TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to Kiangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Amur
1 infantry moved from Korea to Manchuria
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 7 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 8 : 1/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 8 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Battle in Kiangsi
Japanese attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/6 hits
Chinese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Anhwe to Japan
1 bomber moved from Kiangsi to Japan
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from Japan to Shantung
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
2 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 12 times
Average roll : 4.026
Median : 4.000
Variance : 1.868
Standard Deviation : 1.367
Total rolls : 39
ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 4.037
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 27
triplea_38136.0_Jap12.tsvg