@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L16 G40 BM v2 - Private Panic (Axis) vs Dawgoneit (Allies)
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Ignore the Anzac save - I did not realise I had saved the Italian file.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Iraq to Northwest PersiaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Celebes
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking Celebes from Japanese, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 fighter moved from Trans-Jordan to Northwest PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 tactical_bomber moved from Archangel to Russia
1 mech_infantry moved from Vologda to Russia
3 armour moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
10 armour, 18 artilleries, 6 fighters, 10 infantry, 26 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 artillery and 1 infantry moved from Smolensk to Russia
3 tactical_bombers moved from Novgorod to Russia
2 bombers moved from Novgorod to Russia
1 fighter moved from Western Germany to Southern France
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 fighter moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Eastern Poland to Yugoslavia
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to YugoslaviaCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery
Battle in Yugoslavia
Germans attack with 3 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Yugoslavia from British with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 16 armour, 19 artilleries, 2 bombers, 6 fighters, 11 infantry, 27 mech_infantrys and 6 tactical_bombers
Russians defend with 1 airfield, 2 armour, 9 artilleries, 1 factory_major, 6 fighters, 59 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 14 armour, 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 71
Casualties for Germans: 2 armour, 19 artilleries, 11 infantry and 27 mech_infantrys
Casualties for Russians: 2 armour, 9 artilleries, 6 fighters, 59 infantry, 1 mech_infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
3 aaGuns moved from Bryansk to Rostov
1 armour moved from Caucasus to Rostov
2 tactical_bombers moved from Russia to Rostov
2 fighters moved from Russia to Rostov
2 bombers moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to Novgorod
2 tactical_bombers moved from Russia to Ukraine
1 fighter moved from Southern France to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Yugoslavia to Western GermanyPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
3 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
1 artillery and 2 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,1,3,6,4,1,2,6,3,5,5,1,1,4,6,1,3,4,1,2,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 60 PUs (2 lost to blockades); end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 2 destroyers, 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Japanese take 37 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Malaya to Sumatra
1 bomber moved from Malaya to Sumatra
2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Sumatra from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 4 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Sumatra to Malaya
3 fighters moved from 42 Sea Zone to 35 Sea Zone
4 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 artilleries, 2 infantry and 4 mech_infantrys moved from India to West India
3 mech_infantrys moved from Burma to West India
1 armour moved from Sikang to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Timguska to Kansu
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Yenisey to Timguska
1 destroyer moved from 35 Sea Zone to 34 Sea ZonePlace Units - Japanese
1 fighter and 2 infantry placed in India
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
1 artillery and 1 infantry placed in Malaya
1 destroyer placed in 37 Sea Zone
1 airfield placed in Malaya
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
Japanese collect 76 PUs (3 lost to blockades); end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
I am having problems opening our game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 submarines moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from Western United States to Central United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 cruiser moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 13 Sea Zone to 30 Sea Zone
1 armour, 1 artillery and 2 infantry moved from New Guinea to Dutch New Guinea
6 fighters and 2 tactical_bombers moved from 46 Sea Zone to Dutch New Guinea
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
1 armour moved from Central United States to Eastern United StatesCombat - Americans
Battle in Dutch New Guinea
Americans attack with 1 armour, 1 artillery, 6 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Dutch New Guinea from Japanese with 1 armour, 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northern Italy
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor and 2 infantry
Americans win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
6 fighters and 2 tactical_bombers moved from Dutch New Guinea to 46 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Albania to Bulgaria
British take Bulgaria from Germans
5 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to RhodesiaCombat - British
Non Combat Move - British
Place Units - British
3 armour placed in Persia
3 mech_infantrys placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
3 infantry placed in Union of South Africa
British undo move 4.
British undo move 3.
British undo move 2.
British undo move 1.
3 infantry placed in Persia
3 armour placed in Iraq
3 mech_infantrys placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUsTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 1 infantry moved from Greece to Bulgaria
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Bulgaria
3 fighters moved from Southern Italy to Northern Italy -
I am stuck there Wayne as MARTI is down
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 1 infantry moved from Greece to Bulgaria
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Bulgaria
3 fighters moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Bulgaria
Italians attack with 2 artilleries, 1 bomber and 1 infantry
British defend with 1 infantry
retreated to Bulgaria
British win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Northern Italy
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 artillery and 1 factory_minor
Italians win, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 bomber moved from Bulgaria to Southern Italy
3 fighters moved from Northern Italy to Southern Italy
1 aaGun moved from Bryansk to RostovPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,6,6,3,3,3,4,3,2,5,5,6,3,2,3,1,5,4,5,6,3,2
Italians collect 4 PUs (9 lost to blockades); end with 5 PUs total -
Your infantry in Bulgaria deserve a medal! Grrr!
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dice are not working for me
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 fighter moved from Northwest Persia to Eastern PersiaNon Combat Move - French
Turn Complete - French
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just a turn or so? may be?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 4x airfield; Remaining resources: 85 PUs;
Germans buy 3 armour, 2 artilleries, 3 bombers, 1 marine, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from British
2 mech_infantrys moved from Yugoslavia to Bulgaria
1 tactical_bomber moved from Ukraine to Bulgaria
1 infantry moved from Holland Belgium to Western Germany
2 bombers moved from Novgorod to Bulgaria
1 bomber moved from Western Germany to Bulgaria
2 fighters moved from Novgorod to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bulgaria
Germans attack with 3 bombers, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Bulgaria from British with 3 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 bombers moved from Bulgaria to Southern Italy
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Southern Italy
1 fighter moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Bulgaria to Caucasus
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 armour moved from Rostov to Caucasus
3 aaGuns moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Caucasus
2 fighters moved from Rostov to Caucasus
3 tactical_bombers moved from Rostov to Southern Italy
1 fighter moved from Rostov to Southern Italy
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Novgorod to Karelia
1 infantry moved from Nenetsia to Archangel
14 armour moved from Russia to VolgogradPlace Units - Germans
2 artilleries and 1 marine placed in Volgograd
3 mech_infantrys placed in Ukraine
3 armour placed in Russia
3 bombers placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,3,3,3,3,4,6,4,6,2,2,6,2,1,5,1,6,1,3,1,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5,4,4,3,1,4,3
Germans collect 58 PUs (7 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Turn Complete - Russians





