and 2 hoplites moved from Gades to Hispatis
                1 quinquereme and 1 trireme moved from SZ 28 to SZ 33
                1 quadrireme moved from SZ 34 to SZ 36
                1 hoplite moved from Carthago to SZ 32
                1 hoplite moved from SZ 32 to Caralis
                1 catapult moved from Carthago to SZ 36
                2 hoplites moved from Thapsus to SZ 36
                2 hoplites moved from Carthago to SZ 36
                1 catapult and 4 hoplites moved from SZ 36 to Lilybaeum

    Place Units - Carthage
                1 hoplite, 1 leader and 1 wall placed in Gades
                1 catapult, 5 hoplites and 1 phalanx placed in Carthago

    Research Technology - Carthage
                Carthage spend 0 on tech rolls
                Carthage removing all Technology Tokens after unsuccessful research.

    Turn Complete - Carthage
                Carthage collect 61 PUs; end with 62 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 59 PUs
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -4 PUs; end with 55 PUs
                city in Banasa creates 1 techTokens; Carthage end with 1 techTokens
                city in Banasa creates 3 PUs; Carthage end with 58 PUs
                city in Carthago creates 1 techTokens; Carthage end with 2 techTokens
                city in Carthago creates 3 PUs; Carthage end with 61 PUs
                city in Gades creates 1 techTokens; Carthage end with 3 techTokens
                city in Gades creates 3 PUs; Carthage end with 64 PUs

    triplea_38164_Car4.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Macedonia
                2 cavalrys moved from Apollonia to Sardica
                1 phalanx and 1 skirmisher moved from Pella to Sardica
                2 cavalrys moved from Thessalonica to Sardica
                2 skirmishers and 1 warrior moved from Apollonia to Dodona
                1 phalanx moved from Apollonia to Dodona

    Purchase Units - Macedonia
                Trigger MACbiremes: buyBireme removed from MacedoniaProduction
                Trigger MACbiremes: buyBiremeX added to MacedoniaProduction
                Trigger MACbiremesWALL: 1 wall gained by PlayerID named:Macedonia
                Macedonia buy 2 cavalrys, 1 phalanx, 2 skirmishers and 4 warriors; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Macedonia
                Battle in Sardica
                    Macedonia attack with 4 cavalrys, 1 phalanx and 1 skirmisher
                    AI_Barbarians defend with 1 archer, 1 skirmisher and 1 warrior
                    Macedonia win, taking Sardica from AI_Barbarians with 3 cavalrys and 1 phalanx remaining. Battle score for attacker is 8
                    Casualties for Macedonia: 1 cavalry and 1 skirmisher
                    Casualties for AI_Barbarians: 1 archer, 1 skirmisher and 1 warrior
                Battle in Dodona
                    Macedonia attack with 1 phalanx, 2 skirmishers and 1 warrior
                    RomanRepublic defend with 1 skirmisher
                    Macedonia win, taking Dodona from RomanRepublic with 1 phalanx, 2 skirmishers and 1 warrior remaining. Battle score for attacker is 4
                    Casualties for RomanRepublic: 1 skirmisher

    Non Combat Move - Macedonia
                1 skirmisher moved from Delphi to Athens
                1 cavalry moved from Delphi to Larissa
                2 phalanxs and 2 warriors moved from Athens to Delphi
                1 catapult, 5 cavalrys, 1 leader, 1 phalanx and 2 warriors moved from Athens to Larissa
                1 phalanx and 2 skirmishers moved from Thessalonica to Larissa
                1 catapult, 4 phalanxs and 2 warriors moved from Apollonia to Pella
                2 phalanxs moved from Apollonia to Dodona

    Place Units - Macedonia
                1 skirmisher, 1 wall and 1 warrior placed in Apollonia
                2 cavalrys, 1 phalanx, 1 skirmisher and 3 warriors placed in Thessalonica

    Research Technology - Macedonia
                Macedonia spend 0 on tech rolls
                Macedonia removing all Technology Tokens after successful research.
                Macedonia discover warCollege

    Activate Technology - Macedonia
                Macedonia activating warCollege

    Turn Complete - Macedonia
                Macedonia collect 51 PUs; end with 51 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -5 PUs; end with 46 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 45 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 48 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 51 PUs

    triplea_38164_Mac4.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Bosporus
                11 archers, 4 cataphracts, 2 cavalrys, 3 hoplites, 9 horsearchers and 1 leader moved from Pityus to Phasis

    Purchase Units - Bosporus
                Bosporus buy 3 archers and 1 cataphract; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Bosporus
                Battle in Phasis
                    Bosporus attack with 11 archers, 4 cataphracts, 2 cavalrys, 3 hoplites, 9 horsearchers and 1 leader
                    Armenia defend with 1 cataphract, 1 skirmisher and 1 spearman
                    Bosporus win, taking Phasis from Armenia with 11 archers, 4 cataphracts, 2 cavalrys, 3 hoplites, 9 horsearchers and 1 leader remaining. Battle score for attacker is 17
                    Casualties for Armenia: 1 cataphract, 1 skirmisher and 1 spearman

