TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
Odonis (Axis) vs -Pete (Allies balanced Mod 2.0) G40L Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 43 PUs;
Germans buy 3 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
1 artillery and 6 infantry moved from France to Normandy Bordeaux
2 bombers and 3 fighters moved from Western Germany to Normandy Bordeaux
1 armour moved from Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 armour and 1 mech_infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 aaGun and 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 aaGun and 2 infantry
Germans win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 3 fighters and 6 infantry
British defend with 2 aaGuns and 6 infantry; Americans defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
retreated to Normandy Bordeaux
Americans win with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -17
Casualties for Germans: 1 artillery, 2 fighters and 6 infantry
Casualties for British: 2 aaGuns and 2 infantry
Casualties for Americans: 3 infantryNon Combat Move - Germans
2 bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
6 artilleries moved from Germany to Western Germany
2 armour and 1 mech_infantry moved from Germany to Romania
1 armour and 2 mech_infantrys moved from Germany to Yugoslavia
2 artilleries and 2 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
4 artilleries and 10 infantry moved from Poland to Slovakia Hungary
1 aaGun and 17 infantry moved from Poland to Germany
1 aaGun moved from Poland to Slovakia HungaryPlace Units - Germans
1 fighter placed in Western Germany
3 infantry placed in France
3 artilleries placed in Western Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 infantry and 1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Novosibirsk
1 fighter and 1 tactical_bomber moved from Novgorod to Novosibirsk
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
Russians take Western Ukraine from Germans
1 fighter moved from Novgorod to Eastern Poland
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 marine moved from Novgorod to 115 Sea Zone
1 marine moved from 115 Sea Zone to Baltic States
4 infantry moved from Novgorod to Baltic States
4 armour and 2 mech_infantrys moved from Bryansk to Rostov
21 artilleries, 41 infantry and 2 mech_infantrys moved from Bryansk to Belarus
1 fighter moved from Novgorod to RostovCombat - Russians
Battle in Belarus
Russians attack with 21 artilleries, 41 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 21 artilleries, 40 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 4 infantry and 1 marine
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 4 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 4 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Germans defend with 2 armour and 1 mech_infantry
Russians win, taking Rostov from Germans with 4 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Eastern Poland to Novgorod
1 armour moved from Finland to Novgorod
1 aaGun moved from Novgorod to Baltic States
1 aaGun moved from Novgorod to Baltic States
4 infantry moved from Russia to SamaraPlace Units - Russians
3 artilleries placed in Novgorod
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 2 carriers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
1 battleship, 4 carriers and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Marianas to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 bomber and 10 fighters moved from Western Australia to 42 Sea Zone
2 mech_infantrys moved from Western Australia to Northern Territory
1 infantry and 2 marines moved from Western Australia to South Australia
1 infantry moved from Western Australia to Northern Territory
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 marine and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 mech_infantry moved from Jehol to Kweichow
1 artillery moved from Hunan to Kweichow -
Max defence in SZ 42, or preferred OOL?
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max d thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 2 carriers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
1 battleship, 4 carriers and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Marianas to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 bomber and 10 fighters moved from Western Australia to 42 Sea Zone
2 mech_infantrys moved from Western Australia to Northern Territory
1 infantry and 2 marines moved from Western Australia to South Australia
1 infantry moved from Western Australia to Northern Territory
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 marine and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 mech_infantry moved from Jehol to Kweichow
1 artillery moved from Hunan to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Battle in South Australia
Japanese attack with 1 infantry and 2 marines
ANZAC defend with 1 marine
Japanese win, taking Dutch New Guinea from ANZAC, taking South Australia from ANZAC with 1 infantry and 2 marines remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Northern Territory
Japanese attack with 1 infantry and 2 mech_infantrys
ANZAC defend with 1 mech_infantry
Japanese win, taking Northern Territory from ANZAC with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 13 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 7 carriers, 1 cruiser, 1 destroyer, 8 fighters, 3 submarines, 2 tactical_bombers and 1 transport
Units damaged: 7 carriers owned by the Americans
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the Japanese retreated to 45 Sea Zone
Americans win with 4 carriers, 1 cruiser, 8 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -155
Casualties for Japanese: 4 carriers, 1 cruiser, 13 fighters, 1 submarine and 1 tactical_bomber
Casualties for Americans: 3 carriers, 1 destroyer and 2 submarines
8 fighters owned by the Americans and 2 tactical_bombers owned by the Americans forced to land in JavaNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 56 Sea Zone
1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from West India to India
1 mech_infantry moved from Yunnan to India
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from India to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
4 infantry moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Western Australia
1 bomber moved from 42 Sea Zone to Western Australia
3 carriers, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea ZonePlace Units - Japanese
3 infantry placed in India
1 artillery placed in Malaya
1 destroyer placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Turning off Edit Mode
1 carrier placed in 36 Sea Zone
1 carrier and 1 transport placed in 6 Sea Zone
Japanese undo move 5.
