Surprise Attack Axis vs Stuck Tojo Allies +12


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 armour moved from Shantung to Jehol
                      Japanese take Jehol from Chinese
                1 armour moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 infantry moved from Shantung to Anhwe
                2 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from 6 Sea Zone to Kiangsi
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 fighter moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone

    triplea_38136.0_Jap11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 armour moved from Shantung to Jehol
                      Japanese take Jehol from Chinese
                1 armour moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 infantry moved from Shantung to Anhwe
                2 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from 6 Sea Zone to Kiangsi
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 fighter moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 55 Sea Zone
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kiangsi
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 :  2/5 hits
                        Chinese roll dice for 2 mech_infantrys in Kiangsi, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kiangsi
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 armour
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 :  2/5 hits
                        Chinese roll dice for 2 armour in Anhwe, round 2 :  0/2 hits
                        2 armour owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 2 armour

    Non Combat Move - Japanese
                1 fighter moved from Anhwe to 6 Sea Zone
                1 fighter moved from Kiangsi to Kiangsu
                1 tactical_bomber moved from Kiangsi to Kiangsu
                1 tactical_bomber moved from Anhwe to 6 Sea Zone
                1 bomber moved from Anhwe to Kiangsu
                1 bomber moved from Kiangsi to Kiangsu
                2 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 infantry placed in Kiangsu
                1 armour, 1 artillery and 1 infantry placed in Shantung
                1 infantry placed in Kiangsu
                1 infantry placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
                Japanese collect 34 PUs (1 lost to blockades); end with 34 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.500
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    triplea_38136.0_Jap11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 fighter, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                7 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                2 bombers moved from Yunnan to Chahar

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Battle in 16 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Chahar
                    Americans attack with 2 bombers
                    Japanese defend with 1 armour
                    Americans win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 bomber moved from Chahar to Hunan
                7 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                2 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 89 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 carrier, 1 fighter, 2 submarines and 1 transport placed in 101 Sea Zone
                1 bomber and 2 infantry placed in Eastern United States
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_38136.0_Ame11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Hunan to Anhwe
                1 artillery and 2 infantry moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hunan

    Place Units - Chinese
                1 infantry placed in Kiangsi
                1 infantry placed in Suiyuyan
                4 infantry placed in Hunan
                Chinese undo move 2.
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    triplea_38136.0_Chi11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 4 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour; Remaining resources: 1 PUs;

    Combat Move - British
                8 armour, 7 infantry and 4 mech_infantrys moved from Turkey to Greece
                3 mech_infantrys moved from Iraq to Greece
                3 mech_infantrys moved from Eastern Poland to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Ukraine to Slovakia Hungary

    Combat - British
                Battle in Greece
                    British attack with 8 armour, 7 infantry and 7 mech_infantrys
                    Italians defend with 1 artillery and 5 infantry
                    British win, taking Greece from Italians with 8 armour, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 5 infantry
                    Casualties for Italians: 1 artillery and 5 infantry
                Battle in Slovakia Hungary
                    British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 infantry
                    British win, taking Slovakia Hungary from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Egypt to Syria
                2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
                3 fighters moved from Persia to Trans-Jordan
                1 infantry moved from Libya to Tunisia
                1 armour and 1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Malaya to Yunnan
                3 armour moved from Yunnan to Kweichow
                2 armour moved from India to Yunnan
                1 aaGun moved from Yunnan to Hunan
                1 armour moved from Kwangtung to Hunan
                2 fighters and 1 tactical_bomber moved from Hunan to Kweichow

    Place Units - British
                1 fighter placed in United Kingdom
                3 armour placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
                British collect 44 PUs; end with 44 PUs total

    Place Units - UK_Pacific
                3 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
                UK_Pacific collect 17 PUs (3 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 3 armour

    triplea_38136.0_UK_11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Bulgaria to Greece
                1 armour moved from Bulgaria to Greece
                1 artillery and 4 infantry moved from Albania to Greece
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from Spain to Portugal
                      Italians take Portugal from Americans
                1 armour moved from Spain to Northern Italy

    triplea_38136.0_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Bulgaria to Greece
                1 armour moved from Bulgaria to Greece
                1 artillery and 4 infantry moved from Albania to Greece
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from Spain to Portugal
                      Italians take Portugal from Americans
                1 armour moved from Spain to Northern Italy

