Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 harbour; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 25 Sea Zone to Midway
1 fighter moved from Guam to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 bomber and 2 fighters moved from Hawaiian Islands to Midway
1 destroyer and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
Place Units - Americans
1 harbour placed in Midway
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to Suiyuyan
1 fighter and 1 infantry moved from Shensi to Hopei
3 artilleries and 6 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 artilleries and 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
1 bomber moved from Malta to Kenya
1 fighter moved from Malta to 92 Sea Zone
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kenya
British attack with 1 artillery, 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
2 submarines moved from 71 Sea Zone to 81 Sea Zone
1 carrier and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 armour moved from India to Shan State
1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 aaGun moved from Burma to 38 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
2 aaGuns, 1 artillery and 4 infantry moved from Burma to Shan State
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 armour moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 aaGun, 1 fighter and 2 infantry moved from United Kingdom to Scotland
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
1 armour, 2 artilleries and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 armour, 2 artilleries and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery moved from Tunisia to Algeria
1 mech_infantry moved from Libya to Algeria
1 infantry moved from Libya to Tunisia
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
2 infantry moved from Bulgaria to Romania
3 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
2 infantry moved from Southern France to Northern Italy
2 artilleries moved from Southern France to Northern Italy
1 armour moved from Southern France to Yugoslavia
1 infantry moved from Libya to Tobruk
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 4 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
Place Units - Italians
3 submarines and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 fighter moved from Shan State to Eastern Persia
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Java to Shan State
1 aaGun moved from Queensland to New South Wales
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to New South Wales
1 cruiser and 1 destroyer moved from 56 Sea Zone to 57 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
3 armour, 3 artilleries and 22 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
4 mech_infantrys moved from Germany to Baltic States
5 armour moved from Germany to Baltic States
3 artilleries moved from Western Germany to Germany
4 infantry moved from Western Germany to Germany
1 armour moved from Western Germany to Poland
1 artillery moved from France to Western Germany
7 infantry moved from Finland to Norway
1 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
2 artilleries and 6 infantry moved from Germany to Poland
2 infantry moved from France to Western Germany
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Southern Italy to 125 Sea Zone
1 submarine moved from 118 Sea Zone to 124 Sea Zone
1 submarine moved from 106 Sea Zone to 89 Sea Zone
1 bomber moved from Southern Italy to Western Germany
1 bomber moved from Gibraltar to Western Germany
2 fighters moved from Gibraltar to 97 Sea Zone
1 tactical_bomber moved from Gibraltar to Southern Italy
2 tactical_bombers moved from Gibraltar to Southern Italy
1 artillery moved from Romania to Yugoslavia
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Romania to Slovakia Hungary
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 submarine and 1 transport
Russians defend with 1 cruiser
Germans win with 1 battleship, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 infantry moved from 114 Sea Zone to Poland
1 artillery moved from 114 Sea Zone to Poland
1 fighter moved from 125 Sea Zone to Norway
Place Units - Germans
1 carrier, 1 submarine and 1 transport placed in 97 Sea Zone
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 artillery and 9 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Shensi to Hunan
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 12 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Hunan
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Hunan from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Eastern Poland
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Ukraine
2 aaGuns and 6 infantry moved from Bryansk to Ukraine
1 armour and 2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
6 infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 8 infantry moved from Belarus to Bryansk
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 mech_infantry moved from Shensi to Kweichow
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
5 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Yunnan to Kweichow
3 artilleries, 8 infantry and 1 mech_infantry moved from Anhwe to Kweichow
2 infantry moved from Chahar to Suiyuyan
1 armour moved from Jehol to Suiyuyan
2 bombers moved from Kwangsi to Kweichow
4 fighters moved from Kwangsi to Kweichow
2 fighters moved from Kwangsi to Kwangtung
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Kwangsi to Kwangtung
6 tactical_bombers moved from Kwangsi to Kweichow
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Java
5 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
Combat - Japanese
Battle in Kweichow
Japanese attack with 3 artilleries, 2 bombers, 4 fighters, 9 infantry, 1 mech_infantry and 6 tactical_bombers
Chinese defend with 3 artilleries and 11 infantry; Russians defend with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese win, taking Kweichow from Chinese with 2 bombers, 4 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Chinese: 3 artilleries and 11 infantry
