Surprise Attack Axis vs Stuck Tojo Allies +12

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from Midway to 16 Sea Zone
                2 bombers moved from Midway to New Guinea
                1 bomber moved from Midway to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 armour and 1 mech_infantry moved from Manchuria to Amur
                1 artillery and 3 infantry moved from Manchuria to Korea
                2 bombers moved from United Kingdom to 125 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 2 submarines
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 2 submarines
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 125 Sea Zone
                    Americans attack with 2 bombers
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in New Guinea
                    Americans attack with 2 bombers
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win with 2 bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Amur
                    Americans attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    Americans win, taking Amur from Japanese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking Korea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                4 fighters moved from 16 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 aaGun moved from British Columbia to Alaska
                1 aaGun moved from Western United States to British Columbia
                1 bomber moved from 125 Sea Zone to United Kingdom
                1 destroyer moved from 88 Sea Zone to 101 Sea Zone
                2 bombers moved from New Guinea to Dutch New Guinea
                1 bomber moved from 46 Sea Zone to Dutch New Guinea
                1 submarine moved from 25 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,2,2,4,4,3,1,5,3,5,4,4,5,6,2,1,5
                Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_38136.0_Ame6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Kweichow to Hopei
                1 artillery and 1 infantry moved from Kweichow to Hunan
                1 fighter moved from Burma to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Hopei
                1 artillery and 1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    triplea_38136.0_Chi6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 bomber moved from Gibraltar to 95 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 mech_infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 armour moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 armour moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Burma to Shan State
                1 armour and 1 mech_infantry moved from India to Shan State
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 95 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 destroyer
                    Italians win with no units remaining. Battle score for attacker is -4
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 destroyer
                Battle in 92 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer
                    British win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Kwangsi
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Kwangsi from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                    British win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 aaGuns moved from Burma to Shan State
                3 armour, 1 artillery and 2 mech_infantrys moved from Yunnan to Hunan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Caucasus
                2 infantry moved from Caucasus to Rostov
                3 mech_infantrys moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Belgian Congo to Egypt
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 armour moved from Egypt to Iraq
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone

    Place Units - British
                3 armour placed in Iraq
                1 fighter placed in United Kingdom
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 mech_infantrys

    triplea_38136.0_UK_6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tobruk
                3 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 artillery and 2 infantry moved from Romania to Bessarabia

    triplea_38136.0_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tobruk
                3 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 artillery and 2 infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 :  1/2 hits
                        ANZAC roll dice for 2 infantry in Tobruk, round 2 :  2/2 hits
                        1 infantry owned by the ANZAC, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 armour moved from Morocco to Tunisia
                1 fighter moved from Algeria to Southern Italy
                1 battleship, 2 cruisers and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                2 infantry moved from Yugoslavia to Bulgaria
                1 armour moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.250
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    triplea_38136.0_Ita6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 bomber moved from New South Wales to 42 Sea Zone
                1 infantry moved from Tobruk to Libya
                      ANZAC take Libya from Italians

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 cruiser
                    Japanese win with 1 cruiser remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 1 bomber
                Battle in New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
                ANZAC collect 14 PUs (1 lost to blockades); end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_38136.0_ANZ6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_38136.0_Fre6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 destroyers, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Nenetsia to Urals
                1 bomber moved from Novgorod to Urals
                1 artillery and 3 infantry moved from Eastern Poland to Belarus
                1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 armour, 1 artillery and 2 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel

    triplea_38136.0_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 destroyers, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Nenetsia to Urals
                1 bomber moved from Novgorod to Urals
                1 artillery and 3 infantry moved from Eastern Poland to Belarus
                1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 armour, 1 artillery and 2 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel

    Combat - Germans
                Battle in Urals
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 bomber and 2 infantry in Urals, round 2 :  3/3 hits
                        Russians roll dice for 1 armour in Urals, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Urals
                    Germans win, taking Urals from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Archangel
                    Germans attack with 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 4 infantry
                        Germans roll dice for 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 2 :  3/6 hits
                        Russians roll dice for 1 artillery and 4 infantry in Archangel, round 2 :  3/5 hits
                        3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
                    2 armour owned by the Germans retreated to Novgorod
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Archangel to 112 Sea Zone
                3 fighters and 2 tactical_bombers moved from Morocco to Southern France
                1 bomber moved from Urals to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 artillery and 2 infantry moved from Norway to Finland
                1 armour moved from Norway to Karelia
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Eastern Poland
                1 infantry moved from Eastern Poland to Western Ukraine
                4 infantry moved from Poland to Eastern Poland
                1 armour moved from Poland to Romania
                1 armour moved from Germany to Romania
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Western Germany to Denmark

