Surprise Attack Axis vs Stuck Tojo Allies +12

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 55 Sea Zone to 41 Sea Zone
                1 bomber moved from Borneo to 41 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Philippines

    Non Combat Move - ANZAC
                1 fighter moved from Java to Borneo
                1 bomber moved from 41 Sea Zone to Borneo

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_38136.0_ANZ12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    triplea_38136.0_Fre12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Greater Southern Germany to Yugoslavia
                1 mech_infantry moved from Bulgaria to Yugoslavia
                1 bomber moved from Western Germany to Yugoslavia
                1 bomber moved from Western Germany to Slovakia Hungary
                1 tactical_bomber moved from Western Germany to Slovakia Hungary
                1 tactical_bomber moved from Western Germany to Yugoslavia
                1 fighter moved from Western Germany to Yugoslavia
                1 fighter moved from Western Germany to Slovakia Hungary
                1 armour moved from Greater Southern Germany to Yugoslavia
                1 artillery and 1 infantry moved from Vyborg to Karelia
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Karelia
                1 artillery and 1 infantry moved from Norway to Finland
                1 fighter moved from Western Germany to Yugoslavia

    triplea_38136.0_Ger13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Greater Southern Germany to Yugoslavia
                1 mech_infantry moved from Bulgaria to Yugoslavia
                1 bomber moved from Western Germany to Yugoslavia
                1 bomber moved from Western Germany to Slovakia Hungary
                1 tactical_bomber moved from Western Germany to Slovakia Hungary
                1 tactical_bomber moved from Western Germany to Yugoslavia
                1 fighter moved from Western Germany to Yugoslavia
                1 fighter moved from Western Germany to Slovakia Hungary
                1 armour moved from Greater Southern Germany to Yugoslavia
                1 artillery and 1 infantry moved from Vyborg to Karelia
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Karelia
                1 artillery and 1 infantry moved from Norway to Finland
                1 fighter moved from Western Germany to Yugoslavia

    Combat - Germans
                Battle in Yugoslavia
                    Germans attack with 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 5 armour
                        Germans roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 :  2/7 hits
                        British roll dice for 5 armour in Yugoslavia, round 2 :  2/5 hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the British lost in Yugoslavia
                        Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Yugoslavia, round 3 :  2/5 hits
                        British roll dice for 3 armour in Yugoslavia, round 3 :  2/3 hits
                        2 fighters owned by the Germans and 2 armour owned by the British lost in Yugoslavia
                        Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Yugoslavia, round 4 :  0/3 hits
                        British roll dice for 1 armour in Yugoslavia, round 4 :  0/1 hits
                        Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Yugoslavia, round 5 :  2/3 hits
                        British roll dice for 1 armour in Yugoslavia, round 5 :  0/1 hits
                        1 armour owned by the British lost in Yugoslavia
                    Germans win, taking Yugoslavia from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 fighters, 1 infantry and 1 mech_infantry
                    Casualties for British: 5 armour
                Battle in Karelia
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 4 mech_infantrys
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 :  2/4 hits
                        Russians roll dice for 4 mech_infantrys in Karelia, round 2 :  0/4 hits
                        2 mech_infantrys owned by the Russians lost in Karelia
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 3 :  1/4 hits
                        Russians roll dice for 2 mech_infantrys in Karelia, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Karelia
                        Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Karelia, round 4 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Karelia, round 4 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 mech_infantrys
                Battle in Slovakia Hungary
                    Germans attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 2 armour and 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 :  3/8 hits
                        Russians roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 2 :  0/3 hits
                        2 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Russians: 2 armour and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to 112 Sea Zone
                1 tactical_bomber moved from Yugoslavia to Western Germany
                1 bomber moved from Yugoslavia to Western Germany
                1 bomber moved from Slovakia Hungary to Western Germany
                1 fighter and 1 tactical_bomber moved from Karelia to Finland
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Western Germany to Denmark
                2 infantry moved from Western Germany to Greater Southern Germany
                1 submarine moved from 93 Sea Zone to 99 Sea Zone

    Place Units - Germans
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Germany
                1 artillery and 3 infantry placed in Western Germany
                1 artillery and 1 infantry placed in Southern France
                1 submarine placed in 105 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 16 times
                5 was rolled 12 times
                6 was rolled 9 times
            Average roll : 3.860
            Median : 4.000
            Variance : 1.554
            Standard Deviation : 1.246
            Total rolls : 57

