No scramble.
16L Pete's Axis vs Giallo's Allies mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 5 PUs;Combat Move - Americans
1 fighter moved from Eastern United States to Gibraltar
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 mech_infantrys moved from Central United States to Western United States
1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Sicily
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 94 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Algeria to 95 Sea Zone
4 fighters moved from 54 Sea Zone to New Guinea
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New GuineaCombat - Americans
Battle in Sicily
Battle in New Guinea
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Sicily from Italians, taking New Guinea from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in SardiniaNon Combat Move - Americans
4 fighters moved from New Guinea to 54 Sea Zone
1 bomber moved from 95 Sea Zone to Gibraltar
1 submarine moved from 94 Sea Zone to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Sikang
Chinese undo move 1.
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Tsinghai
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 bomber, 1 fighter and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
2 infantry moved from Tanganyika Territory to Kenya
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 marine moved from British Somaliland to 76 Sea Zone
1 battleship and 1 marine moved from 76 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Ethiopia to Egypt
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Tunisia to 99 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 bomber moved from 99 Sea Zone to Cyprus
1 tactical_bomber moved from Tunisia to 99 Sea Zone
1 armour moved from Northwest Persia to Syria
1 fighter moved from Tunisia to 95 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 1 tactical_bomber and 1 transport
Italians defend with 1 transport
British win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 97 Sea Zone
British attack with 4 submarines; Americans loiter and taunt
Italians defend with 1 cruiser
British win, taking 97 Sea Zone from Italians with 4 submarines remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in Cyprus
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Cyprus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Cyprus to Syria
1 tactical_bomber moved from 99 Sea Zone to Syria
2 infantry and 1 marine moved from 81 Sea Zone to Egypt
1 infantry moved from Tobruk to LibyaPlace Units - British
3 transports placed in 81 Sea Zone
1 bomber and 1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Ukraine
1 bomber moved from Romania to Ukraine
3 mech_infantrys moved from Romania to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 bomber and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
2 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,2,1,5,5,2,6,1
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
5 fighters moved from Queensland to 55 Sea Zone
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Italian Somaliland to EthiopiaCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to 54 Sea Zone
3 fighters moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to 99 Sea Zone
1 mech_infantry moved from Bessarabia to Rostov
6 armour and 3 mech_infantrys moved from Western Ukraine to Rostov
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Vyborg
2 infantry moved from Finland to Vyborg
1 armour and 3 infantry moved from Finland to Karelia
2 armour moved from Western Ukraine to Rostov
2 mech_infantrys moved from Novgorod to Belarus
1 tactical_bomber moved from Baltic States to Belarus
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Baltic States to KareliaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Vyborg
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Germans attack with 8 armour and 4 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Rostov from Russians with 8 armour and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Karelia
Germans attack with 1 armour, 3 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 1 infantry
Germans win, taking Karelia from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Belarus
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
2 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun, 9 artilleries and 25 infantry moved from Western Ukraine to Ukraine
1 aaGun and 2 artilleries moved from France to Northern Italy
1 aaGun and 1 infantry moved from Western Germany to Northern Italy
2 bombers and 2 tactical_bombers moved from Western Germany to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
3 mech_infantrys moved from Germany to Northern Italy
6 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Belarus to Novgorod
2 mech_infantrys moved from Poland to Novgorod
1 armour and 5 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 fighter and 2 infantry placed in Novgorod
9 mech_infantrys placed in Western Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,4,2,2,4,2,1,5
Germans collect 45 PUs (4 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Archangel to Belarus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Russia to TambovCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Belarus from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Vologda to Archangel
6 infantry moved from Novosibirsk to Samara
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
1 aaGun, 2 artilleries and 3 infantry moved from Russia to Samara
1 artillery and 3 infantry moved from Russia to Samara
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Kazakhstan
1 armour moved from Vologda to Russia
1 infantry moved from Russia to VologdaPlace Units - Russians
9 artilleries placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
3 fighters moved from 45 Sea Zone to 55 Sea Zone
3 fighters moved from 45 Sea Zone to 55 Sea Zone
2 fighters and 4 tactical_bombers moved from Caroline Islands to 46 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 bomber moved from Philippines to New Guinea
1 bomber moved from Philippines to New GuineaCombat - Japanese
Battle in New Guinea
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese win with 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Wake Island
Battle in 55 Sea Zone
Japanese attack with 6 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking Wake Island from Americans with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 carriers moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 4 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from French Indo China to Yunnan
6 fighters moved from 55 Sea Zone to 33 Sea Zone
2 bombers moved from New Guinea to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
2 tactical_bombers moved from Philippines to Caroline Islands
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
3 submarines moved from 35 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Philippines to Siam
1 mech_infantry moved from Malaya to Siam
1 armour moved from Malaya to Siam
1 destroyer moved from 45 Sea Zone to 49 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry and 2 transports moved from 45 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
Japanese undo move 2.
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Removing units owned by Japanese from Siam: 2 tactical_bombers
EDIT: Adding units owned by Japanese to Japan: 2 tactical_bombers
EDIT: Removing units owned by Japanese from Caroline Islands: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 4 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from Queensland to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from Sicily to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Greece
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking Greece from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Battle in JavaNon Combat Move - Americans
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from 49 Sea Zone to 54 Sea Zone
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 95 Sea Zone to 99 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to 99 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers and 4 fighters placed in 10 Sea Zone
Americans undo move 1.
1 carrier and 3 destroyers placed in 10 Sea Zone
3 fighters placed in Western United States
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Kansu
1 artillery, 1 fighter and 11 infantry moved from Sikang to TsinghaiNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Syria to Ukraine
7 artilleries and 18 infantry moved from India to BurmaCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Burma
British attack with 7 artilleries and 18 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 7 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns moved from India to Burma
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 marine moved from Egypt to 81 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 81 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
British take Crete from Neutral_Allies
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Syria to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Syria to Iraq
1 mech_infantry moved from Egypt to Trans-JordanPlace Units - British
1 destroyer placed in 81 Sea Zone
1 artillery and 1 marine placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
British undo move 2.
2 marines placed in Egypt
1 artillery placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
British collect 30 PUs (4 lost to blockades); end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Southern Italy to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Ukraine
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Bulgaria to Albania
1 infantry moved from Bulgaria to YugoslaviaPlace Units - Italians
2 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,4,3,1,1,6
Italians collect 10 PUs (6 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 49 Sea ZoneNon Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to Queensland
1 infantry moved from Syria to IraqPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Tunisia to Algeria
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from United Kingdom to 110 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Karelia to Belarus
1 armour moved from Vyborg to Belarus
3 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Belarus from Russians with 2 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
8 armour and 3 mech_infantrys moved from Rostov to Volgograd
1 armour moved from Ukraine to Caucasus
4 armour and 6 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun, 9 artilleries and 25 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to France -
hey, i gotta run, but i forgot to attack holland. How to you roll in the forum?
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;aaa 1@1 2@2; replace ; for :
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:?
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Waiting on you to finish last battle rolling on the forum