    Place Units - Germans
                1 destroyer and 1 submarine placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone
                1 artillery and 3 infantry placed in Western Germany
                1 armour and 7 infantry placed in Germany
                Germans undo move 4.
                2 infantry placed in Novgorod
                1 armour and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 1 times
                3 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 2.800
            Median : 3.000
            Variance : 2.526
            Standard Deviation : 1.589
            Total rolls : 20

    Germans Combat
                1 was rolled 6 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.923
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 13

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.571
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    triplea_38136.0_Ger7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Rostov to Ukraine
                9 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                5 fighters and 1 tactical_bomber moved from Russia to Ukraine
                2 infantry moved from Bryansk to Ukraine
                4 infantry moved from Vologda to Urals

    Combat - Russians
                Battle in Urals
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Urals from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 5 fighters, 13 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 4 infantry; Italians defend with 1 armour, 1 artillery, 1 factory_minor and 4 infantry
                    Russians win, taking Ukraine from Italians with 1 artillery, 5 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 6 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 4 infantry

    Non Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                1 artillery moved from Archangel to Vologda
                3 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                4 aaGuns moved from Bryansk to Russia
                5 fighters and 1 tactical_bomber moved from Bryansk to Russia
                7 infantry moved from Bryansk to Russia
                1 infantry moved from Volgograd to Tambov
                1 artillery moved from Russia to Vologda
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    triplea_38136.0_Rus7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                1 infantry moved from Jehol to Chahar
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
                1 bomber moved from Borneo to Japan
                2 fighters moved from Japan to Korea
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 bomber moved from Kiangsi to Kwangsi
                2 mech_infantrys moved from Shantung to Kweichow
                1 tactical_bomber moved from Shantung to Kweichow
                1 tactical_bomber moved from Shantung to Korea
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 cruiser moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 armour moved from Kiangsu to Kwangsi
                1 infantry moved from Evenkiyskiy to Timguska

    triplea_38136.0_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                1 infantry moved from Jehol to Chahar
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
                1 bomber moved from Borneo to Japan
                2 fighters moved from Japan to Korea
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 bomber moved from Kiangsi to Kwangsi
                2 mech_infantrys moved from Shantung to Kweichow
                1 tactical_bomber moved from Shantung to Kweichow
                1 tactical_bomber moved from Shantung to Korea
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 cruiser moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 armour moved from Kiangsu to Kwangsi
                1 infantry moved from Evenkiyskiy to Timguska

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 5 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 5 Sea Zone
                        Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 2 :  0/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Kwangsi, round 3 :  2/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Japanese attack with 1 armour, 6 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery and 3 infantry
                        Japanese roll dice for 2 battleships in Korea, round 2 :  2/2 hits
                        Japanese roll dice for 1 armour, 6 fighters, 1 infantry and 2 tactical_bombers in Korea, round 2 :  2/10 hits
                        Americans roll dice for 1 artillery and 3 infantry in Korea, round 2 :  2/4 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Americans and 3 infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 armour, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 artillery and 3 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Korea to Japan
                1 tactical_bomber moved from Korea to 6 Sea Zone
                1 fighter moved from Korea to Japan
                1 fighter moved from Korea to 6 Sea Zone
                2 fighters moved from Korea to 6 Sea Zone
                1 fighter moved from Korea to Japan
                1 tactical_bomber moved from Kweichow to Shantung
                1 bomber moved from Kwangsi to Kiangsu
                1 infantry moved from Kiangsu to Kiangsi
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 11 times
                6 was rolled 6 times
            Average roll : 3.658
            Median : 4.000
            Variance : 0.973
            Standard Deviation : 0.986
            Total rolls : 38

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.963
            Standard Deviation : 0.981
            Total rolls : 28

    triplea_38136.0_Jap7.tsvg


  • Sorry my posts have been slow, I have a lot going on right now, and I’m heading off to Toronto next weekend for F.M.G.'s Game Con
    Kris

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Hopei to Kweichow
                2 artilleries and 2 infantry moved from Hunan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 1 artillery
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 artillery
                Battle in Kweichow
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Hunan