    Germans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 8 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.861
            Standard Deviation : 0.928
            Total rolls : 37

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Russians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 1 times
            Average roll : 3.700
            Median : 4.000
            Variance : 3.111
            Standard Deviation : 1.764
            Total rolls : 10

    triplea_38136.0_Ger13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 6 armour and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Novgorod to Karelia
                2 armour and 2 mech_infantrys moved from Novgorod to Finland
                      Russians take Vyborg from Germans
                3 mech_infantrys moved from Novgorod to Karelia
                4 fighters and 1 tactical_bomber moved from Novgorod to Finland
                3 artilleries moved from Poland to Slovakia Hungary
                1 mech_infantry moved from Poland to Slovakia Hungary
                1 mech_infantry moved from Poland to Slovakia Hungary
                1 armour moved from Eastern Poland to Slovakia Hungary
                3 infantry moved from Romania to Slovakia Hungary
                1 armour and 1 mech_infantry moved from Romania to Bulgaria
                      Russians take Bulgaria from Germans
                1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
                1 mech_infantry moved from Romania to Yugoslavia
                1 fighter moved from Belarus to Slovakia Hungary
                1 mech_infantry moved from Belarus to Slovakia Hungary

    Combat - Russians
                Battle in Karelia
                    Russians attack with 2 infantry and 3 mech_infantrys
                    Germans defend with 1 artillery
                    Russians win, taking Karelia from Germans with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 armour, 3 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys
                    Germans defend with 1 artillery and 4 infantry
                    Russians win, taking Slovakia Hungary from Germans with 1 armour, 3 artilleries, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 3 infantry
                Battle in Finland
                    Russians attack with 2 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians win, taking Finland from Germans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                Battle in Yugoslavia
                    Russians attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 armour
                    Russians win, taking Yugoslavia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Eastern Poland to Poland
                2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                4 mech_infantrys moved from Russia to Belarus
                4 fighters and 1 tactical_bomber moved from Finland to Novgorod

    Place Units - Russians
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 48 PUs; end with 49 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 64 PUs

    triplea_38136.0_Rus13.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Shantung to Kiangsi
                1 fighter moved from Shantung to Chahar
                1 fighter moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 fighter moved from 20 Sea Zone to Kiangsi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Manchuria to Amur
                2 infantry moved from Japan to 6 Sea Zone
                2 bombers moved from Japan to Kiangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
                1 fighter moved from 6 Sea Zone to Kiangsi
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Kiangsi

    triplea_38136.0_Jap13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Shantung to Kiangsi
                1 fighter moved from Shantung to Chahar
                1 fighter moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 fighter moved from 20 Sea Zone to Kiangsi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Manchuria to Amur
                2 infantry moved from Japan to 6 Sea Zone
                2 bombers moved from Japan to Kiangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
                1 fighter moved from 6 Sea Zone to Kiangsi
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Kiangsi

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 :  0/3 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Chahar
                        Japanese roll dice for 1 fighter in Chahar, round 3 :  1/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Japanese roll dice for 1 fighter in Chahar, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter in Chahar, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 5 :  0/1 hits
                        Japanese roll dice for 1 fighter in Chahar, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 6 :  0/1 hits
                        Japanese roll dice for 1 fighter in Chahar, round 7 :  1/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 7 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 3 aaGuns, 1 fighter and 1 tactical_bomber; Chinese defend with 3 artilleries and 7 infantry
                        AA fire in Kiangsi :  1/8 hits
                        1 fighter owned by the Japanese lost in Kiangsi
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Kiangsi, round 2 :  1/11 hits
                        Chinese roll dice for 3 aaGuns, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Kiangsi, round 2 :  2/12 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the British lost in Kiangsi
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers in Kiangsi, round 3 :  5/9 hits
                        Chinese roll dice for 2 aaGuns, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Kiangsi, round 3 :  6/12 hits
                        1 armour owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Japanese, 3 infantry owned by the Chinese, 2 aaGuns owned by the British and 3 tactical_bombers owned by the Japanese lost in Kiangsi
                    retreated to Kiangsi
                    Chinese win with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -45
                    Casualties for British: 3 aaGuns
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 armour, 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 2 armour
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 :  2/4 hits
                        Chinese roll dice for 2 armour in Anhwe, round 2 :  0/2 hits
                        2 armour owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 2 armour