Casualties for Russians: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 3 artilleries and 9 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 5 infantry
ANZAC defend with 1 aaGun and 3 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 aaGun and 3 infantry
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
1 fighter moved from Java to 42 Sea Zone
2 fighters moved from Kwangtung to 6 Sea Zone
1 tactical_bomber moved from Kwangtung to 6 Sea Zone
4 infantry moved from Jehol to Anhwe
1 aaGun moved from Chahar to Anhwe
4 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
2 bombers moved from Kweichow to Anhwe
4 fighters moved from Kweichow to Anhwe
6 tactical_bombers moved from Kweichow to Anhwe
Place Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to Karelia: 1 artillery
EDIT: Adding units owned by Chinese to Kweichow: 1 artillery
EDIT: Adding units owned by Chinese to Suiyuyan: 1 artillery
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Turning off Edit Mode
Germans buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
3 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 armour moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to France
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
4 mech_infantrys moved from Western Germany to France
2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 artillery and 3 infantry moved from Western Germany to France
3 artilleries and 11 infantry moved from Germany to Poland
Is the above a misclick - or did you mean to start a new game but forgot to change the thread ID? Either way, I’ll assume it’s a boo boo.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Turning on Edit Mode
EDIT: Editing Political Relationship for Italians and Americans from Neutrality to War
EDIT: Editing Political Relationship for Germans and Americans from Neutrality to War
EDIT: Turning off Edit Mode
2 fighters moved from 101 Sea Zone to 89 Sea Zone
3 fighters moved from Eastern United States to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Americans creates battle in territory 89 Sea Zone
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Germans defend with 1 submarine
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
1 bomber moved from Midway to Queensland
3 fighters moved from Midway to Hawaiian Islands
5 fighters moved from 89 Sea Zone to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Morocco
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Kansu to Sikang
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Forgot some USA attacks around the Java Sea. Sub to TT off Borneo.
DD to sub off Sumatra.
DDRolling 1d6:
(1)
SubRolling 1d6:
(6)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
UK_Pacific buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
1 artillery moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour and 1 tactical_bomber moved from Shan State to Kweichow
Chinese take Yunnan from Japanese
1 fighter moved from India to Kweichow
1 artillery and 2 infantry moved from Shan State to Siam
1 infantry moved from Shan State to French Indo China
1 fighter moved from India to French Indo China
1 destroyer moved from 109 Sea Zone to 124 Sea Zone
1 fighter moved from Scotland to 124 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Tobruk
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 fighter moved from United Kingdom to 125 Sea Zone
Combat - British
Battle in Tobruk
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
retreated to Tobruk
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Kweichow
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 125 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighter
Battle in 124 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Siam
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Siam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
1 artillery owned by the British and 1 infantry owned by the British retreated to Trans-Jordan
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in French Indo China
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from India to Yunnan
2 aaGuns and 5 infantry moved from Shan State to Yunnan
2 artilleries moved from India to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
1 bomber moved from Tobruk to Egypt
2 submarines moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from 125 Sea Zone to Scotland
1 fighter moved from 124 Sea Zone to United Kingdom
1 fighter moved from Morocco to United Kingdom
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry and 1 submarine; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
2 infantry moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Greece to Yugoslavia
2 infantry moved from Greece to Bulgaria
1 cruiser, 1 destroyer and 3 submarines moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 artillery moved from Algeria to Tunisia
1 armour moved from Algeria to Tunisia
1 armour moved from Tunisia to Libya
1 mech_infantry moved from Algeria to Tunisia
ool in sea 98?
dent CV first. Planes in Egypt.
If there’s only one more hit take it on the french dd. Two more hits lose the CV as well.
You could have rolled the first round before asking.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry and 1 submarine; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
2 infantry moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Greece to Yugoslavia
2 infantry moved from Greece to Bulgaria
1 cruiser, 1 destroyer and 3 submarines moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 artillery moved from Algeria to Tunisia
1 armour moved from Algeria to Tunisia
1 armour moved from Tunisia to Libya
1 mech_infantry moved from Algeria to Tunisia
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber; French defend with 1 destroyer
Units damaged: 1 carrier owned by the British
ool for second round?
Yours first losses are correct?