    Non Combat Move - Bosporus
                1 bireme, 1 flagship and 1 quadrireme moved from SZ 79 to SZ 80
                3 archers moved from Theodesia to SZ 80
                3 archers, 1 bireme, 1 flagship and 1 quadrireme moved from SZ 80 to SZ 79
                3 archers moved from SZ 79 to Pityus
                3 hoplites moved from Sinda to Pityus
                2 cataphracts moved from Azara to Sinda
                1 cavalry moved from Theodesia to Azara

    Place Units - Bosporus
                3 archers and 1 cataphract placed in Theodesia

    Research Technology - Bosporus
                Bosporus spend 0 on tech rolls
                Bosporus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Bosporus
                Bosporus collect 34 PUs; end with 34 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective BOS 25unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 33 PUs
                Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 32 PUs
                Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 31 PUs
                Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -2 PUs; end with 29 PUs
                Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 28 PUs
                city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
                city in Theodesia creates 3 PUs; Bosporus end with 31 PUs

    triplea_38164_Bos4.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Pontus
                1 bireme, 1 flagship and 2 triremes moved from SZ 76 to SZ 78

    Purchase Units - Pontus
                Pontus buy 3 chariots; Remaining resources: 1 techTokens; 5 PUs;

    Combat - Pontus
                Battle in SZ 78
                    Pontus attack with 1 bireme, 1 flagship and 2 triremes
                    Armenia defend with 1 flagship and 2 triremes
                    Units damaged: 1 flagship owned by the Armenia
                    Units damaged: 1 flagship owned by the Pontus
                    Pontus win with 1 trireme remaining. Battle score for attacker is 3
                    Casualties for Pontus: 1 bireme, 1 flagship and 1 trireme
                    Casualties for Armenia: 1 flagship and 2 triremes

    Non Combat Move - Pontus
                1 skirmisher moved from Heraclea Pontica to Nicaea
                3 chariots moved from Sinope to Nicaea

    Place Units - Pontus
                3 chariots placed in Sinope

    Research Technology - Pontus
                Pontus spend 0 on tech rolls
                Pontus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pontus
                Pontus collect 18 PUs; end with 23 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 22 PUs
                Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 21 PUs
                city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
                city in Sinope creates 3 PUs; Pontus end with 24 PUs

    triplea_38164_Pon4.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Seleucid
                1 catapult and 1 hoplite moved from Rhodos to SZ 65
                2 biremes, 1 catapult, 1 flagship, 1 hoplite, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 65 to SZ 64
                1 catapult and 1 hoplite moved from SZ 64 to Cydonia
                2 cataphracts and 1 warelephant moved from Antioch to Amida
                2 cataphracts moved from Palmyra to Amida
                1 catapult and 1 phalanx moved from Tarsus to Attalia
                1 hoplite moved from Antioch to SZ 61
                1 hoplite moved from SZ 61 to Attalia

    Purchase Units - Seleucid
                Seleucid buy 4 cataphracts and 7 hoplites; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Seleucid
                Battle in SZ 64
                    Seleucid attack with 2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
                    Egypt defend with 1 trireme
                    Seleucid win with 2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme remaining. Battle score for attacker is 15
                    Casualties for Egypt: 1 trireme
                Battle in Cydonia
                    Seleucid attack with 1 catapult and 1 hoplite
                    Pergamon defend with 2 cavalrys
                    Pergamon win with 1 cavalry remaining. Battle score for attacker is -8
                    Casualties for Pergamon: 1 cavalry
                    Casualties for Seleucid: 1 catapult and 1 hoplite
                Battle in Attalia
                    Seleucid attack with 1 catapult, 1 hoplite and 1 phalanx
                    Pergamon defend with 1 skirmisher and 2 spearmen
                    Seleucid win, taking Attalia from Pergamon with 1 hoplite and 1 phalanx remaining. Battle score for attacker is 7
                    Casualties for Pergamon: 1 skirmisher and 2 spearmen
                    Casualties for Seleucid: 1 catapult
                Battle in Amida
                    Seleucid attack with 4 cataphracts and 1 warelephant
                    Armenia defend with 3 cataphracts and 1 catapult
                    Seleucid win, taking Amida from Armenia with 2 cataphracts and 1 warelephant remaining. Battle score for attacker is 15
                    Casualties for Armenia: 3 cataphracts and 1 catapult
                    Casualties for Seleucid: 2 cataphracts

    Non Combat Move - Seleucid
                1 hoplite moved from Seleucia to Ninive
                1 cataphract and 2 warelephants moved from Tarsus to Antioch
                3 cataphracts, 5 hoplites, 1 leader, 5 phalanxs and 1 warelephant moved from Jerusalem to Sidon

    Place Units - Seleucid
                4 cataphracts placed in Antioch
                4 hoplites placed in Seleucia
                3 hoplites placed in Antioch

    Research Technology - Seleucid
                Seleucid spend 0 on tech rolls
                Seleucid removing all Technology Tokens after unsuccessful research.

