TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
Odonis (Axis) vs -Pete (Allies balanced Mod 2.0) G40L Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 41 PUs;
British buy 1 armour and 5 transports; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from 80 Sea Zone to Eastern Persia
1 mech_infantry and 1 tactical_bomber moved from Persia to Eastern PersiaCombat - British
Battle in Cyprus
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British win, taking Cyprus from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Eastern Persia
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Eastern Persia from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
1 mech_infantry moved from Trans-Jordan to Persia
2 fighters moved from Greece to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Scotland to Normandy Bordeaux
1 aaGun and 4 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Alexandria to Egypt
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Eastern Persia to 80 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 122 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 119 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 99 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
5 transports placed in 110 Sea Zone
1 armour placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Albania to Greece
Italians take Greece from British
1 fighter moved from Southern Italy to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Albania to Greece
Italians take Greece from British
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer and 1 transport
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 mech_infantry moved from Bulgaria to Northern Italy
1 mech_infantry moved from Yugoslavia to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 armour moved from Dutch New Guinea to New Guinea
2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 submarines and 1 transport
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 2 submarines and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in JavaNon Combat Move - ANZAC
3 fighters moved from Hawaiian Islands to Caroline Islands
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from New South Wales to Queensland
1 fighter moved from Wake Island to Caroline IslandsPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Karelia to Novgorod
1 artillery moved from Baltic States to Novgorod
4 artilleries and 18 infantry moved from Baltic States to Eastern Poland
3 artilleries, 3 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
1 armour and 2 mech_infantrys moved from Romania to Bessarabia
13 armour and 26 mech_infantrys moved from Romania to Eastern Poland
1 bomber moved from Romania to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 artilleries and 3 infantry moved from France to Normandy Bordeaux -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Karelia to Novgorod
1 artillery moved from Baltic States to Novgorod
4 artilleries and 18 infantry moved from Baltic States to Eastern Poland
3 artilleries, 3 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
1 armour and 2 mech_infantrys moved from Romania to Bessarabia
13 armour and 26 mech_infantrys moved from Romania to Eastern Poland
1 bomber moved from Romania to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 artilleries and 3 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in Eastern Poland
Germans attack with 13 armour, 7 artilleries, 21 infantry and 29 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 13 armour, 7 artilleries, 20 infantry and 29 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys
British defend with 1 artillery, 1 bomber, 3 fighters and 1 infantry; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry -
Sorry, made an error in that I forgot to bring in my FTRs to the battle in Normandy, which I had meant to.
Will have to do some rolling in the forum (this’ll be painful) :(
After that, I’ll need your OOL (you have a BMB which I’ll need to know when you want to lose it…)
Rolling for the 3 FTRs:
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Rolls: 3@3; Total Hits: 23@3: (1, 3, 4)”
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Ok, first round is 6 hits. OOL?
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Sorry for the wait! To be safe I’ll max d.
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ok. So Round 1
Ger: 6 hits (US loses 1 BMB, 5 INF) left with: 1 INF, 4 ART, 3 FTR
Americans: 5 hits (GER loses 3 INF, 1 Mech, 1 ART) left with: 2 Mech, 2 ART, 2 BMB, 3 FTRRound 2:
“
Rolls: 4@2 3@3 2@4; Total Hits: 54@2: (1, 2, 3, 1)3@3: (2, 6, 4)2@4: (3, 5)”
Return fire:
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Rolls: 5@2 3@4; Total Hits: 25@2: (2, 5, 4, 3, 6)3@4: (5, 6, 1)”
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Results:
Ger: 5 hits (US loses 1 INF, 4 ART) Allies left with 3 FTR
Allies: 2 hits: (Ger loses 2 Mech) Ger left with 2 ART, 2 BMB, 3 FTR
Round 3:
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Rolls: 2@2 3@3 2@4; Total Hits: 32@2: (5, 1)3@3: (4, 5, 6)2@4: (2, 2)”
Return:
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Rolls: 3@4; Total Hits: 23@4: (4, 5, 2)”
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Ok, so Ger loses 1 ART and 1 FTR, left with 2 FTR, 2 BMB
Will edit in results after I go through the fight online.
Cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Karelia to Novgorod
1 artillery moved from Baltic States to Novgorod
4 artilleries and 18 infantry moved from Baltic States to Eastern Poland
3 artilleries, 3 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
1 armour and 2 mech_infantrys moved from Romania to Bessarabia
13 armour and 26 mech_infantrys moved from Romania to Eastern Poland
1 bomber moved from Romania to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 artilleries and 3 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in Eastern Poland
Germans attack with 13 armour, 7 artilleries, 21 infantry and 29 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 13 armour, 7 artilleries, 20 infantry and 29 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys
British defend with 1 artillery, 1 bomber, 3 fighters and 1 infantry; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Americans win with 2 artilleries and 3 fighters remaining. Battle score for attacker is -19
Casualties for Germans: 3 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys
Casualties for British: 1 bomber and 1 infantry
Casualties for Americans: 2 artilleries and 5 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 artillery and 3 fighters
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 artillery
EDIT: Changing ownership of Normandy Bordeaux from Americans to Germans
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 2 bombers
EDIT: Turning off Edit Mode
1 infantry moved from Baltic States to Eastern Poland
2 aaGuns moved from Baltic States to Eastern Poland
8 infantry moved from Germany to Poland
5 infantry moved from Western Germany to GermanyPlace Units - Germans
3 mech_infantrys placed in Germany
3 infantry placed in France
7 infantry placed in Germany
Germans undo move 3.
3 infantry placed in Western Germany
4 infantry placed in Germany
1 destroyer placed in 112 Sea Zone
1 destroyer placed in 113 Sea Zone
Germans undo move 6.
1 destroyer placed in 105 Sea Zone
Germans undo move 6.
1 destroyer placed in 110 Sea Zone
Germans undo move 6.
Germans undo move 4.
4 infantry placed in Western Germany
Germans undo move 5.
4 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in Western Germany
Germans undo move 1.
2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
1 destroyer placed in 105 Sea Zone
Germans undo move 7.
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
almost forgot about this one - keeping it fresh!
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Bump?
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bump 2
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bump 3
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ok, calling this one a win. Let me know when you return and we can pick it back up again if you want…
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hey man sorry about the abrupt hiatus - i’m happy to continue for fun.