@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Surprise Attack Axis vs Stuck Tojo Allies +12
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1 ss
1 dd
1 tac
2 fig
2 bomb -
No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Nenetsia
3 infantry moved from Novgorod to Archangel
1 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Novgorod to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
3 infantry moved from Bessarabia to Ukraine
2 tactical_bombers moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 submarine moved from 103 Sea Zone to 109 Sea Zone
2 submarines moved from 93 Sea Zone to 88 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to Ukraine
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 bomber, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 1 bomber, 3 infantry and 2 tactical_bombers in Ukraine, round 2 : 4/7 hits
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 3/4 hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from British with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 88 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 88 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in NenetsiaNon Combat Move - Germans
1 artillery and 1 infantry moved from Karelia to Novgorod
1 infantry moved from Norway to Finland
1 armour moved from Norway to Karelia
2 bombers moved from 109 Sea Zone to Western Germany
1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
1 bomber moved from Ukraine to Eastern Poland
2 tactical_bombers moved from Ukraine to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
4 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from France to Normandy Bordeaux
1 aaGun moved from France to Normandy BordeauxPlace Units - Germans
3 infantry placed in Novgorod
1 armour and 2 infantry placed in Western Germany
2 infantry placed in France
1 destroyer and 1 submarine placed in 93 Sea Zone
2 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.250
Median : 3.000
Variance : 0.645
Standard Deviation : 0.803
Total rolls : 32Germans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.391
Median : 4.000
Variance : 0.864
Standard Deviation : 0.929
Total rolls : 23British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Rostov to Ukraine
2 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 artillery and 2 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Belarus
2 fighters moved from Bryansk to Archangel
1 infantry moved from Smolensk to Archangel
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Russians attack with 2 fighters and 4 infantry
Germans defend with 3 infantry
Russians win, taking Archangel from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 infantry moved from Russia to Vologda
1 artillery moved from Smolensk to Vologda
1 armour and 1 mech_infantry moved from Russia to Smolensk
4 infantry moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 fighters moved from Archangel to Russia
2 fighters moved from Belarus to Russia
1 infantry moved from Volgograd to RostovPlace Units - Russians
1 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 21 Sea Zone to 18 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 infantry moved from Borneo to 43 Sea Zone
1 armour and 1 mech_infantry moved from Shantung to Manchuria
1 infantry moved from Shantung to Jehol
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 21 Sea Zone to 18 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 infantry moved from Borneo to 43 Sea Zone
1 armour and 1 mech_infantry moved from Shantung to Manchuria
1 infantry moved from Shantung to Jehol
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kiangsu to YunnanCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 5 Sea Zone
Japanese attack with 1 submarine
Americans defend with 3 transports
3 transports owned by the Americans lost in 5 Sea Zone
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Dutch New Guinea
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 bomber and 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/2 hits
ANZAC roll dice for 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits
1 bomber owned by the ANZAC, 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 bomber and 1 infantry
Casualties for Japanese: 1 fighter
Battle in Guam
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 bomber
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Guam, round 2 : 0/3 hits
Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Guam, round 3 : 1/3 hits
Americans roll dice for 1 bomber in Guam, round 3 : 0/1 hits
1 bomber owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 18 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 18 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 18 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 18 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for British: 2 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in French Indo China
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits
2 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yenisey: 1 infantry
EDIT: Removing units owned by Japanese from Timguska: 1 infantry
EDIT: Changing ownership of Yenisey from Russians to Japanese
EDIT: Turning off Edit Mode
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 carrier moved from 43 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Guam to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Shantung
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
2 bombers moved from Yunnan to Kiangsi
1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter moved from 18 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in Japan
2 destroyers, 3 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.739
Median : 4.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 46Americans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.400
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Chinese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.594
Median : 3.500
Variance : 0.839
Standard Deviation : 0.916
Total rolls : 32 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 carrier and 1 cruiser moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
1 bomber moved from French West Africa to 88 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 bomber moved from Western United States to 7 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 bomber moved from Midway to 7 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 86 Sea Zone to 88 Sea Zone
1 armour moved from Amur to Korea
Americans take Korea from Japanese
1 armour moved from Korea to Manchuria
1 artillery, 3 infantry and 1 mech_infantry moved from Amur to ManchuriaCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 7 Sea Zone
Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 4 transports
Italians defend with 1 submarine
Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 88 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Manchuria
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 mech_infantry
Americans win, taking Manchuria from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Morocco
Battle in Gibraltar
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to British Columbia
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 aaGun moved from British Columbia to Alaska
1 bomber moved from 88 Sea Zone to United Kingdom
1 bomber moved from 91 Sea Zone to United Kingdom
1 fighter moved from 88 Sea Zone to 91 Sea Zone
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United States
2 bombers moved from 7 Sea Zone to Midway
1 bomber moved from 16 Sea Zone to Midway
3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 3.