    Turn Complete - Seleucid
                Seleucid collect 85 PUs; end with 85 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 81 PUs
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 80 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 78 PUs
                Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 77 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 74 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 77 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 80 PUs

    triplea_38164_Sel4.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Egypt
                1 unit repaired.
                1 chariot moved from Alexandria to SZ 57
                1 chariot and 1 trireme moved from SZ 57 to SZ 62
                1 chariot moved from SZ 62 to Salamis
                1 bireme, 1 flagship and 1 quadrireme moved from SZ 57 to SZ 55
                1 archer, 1 chariot, 3 phalanxs and 2 warelephants moved from Berenice to Leptis Magna
                5 archers, 7 chariots, 1 leader, 5 phalanxs and 3 warelephants moved from Pharan to Jerusalem
                2 chariots moved from Alexandria to Jerusalem

    Purchase Units - Egypt
                Egypt buy 3 chariots and 1 phalanx; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Egypt
                Battle in Leptis Magna
                    Egypt attack with 1 archer, 1 chariot, 3 phalanxs and 2 warelephants
                    AI_Neutral defend with 4 archer_neutrals and 2 walls
                    Egypt win, taking Leptis Magna from AI_Neutral with 1 warelephant remaining. Battle score for attacker is -21
                    Casualties for Egypt: 1 archer, 1 chariot, 3 phalanxs and 1 warelephant
                    Casualties for AI_Neutral: 4 archer_neutrals and 2 walls
                Battle in Salamis
                Battle in Jerusalem
                    Egypt attack with 5 archers, 9 chariots, 1 leader, 5 phalanxs and 3 warelephants
                    Seleucid defend with 1 hoplite
                    Units damaged: 1 leader owned by the Egypt
                    Egypt win, taking Salamis from Seleucid, taking Jerusalem from Seleucid with 5 archers, 9 chariots, 1 leader, 5 phalanxs and 3 warelephants remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Egypt

    Place Units - Egypt
                3 chariots and 1 phalanx placed in Alexandria

    Research Technology - Egypt
                Egypt spend 0 on tech rolls
                Egypt removing all Technology Tokens after unsuccessful research.

    Turn Complete - Egypt
                Egypt collect 44 PUs; end with 44 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective EGY 20unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 43 PUs
                Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 42 PUs
                Objective EGY 15unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 41 PUs
                Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 39 PUs
                city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens
                city in Alexandria creates 3 PUs; Egypt end with 42 PUs

    triplea_38164_Egy4.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Parthia
                2 archers and 1 catapult moved from Ecbatana to Susa
                2 cataphracts and 2 horsearchers moved from Persepolis to Susa

    Purchase Units - Parthia
                Parthia buy 2 cataphracts and 2 horsearchers; Remaining resources: 2 techTokens; 1 PUs;

    Combat - Parthia

    Non Combat Move - Parthia
                1 archer moved from SZ 86 to Cyropolis

    Place Units - Parthia
                2 cataphracts and 2 horsearchers placed in Persepolis

    Research Technology - Parthia
                Parthia spend 0 on tech rolls
                Parthia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Parthia
                Parthia collect 28 PUs; end with 29 PUs total
                Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 28 PUs
                Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 27 PUs
                Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 26 PUs
                Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 25 PUs
                Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 24 PUs
                city in Persepolis creates 1 techTokens; Parthia end with 1 techTokens
                city in Persepolis creates 3 PUs; Parthia end with 27 PUs
                city in East creates 1 techTokens; Parthia end with 2 techTokens
                city in East creates 3 PUs; Parthia end with 30 PUs

    triplea_38164_Par4.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 4

    Combat Move - Armenia
                1 skirmisher moved from Armavira to Artaxata
                2 skirmishers moved from Albana to Armavira
                1 horsearcher moved from Gazaca to Ninive

    Purchase Units - Armenia
                Armenia buy 3 skirmishers and 3 spearmen; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Armenia
                Battle in Ninive
                    Armenia attack with 1 horsearcher
                    Seleucid defend with 1 hoplite
                    Armenia win, taking Ninive from Seleucid with 1 horsearcher remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Armenia

    Place Units - Armenia
                3 skirmishers and 1 spearman placed in Armavira
                2 spearmen placed in Albana
                Armenia undo move 2.
                Armenia undo move 1.
                1 skirmisher and 3 spearmen placed in Armavira
                2 skirmishers placed in Albana