1 carrier and 1 transport placed in 36 Sea Zone
1 bomber placed in Malaya
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 factory_minors, 1 harbour, 9 infantry and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 armour and 1 marine moved from Saudi Arabia to 81 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from New Guinea to 43 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 cruiser moved from 42 Sea Zone to 56 Sea Zone
4 artilleries, 5 infantry and 1 mech_infantry moved from Spain to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 armour and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 81 Sea Zone to 97 Sea Zone
1 armour and 1 marine moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Albania to Yugoslavia
3 bombers moved from Gibraltar to Yugoslavia
1 bomber moved from Gilbert Islands to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Battle in Yugoslavia
Americans attack with 1 armour, 3 bombers, 1 infantry and 1 marine
Germans defend with 1 armour and 2 mech_infantrys
Americans win, taking Sumatra from Japanese, taking Yugoslavia from Italians with 1 armour, 3 bombers, 1 infantry and 1 marine remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in 56 Sea Zone
Americans attack with 1 cruiser
Japanese defend with 2 transports
Americans win with 1 cruiser remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 37 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 37 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 battleship
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 battleship
Casualties for Americans: 1 bomber
Battle in Southern France
Americans attack with 4 artilleries, 5 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Southern France from Italians with 4 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Americans
3 bombers moved from Yugoslavia to Greece
2 aaGuns, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
3 aaGuns, 1 artillery, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 aaGuns, 1 artillery and 4 infantry moved from 91 Sea Zone to Spain
1 carrier, 1 destroyer, 2 fighters and 4 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from British Columbia to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Tunisia to Algeria
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
4 carriers moved from 42 Sea Zone to 41 Sea Zone
1 bomber moved from Gilbert Islands to New South Wales
1 bomber moved from 45 Sea Zone to New Guinea
1 bomber moved from 43 Sea Zone to JavaPlace Units - Americans
1 factory_minor placed in Spain
1 artillery and 2 infantry placed in Greece
3 infantry placed in Normandy Bordeaux
3 transports placed in 101 Sea Zone
1 artillery and 4 infantry placed in Eastern United States
1 factory_minor placed in Saudi Arabia
1 harbour placed in Saudi ArabiaTurn Complete - Americans
Americans collect 82 PUs; end with 85 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 115 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 4 artilleries, 4 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from Eastern Persia to West India
UK_Pacific take West India from JapaneseCombat - British
Battle in 39 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
2 artilleries and 2 infantry moved from Persia to 80 Sea Zone
1 armour and 1 infantry moved from Iraq to 80 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
4 armour moved from Persia to Eastern Persia
4 infantry moved from Normandy Bordeaux to Southern France
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 aaGuns, 3 artilleries, 1 destroyer, 3 infantry and 5 transports moved from 110 Sea Zone to 91 Sea Zone
2 aaGuns, 3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Gibraltar to Spain
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Mozambique to Belgian Congo
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 80 Sea Zone to Greece
1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 80 Sea Zone to 41 Sea Zone
2 artilleries and 3 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to SumatraPlace Units - British
1 artillery and 1 infantry placed in Persia
1 transport placed in 80 Sea Zone
3 armour placed in Egypt
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUsTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
6 artilleries and 3 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from France to Southern France
1 fighter moved from Southern Italy to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
6 artilleries and 3 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from France to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 6 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys
British defend with 4 infantry; Americans defend with 4 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
Italians win, taking Southern France from Americans with 6 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 42
Casualties for British: 4 infantry
Casualties for Italians: 3 infantry
Casualties for Americans: 4 artilleries, 5 infantry and 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,2,5,1,2,2
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from New Guinea to Dutch New Guinea
