Surprise Attack Axis vs Stuck Tojo Allies +12


  • Thats me, I open a game and say WTF how did i get there, what am I doing in this one. Its bad when you start 4 games from the same side and round 4 or 5 gets there and its like what am I doing


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 transports moved from 127 Sea Zone to 112 Sea Zone
                3 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 artillery and 4 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Nenetsia to Archangel
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone
                2 bombers and 1 fighter moved from Western Germany to 91 Sea Zone
                1 bomber moved from Eastern Poland to Archangel
                1 tactical_bomber moved from Eastern Poland to Belarus

    triplea_38136.0_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 transports moved from 127 Sea Zone to 112 Sea Zone
                3 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 artillery and 4 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Nenetsia to Archangel
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone
                2 bombers and 1 fighter moved from Western Germany to 91 Sea Zone
                1 bomber moved from Eastern Poland to Archangel
                1 tactical_bomber moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 4 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 :  3/8 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports in 91 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the Germans, 1 carrier owned by the Americans, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 :  4/8 hits
                        Americans roll dice for 1 fighter in 91 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Germans, 3 transports owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 4 :  1/1 hits
                    Germans win with 2 bombers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 58
                    Casualties for Germans: 1 fighter and 1 submarine
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
                Battle in Archangel
                    Germans attack with 1 artillery, 1 bomber and 4 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Archangel, round 2 :  0/6 hits
                        Russians roll dice for 3 infantry in Archangel, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Archangel, round 3 :  4/6 hits
                        Russians roll dice for 3 infantry in Archangel, round 3 :  2/3 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Belarus, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Eastern Poland to Western Germany
                2 bombers moved from 91 Sea Zone to Southern France
                3 fighters and 2 tactical_bombers moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from Belarus to Novgorod
                1 bomber moved from Archangel to Novgorod
                1 armour moved from Karelia to Novgorod
                4 armour moved from Eastern Poland to Novgorod
                2 infantry moved from Bessarabia to Ukraine
                1 artillery and 1 infantry moved from Romania to Bessarabia
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Finland to Karelia
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from France to Southern France
                2 artilleries and 4 infantry moved from Germany to Poland
                1 armour moved from Western Germany to Poland
                1 infantry moved from Western Germany to Denmark
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                1 aaGun moved from Eastern Poland to Western Ukraine

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                2 infantry placed in France
                1 artillery and 2 infantry placed in Western Germany
                1 destroyer and 1 fighter placed in 112 Sea Zone
                1 submarine placed in 93 Sea Zone
                1 armour placed in Germany
                1 artillery and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 12 times
            Average roll : 3.588
            Median : 4.000
            Variance : 0.740
            Standard Deviation : 0.860
            Total rolls : 51

    Germans Combat
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 10 times
            Average roll : 3.658
            Median : 4.000
            Variance : 0.919
            Standard Deviation : 0.959
            Total rolls : 38

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    triplea_38136.0_Ger6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 4 infantry moved from Vologda to Archangel
                1 armour and 1 mech_infantry moved from Smolensk to Urals
                1 armour moved from Yakut S.S.R. to Yenisey
                3 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                4 fighters moved from Russia to Belarus

    Combat - Russians
                Battle in Yenisey
                    Russians attack with 1 armour
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 armour
                Battle in Urals
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Urals from Germans with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 3 infantry
                Battle in Belarus
                    Russians attack with 4 fighters and 4 infantry
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Belarus from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                4 fighters moved from Belarus to Russia
                3 infantry moved from Russia to Vologda
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Vologda
                4 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Bryansk to Russia

    Place Units - Russians
                1 infantry placed in Volgograd
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    triplea_38136.0_Rus6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery and 1 infantry moved from Malaya to Shan State
                2 fighters and 2 tactical_bombers moved from Malaya to 42 Sea Zone
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 bomber moved from Kiangsi to Shan State
                1 bomber moved from Kiangsi to 42 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 5 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 18 Sea Zone to 16 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Shantung to Jehol
                1 mech_infantry moved from Shantung to Hopei
                1 tactical_bomber moved from 21 Sea Zone to 42 Sea Zone

    triplea_38136.0_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery and 1 infantry moved from Malaya to Shan State
                2 fighters and 2 tactical_bombers moved from Malaya to 42 Sea Zone
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 bomber moved from Kiangsi to Shan State
                1 bomber moved from Kiangsi to 42 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 5 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 18 Sea Zone to 16 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Shantung to Jehol
                1 mech_infantry moved from Shantung to Hopei
                1 tactical_bomber moved from 21 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in New Guinea
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win, taking New Guinea from ANZAC with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 4 tactical_bombers
                    British defend with 1 carrier, 1 cruiser and 1 destroyer; ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                        Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 :  5/10 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 42 Sea Zone, round 2 :  3/7 hits
                        1 carrier owned by the British, 1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC, 1 destroyer owned by the ANZAC, 2 tactical_bombers owned by the Japanese and 1 destroyer owned by the British lost in 42 Sea Zone
                        Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 :  4/7 hits
                        ANZAC roll dice for 2 cruisers, 2 fighters and 1 transport in 42 Sea Zone, round 3 :  3/4 hits
                        1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC, 1 cruiser owned by the British, 2 fighters owned by the ANZAC and 1 carrier owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from UK_Pacific with 1 bomber, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Korea