1 destroyer and 1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,3,1,5,1,3,6,2,2,2,2,3,3,4,6,1
Americans collect 53 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
1 artillery and 2 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to KweichowCombat - Chinese
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
1 artillery placed in KweichowTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to Tobruk
2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 artillery moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 armour and 1 mech_infantry moved from Caucasus to Sikang
4 fighters moved from United Kingdom to 109 Sea ZoneCombat - British
Battle in 42 Sea Zone
British attack with 1 carrier, 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer and 1 submarine
British win, taking 42 Sea Zone from Japanese with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 109 Sea Zone
British attack with 4 fighters
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in French Indo China
British attack with 1 artillery, 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Sikang
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Sikang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tobruk
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 2 infantry
retreated to Tobruk
Italians win with 1 armour remaining. Battle score for attacker is -14
Casualties for British: 1 armour, 1 fighter and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Burma to Shan State
2 artilleries and 2 infantry moved from Burma to Yunnan
2 armour and 2 mech_infantrys moved from India to Yunnan
1 armour and 1 infantry moved from India to Burma
1 fighter moved from 37 Sea Zone to Yunnan
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from 109 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
2 fighters moved from 109 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 armour moved from Burma to YunnanPlace Units - British
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 29 PUs (4 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 armour moved from Tobruk to Alexandria
2 fighters moved from Southern Italy to Morocco
1 armour moved from Tunisia to Morocco
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from Yugoslavia to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 armour moved from Tobruk to Alexandria
2 fighters moved from Southern Italy to Morocco
1 armour moved from Tunisia to Morocco
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from Yugoslavia to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 bomber and 2 fighters
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Morocco, round 2 : 3/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 2/2 hits
1 mech_infantry owned by the Americans, 1 fighter owned by the Italians, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour and 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Ukraine
Italians attack with 1 armour and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 armour
ANZAC defend with 2 infantry
Italians roll dice for 1 armour in Alexandria, round 2 : 0/1 hits
British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits
1 armour owned by the Italians lost in Alexandria
British win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Tunisia to Libya
1 bomber and 1 fighter moved from Morocco to Algeria
1 artillery and 3 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 1 bomber and 1 fighter
EDIT: Adding units owned by Italians to Morocco: 1 armour
EDIT: Changing ownership of Morocco from Americans to Italians
EDIT: Adding units owned by Italians to Algeria: 1 fighter
EDIT: Turning off Edit ModeDice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.533
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Italians Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.667
Median : 4.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9British Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Sorry about the edit Italy needed to take Morocco for Germany, I wasnt paying attention when I took my losses
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No worries.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from ItaliansCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Burma to 42 Sea Zone
2 aaGuns moved from New South Wales to Queensland
1 infantry and 1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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Full scramble in sz 91 when you attack, please.
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Full scramble in sz 91 when you attack, please.
Frig, never mind, I don’t even have an air base. Too many games going at the same time…. getting mixed up.
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Thats me, I open a game and say WTF how did i get there, what am I doing in this one. Its bad when you start 4 games from the same side and round 4 or 5 gets there and its like what am I doing
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 127 Sea Zone to 112 Sea Zone
3 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 artillery and 4 infantry moved from Eastern Poland to Belarus
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 91 Sea Zone
1 bomber moved from Eastern Poland to Archangel
1 tactical_bomber moved from Eastern Poland to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 127 Sea Zone to 112 Sea Zone
3 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 artillery and 4 infantry moved from Eastern Poland to Belarus
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 91 Sea Zone
1 bomber moved from Eastern Poland to Archangel
1 tactical_bomber moved from Eastern Poland to BelarusCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 4 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 3/8 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports in 91 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Germans, 1 carrier owned by the Americans, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 4/8 hits
Americans roll dice for 1 fighter in 91 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Germans, 3 transports owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits
Germans win with 2 bombers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Germans: 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Archangel, round 2 : 0/6 hits
Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Archangel, round 3 : 4/6 hits
Russians roll dice for 3 infantry in Archangel, round 3 : 2/3 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 1 artillery, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to Western Germany
2 bombers moved from 91 Sea Zone to Southern France
3 fighters and 2 tactical_bombers moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Belarus to Novgorod
1 bomber moved from Archangel to Novgorod
1 armour moved from Karelia to Novgorod
4 armour moved from Eastern Poland to Novgorod
2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Romania to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Finland to Karelia
1 infantry moved from Novgorod to Archangel
2 infantry moved from France to Southern France
2 artilleries and 4 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to Denmark
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 aaGun moved from Eastern Poland to Western UkrainePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
1 destroyer and 1 fighter placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
1 armour placed in Germany
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsDice Statistics:
Total
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.588
Median : 4.000
Variance : 0.740
Standard Deviation : 0.860
Total rolls : 51Germans Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.658
Median : 4.000
Variance : 0.919
Standard Deviation : 0.959
Total rolls : 38Americans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8