2 armour moved from New South Wales to Northern Territory
3 fighters moved from New South Wales to Northern Territory
1 armour, 2 fighters and 2 infantry moved from New South Wales to South AustraliaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 armour
Japanese defend with 1 marine
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 marine
Casualties for ANZAC: 1 armour
Battle in Northern Territory
ANZAC attack with 2 armour and 3 fighters
Japanese defend with 1 infantry and 2 mech_infantrys
ANZAC win, taking Northern Territory from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for ANZAC: 1 armour
Battle in South Australia
ANZAC attack with 1 armour, 2 fighters and 2 infantry
Japanese defend with 1 infantry and 2 marines
ANZAC win, taking South Australia from Japanese with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry and 2 marinesNon Combat Move - ANZAC
2 fighters moved from South Australia to New South Wales
3 fighters moved from Northern Territory to New South Wales
1 aaGun moved from New South Wales to South Australia
1 transport moved from 55 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Gibraltar to SpainTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 3 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 mech_infantry moved from Romania to Bulgaria
1 armour moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
1 bomber moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Spain
1 infantry moved from Holland Belgium to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 3 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 mech_infantry moved from Romania to Bulgaria
1 armour moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
1 bomber moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Spain
1 infantry moved from Holland Belgium to Normandy BordeauxCombat - Germans
Battle in Eastern Poland
Germans attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Eastern Poland from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Yugoslavia
Germans attack with 2 artilleries and 3 infantry
Americans defend with 1 armour, 1 infantry and 1 marine
Germans win, taking Yugoslavia from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour, 1 infantry and 1 marine
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in Bulgaria
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 infantry
Germans win, taking Bulgaria from Americans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Spain
Bombing raid in Spain rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Spain causes 6 damage total.Non Combat Move - Germans
1 bomber moved from Spain to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
5 artilleries moved from Western Germany to France
3 mech_infantrys moved from Western Germany to France
4 artilleries moved from Western Germany to Germany
14 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
2 artilleries and 3 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Slovakia Hungary to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 armour moved from Holland Belgium to France
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern Poland to Western GermanyPlace Units - Germans
3 artilleries placed in France
6 infantry placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,6,3,4,2,4
Germans collect 37 PUs (2 lost to blockades); end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 9 armour; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry and 1 marine moved from Baltic States to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
4 armour and 2 mech_infantrys moved from Rostov to Western Ukraine
1 armour and 2 mech_infantrys moved from Russia to Western Ukraine
1 mech_infantry moved from Kazakhstan to Tsinghai
2 armour and 1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Novosibirsk to Kansu
1 fighter and 1 tactical_bomber moved from Russia to Kansu
7 artilleries moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Eastern PolandCombat - Russians
Battle in Tsinghai
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 7 artilleries, 1 fighter, 4 infantry and 1 marine
Germans defend with 2 artilleries
Russians win, taking Eastern Poland from Germans with 7 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry and 1 marine
Battle in Kansu
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 5 armour, 1 infantry and 4 mech_infantrys
Germans defend with 1 armour
Russians win, taking Western Ukraine from Germans with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 armour and 3 artilleries moved from Novgorod to Baltic States
1 mech_infantry moved from Belarus to Baltic States
17 infantry moved from Belarus to Baltic States
1 fighter moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Kansu to Samara
4 infantry moved from Samara to Novosibirsk
2 fighters moved from Russia to Novgorod
2 artilleries moved from Belarus to Baltic States
12 artilleries, 23 infantry and 1 mech_infantry moved from Belarus to Eastern PolandPlace Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
3 armour placed in Volgograd
Russians undo move 3.