    Research Technology - Armenia
                Armenia spend 0 on tech rolls
                Armenia removing all Technology Tokens after successful research.
                Armenia discover supraremes

    Activate Technology - Armenia
                Armenia activating supraremes

    Turn Complete - Armenia
                Armenia collect 23 PUs; end with 23 PUs total
                Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ARM 15unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 22 PUs
                Objective ARM 20unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 21 PUs
                Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 20 PUs
                Objective ARM 10unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 19 PUs
                Objective ARM 25unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 18 PUs
                city in Albana creates 1 techTokens; Armenia end with 1 techTokens
                city in Albana creates 3 PUs; Armenia end with 21 PUs
                city in Armavira creates 1 techTokens; Armenia end with 2 techTokens
                city in Armavira creates 3 PUs; Armenia end with 24 PUs

    triplea_38164_Arm4.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - RomanRepublic
                1 cataphract, 2 legionaires and 1 skirmisher moved from Valentia to Tarraco
                5 legionaires moved from Valentia to Castulo
                1 legionaire moved from Valentia to Tarraco
                4 legionaires and 3 skirmishers moved from Arretium to Genua
                2 cataphracts moved from Ariminum to Genua
                2 legionaires moved from Tarentum to SZ 45
                1 bireme, 2 legionaires and 1 trireme moved from SZ 45 to SZ 53
                2 legionaires moved from Senio to Patavium
                1 cataphract moved from Roma to Genua

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 cataphracts, 4 legionaires and 4 skirmishers; Remaining resources: 2 techTokens; 1 PUs;

    Combat - RomanRepublic
                Battle in Tarraco
                    RomanRepublic attack with 1 cataphract, 3 legionaires and 1 skirmisher
                    AI_Barbarians defend with 1 warrior
                    RomanRepublic win, taking Tarraco from AI_Neutral with 1 cataphract and 3 legionaires remaining. Battle score for attacker is 2
                    Casualties for RomanRepublic: 1 skirmisher
                    Casualties for AI_Barbarians: 1 warrior
                Battle in Castulo
                    RomanRepublic attack with 5 legionaires
                    AI_Neutral defend with 2 warrior_neutrals
                    RomanRepublic win, taking Castulo from AI_Neutral with 4 legionaires remaining. Battle score for attacker is -6
                    Casualties for RomanRepublic: 1 legionaire
                    Casualties for AI_Neutral: 2 warrior_neutrals
                Battle in Genua
                    RomanRepublic attack with 3 cataphracts, 4 legionaires and 3 skirmishers
                    AI_Neutral defend with 3 cavalry_neutrals and 3 warrior_neutrals
                    RomanRepublic win, taking Genua from AI_Neutral with 3 cataphracts and 4 legionaires remaining. Battle score for attacker is -12
                    Casualties for RomanRepublic: 3 skirmishers
                    Casualties for AI_Neutral: 3 cavalry_neutrals and 3 warrior_neutrals

    Non Combat Move - RomanRepublic
                2 legionaires and 2 skirmishers moved from Roma to Arretium
                1 legionaire moved from Capua to Croton
                1 legionaire moved from Roma to Capua
                1 legionaire moved from Roma to Capua

    Place Units - RomanRepublic
                1 cataphract, 1 legionaire and 1 skirmisher placed in Valentia
                1 cataphract, 3 legionaires and 3 skirmishers placed in Roma

    Research Technology - RomanRepublic
                RomanRepublic spend 0 on tech rolls
                RomanRepublic removing all Technology Tokens after successful research.
                RomanRepublic discover quadriremes

    Activate Technology - RomanRepublic
                RomanRepublic activating quadriremes

    Turn Complete - RomanRepublic
                RomanRepublic collect 59 PUs; end with 60 PUs total
                Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -5 PUs; end with 55 PUs
                city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
                city in Roma creates 3 PUs; RomanRepublic end with 58 PUs
                city in Valentia creates 1 techTokens; RomanRepublic end with 2 techTokens
                city in Valentia creates 3 PUs; RomanRepublic end with 61 PUs

    triplea_38164_Rom5.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - GreekCityStates
                8 archers, 3 cavalrys, 1 hoplite and 5 skirmishers moved from Corinth to Athens

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 cavalry, 1 hoplite and 2 skirmishers; Remaining resources: 1 techTokens; 0 PUs;

    Combat - GreekCityStates
                Battle in Athens
                    GreekCityStates attack with 8 archers, 3 cavalrys, 1 hoplite and 5 skirmishers
                    Macedonia defend with 1 skirmisher
                    GreekCityStates win, taking Athens from Macedonia with 8 archers, 3 cavalrys, 1 hoplite and 5 skirmishers remaining. Battle score for attacker is 4
                    Casualties for Macedonia: 1 skirmisher

    Non Combat Move - GreekCityStates
                3 archers moved from Sparta to Corinth
                1 skirmisher moved from Sparta to Corinth

    Place Units - GreekCityStates
                1 cavalry, 1 hoplite and 2 skirmishers placed in Sparta

    Research Technology - GreekCityStates
                GreekCityStates spend 0 on tech rolls
                GreekCityStates removing all Technology Tokens after unsuccessful research.