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Romania, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                        Italians roll dice for 1 artillery and 1 infantry in Romania, round 3 :  1/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Romania
                        Italians roll dice for 1 artillery and 1 infantry in Romania, round 4 :  0/2 hits
                        Russians roll dice for 1 artillery in Romania, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Romania
                        Italians roll dice for 1 artillery in Romania, round 5 :  0/1 hits
                        Russians roll dice for 1 artillery in Romania, round 5 :  1/1 hits
                        1 artillery owned by the Italians lost in Romania
                    Russians win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Greece
                    Italians attack with 2 armour, 2 artilleries and 7 infantry
                    British defend with 8 armour, 2 infantry and 7 mech_infantrys
                        Italians roll dice for 2 armour, 2 artilleries and 7 infantry in Greece, round 2 :  2/11 hits
                        British roll dice for 8 armour, 2 infantry and 7 mech_infantrys in Greece, round 2 :  3/17 hits
                        3 infantry owned by the Italians and 2 infantry owned by the British lost in Greece
                        Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Greece, round 3 :  3/8 hits
                        British roll dice for 8 armour and 7 mech_infantrys in Greece, round 3 :  8/15 hits
                        3 mech_infantrys owned by the British, 2 artilleries owned by the Italians, 2 armour owned by the Italians and 4 infantry owned by the Italians lost in Greece
                    British win with 8 armour and 4 mech_infantrys remaining. Battle score for attacker is -23
                    Casualties for Italians: 2 armour, 2 artilleries and 7 infantry
                    Casualties for British: 2 infantry and 3 mech_infantrys

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 armour, 1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 18 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.424
            Median : 3.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 66

    Italians Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.407
            Median : 3.000
            Variance : 1.346
            Standard Deviation : 1.160
            Total rolls : 27

    British Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.594
            Median : 4.000
            Variance : 0.645
            Standard Deviation : 0.803
            Total rolls : 32

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.714
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    triplea_38136.0_Ita11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 fighter moved from Java to 55 Sea Zone
                1 bomber moved from Java to 43 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 43 Sea Zone
                    ANZAC attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 bomber moved from 43 Sea Zone to Borneo
                1 fighter moved from 55 Sea Zone to Java

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_38136.0_ANZ11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    triplea_38136.0_Fre11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 12 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Spain to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from Spain to Western Germany
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Yugoslavia to Romania
                1 armour moved from Greater Southern Germany to Romania
                1 artillery and 4 infantry moved from Germany to Slovakia Hungary
                1 artillery and 4 infantry moved from Germany to Poland
                1 bomber moved from Southern Italy to Slovakia Hungary
                1 bomber moved from Southern Italy to Poland
                1 destroyer moved from 91 Sea Zone to 89 Sea Zone
                1 destroyer moved from 91 Sea Zone to 102 Sea Zone
                1 destroyer and 1 submarine moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 4 infantry moved from Karelia to Novgorod
                2 infantry moved from Vyborg to Novgorod
                3 infantry moved from Finland to Karelia
                1 artillery moved from Finland to Karelia
                1 artillery and 1 infantry moved from Finland to Vyborg
                1 fighter and 2 tactical_bombers moved from Spain to Western Germany
                3 infantry moved from Normandy Bordeaux to Spain
                1 mech_infantry moved from Greater Southern Germany to Bulgaria

    triplea_38136.0_Ger12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 12 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Spain to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from Spain to Western Germany
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Yugoslavia to Romania
                1 armour moved from Greater Southern Germany to Romania
                1 artillery and 4 infantry moved from Germany to Slovakia Hungary
                1 artillery and 4 infantry moved from Germany to Poland
                1 bomber moved from Southern Italy to Slovakia Hungary
                1 bomber moved from Southern Italy to Poland
                1 destroyer moved from 91 Sea Zone to 89 Sea Zone
                1 destroyer moved from 91 Sea Zone to 102 Sea Zone
                1 destroyer and 1 submarine moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 4 infantry moved from Karelia to Novgorod
                2 infantry moved from Vyborg to Novgorod
                3 infantry moved from Finland to Karelia
                1 artillery moved from Finland to Karelia
                1 artillery and 1 infantry moved from Finland to Vyborg
                1 fighter and 2 tactical_bombers moved from Spain to Western Germany
                3 infantry moved from Normandy Bordeaux to Spain
                1 mech_infantry moved from Greater Southern Germany to Bulgaria