3 armour placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber and 1 tactical_bomber moved from Western Australia to South Australia
1 artillery moved from Western Australia to South Australia
1 infantry moved from Western Australia to South Australia
1 infantry moved from Western Australia to Northern Territory
1 bomber moved from Malaya to Northern Territory
4 infantry moved from Philippines to 35 Sea Zone
4 infantry and 3 transports moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Kweichow to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Szechwan to Tsinghai
1 infantry moved from Chahar to Anhwe
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
1 artillery and 1 infantry moved from India to West India
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from 46 Sea Zone to New Guinea
2 fighters moved from 35 Sea Zone to New Guinea
2 fighters moved from 35 Sea Zone to 54 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
2 fighters moved from 35 Sea Zone to 54 Sea Zone
2 fighters moved from 35 Sea Zone to New Guinea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Malaya to Northern Territory
1 infantry moved from Western Australia to Northern Territory
1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber moved from Western Australia to South Australia
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Chahar to Anhwe
1 artillery and 1 infantry moved from India to West India
1 mech_infantry moved from Szechwan to Anhwe
1 mech_infantry moved from Kweichow to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
2 fighters moved from 35 Sea Zone to 54 Sea Zone
2 fighters moved from 35 Sea Zone to New Guinea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Malaya to Northern Territory
1 infantry moved from Western Australia to Northern Territory
1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber moved from Western Australia to South Australia
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Chahar to Anhwe
1 artillery and 1 infantry moved from India to West India
1 mech_infantry moved from Szechwan to Anhwe
1 mech_infantry moved from Kweichow to AnhweCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 submarine
Japanese win, taking 54 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in West India
Japanese attack with 1 artillery and 1 infantry
British defend with 1 artillery
Japanese win, taking West India from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in New Guinea
Japanese attack with 2 fighters and 1 infantry
Americans defend with 1 bomber
Japanese win, taking New Guinea from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Queensland
Battle in Anhwe
Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Queensland from ANZAC, taking Anhwe from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Northern Territory
Japanese attack with 1 bomber and 1 infantry
ANZAC defend with 1 armour
Japanese win, taking Northern Territory from ANZAC with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 armour
Battle in South Australia
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun, 1 armour and 2 infantry
Japanese win, taking South Australia from ANZAC with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun, 1 armour and 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from South Australia to 49 Sea Zone
1 bomber moved from South Australia to Solomon Islands
2 fighters moved from New Guinea to 46 Sea Zone
1 carrier moved from 36 Sea Zone to 46 Sea Zone
3 carriers moved from 35 Sea Zone to 49 Sea Zone
2 fighters moved from 54 Sea Zone to 49 Sea Zone
1 carrier moved from 36 Sea Zone to 46 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 mech_infantry moved from Yunnan to Kwangtung
1 infantry moved from Hunan to Kwangsi
1 aaGun moved from Kiangsi to Kwangtung
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Anhwe
1 bomber moved from Japan to Solomon IslandsPlace Units - Japanese
1 destroyer placed in 37 Sea Zone
3 fighters placed in India
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Kiangsu
1 airfield placed in Solomon Islands
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 109 PUs;
Americans buy 1 armour, 6 artilleries, 2 bombers, 1 fighter, 9 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Java to 49 Sea Zone
1 submarine moved from 63 Sea Zone to 49 Sea Zone
1 submarine moved from 33 Sea Zone to 49 Sea Zone
1 bomber moved from New South Wales to 49 Sea Zone
2 infantry moved from Greece to Bulgaria
1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from 97 Sea Zone to Bulgaria
3 bombers moved from Greece to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
2 fighters moved from Java to 37 Sea Zone
1 bomber moved from Java to Malaya
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 26 Sea Zone to 49 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 bomber, 1 carrier, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 3 carriers, 2 fighters, 1 tactical_bomber and 1 transport
Units damaged: 2 carriers owned by the Japanese
Americans win with 1 bomber, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 3 carriers, 2 fighters, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 carrier, 3 destroyers and 3 fighters
Battle in Bulgaria
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 armour
Americans win, taking Bulgaria from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in 37 Sea Zone
Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 bombers and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Malaya
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Malaya from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 tactical_bomber could not land in 49 Sea Zone and was removed
1 bomber could not land in Normandy Bordeaux and was removed
4 carriers moved from 41 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
1 bomber moved from Malaya to Java
1 bomber moved from 49 Sea Zone to New Zealand
2 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Soviet Far East
2 fighters moved from Bulgaria to 97 Sea Zone
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 4 infantry moved from 91 Sea Zone to Spain
2 bombers moved from Normandy Bordeaux to SpainPlace Units - Americans
1 armour and 2 infantry placed in Greece
3 artilleries placed in Spain
3 artilleries and 7 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Americans undo move 3.
3 artilleries and 7 infantry placed in Central United States
2 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 80 PUs; end with 80 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in SuiyuyanCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Szechwan
Chinese creates battle in territory ChaharNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total