    Turn Complete - GreekCityStates
                GreekCityStates collect 28 PUs; end with 28 PUs total
                Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 27 PUs
                Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 26 PUs
                Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -2 PUs; end with 24 PUs
                city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens
                city in Sparta creates 3 PUs; GreekCityStates end with 27 PUs

    triplea_38164_Gre5.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Pergamon
                1 cavalry, 2 skirmishers and 1 spearman moved from Sardis to Attalia

    Purchase Units - Pergamon
                Pergamon buy 1 phalanx, 2 skirmishers and 2 spearmen; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Pergamon
                Battle in Attalia
                    Pergamon attack with 1 cavalry, 2 skirmishers and 1 spearman
                    Seleucid defend with 1 hoplite and 1 phalanx
                    1 cavalry owned by the Pergamon and 1 spearman owned by the Pergamon retreated to Sardis
                    Seleucid win with 1 hoplite and 1 phalanx remaining. Battle score for attacker is -8
                    Casualties for Pergamon: 2 skirmishers

    Non Combat Move - Pergamon
                1 cavalry and 1 skirmisher moved from Sardis to Halicarnassus
                1 cavalry moved from Sardis to Halicarnassus

    Place Units - Pergamon
                1 phalanx, 2 skirmishers and 2 spearmen placed in Sardis

    Research Technology - Pergamon
                Pergamon spend 0 on tech rolls
                Pergamon removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pergamon
                Pergamon collect 22 PUs; end with 22 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 21 PUs
                city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
                city in Sardis creates 3 PUs; Pergamon end with 24 PUs

    triplea_38164_Per5.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Carthage
                4 cavalrys, 5 hoplites and 4 phalanxs moved from Hispatis to Corduba
                1 leader moved from Gades to Corduba
                1 catapult, 1 cavalry and 4 hoplites moved from Lilybaeum to Syracuse
                1 hoplite and 1 warelephant moved from Messana to Syracuse
                1 catapult moved from Lilybaeum to Syracuse
                2 hoplites moved from Carthago to SZ 36
                2 hoplites and 1 quadrireme moved from SZ 36 to SZ 38
                2 hoplites and 1 quadrireme moved from SZ 38 to SZ 40
                2 hoplites moved from SZ 40 to Syracuse
                1 catapult and 2 hoplites moved from Carthago to SZ 36
                1 catapult, 2 hoplites, 1 quadrireme and 1 trireme moved from SZ 36 to SZ 40
                1 catapult and 2 hoplites moved from SZ 40 to Syracuse
                1 quinquereme moved from SZ 33 to SZ 36
                1 warelephant moved from Carthago to SZ 36
                1 quinquereme and 1 warelephant moved from SZ 36 to SZ 38
                1 warelephant moved from SZ 38 to Syracuse
                1 trireme moved from SZ 33 to SZ 36
                1 phalanx moved from Carthago to SZ 36
                1 phalanx and 1 trireme moved from SZ 36 to SZ 38
                1 phalanx moved from SZ 38 to Syracuse
                1 hoplite moved from Carthago to SZ 32
                1 bireme and 1 hoplite moved from SZ 32 to SZ 38
                1 hoplite moved from SZ 38 to Syracuse

    Purchase Units - Carthage
                Carthage buy 2 biremes, 3 cavalrys and 3 hoplites; Remaining resources: 3 techTokens; 1 PUs;

    Combat - Carthage
                Battle in Corduba
                    Carthage attack with 4 cavalrys, 5 hoplites, 1 leader and 4 phalanxs
                    AI_Neutral defend with 5 cavalry_neutrals
                    Units damaged: 1 leader owned by the Carthage
                    Carthage win, taking Corduba from AI_Neutral with 3 cavalrys, 5 hoplites, 1 leader and 4 phalanxs remaining. Battle score for attacker is -6
                    Casualties for Carthage: 1 cavalry
                    Casualties for AI_Neutral: 5 cavalry_neutrals
                Battle in Syracuse
                    Carthage attack with 3 catapults, 1 cavalry, 10 hoplites, 1 phalanx and 2 warelephants
                    GreekCityStates defend with 4 walls
                    Carthage win, taking Syracuse from GreekCityStates with 3 catapults, 6 hoplites, 1 phalanx and 1 warelephant remaining. Battle score for attacker is 36
                    Casualties for Carthage: 1 cavalry, 4 hoplites and 1 warelephant
                    Casualties for GreekCityStates: 4 walls