    Place Units - Chinese
                2 infantry placed in Hunan
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    triplea_38136.0_Chi7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 35 PUs;
                British buy 2 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                2 armour and 2 mech_infantrys moved from Hunan to Kwangtung
                1 armour and 1 artillery moved from Hunan to Kiangsi
                2 fighters and 1 tactical_bomber moved from Hunan to Kiangsi
                1 mech_infantry moved from Tsinghai to Shensi
                1 armour moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 mech_infantry moved from Shensi to Suiyuyan

    Combat - British
                Battle in Kiangsi
                    British attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Kiangsi from Japanese with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    British attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 1 artillery and 1 harbour
                    British win, taking Kwangtung from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 mech_infantry
                Battle in Morocco

    Non Combat Move - British
                2 infantry moved from Scotland to United Kingdom
                6 mech_infantrys moved from Caucasus to Ukraine
                1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
                2 infantry moved from Rostov to Ukraine
                4 armour moved from Iraq to Caucasus
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
                1 armour moved from Shan State to Hunan
                2 mech_infantrys moved from India to Yunnan
                3 aaGuns moved from Shan State to Yunnan
                1 infantry moved from French Indo China to Kwangsi

    Place Units - British
                1 mech_infantry placed in Iraq
                3 mech_infantrys placed in Persia
                2 artilleries, 1 infantry and 2 mech_infantrys placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    triplea_38136.0_UK_7.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 35 PUs;
                British buy 2 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                2 armour and 2 mech_infantrys moved from Hunan to Kwangtung
                1 armour and 1 artillery moved from Hunan to Kiangsi
                2 fighters and 1 tactical_bomber moved from Hunan to Kiangsi
                1 mech_infantry moved from Tsinghai to Shensi
                1 armour moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 mech_infantry moved from Shensi to Suiyuyan

    Combat - British
                Battle in Kiangsi
                    British attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Kiangsi from Japanese with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    British attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 1 artillery and 1 harbour
                    British win, taking Kwangtung from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 mech_infantry
                Battle in Morocco

    Non Combat Move - British
                2 infantry moved from Scotland to United Kingdom
                6 mech_infantrys moved from Caucasus to Ukraine
                1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
                2 infantry moved from Rostov to Ukraine
                4 armour moved from Iraq to Caucasus
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
                1 armour moved from Shan State to Hunan
                2 mech_infantrys moved from India to Yunnan
                3 aaGuns moved from Shan State to Yunnan
                1 infantry moved from French Indo China to Kwangsi

    Place Units - British
                1 mech_infantry placed in Iraq
                3 mech_infantrys placed in Persia
                2 artilleries, 1 infantry and 2 mech_infantrys placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 armour and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Hunan: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by UK_Pacific to Yunnan: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    triplea_38136.0_UK_7.tsvg

  • '19 '17 '16

    @suprise:

    Sorry my posts have been slow, I have a lot going on right now, and I’m heading off to Toronto next weekend for F.M.G.'s Game Con
    Kris

    No worries. Life comes first.

    Good luck in Toronto, and have fun.

    Rog

  • '19 '17 '16

    Oh, and use the 2nd file, please. Had to make a wee edit.  :-D


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Tunisia to Libya
                1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria

    triplea_38136.0_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Tunisia to Libya
                1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 98 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 98 Sea Zone, round 3 :  1/5 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 98 Sea Zone, round 3 :  2/3 hits
                        1 fighter owned by the Italians, 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 98 Sea Zone, round 4 :  0/3 hits
                        British roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 4 :  1/2 hits
                        1 cruiser owned by the Italians lost in 98 Sea Zone
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 98 Sea Zone, round 5 :  2/2 hits
                        British roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 5 :  2/2 hits
                        1 battleship owned by the Italians, 1 battleship owned by the British, 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 98 Sea Zone
                    Italians win with 1 transport remaining. Battle score for attacker is -22
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in Alexandria
                Battle in Libya
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Libya, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Libya
                    Italians win, taking Alexandria from British, taking Libya from ANZAC with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                2 infantry moved from Bulgaria to Romania
                2 infantry moved from Greece to Albania

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.862
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 29

    Italians Combat
                1 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.222
            Median : 4.000
            Variance : 1.529
            Standard Deviation : 1.237
            Total rolls : 18

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38136.0_Ita7.tsvg

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