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Borneo
                1 bomber moved from 42 Sea Zone to Borneo
                1 bomber moved from Shan State to Kiangsi
                1 artillery moved from Kiangsi to Kwangtung
                1 artillery moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from Shantung to Japan
                1 tactical_bomber moved from Japan to Shantung

    Place Units - Japanese
                1 armour placed in Kiangsu
                1 armour placed in Shantung
                1 mech_infantry placed in Shantung
                1 artillery and 1 infantry placed in Kiangsu
                1 mech_infantry placed in Shantung
                1 cruiser, 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
                1 armour and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.912
            Standard Deviation : 0.955
            Total rolls : 35

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.417
            Median : 3.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    UK_Pacific Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.045
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 22

    triplea_38136.0_Jap6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from Midway to 16 Sea Zone
                2 bombers moved from Midway to New Guinea
                1 bomber moved from Midway to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 armour and 1 mech_infantry moved from Manchuria to Amur
                1 artillery and 3 infantry moved from Manchuria to Korea
                2 bombers moved from United Kingdom to 125 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 2 submarines
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 2 submarines
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 125 Sea Zone
                    Americans attack with 2 bombers
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in New Guinea
                    Americans attack with 2 bombers
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win with 2 bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Amur
                    Americans attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    Americans win, taking Amur from Japanese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking Korea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                4 fighters moved from 16 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 aaGun moved from British Columbia to Alaska
                1 aaGun moved from Western United States to British Columbia
                1 bomber moved from 125 Sea Zone to United Kingdom
                1 destroyer moved from 88 Sea Zone to 101 Sea Zone
                2 bombers moved from New Guinea to Dutch New Guinea
                1 bomber moved from 46 Sea Zone to Dutch New Guinea
                1 submarine moved from 25 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,2,2,4,4,3,1,5,3,5,4,4,5,6,2,1,5
                Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_38136.0_Ame6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Kweichow to Hopei
                1 artillery and 1 infantry moved from Kweichow to Hunan
                1 fighter moved from Burma to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Hopei
                1 artillery and 1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    triplea_38136.0_Chi6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 bomber moved from Gibraltar to 95 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 mech_infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 armour moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 armour moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Burma to Shan State
                1 armour and 1 mech_infantry moved from India to Shan State
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 95 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 destroyer
                    Italians win with no units remaining. Battle score for attacker is -4
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 destroyer
                Battle in 92 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer
                    British win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Kwangsi
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Kwangsi from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                    British win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 aaGuns moved from Burma to Shan State
                3 armour, 1 artillery and 2 mech_infantrys moved from Yunnan to Hunan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Caucasus
                2 infantry moved from Caucasus to Rostov
                3 mech_infantrys moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Belgian Congo to Egypt
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 armour moved from Egypt to Iraq
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone

    Place Units - British
                3 armour placed in Iraq
                1 fighter placed in United Kingdom
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 mech_infantrys

    triplea_38136.0_UK_6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tobruk
                3 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 artillery and 2 infantry moved from Romania to Bessarabia

    triplea_38136.0_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tobruk
                3 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 artillery and 2 infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 :  1/2 hits
                        ANZAC roll dice for 2 infantry in Tobruk, round 2 :  2/2 hits
                        1 infantry owned by the ANZAC, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 armour moved from Morocco to Tunisia
                1 fighter moved from Algeria to Southern Italy
                1 battleship, 2 cruisers and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                2 infantry moved from Yugoslavia to Bulgaria
                1 armour moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.250
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    triplea_38136.0_Ita6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 bomber moved from New South Wales to 42 Sea Zone
                1 infantry moved from Tobruk to Libya
                      ANZAC take Libya from Italians

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 cruiser
                    Japanese win with 1 cruiser remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 1 bomber
                Battle in New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
                ANZAC collect 14 PUs (1 lost to blockades); end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_38136.0_ANZ6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_38136.0_Fre6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 destroyers, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Nenetsia to Urals
                1 bomber moved from Novgorod to Urals
                1 artillery and 3 infantry moved from Eastern Poland to Belarus
                1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 armour, 1 artillery and 2 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel

    triplea_38136.0_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 destroyers, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Nenetsia to Urals
                1 bomber moved from Novgorod to Urals
                1 artillery and 3 infantry moved from Eastern Poland to Belarus
                1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 armour, 1 artillery and 2 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel

    Combat - Germans
                Battle in Urals
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 bomber and 2 infantry in Urals, round 2 :  3/3 hits
                        Russians roll dice for 1 armour in Urals, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Urals
                    Germans win, taking Urals from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Archangel
                    Germans attack with 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 4 infantry
                        Germans roll dice for 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 2 :  3/6 hits
                        Russians roll dice for 1 artillery and 4 infantry in Archangel, round 2 :  3/5 hits
                        3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
                    2 armour owned by the Germans retreated to Novgorod
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Archangel to 112 Sea Zone
                3 fighters and 2 tactical_bombers moved from Morocco to Southern France
                1 bomber moved from Urals to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 artillery and 2 infantry moved from Norway to Finland
                1 armour moved from Norway to Karelia
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Eastern Poland
                1 infantry moved from Eastern Poland to Western Ukraine
                4 infantry moved from Poland to Eastern Poland
                1 armour moved from Poland to Romania
                1 armour moved from Germany to Romania
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Western Germany to Denmark

    Place Units - Germans
                1 destroyer and 1 submarine placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone
                1 artillery and 3 infantry placed in Western Germany
                1 armour and 7 infantry placed in Germany
                Germans undo move 4.
                2 infantry placed in Novgorod
                1 armour and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 1 times
                3 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 2.800
            Median : 3.000
            Variance : 2.526
            Standard Deviation : 1.589
            Total rolls : 20

    Germans Combat
                1 was rolled 6 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.923
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 13

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.571
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    triplea_38136.0_Ger7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Rostov to Ukraine
                9 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                5 fighters and 1 tactical_bomber moved from Russia to Ukraine
                2 infantry moved from Bryansk to Ukraine
                4 infantry moved from Vologda to Urals

    Combat - Russians
                Battle in Urals
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Urals from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 5 fighters, 13 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 4 infantry; Italians defend with 1 armour, 1 artillery, 1 factory_minor and 4 infantry
                    Russians win, taking Ukraine from Italians with 1 artillery, 5 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 6 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 4 infantry

    Non Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                1 artillery moved from Archangel to Vologda
                3 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                4 aaGuns moved from Bryansk to Russia
                5 fighters and 1 tactical_bomber moved from Bryansk to Russia
                7 infantry moved from Bryansk to Russia
                1 infantry moved from Volgograd to Tambov
                1 artillery moved from Russia to Vologda
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    triplea_38136.0_Rus7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                1 infantry moved from Jehol to Chahar
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
                1 bomber moved from Borneo to Japan
                2 fighters moved from Japan to Korea
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 bomber moved from Kiangsi to Kwangsi
                2 mech_infantrys moved from Shantung to Kweichow
                1 tactical_bomber moved from Shantung to Kweichow
                1 tactical_bomber moved from Shantung to Korea
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 cruiser moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 armour moved from Kiangsu to Kwangsi
                1 infantry moved from Evenkiyskiy to Timguska

    triplea_38136.0_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                1 infantry moved from Jehol to Chahar
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
                1 bomber moved from Borneo to Japan
                2 fighters moved from Japan to Korea
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 bomber moved from Kiangsi to Kwangsi
                2 mech_infantrys moved from Shantung to Kweichow
                1 tactical_bomber moved from Shantung to Kweichow
                1 tactical_bomber moved from Shantung to Korea
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 cruiser moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 armour moved from Kiangsu to Kwangsi
                1 infantry moved from Evenkiyskiy to Timguska

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 5 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 5 Sea Zone
                        Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 2 :  0/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Kwangsi, round 3 :  2/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Japanese attack with 1 armour, 6 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery and 3 infantry
                        Japanese roll dice for 2 battleships in Korea, round 2 :  2/2 hits
                        Japanese roll dice for 1 armour, 6 fighters, 1 infantry and 2 tactical_bombers in Korea, round 2 :  2/10 hits
                        Americans roll dice for 1 artillery and 3 infantry in Korea, round 2 :  2/4 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Americans and 3 infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 armour, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 artillery and 3 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Korea to Japan
                1 tactical_bomber moved from Korea to 6 Sea Zone
                1 fighter moved from Korea to Japan
                1 fighter moved from Korea to 6 Sea Zone
                2 fighters moved from Korea to 6 Sea Zone
                1 fighter moved from Korea to Japan
                1 tactical_bomber moved from Kweichow to Shantung
                1 bomber moved from Kwangsi to Kiangsu
                1 infantry moved from Kiangsu to Kiangsi
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 11 times
                6 was rolled 6 times
            Average roll : 3.658
            Median : 4.000
            Variance : 0.973
            Standard Deviation : 0.986
            Total rolls : 38

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.963
            Standard Deviation : 0.981
            Total rolls : 28

    triplea_38136.0_Jap7.tsvg


  • Sorry my posts have been slow, I have a lot going on right now, and I’m heading off to Toronto next weekend for F.M.G.'s Game Con
    Kris

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Hopei to Kweichow
                2 artilleries and 2 infantry moved from Hunan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 1 artillery
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 artillery
                Battle in Kweichow
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Hunan

    Place Units - Chinese
                2 infantry placed in Hunan
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    triplea_38136.0_Chi7.tsvg

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