    Non Combat Move - Carthage
                2 cavalrys moved from Igilgili to Thapsus
                2 hoplites moved from Banasa to SZ 12
                2 biremes and 2 hoplites moved from SZ 12 to SZ 11
                2 hoplites moved from SZ 11 to Hispatis
                1 hoplite moved from Gades to Hispatis
                3 warelephants moved from Banasa to Siga
                5 hoplites moved from Banasa to Tingis

    Place Units - Carthage
                1 bireme placed in SZ 12
                2 hoplites placed in Banasa
                3 cavalrys placed in Gades
                1 bireme placed in SZ 32
                1 hoplite placed in Carthago

    Research Technology - Carthage
                Carthage spend 0 on tech rolls
                Carthage removing all Technology Tokens after unsuccessful research.

    Turn Complete - Carthage
                Carthage collect 72 PUs; end with 73 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 71 PUs
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 68 PUs
                city in Banasa creates 1 techTokens; Carthage end with 1 techTokens
                city in Banasa creates 3 PUs; Carthage end with 71 PUs
                city in Carthago creates 1 techTokens; Carthage end with 2 techTokens
                city in Carthago creates 3 PUs; Carthage end with 74 PUs
                city in Gades creates 1 techTokens; Carthage end with 3 techTokens
                city in Gades creates 3 PUs; Carthage end with 77 PUs

    triplea_38164_Car5.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Macedonia
                1 catapult, 6 cavalrys, 1 leader, 2 phalanxs, 2 skirmishers and 2 warriors moved from Larissa to Athens
                2 phalanxs and 2 warriors moved from Delphi to Athens
                2 cavalrys moved from Thessalonica to Athens

    Purchase Units - Macedonia
                Trigger MACwarCollege: 1 leader gained by PlayerID named:Macedonia
                Trigger MACwarWALL: 1 wall gained by PlayerID named:Macedonia
                Macedonia buy 5 cavalrys, 1 phalanx and 2 warriors; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Macedonia
                Battle in Athens
                    Macedonia attack with 1 catapult, 8 cavalrys, 1 leader, 4 phalanxs, 2 skirmishers and 4 warriors
                    GreekCityStates defend with 8 archers, 3 cavalrys, 1 hoplite and 5 skirmishers
                    Units damaged: 1 leader owned by the Macedonia
                    4 phalanxs owned by the Macedonia, 1 leader owned by the Macedonia, 1 catapult owned by the Macedonia and 1 warrior owned by the Macedonia retreated to Larissa
                    GreekCityStates win with 6 archers remaining. Battle score for attacker is -13
                    Casualties for Macedonia: 8 cavalrys, 2 skirmishers and 3 warriors
                    Casualties for GreekCityStates: 2 archers, 3 cavalrys, 1 hoplite and 5 skirmishers

    Non Combat Move - Macedonia
                3 phalanxs, 2 skirmishers and 1 warrior moved from Dodona to Delphi
                3 cavalrys and 1 phalanx moved from Sardica to Pella
                3 cavalrys moved from Pella to Thessalonica
                1 phalanx, 1 skirmisher and 3 warriors moved from Thessalonica to Larissa

    Place Units - Macedonia
                5 cavalrys, 1 leader and 1 warrior placed in Thessalonica
                1 phalanx, 1 wall and 1 warrior placed in Apollonia

    Research Technology - Macedonia
                Macedonia spend 0 on tech rolls
                Macedonia removing all Technology Tokens after successful research.
                Macedonia discover conscription

    Activate Technology - Macedonia
                Macedonia activating conscription

    Turn Complete - Macedonia
                Macedonia collect 45 PUs; end with 45 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -6 PUs; end with 39 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 38 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 41 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 44 PUs

    triplea_38164_Mac5.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Bosporus
                1 archer and 1 hoplite moved from Phasis to Artaxata

    Purchase Units - Bosporus
                Bosporus buy 3 archers and 1 cavalry; Remaining resources: 1 techTokens; 1 PUs;

    Combat - Bosporus
                Battle in Artaxata
                    Bosporus attack with 1 archer and 1 hoplite
                    Armenia defend with 1 skirmisher
                    Bosporus win, taking Artaxata from Armenia with 1 archer and 1 hoplite remaining. Battle score for attacker is 4
                    Casualties for Armenia: 1 skirmisher

    Non Combat Move - Bosporus
                3 archers and 3 hoplites moved from Pityus to Phasis
                2 cataphracts moved from Sinda to Phasis
                1 bireme, 1 flagship and 1 quadrireme moved from SZ 79 to SZ 80
                3 archers moved from Theodesia to SZ 80
                3 archers, 1 bireme, 1 flagship and 1 quadrireme moved from SZ 80 to SZ 79
                3 archers moved from SZ 79 to Pityus
                1 cataphract moved from Theodesia to Azara
                1 cavalry moved from Azara to Pityus