    Non Combat Move - Japanese
                1 fighter moved from Anhwe to Kiangsu
                1 fighter moved from Chahar to Kiangsu
                1 fighter moved from Kiangsi to Kiangsu
                2 bombers moved from Kiangsi to Kiangsu
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 1 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 31 PUs total

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 5 times
                3 was rolled 11 times
                4 was rolled 11 times
                5 was rolled 14 times
                6 was rolled 24 times
            Average roll : 4.026
            Median : 4.000
            Variance : 2.519
            Standard Deviation : 1.587
            Total rolls : 78

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.125
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 16 times
            Average roll : 4.265
            Median : 5.000
            Variance : 4.364
            Standard Deviation : 2.089
            Total rolls : 34

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 11 times
                6 was rolled 5 times
            Average roll : 3.714
            Median : 4.000
            Variance : 1.441
            Standard Deviation : 1.200
            Total rolls : 35

    triplea_38136.0_Jap13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 102 Sea Zone to 91 Sea Zone
                1 submarine moved from 89 Sea Zone to 91 Sea Zone
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to 91 Sea Zone
                1 bomber moved from United Kingdom to 91 Sea Zone
                1 submarine moved from 123 Sea Zone to 125 Sea Zone
                      Americans take 125 Sea Zone from Germans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                5 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
                3 carriers moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 bomber moved from Borneo to Celebes

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 2 bombers, 3 carriers, 3 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 2 transports
                    Germans defend with 4 submarines
                    Americans win with 2 bombers, 3 carriers, 3 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 24
                    Casualties for Germans: 4 submarines
                Battle in Celebes
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 bomber
                Battle in Gibraltar
                    Americans attack with 1 armour and 3 infantry
                    Germans defend with 1 artillery, 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                1 bomber moved from 16 Sea Zone to Midway
                7 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 fighter moved from Western United States to Midway
                1 fighter moved from Hawaiian Islands to Midway
                2 bombers moved from 91 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 artillery, 1 bomber and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2
                Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_38136.0_Ame13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 4 infantry moved from Kiangsi to Anhwe
                1 fighter moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 3 artilleries, 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Kiangsi

    Place Units - Chinese
                1 artillery and 5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    triplea_38136.0_Chi13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 bomber; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour and 2 infantry moved from Algeria to Morocco
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Morocco
                    British attack with 1 armour and 2 infantry
                    Germans defend with 2 infantry
                    British win, taking Morocco from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                4 fighters moved from Algeria to Yugoslavia
                1 fighter, 2 infantry and 1 tactical_bomber moved from Romania to Yugoslavia
                3 armour and 1 mech_infantry moved from Greece to Yugoslavia
                3 fighters moved from Greece to Yugoslavia
                1 armour and 2 mech_infantrys moved from Turkey to Albania
                2 artilleries and 1 infantry moved from Syria to Turkey
                3 armour moved from Iraq to Greece
                3 armour moved from Persia to Turkey
                3 armour and 1 mech_infantry moved from Kwangtung to Kiangsi
                3 armour moved from Yunnan to Kiangsi
                1 armour moved from Kweichow to Kiangsi
                1 fighter moved from Kweichow to Kiangsi
                2 armour and 2 mech_infantrys moved from India to Yunnan
                1 fighter moved from 109 Sea Zone to United Kingdom

    Place Units - British
                2 armour and 1 mech_infantry placed in Iraq
                1 factory_minor placed in Greece
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
                British collect 41 PUs (1 lost to blockades); end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                2 armour and 1 bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 armour and 1 bomber

    triplea_38136.0_UK_13.tsvg


  • OUCH!!!
    This one is over, a fatal error on my part cost me, but it was a good game.
    I’ll go post the results, you want to do another one?
    Kris

  • '19 '17 '16

    @suprise:

    OUCH!!!
    This one is over, a fatal error on my part cost me, but it was a good game.
    I’ll go post the results, you want to do another one?
    Kris

    Good game, friend.

    Sure, I’m up for a re-match.  Same sides? Bid for Allies? How do want to do it.


  • Sounds good to me.
    Let me know and I’ll start another
    Kris

  • '19 '17 '16

    Let’s do the same as last time.

    I’ll again take a sub in sz 98 and and tank in Egypt.

    Rog

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