Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
submerge rus sub vs german cruiser off norway?
yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
Germans take Caucasus from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
9 artilleries and 23 infantry moved from Rostov to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 cruiser moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 infantry moved from Belarus to Bryansk
Combat - Germans
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers
French defend with 1 destroyer; Americans defend with 2 transports
Germans win with 2 bombers remaining. Battle score for attacker is 22
Casualties for French: 1 destroyer
Casualties for Americans: 2 transports
Battle in Bryansk
Germans attack with 3 armour, 10 artilleries, 25 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 3 armour, 10 artilleries, 25 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 5 armour and 5 mech_infantrys
British defend with 1 mech_infantry and 1 tactical_bomber
Germans win, taking Northwest Persia from British with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 mech_infantry and 1 tactical_bomber
Battle in 125 Sea Zone
Germans attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win, taking 125 Sea Zone from British with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 aaGun moved from Rostov to Bryansk
8 armour and 6 mech_infantrys moved from Volgograd to Caucasus
1 armour and 4 mech_infantrys moved from Belarus to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
9 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Romania to Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 bombers moved from 91 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 mech_infantry moved from Holland Belgium to Germany
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Novgorod to Belarus
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Volgograd
2 armour, 2 artilleries and 6 mech_infantrys placed in Germany
Germans undo move 1.
Germans undo move 2.
3 artilleries placed in Novgorod
2 infantry placed in Volgograd
2 armour and 7 mech_infantrys placed in Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,4,4,2,5,2
Germans collect 50 PUs (5 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 infantry moved from Samara to Tambov
1 artillery and 1 infantry moved from Samara to Volgograd
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians win, taking 125 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Samara to Kazakhstan
1 aaGun and 8 infantry moved from Vologda to Russia
2 aaGuns, 11 artilleries and 14 infantry moved from Samara to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 2 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
7 artilleries and 8 infantry moved from French Indo China to Shan State
1 submarine moved from 39 Sea Zone to 80 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
2 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber moved from Caroline Islands to Yunnan
1 armour moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
2 fighters moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in 30 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in New Britain
Battle in 31 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking New Britain from ANZAC with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 10 artilleries and 10 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 10 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
British win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Solomon Islands
Non Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from 31 Sea Zone to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 fighter and 3 tactical_bombers moved from Japan to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 42 Sea Zone to 40 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
1 bomber moved from Yunnan to Kwangsi
2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
1 mech_infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from French Indo China to Shan State
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 fighter placed in Japan
1 submarine placed in 6 Sea Zone
3 armour placed in Malaya
2 armour and 1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 4 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Greece to Bulgaria
2 fighters moved from 99 Sea Zone to Bulgaria
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 41 Sea Zone to 38 Sea Zone
1 fighter moved from New Zealand to 54 Sea Zone
1 fighter moved from New Zealand to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
5 fighters moved from 26 Sea Zone to 31 Sea Zone
3 fighters moved from Hawaiian Islands to 31 Sea Zone
1 tactical_bomber moved from Western Australia to New South Wales
1 artillery and 1 infantry moved from Morocco to Algeria
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in 38 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans winAmericans win with 1 fighter remaining with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 8 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Bulgaria
Americans attack with 1 artillery and 2 fighters
Italians defend with 1 infantry
Americans win, taking Bulgaria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
8 fighters moved from 31 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Bulgaria to 99 Sea Zone
Place Units - Americans
2 fighters placed in Western United States
1 carrier and 4 destroyers placed in 10 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Greece
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
4 infantry moved from Hopei to Anhwe
1 artillery and 12 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Chahar
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 12 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Shensi
Place Units - Chinese
1 artillery placed in Kweichow
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Burma to Kwangsi
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 71 Sea Zone to 78 Sea Zone
Combat - British
Battle in Kwangsi
British attack with 1 fighter
Japanese defend with 1 bomber
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - British
1 fighter moved from Kwangsi to Kweichow
3 aaGuns, 6 artilleries and 19 infantry moved from Burma to India
2 fighters moved from 99 Sea Zone to Eastern Persia
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to Greece
1 armour and 1 infantry moved from 99 Sea Zone to Greece
Place Units - British
1 fighter placed in United Kingdom
3 armour placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Greece: 3 artilleries and 3 infantry
EDIT: Adding units owned by British to Syria: 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Rostov to Tambov
1 bomber moved from Ukraine to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Ukraine
1 artillery and 1 infantry moved from Ukraine to Rostov
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,3,6,1,4,4
Italians collect 4 PUs (10 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 26 Sea Zone to New Zealand
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Persia
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
EDIT: Adding units owned by ANZAC to New Zealand: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1
ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Combat - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 factory_minor, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
8 armour and 6 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 artillery moved from Novgorod to Archangel
1 armour and 5 mech_infantrys moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Eastern Poland to Archangel
1 armour moved from Bryansk to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 7 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Volgograd from Russians with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 13 armour and 8 mech_infantrys
French defend with 2 infantry; British defend with 1 factory_minor
Germans win, taking Iraq from British with 13 armour and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Germans
1 armour and 4 mech_infantrys moved from Rostov to Northwest Persia
1 mech_infantry moved from Ukraine to Caucasus
2 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Belarus
1 artillery and 3 infantry moved from Poland to Slovakia Hungary
9 mech_infantrys moved from Western Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
1 aaGun moved from Bryansk to Belarus
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Eastern Poland to Ukraine
10 artilleries and 23 infantry moved from Bryansk to Rostov
2 bombers moved from Normandy Bordeaux to Eastern Poland
2 tactical_bombers moved from Southern Italy to Eastern Poland
2 tactical_bombers moved from Eastern Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Holland Belgium to Slovakia Hungary
Place Units - Germans
1 factory_minor placed in Caucasus
1 armour and 2 mech_infantrys placed in Novgorod
2 infantry and 4 mech_infantrys placed in Western Germany
Germans undo move 3.