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 artilleries and 6 infantry
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
                        Germans roll dice for 2 artilleries and 6 infantry in Novgorod, round 2 :  1/8 hits
                        Russians roll dice for 1 armour, 4 fighters, 2 infantry, 7 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 :  7/15 hits
                        1 infantry owned by the Russians, 6 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
                    1 artillery owned by the Germans retreated to Karelia
                    Russians win with 1 armour, 4 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -19
                    Casualties for Germans: 1 artillery and 6 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Germans attack with 1 armour and 1 artillery
                    Russians defend with 1 artillery
                        Germans roll dice for 1 armour and 1 artillery in Romania, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Romania, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 artillery in Romania, round 3 :  1/2 hits
                        Russians roll dice for 1 artillery in Romania, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Morocco
                Battle in Poland
                    Germans attack with 1 artillery, 1 bomber and 4 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Poland, round 2 :  3/6 hits
                        Russians roll dice for 1 mech_infantry in Poland, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Poland
                    Germans win, taking Morocco from British, taking Poland from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Slovakia Hungary
                    Germans attack with 1 artillery, 1 bomber and 4 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Slovakia Hungary, round 2 :  2/6 hits
                        British roll dice for 1 mech_infantry in Slovakia Hungary, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from British with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
                1 armour moved from Greater Southern Germany to Yugoslavia
                1 bomber moved from Slovakia Hungary to Western Germany
                1 bomber moved from Poland to Western Germany
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 2 infantry moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Western Germany to Greater Southern Germany

    Place Units - Germans
                1 submarine placed in 93 Sea Zone
                1 armour, 1 artillery and 3 infantry placed in Western Germany
                5 infantry placed in Germany
                1 infantry placed in Normandy Bordeaux
                1 infantry placed in Germany
                Germans undo move 2.
                1 artillery placed in Germany
                1 armour and 5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.581
            Median : 4.000
            Variance : 0.262
            Standard Deviation : 0.512
            Total rolls : 43

    Germans Combat
                1 was rolled 1 times
                2 was rolled 7 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.792
            Median : 4.000
            Variance : 1.391
            Standard Deviation : 1.180
            Total rolls : 24

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.941
            Standard Deviation : 0.970
            Total rolls : 18

    triplea_38136.0_Ger12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 3 armour and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                3 mech_infantrys moved from Novgorod to Karelia
                4 fighters and 1 tactical_bomber moved from Novgorod to Karelia
                5 infantry moved from Bessarabia to Romania
                2 armour and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
                1 armour and 2 mech_infantrys moved from Ukraine to Romania
                1 fighter moved from Bessarabia to Slovakia Hungary
                3 artilleries moved from Baltic States to Poland
                3 mech_infantrys moved from Belarus to Poland
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from Novgorod to Karelia

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 armour, 5 infantry and 2 mech_infantrys
                    Germans defend with 1 armour and 1 artillery
                    Russians win, taking Romania from Germans with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for Russians: 2 infantry
                Battle in Karelia
                    Russians attack with 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 artilleries and 3 infantry
                    Russians win, taking Karelia from Germans with 4 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 artilleries and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Russians attack with 3 artilleries and 3 mech_infantrys
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Poland from Germans with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Slovakia Hungary
                    Russians attack with 2 armour, 1 fighter and 2 mech_infantrys
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Slovakia Hungary from Germans with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Slovakia Hungary to Belarus
                2 infantry moved from Archangel to Novgorod
                1 infantry moved from Belarus to Eastern Poland
                4 fighters and 1 tactical_bomber moved from Karelia to Novgorod
                1 armour moved from Belarus to Eastern Poland
                1 mech_infantry moved from Russia to Belarus
                2 aaGuns moved from Belarus to Novgorod
                2 aaGuns moved from Belarus to Eastern Poland

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Novgorod
                2 armour and 1 mech_infantry placed in Ukraine
                4 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Eastern Poland: 2 aaGuns
                EDIT: Adding units owned by Russians to Novgorod: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs

    triplea_38136.0_Rus12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 bomber moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Kiangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Amur
                1 infantry moved from Korea to Manchuria
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone

    triplea_38136.0_Jap12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 bomber moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Kiangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Amur
                1 infantry moved from Korea to Manchuria
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    ANZAC win with no units remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 35 Sea Zone
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 6 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 7 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 7 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 8 :  1/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 8 :  0/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 :  1/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 3 :  2/6 hits
                        Chinese roll dice for 1 artillery in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Anhwe to Japan
                1 bomber moved from Kiangsi to Japan
                1 tactical_bomber moved from Kiangsi to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 fighter moved from Japan to Shantung

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                2 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 3 times
                6 was rolled 12 times
            Average roll : 4.026
            Median : 4.000
            Variance : 1.868
            Standard Deviation : 1.367
            Total rolls : 39

