@farmboy FYI. It will be a few hours before I can get back to the game.
16L Pete's Axis vs Giallo's Allies mod
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that sucks about the 1’s… meanwhile i forgot to move all the troops that took paris on round 2…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia -
submerge? scramble?
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max d
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to KareliaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 submarine, 3 tactical_bombers and 1 transport
Germans winGermans win with no units remaining with 1 cruiser, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Karelia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Finland from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
9 infantry moved from Russia to Bryansk
1 aaGun and 6 infantry moved from Ukraine to Bryansk
1 aaGun, 2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
1 aaGun, 1 artillery and 18 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Vologda
1 aaGun moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Finland to Vologda
1 fighter moved from Karelia to Bryansk
6 infantry moved from Yenisey to Timguska
1 aaGun and 6 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 factory_minors, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Siam to Sumatra
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 submarines moved from 6 Sea Zone to 21 Sea Zone
2 bombers moved from Kiangsi to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 44 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Siam to Yunnan
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 4 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Kweichow
4 artilleries and 2 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 1 fighter and 1 transport
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Americans with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 bombers and 2 submarines
ANZAC defend with 1 cruiser
Japanese win with 2 bombers and 2 submarines remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour and 1 fighter
Casualties for British: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Dutch New Guinea
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Dutch New Guinea from Dutch, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 infantry moved from Chahar to Hopei
1 aaGun and 1 infantry moved from Chahar to Anhwe
1 infantry moved from Jehol to Chahar
2 fighters and 2 tactical_bombers moved from Yunnan to Siam
1 fighter moved from 41 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Caroline Islands to Japan
1 fighter moved from 33 Sea Zone to Japan
2 bombers moved from 21 Sea Zone to Philippines
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from United Kingdom to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 94 Sea ZoneCombat - Americans
Battle in Tunisia
Americans attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans win, taking Tunisia from Italians with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 17
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Tunisia to Algeria
1 fighter moved from Tunisia to 94 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
3 destroyers and 2 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 artilleries and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
1 artillery and 9 infantry moved from Szechwan to SikangPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 artillery, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 fighter and 1 tactical_bomber moved from Egypt to Libya
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Libya
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 tactical_bomber moved from Persia to British Somaliland
2 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Ethiopia to British Somaliland
1 marine moved from Iraq to 80 Sea Zone
1 battleship and 1 marine moved from 80 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to British Somaliland
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Libya
1 submarine moved from 110 Sea Zone to 92 Sea ZoneCombat - British
Battle in British Somaliland
British attack with 1 marine, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 4 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Libya
British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking Libya from Italians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
1 tactical_bomber moved from British Somaliland to Ethiopia
1 fighter and 1 tactical_bomber moved from Libya to Tunisia
1 bomber moved from Libya to Tunisia
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery moved from Anglo Egyptian Sudan to EgyptPlace Units - British
1 airfield placed in Egypt
3 submarines placed in 98 Sea Zone
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Belarus
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Southern Italy to Belarus
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in CyprusNon Combat Move - Italians
1 bomber moved from Belarus to Romania
3 mech_infantrys moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to Western Germany
2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Greece to BulgariaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
5 fighters moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to South Australia
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Kenya to Italian Somaliland
ANZAC take Italian Somaliland from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
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i might set up the other game tomorrow
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
4 infantry moved from Norway to Finland
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Baltic States to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Finland
2 bombers and 1 tactical_bomber moved from Western Germany to Finland
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Finland
Germans attack with 1 armour, 2 bombers, 5 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Finland from Russians with 1 armour, 2 bombers, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Finland to Western Germany
1 aaGun moved from Baltic States to Novgorod
2 mech_infantrys moved from Poland to Novgorod
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Bessarabia to Western Ukraine
3 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Eastern Poland to Bessarabia
1 aaGun, 5 armour, 8 artilleries, 19 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Finland to Baltic States
1 mech_infantry moved from Germany to Baltic States
6 armour and 8 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 armour and 8 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
4 infantry moved from Norway to Finland
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Baltic States to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Finland
2 bombers and 1 tactical_bomber moved from Western Germany to Finland
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Finland
Germans attack with 1 armour, 2 bombers, 5 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Finland from Russians with 1 armour, 2 bombers, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Finland to Western Germany
1 aaGun moved from Baltic States to Novgorod
2 mech_infantrys moved from Poland to Novgorod
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Bessarabia to Western Ukraine
3 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Eastern Poland to Bessarabia
1 aaGun, 5 armour, 8 artilleries, 19 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Finland to Baltic States
1 mech_infantry moved from Germany to Baltic States
6 armour and 8 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 armour and 8 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun
EDIT: Adding units owned by Germans to Belarus: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
1 mech_infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Vologda to Archangel
1 infantry moved from Karelia to Vyborg
1 infantry moved from Bryansk to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun; Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Belarus from Italians with 1 artillery remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 infantry moved from Timguska to Novosibirsk
1 aaGun and 6 infantry moved from Yenisey to Timguska
3 aaGuns, 1 artillery and 42 infantry moved from Bryansk to Russia
3 infantry moved from Volgograd to Rostov
3 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Russia to VologdaPlace Units - Russians
3 infantry placed in Volgograd
8 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Kweichow to Yunnan
4 artilleries and 3 infantry moved from Kweichow to Yunnan
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZACCombat - Japanese
Battle in Yunnan
Japanese attack with 5 artilleries and 6 infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 5 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Anhwe to Kweichow
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 carriers, 1 destroyer and 2 fighters moved from 35 Sea Zone to 45 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Sumatra to 41 Sea Zone
1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from Siam to 45 Sea Zone
1 fighter moved from Japan to 45 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 battleship moved from 43 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Philippines
2 tactical_bombers moved from Siam to Philippines
2 submarines moved from 21 Sea Zone to 35 Sea Zone
1 battleship and 2 destroyers moved from 41 Sea Zone to 45 Sea Zone
1 fighter moved from Japan to Caroline IslandsPlace Units - Japanese
1 armour and 1 mech_infantry placed in Malaya
1 submarine placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 carriers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 5 PUs;Combat Move - Americans
1 fighter moved from Eastern United States to Gibraltar
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 mech_infantrys moved from Central United States to Western United States
1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Sicily
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 94 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Algeria to 95 Sea Zone
4 fighters moved from 54 Sea Zone to New Guinea
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New GuineaCombat - Americans
Battle in Sicily
Battle in New Guinea
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Sicily from Italians, taking New Guinea from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in SardiniaNon Combat Move - Americans
4 fighters moved from New Guinea to 54 Sea Zone
1 bomber moved from 95 Sea Zone to Gibraltar
1 submarine moved from 94 Sea Zone to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Sikang
Chinese undo move 1.
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Tsinghai
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total