    Place Units - Bosporus
                3 archers and 1 cavalry placed in Theodesia

    Research Technology - Bosporus
                Bosporus spend 0 on tech rolls
                Bosporus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Bosporus
                Bosporus collect 38 PUs; end with 39 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective BOS 25unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 38 PUs
                Objective BOS 20unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 37 PUs
                Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 36 PUs
                Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 35 PUs
                Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 34 PUs
                city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
                city in Theodesia creates 3 PUs; Bosporus end with 37 PUs

    triplea_38164_Bos5.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Pontus

    Purchase Units - Pontus
                Pontus buy 4 chariots; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Pontus

    Non Combat Move - Pontus
                1 chariot moved from Sinope to Nicaea
                2 chariots moved from Sinope to Heraclea Pontica

    Place Units - Pontus
                4 chariots placed in Sinope

    Research Technology - Pontus
                Pontus spend 0 on tech rolls
                Pontus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pontus
                Pontus collect 18 PUs; end with 18 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PON 5unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 17 PUs
                Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 16 PUs
                city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
                city in Sinope creates 3 PUs; Pontus end with 19 PUs

    triplea_38164_Pon5.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Seleucid
                1 warelephant moved from Amida to Ninive
                1 hoplite moved from Seleucia to Ninive
                1 cataphract moved from Amida to Satala
                      Seleucid take Satala from Armenia
                1 cataphract moved from Satala to Gazaca
                      Seleucid take Gazaca from Armenia
                1 catapult moved from Tarsus to SZ 61
                1 catapult and 1 trireme moved from SZ 61 to SZ 62
                1 catapult moved from SZ 62 to Salamis
                1 flagship moved from SZ 64 to SZ 62
                1 quadrireme moved from SZ 64 to SZ 62

    Purchase Units - Seleucid
                Seleucid buy 3 cataphracts and 8 hoplites; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Seleucid
                Battle in Ninive
                    Seleucid attack with 1 hoplite and 1 warelephant
                    Armenia defend with 1 horsearcher
                    Seleucid win, taking Ninive from Armenia with 1 hoplite and 1 warelephant remaining. Battle score for attacker is 6
                    Casualties for Armenia: 1 horsearcher
                Battle in SZ 62
                    Seleucid attack with 1 flagship, 1 quadrireme and 1 trireme
                    Egypt defend with 1 trireme
                    Seleucid win with 1 flagship, 1 quadrireme and 1 trireme remaining. Battle score for attacker is 15
                    Casualties for Egypt: 1 trireme
                Battle in Salamis
                    Seleucid attack with 1 catapult
                    Egypt defend with 1 chariot
                    Egypt win with no units remaining. Battle score for attacker is -1
                    Casualties for Egypt: 1 chariot
                    Casualties for Seleucid: 1 catapult

    Non Combat Move - Seleucid
                1 trireme moved from SZ 64 to SZ 62
                1 phalanx moved from Attalia to SZ 62
                1 phalanx and 1 trireme moved from SZ 62 to SZ 60
                1 phalanx moved from SZ 60 to Sidon
                1 hoplite moved from Sidon to Damascus
                3 hoplites moved from Antioch to Sidon
                1 cataphract moved from Amida to Emesa
                5 cataphracts and 2 warelephants moved from Antioch to Sidon
                2 biremes and 1 quinquereme moved from SZ 64 to SZ 61

    Place Units - Seleucid
                6 hoplites placed in Seleucia
                1 hoplite placed in Seleucia
                3 cataphracts and 1 hoplite placed in Antioch

    Research Technology - Seleucid
                Seleucid spend 0 on tech rolls
                Seleucid removing all Technology Tokens after unsuccessful research.

    Turn Complete - Seleucid
                Seleucid collect 77 PUs; end with 77 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 75 PUs
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 73 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 71 PUs
                Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 69 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 67 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 70 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 73 PUs

    triplea_38164_Sel5.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Egypt
                1 unit repaired.
                1 chariot moved from Jerusalem to Petra
                      Egypt take Petra from Seleucid
                1 chariot moved from Jerusalem to Bostra
                      Egypt take Bostra from Seleucid
                1 warelephant moved from Leptis Magna to Berenice
                1 chariot moved from Alexandria to Siwa
                1 chariot moved from Siwa to Berenice
                2 chariots moved from Alexandria to Jerusalem
                2 phalanxs moved from Alexandria to Memphis
                1 archer moved from Jerusalem to Pharan
                1 bireme, 1 flagship and 1 quadrireme moved from SZ 55 to SZ 66

    Purchase Units - Egypt
                Egypt buy 7 chariots; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Egypt

    Non Combat Move - Egypt

    Place Units - Egypt
                7 chariots placed in Alexandria

    Research Technology - Egypt
                Egypt spend 0 on tech rolls
                Egypt removing all Technology Tokens after unsuccessful research.