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Chinese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 8 times
            Average roll : 4.037
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 27

    triplea_38136.0_Jap12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Hunan to 35 Sea Zone
                1 submarine moved from 101 Sea Zone to 102 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 102 Sea Zone
                2 fighters moved from 101 Sea Zone to 89 Sea Zone
                1 fighter moved from 101 Sea Zone to 89 Sea Zone
                1 bomber moved from Eastern United States to 102 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                7 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 22 Sea Zone
                      Americans take 22 Sea Zone from Japanese

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 102 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 89 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win, taking 89 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 89 Sea Zone to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from 102 Sea Zone to 101 Sea Zone
                1 bomber moved from 102 Sea Zone to United Kingdom
                1 submarine moved from 101 Sea Zone to 123 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 battleship, 4 carriers, 2 cruisers and 5 destroyers moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                1 bomber moved from 35 Sea Zone to Borneo
                7 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
                1 bomber and 1 fighter placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                Americans undo move 3.
                1 fighter placed in 101 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_38136.0_Ame12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries, 1 fighter and 4 infantry moved from Hunan to Kiangsi
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 2 artilleries, 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Kweichow

    Place Units - Chinese
                1 infantry placed in Chahar
                1 artillery and 4 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    triplea_38136.0_Chi12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 6 armour and 1 destroyer; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - British
                2 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                1 armour moved from Hunan to Kwangtung
                1 fighter moved from Kweichow to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
                8 armour and 4 mech_infantrys moved from Greece to Yugoslavia
                      British take Albania from Italians
                3 fighters moved from Trans-Jordan to 97 Sea Zone
                4 fighters moved from United Kingdom to 92 Sea Zone
                2 armour moved from Kweichow to Anhwe

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 3 fighters
                    Italians defend with 1 destroyer and 1 transport
                    British win with 3 fighters remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 92 Sea Zone
                    British attack with 4 fighters
                    Germans defend with 1 destroyer and 1 transport
                    British win with 4 fighters remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 destroyer and 1 transport
                Battle in Kwangtung
                    British attack with 3 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 harbour and 2 infantry
                    British win, taking Kwangtung from Japanese with 3 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Anhwe
                    British attack with 2 armour, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Anhwe from Japanese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Yugoslavia
                    British attack with 8 armour and 4 mech_infantrys
                    Germans defend with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Italians defend with 2 infantry
                    British win, taking Yugoslavia from Italians with 7 armour remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for British: 1 armour and 4 mech_infantrys
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 mech_infantry moved from Syria to Greece
                3 armour moved from Iraq to Greece
                1 armour and 2 mech_infantrys moved from Persia to Turkey
                1 artillery and 1 infantry moved from Trans-Jordan to Syria
                1 artillery moved from Trans-Jordan to Syria
                3 fighters moved from 97 Sea Zone to Greece
                1 armour and 2 infantry moved from Tunisia to Algeria
                4 fighters moved from 92 Sea Zone to Algeria
                3 armour moved from India to Yunnan
                3 aaGuns moved from Hunan to Kiangsi
                1 fighter moved from Kwangtung to Kiangsi
                1 fighter moved from Anhwe to Kweichow
                1 tactical_bomber moved from Anhwe to Kiangsi
                2 infantry moved from Bessarabia to Romania
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania

    Place Units - British
                3 armour placed in Persia
                3 armour placed in Iraq
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
                British collect 39 PUs (4 lost to blockades); end with 39 PUs total

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,1,2
                UK_Pacific collect 17 PUs (3 lost to blockades); end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

    triplea_38136.0_UK_12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour, 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Portugal to Spain

    triplea_38136.0_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour, 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Portugal to Spain

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 2 armour, 1 artillery and 3 infantry
                    British defend with 7 armour
                        Italians roll dice for 2 armour, 1 artillery and 3 infantry in Yugoslavia, round 2 :  2/6 hits
                        British roll dice for 7 armour in Yugoslavia, round 2 :  6/7 hits
                        1 artillery owned by the Italians, 2 armour owned by the Italians, 2 armour owned by the British and 3 infantry owned by the Italians lost in Yugoslavia
                    British win with 5 armour remaining. Battle score for attacker is -13
                    Casualties for Italians: 2 armour, 1 artillery and 3 infantry
                    Casualties for British: 2 armour

    Non Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.231
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 13

    Italians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    British Combat
                1 was rolled 2 times
                3 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    triplea_38136.0_Ita12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 55 Sea Zone to 41 Sea Zone
                1 bomber moved from Borneo to 41 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Philippines

    Non Combat Move - ANZAC
                1 fighter moved from Java to Borneo
                1 bomber moved from 41 Sea Zone to Borneo

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_38136.0_ANZ12.tsvg

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