4 armour, 2 infantry and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,5,3,3,1,5
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Samara to Volgograd
1 armour, 3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
2 artilleries and 1 infantry moved from Russia to Tambov
15 artilleries and 64 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 15 artilleries and 64 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 15 artilleries and 63 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 7 mech_infantrys
1 armour owned by the Russians retreated to Kazakhstan
Germans win with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Tambov
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakhstan: 1 armour
EDIT: Adding units owned by Russians to Samara: 1 armour
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Samara
Place Units - Russians
4 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Samara to Volgograd
1 armour, 3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
2 artilleries and 1 infantry moved from Russia to Tambov
15 artilleries and 64 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 15 artilleries and 64 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 15 artilleries and 63 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 7 mech_infantrys
1 armour owned by the Russians retreated to Kazakhstan
Germans win with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Tambov
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakhstan: 1 armour
EDIT: Adding units owned by Russians to Samara: 1 armour
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Samara
Place Units - Russians
4 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Adding units owned by Russians to Tambov: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 7 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
1 submarine moved from 40 Sea Zone to 78 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in 78 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 mech_infantry moved from Shan State to Kwangsi
2 armour moved from French Indo China to Kwangtung
1 infantry moved from French Indo China to Kwangsi
10 artilleries and 10 infantry moved from Shan State to Yunnan
1 infantry moved from Hunan to Kiangsi
4 infantry moved from Korea to Manchuria
6 carriers, 6 fighters and 6 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
2 battleships moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to Japan
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Kiangsu
3 armour moved from Malaya to Yunnan
1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 carriers moved from 33 Sea Zone to 35 Sea Zone
2 cruisers and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 transports placed in 6 Sea Zone
3 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 30 Sea Zone to 63 Sea Zone
2 fighters moved from New Zealand to 26 Sea Zone
1 tactical_bomber moved from New South Wales to New Zealand
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Gibraltar to Eastern United States
1 artillery and 1 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from Bulgaria to Romania
Americans take Romania from Germans
1 armour moved from Greece to Yugoslavia
Americans take Yugoslavia from Germans
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 47 Sea Zone to 54 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
Combat - Americans
Battle in 112 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
Place Units - Americans
1 fighter and 2 infantry placed in Greece
3 carriers and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Anhwe to Kiangsi
1 fighter moved from Shensi to Kiangsi
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Anhwe
2 artilleries and 10 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Szechwan
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 bomber, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - British
3 artilleries and 3 infantry moved from Syria to Iraq
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Eastern Persia to Iraq
4 armour and 2 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Greece to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Kweichow to Burma
1 infantry moved from India to Burma
1 destroyer moved from 71 Sea Zone to 78 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Combat - British
Battle in 78 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 4 armour, 5 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 mech_infantrys
Germans defend with 13 armour, 1 factory_minor and 8 mech_infantrys
2 armour owned by the British retreated to Trans-Jordan
Germans win with 10 armour remaining. Battle score for attacker is -2
Casualties for Germans: 3 armour and 8 mech_infantrys
Casualties for British: 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys
Non Combat Move - British
1 bomber moved from Iraq to Egypt
1 fighter moved from Burma to India
1 armour, 6 infantry and 3 marines moved from Greece to 99 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer, 6 infantry, 3 marines and 4 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 6 infantry and 3 marines moved from 98 Sea Zone to Egypt
2 fighters moved from Iraq to Egypt
1 fighter moved from Gibraltar to Egypt
Place Units - British
3 transports placed in 109 Sea Zone
1 bomber placed in United Kingdom
British undo move 1.
2 transports placed in 109 Sea Zone
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Southern Italy to Yugoslavia
1 bomber moved from Ukraine to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 armour and 1 bomber
Americans defend with 1 armour
retreated to Yugoslavia
Americans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 bomber moved from Yugoslavia to Southern Italy
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,1,4,2,3,1
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Caucasus: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs