Surprise Attack Axis vs Stuck Tojo Allies +12

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                3 infantry moved from Urals to Timguska
                1 artillery and 7 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Tambov to Bryansk
                4 infantry moved from Vologda to Archangel
                4 infantry moved from Russia to Smolensk
                3 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Archangel
                2 fighters moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 artillery moved from Vologda to Smolensk

    Combat - Russians
                Battle in Timguska
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Timguska from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 3 fighters and 4 infantry
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Bryansk from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 2 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery and 7 infantry
                    Italians defend with 1 artillery and 2 infantry
                    Russians win, taking Bessarabia from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                3 fighters moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Archangel to Russia
                3 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk

    Place Units - Russians
                1 armour, 3 infantry and 1 mech_infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

    triplea_38136.0_Rus8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour moved from Korea to Siberia
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
                1 bomber moved from Kiangsu to Kwangtung
                1 cruiser moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 33 Sea Zone to 62 Sea Zone
                1 submarine moved from 46 Sea Zone to 62 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                      Japanese take 39 Sea Zone from UK_Pacific
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 armour and 1 mech_infantry moved from Shantung to Kiangsi
                1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
                1 submarine moved from 5 Sea Zone to 16 Sea Zone
                1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Shantung to Kiangsi

    triplea_38136.0_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour moved from Korea to Siberia
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
                1 bomber moved from Kiangsu to Kwangtung
                1 cruiser moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 33 Sea Zone to 62 Sea Zone
                1 submarine moved from 46 Sea Zone to 62 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                      Japanese take 39 Sea Zone from UK_Pacific
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 armour and 1 mech_infantry moved from Shantung to Kiangsi
                1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
                1 submarine moved from 5 Sea Zone to 16 Sea Zone
                1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Shantung to Kiangsi

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 cruiser in Kwangtung, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 :  2/7 hits
                        UK_Pacific roll dice for 2 armour and 1 mech_infantry in Kwangtung, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kwangtung
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 :  3/6 hits
                        UK_Pacific roll dice for 1 armour in Kwangtung, round 3 :  0/1 hits
                        1 armour owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for British: 2 armour and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Siberia
                    Japanese attack with 1 armour
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour in Siberia, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Siberia, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Siberia, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 artillery
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 :  1/6 hits
                        Chinese roll dice for 1 armour and 1 artillery in Kiangsi, round 2 :  0/2 hits
                        1 artillery owned by the British lost in Kiangsi
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 3 :  3/6 hits
                        Chinese roll dice for 1 armour in Kiangsi, round 3 :  0/1 hits
                        1 armour owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 artillery
                Battle in 62 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                        ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 62 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 62 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 62 Sea Zone
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 62 Sea Zone
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 5 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    ANZAC win with 1 transport remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    Casualties for Japanese: 2 submarines

    Non Combat Move - Japanese
                1 bomber moved from Kwangtung to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
                1 tactical_bomber moved from Kiangsi to Kiangsu
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Manchuria to Amur
                1 fighter and 1 tactical_bomber moved from Philippines to Japan

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 armour, 1 artillery and 1 infantry placed in Shantung
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 12 times
                4 was rolled 6 times
                5 was rolled 11 times
                6 was rolled 9 times
            Average roll : 3.635
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 52

    Americans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Chinese Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    UK_Pacific Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 11 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.914
            Standard Deviation : 0.956
            Total rolls : 36

    triplea_38136.0_Jap8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Gibraltar to 98 Sea Zone
                1 bomber moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from Midway to 16 Sea Zone
                1 armour and 1 mech_infantry moved from Sakha to Soviet Far East
                      Russians take Soviet Far East from Japanese
                1 mech_infantry moved from Sakha to Soviet Far East

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 7 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 1 bomber, 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 98 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 destroyer; Italians defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 destroyer
                    Casualties for Italians: 1 transport
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 98 Sea Zone to Egypt
                2 bombers moved from Dutch New Guinea to Yunnan
                1 bomber moved from 16 Sea Zone to Midway
                2 fighters moved from 16 Sea Zone to Midway
                5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_38136.0_Ame8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 2 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from Hunan to Kwangtung
                2 infantry moved from Hunan to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 artillery moved from Kweichow to Hopei
                2 infantry moved from Kweichow to Hopei
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Hopei

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery, 1 harbour and 2 infantry
                    Chinese win, taking Kwangtung from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Anhwe
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Yunnan

    Place Units - Chinese
                1 infantry placed in Hunan
                1 infantry placed in Kwangsi
                1 artillery and 2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    triplea_38136.0_Chi8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 4 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 5x factory_major; Remaining resources: 16 PUs;
                UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to 110 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 armour and 1 infantry moved from Morocco to Algeria
                      British take Algeria from Italians
                6 mech_infantrys moved from Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Suiyuyan to Chahar
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Alexandria

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 5 fighters
                    Germans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Germans Submerged
                    British win with 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Chahar
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Chahar from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Eastern Poland
                    British attack with 1 fighter, 6 mech_infantrys and 1 tactical_bomber
                    Germans defend with 4 armour and 1 artillery
                    British win, taking Eastern Poland from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 armour and 1 artillery
                    Casualties for British: 4 mech_infantrys
                Battle in Alexandria
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 2 infantry
                    British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                2 infantry moved from Ukraine to Bryansk
                4 armour moved from Caucasus to Bryansk
                3 mech_infantrys moved from Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 infantry moved from Kwangsi to Kwangtung
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from Malaya to Yunnan
                1 armour moved from Hunan to Yunnan
                2 fighters moved from 110 Sea Zone to Gibraltar
                3 fighters moved from 110 Sea Zone to United Kingdom

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                2 armour and 1 mech_infantry placed in Iraq
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
                UK_Pacific collect 10 PUs (6 lost to blockades); end with 10 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs
                Units Change Ownership
                    Some Units in Yunnan change ownership: 2 fighters and 1 tactical_bomber
                    Some Units in India change ownership: 2 armour and 1 mech_infantry

    triplea_38136.0_UK_8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Libya to Tobruk
                      Italians take Tobruk from ANZAC
                1 artillery moved from Libya to Tunisia

    triplea_38136.0_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Libya to Tobruk
                      Italians take Tobruk from ANZAC
                1 artillery moved from Libya to Tunisia

    Combat - Italians

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Albania to Yugoslavia
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Romania

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_38136.0_Ita8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 mech_infantry moved from Queensland to New South Wales
                1 infantry moved from New Guinea to Dutch New Guinea

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_38136.0_ANZ8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    triplea_38136.0_Fre8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 1x factory_minor; Remaining resources: 62 PUs;
                Germans buy 1 armour, 1 artillery, 1 carrier, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Combat Move - Germans
                2 infantry moved from Normandy Bordeaux to Spain
                2 infantry moved from Southern France to Spain
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Spain
                1 carrier and 1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 3 infantry moved from Norway to Sweden
                2 artilleries and 2 infantry moved from Finland to Sweden
                2 bombers moved from Southern France to Spain
                1 armour moved from Belarus to Archangel
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Romania to Bessarabia
                3 armour moved from Romania to Bessarabia
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                2 armour moved from Belarus to Eastern Poland
                1 bomber moved from Western Germany to Archangel
                1 fighter moved from Western Germany to Spain
                1 tactical_bomber moved from Southern Italy to Spain
                1 fighter and 1 tactical_bomber moved from Western Germany to Sweden
                1 tactical_bomber moved from Western Germany to Sweden
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 1 infantry moved from Novgorod to Archangel