    Turn Complete - Egypt
                Egypt collect 51 PUs; end with 51 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective EGY 20unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 50 PUs
                Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 49 PUs
                Objective EGY 15unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 48 PUs
                Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 46 PUs
                city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens
                city in Alexandria creates 3 PUs; Egypt end with 49 PUs

    triplea_38164_Egy5.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 5

    Combat Move - Parthia
                1 archer moved from Cyropolis to Gazaca
                1 archer moved from East to SZ 84

    Purchase Units - Parthia
                Parthia buy 3 cataphracts and 1 horsearcher; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Parthia
                Battle in Gazaca
                    Parthia attack with 1 archer
                    Seleucid defend with 1 cataphract
                    Seleucid win with no units remaining. Battle score for attacker is 0
                    Casualties for Parthia: 1 archer
                    Casualties for Seleucid: 1 cataphract

    Non Combat Move - Parthia
                2 cataphracts and 2 horsearchers moved from Persepolis to Susa
                1 trireme moved from SZ 86 to SZ 85
                1 trireme moved from SZ 85 to SZ 84

    Place Units - Parthia
                3 cataphracts and 1 horsearcher placed in Persepolis

    Research Technology - Parthia
                Parthia spend 0 on tech rolls
                Parthia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Parthia
                Parthia collect 28 PUs; end with 28 PUs total
                Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 27 PUs
                Objective PAR 25unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 26 PUs
                Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 25 PUs
                Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 24 PUs
                Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 23 PUs
                city in Persepolis creates 1 techTokens; Parthia end with 1 techTokens
                city in Persepolis creates 3 PUs; Parthia end with 26 PUs
                city in East creates 1 techTokens; Parthia end with 2 techTokens
                city in East creates 3 PUs; Parthia end with 29 PUs

    triplea_38164_Par5.tsvg


  • TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - RomanRepublic
                3 cataphracts and 4 legionaires moved from Genua to Massilia
                1 legionaire moved from Valentia to Tarraco
                1 skirmisher moved from Valentia to Tarraco
                1 cataphract moved from Valentia to Tarraco
                3 legionaires moved from Castulo to Valentia
                1 legionaire and 1 trireme moved from SZ 53 to SZ 66
                1 legionaire moved from SZ 66 to Rhodos
                1 bireme and 1 legionaire moved from SZ 53 to SZ 45
                1 legionaire moved from SZ 45 to Dodona
                2 legionaires and 2 skirmishers moved from Arretium to Genua
                1 cataphract moved from Roma to Genua
                4 legionaires and 1 skirmisher moved from Croton to Tarentum
                5 legionaires moved from Capua to Croton
                2 legionaires and 2 skirmishers moved from Roma to Capua
                2 legionaires and 1 skirmisher moved from Roma to Arretium

    Purchase Units - RomanRepublic
                Trigger ROMquadriremes: buyQuadrireme removed from RomanRepublicProduction
                Trigger ROMquadriremes: buyQuadriremeX added to RomanRepublicProduction
                Trigger ROMquadriremesWALL: 1 wall gained by PlayerID named:RomanRepublic
                RomanRepublic buy 3 cataphracts, 4 legionaires and 3 skirmishers; Remaining resources: 2 techTokens; 1 PUs;

    Combat - RomanRepublic
                Battle in Dodona
                Battle in Rhodos
                Battle in Tarraco
                    RomanRepublic attack with 1 cataphract, 1 legionaire and 1 skirmisher
                    AI_Barbarians defend with 1 warrior
                    RomanRepublic win, taking Dodona from Macedonia, taking Rhodos from Seleucid, taking Tarraco from AI_Neutral with 1 cataphract, 1 legionaire and 1 skirmisher remaining. Battle score for attacker is 6
                    Casualties for AI_Barbarians: 1 warrior

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                1 cataphract, 1 legionaire and 1 skirmisher placed in Valentia
                2 cataphracts, 3 legionaires, 2 skirmishers and 1 wall placed in Roma

    Research Technology - RomanRepublic
                RomanRepublic spend 0 on tech rolls
                RomanRepublic removing all Technology Tokens after unsuccessful research.

    Turn Complete - RomanRepublic
                RomanRepublic collect 63 PUs; end with 64 PUs total
                Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -7 PUs; end with 57 PUs
                city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
                city in Roma creates 3 PUs; RomanRepublic end with 60 PUs
                city in Valentia creates 1 techTokens; RomanRepublic end with 2 techTokens
                city in Valentia creates 3 PUs; RomanRepublic end with 63 PUs

    triplea_38164_Rom6.tsvg

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