    triplea_38136.0_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 1x factory_minor; Remaining resources: 62 PUs;
                Germans buy 1 armour, 1 artillery, 1 carrier, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Combat Move - Germans
                2 infantry moved from Normandy Bordeaux to Spain
                2 infantry moved from Southern France to Spain
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Spain
                1 carrier and 1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 3 infantry moved from Norway to Sweden
                2 artilleries and 2 infantry moved from Finland to Sweden
                2 bombers moved from Southern France to Spain
                1 armour moved from Belarus to Archangel
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Romania to Bessarabia
                3 armour moved from Romania to Bessarabia
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                2 armour moved from Belarus to Eastern Poland
                1 bomber moved from Western Germany to Archangel
                1 fighter moved from Western Germany to Spain
                1 tactical_bomber moved from Southern Italy to Spain
                1 fighter and 1 tactical_bomber moved from Western Germany to Sweden
                1 tactical_bomber moved from Western Germany to Sweden
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 1 infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 3 armour, 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 5 infantry
                        Germans roll dice for 3 armour, 1 artillery and 2 infantry in Bessarabia, round 2 :  0/6 hits
                        Russians roll dice for 1 artillery and 5 infantry in Bessarabia, round 2 :  1/6 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 3 armour, 1 artillery and 1 infantry in Bessarabia, round 3 :  2/5 hits
                        Russians roll dice for 1 artillery and 5 infantry in Bessarabia, round 3 :  1/6 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    1 artillery owned by the Germans and 3 armour owned by the Germans retreated to Romania
                    Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Sweden
                    Germans attack with 3 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 3 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers in Sweden, round 2 :  3/11 hits
                        Neutral_True roll dice for 6 infantry in Sweden, round 2 :  2/6 hits
                        3 infantry owned by the Neutral_True and 2 infantry owned by the Germans lost in Sweden
                        Germans roll dice for 3 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Sweden, round 3 :  4/9 hits
                        Neutral_True roll dice for 3 infantry in Sweden, round 3 :  0/3 hits
                        3 infantry owned by the Neutral_True lost in Sweden
                    Germans win, taking Sweden from Neutral_True with 3 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 :  4/4 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Spain
                    Germans attack with 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Spain, round 2 :  3/10 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  2/6 hits
                        3 infantry owned by the Neutral_True and 2 infantry owned by the Germans lost in Spain
                        Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Spain, round 3 :  3/8 hits
                        Neutral_True roll dice for 3 infantry in Spain, round 3 :  1/3 hits
                        3 infantry owned by the Neutral_True and 1 infantry owned by the Germans lost in Spain
                    Germans win, taking Spain from Neutral_True with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Eastern Poland
                    Germans attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 2 mech_infantrys
                        Germans roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Eastern Poland, round 2 :  2/7 hits
                        Russians roll dice for 2 mech_infantrys in Eastern Poland, round 2 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Germans
                1 armour moved from Belarus to Novgorod
                1 infantry moved from Novgorod to Belarus
                1 bomber moved from Archangel to Novgorod
                1 artillery and 2 infantry moved from Karelia to Novgorod
                1 fighter moved from Spain to 112 Sea Zone
                1 tactical_bomber moved from Spain to 112 Sea Zone
                1 tactical_bomber moved from Spain to 93 Sea Zone
                1 fighter moved from Spain to 93 Sea Zone
                2 bombers moved from Spain to France
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from Western Germany to Southern Italy
                1 fighter and 2 tactical_bombers moved from Sweden to Western Germany
                2 infantry moved from Slovakia Hungary to Romania
                1 artillery and 3 infantry moved from Germany to Slovakia Hungary
                1 artillery and 1 infantry moved from France to Southern France
                1 aaGun moved from Southern France to France
                1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Western Germany to France
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Ukraine to Ukraine

    Place Units - Germans
                1 carrier placed in 93 Sea Zone
                2 infantry placed in Southern France
                1 artillery and 2 infantry placed in France
                2 infantry placed in Normandy Bordeaux
                1 armour and 1 infantry placed in Germany
                3 infantry placed in Western Germany
                1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 14 times
                3 was rolled 15 times
                4 was rolled 21 times
                5 was rolled 15 times
                6 was rolled 18 times
            Average roll : 3.734
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 94

    Germans Combat
                1 was rolled 7 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 12 times
            Average roll : 3.717
            Median : 4.000
            Variance : 0.373
            Standard Deviation : 0.611
            Total rolls : 60

    Neutral_True Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.235
            Standard Deviation : 0.485
            Total rolls : 18

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.875
            Median : 4.000
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

    triplea_38136.0_Ger9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                5 infantry moved from Vologda to Archangel
                3 infantry moved from Smolensk to Belarus
                2 infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Western Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 fighters moved from Russia to Belarus
                1 infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 7 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 1 infantry
                    Russians win, taking Archangel from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Russia
                2 fighters moved from Belarus to Russia
                2 fighters and 1 tactical_bomber moved from Archangel to Russia
                1 artillery moved from Vologda to Smolensk
                1 artillery moved from Smolensk to Bryansk
                1 artillery moved from Smolensk to Bryansk
                3 infantry moved from Russia to Bryansk
                2 infantry moved from Timguska to Urals
                1 infantry moved from Volgograd to Rostov

    Place Units - Russians
                1 infantry and 6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    triplea_38136.0_Rus9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                2 armour moved from Shantung to Anhwe
                1 infantry moved from Shantung to Jehol
                1 infantry and 1 mech_infantry moved from Kiangsi to Kwangsi
                1 armour moved from Kiangsi to Kwangtung
                1 tactical_bomber moved from Kiangsu to Kwangtung
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Shantung to Anhwe
                1 bomber moved from Kiangsu to Kwangsi
                1 fighter moved from Kiangsu to Kwangsi
                1 armour moved from Kiangsu to Kwangtung
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery moved from Kiangsi to Kwangtung
                1 bomber moved from Japan to Kwangtung
                1 tactical_bomber moved from Kiangsu to Kwangtung
                1 tactical_bomber moved from Japan to Anhwe

    triplea_38136.0_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                2 armour moved from Shantung to Anhwe
                1 infantry moved from Shantung to Jehol
                1 infantry and 1 mech_infantry moved from Kiangsi to Kwangsi
                1 armour moved from Kiangsi to Kwangtung
                1 tactical_bomber moved from Kiangsu to Kwangtung
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Shantung to Anhwe
                1 bomber moved from Kiangsu to Kwangsi
                1 fighter moved from Kiangsu to Kwangsi
                1 armour moved from Kiangsu to Kwangtung
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery moved from Kiangsi to Kwangtung
                1 bomber moved from Japan to Kwangtung
                1 tactical_bomber moved from Kiangsu to Kwangtung
                1 tactical_bomber moved from Japan to Anhwe

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 2 armour, 1 artillery, 1 bomber and 2 tactical_bombers
                    British defend with 1 infantry; Chinese defend with 2 artilleries; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 armour, 1 artillery, 1 bomber and 2 tactical_bombers in Kwangtung, round 2 :  3/6 hits
                        UK_Pacific roll dice for 2 artilleries and 1 infantry in Kwangtung, round 2 :  1/3 hits
                        1 artillery owned by the Japanese, 2 artilleries owned by the Chinese and 1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Chinese: 2 artilleries
                    Casualties for Japanese: 1 artillery
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Kwangsi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 2 armour, 2 artilleries, 1 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Anhwe, round 2 :  4/6 hits
                        Chinese roll dice for 3 infantry in Anhwe, round 2 :  3/3 hits
                        1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 artilleries and 1 infantry
                Battle in Malaya

    Non Combat Move - Japanese
                1 submarine moved from 39 Sea Zone to 77 Sea Zone
                1 cruiser and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 bomber moved from Kwangtung to Kiangsu
                1 bomber moved from Kwangsi to Kiangsu
                1 fighter moved from Kwangsi to Kiangsu
                2 tactical_bombers moved from Kwangtung to Kiangsu
                1 tactical_bomber moved from Anhwe to Kiangsu
                1 artillery moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to Korea: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.815
            Standard Deviation : 0.903
            Total rolls : 28

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 3 times
                3 was rolled 1 times
            Average roll : 1.500
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    UK_Pacific Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.450
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    triplea_38136.0_Jap9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 armour and 2 mech_infantrys moved from Soviet Far East to Siberia
                5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 bombers moved from Yunnan to 37 Sea Zone
                1 bomber moved from Egypt to Tobruk
                2 artilleries moved from Gibraltar to Spain
                3 infantry moved from Gibraltar to Spain
                1 bomber moved from Gibraltar to Tobruk

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Americans attack with 2 bombers
                    Japanese defend with 1 cruiser, 1 destroyer and 1 transport
                    Americans win with 2 bombers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
                Battle in Siberia
                    Americans attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    Americans win, taking Siberia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Tobruk
                    Americans attack with 2 bombers
                    Italians defend with 1 armour
                    Americans win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Spain
                    Americans attack with 2 artilleries and 3 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Spain from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 mech_infantry moved from Gibraltar to Portugal
                      Americans take Portugal from Neutral_True
                2 bombers moved from 37 Sea Zone to Yunnan
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Tobruk to Egypt
                1 bomber moved from Tobruk to Egypt

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 armour and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,3,1,2
                Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_38136.0_Ame9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 4 infantry moved from Hopei to Anhwe
                1 fighter moved from Yunnan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 artilleries, 1 fighter and 4 infantry
                    Japanese defend with 2 armour
                    Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 armour

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                6 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    triplea_38136.0_Chi9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour; Remaining resources: 3 PUs;

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 mech_infantrys moved from Yunnan to Malaya
                1 fighter moved from Yunnan to Malaya
                2 mech_infantrys moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 armour moved from Yunnan to Kwangsi
                4 armour moved from Bryansk to Novgorod
                1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
                1 armour and 1 infantry moved from Algeria to Tunisia
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians

    Combat - British
                Battle in Kwangsi
                    British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 mech_infantry
                    British win, taking Kwangsi from Japanese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Malaya
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 harbour and 1 infantry
                    retreated to Malaya
                    Japanese win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for British: 2 mech_infantrys
                Battle in Novgorod
                    British attack with 4 armour, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
                    British win, taking Novgorod from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 armour, 1 artillery, 1 bomber and 2 infantry
                    Casualties for British: 2 armour
                Battle in Tunisia
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 artillery
                    British win, taking Tunisia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 artillery moved from Alexandria to Egypt
                1 fighter moved from Malaya to Yunnan
                1 armour moved from India to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 artillery and 1 infantry moved from 83 Sea Zone to Liberia
                      British take Liberia from Neutral_True
                1 armour and 1 mech_infantry moved from Persia to Turkey
                      British take Turkey from Neutral_True
                2 infantry moved from Bryansk to Ukraine
                5 mech_infantrys moved from Caucasus to Ukraine
                1 armour moved from Caucasus to Turkey
                1 armour moved from Persia to Turkey
                2 armour moved from Iraq to Turkey
                1 mech_infantry moved from Iraq to Egypt
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                1 aaGun moved from Yunnan to Kwangsi
                1 aaGun moved from Yunnan to Kwangsi
                1 armour moved from Yunnan to Kwangsi
                1 armour moved from India to Yunnan
                1 mech_infantry moved from India to Shan State

    Place Units - British
                3 armour placed in Iraq
                3 mech_infantrys placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
                British collect 37 PUs (1 lost to blockades); end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 13 PUs total
                Some Units in India change ownership: 2 armour

    triplea_38136.0_UK_9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 4 infantry moved from Romania to Bulgaria
                1 armour moved from Romania to Bulgaria
                1 artillery and 4 infantry moved from Yugoslavia to Albania
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone

    triplea_38136.0_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 4 infantry moved from Romania to Bulgaria
                1 armour moved from Romania to Bulgaria
                1 artillery and 4 infantry moved from Yugoslavia to Albania
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from 97 Sea Zone to Albania
                1 artillery and 3 infantry moved from Northern Italy to Southern France
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 armour, 1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_38136.0_Ita9.tsvg

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