Surprise Attack Axis vs Stuck Tojo Allies +12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                1 infantry moved from Jehol to Chahar
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
                1 bomber moved from Borneo to Japan
                2 fighters moved from Japan to Korea
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 bomber moved from Kiangsi to Kwangsi
                2 mech_infantrys moved from Shantung to Kweichow
                1 tactical_bomber moved from Shantung to Kweichow
                1 tactical_bomber moved from Shantung to Korea
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 cruiser moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 armour moved from Kiangsu to Kwangsi
                1 infantry moved from Evenkiyskiy to Timguska

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 5 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 5 Sea Zone
                        Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 2 :  0/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Kwangsi, round 3 :  2/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Japanese attack with 1 armour, 6 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery and 3 infantry
                        Japanese roll dice for 2 battleships in Korea, round 2 :  2/2 hits
                        Japanese roll dice for 1 armour, 6 fighters, 1 infantry and 2 tactical_bombers in Korea, round 2 :  2/10 hits
                        Americans roll dice for 1 artillery and 3 infantry in Korea, round 2 :  2/4 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Americans and 3 infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 armour, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 artillery and 3 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Korea to Japan
                1 tactical_bomber moved from Korea to 6 Sea Zone
                1 fighter moved from Korea to Japan
                1 fighter moved from Korea to 6 Sea Zone
                2 fighters moved from Korea to 6 Sea Zone
                1 fighter moved from Korea to Japan
                1 tactical_bomber moved from Kweichow to Shantung
                1 bomber moved from Kwangsi to Kiangsu
                1 infantry moved from Kiangsu to Kiangsi
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 11 times
                6 was rolled 6 times
            Average roll : 3.658
            Median : 4.000
            Variance : 0.973
            Standard Deviation : 0.986
            Total rolls : 38

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.963
            Standard Deviation : 0.981
            Total rolls : 28

    triplea_38136.0_Jap7.tsvg


  • Sorry my posts have been slow, I have a lot going on right now, and I’m heading off to Toronto next weekend for F.M.G.'s Game Con
    Kris

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Hopei to Kweichow
                2 artilleries and 2 infantry moved from Hunan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 1 artillery
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 artillery
                Battle in Kweichow
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Hunan

    Place Units - Chinese
                2 infantry placed in Hunan
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    triplea_38136.0_Chi7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 35 PUs;
                British buy 2 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                2 armour and 2 mech_infantrys moved from Hunan to Kwangtung
                1 armour and 1 artillery moved from Hunan to Kiangsi
                2 fighters and 1 tactical_bomber moved from Hunan to Kiangsi
                1 mech_infantry moved from Tsinghai to Shensi
                1 armour moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 mech_infantry moved from Shensi to Suiyuyan

    Combat - British
                Battle in Kiangsi
                    British attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Kiangsi from Japanese with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    British attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 1 artillery and 1 harbour
                    British win, taking Kwangtung from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 mech_infantry
                Battle in Morocco

    Non Combat Move - British
                2 infantry moved from Scotland to United Kingdom
                6 mech_infantrys moved from Caucasus to Ukraine
                1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
                2 infantry moved from Rostov to Ukraine
                4 armour moved from Iraq to Caucasus
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
                1 armour moved from Shan State to Hunan
                2 mech_infantrys moved from India to Yunnan
                3 aaGuns moved from Shan State to Yunnan
                1 infantry moved from French Indo China to Kwangsi

    Place Units - British
                1 mech_infantry placed in Iraq
                3 mech_infantrys placed in Persia
                2 artilleries, 1 infantry and 2 mech_infantrys placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    triplea_38136.0_UK_7.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 35 PUs;
                British buy 2 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                2 armour and 2 mech_infantrys moved from Hunan to Kwangtung
                1 armour and 1 artillery moved from Hunan to Kiangsi
                2 fighters and 1 tactical_bomber moved from Hunan to Kiangsi
                1 mech_infantry moved from Tsinghai to Shensi
                1 armour moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 mech_infantry moved from Shensi to Suiyuyan

    Combat - British
                Battle in Kiangsi
                    British attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Kiangsi from Japanese with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    British attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 1 artillery and 1 harbour
                    British win, taking Kwangtung from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 mech_infantry
                Battle in Morocco

    Non Combat Move - British
                2 infantry moved from Scotland to United Kingdom
                6 mech_infantrys moved from Caucasus to Ukraine
                1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
                2 infantry moved from Rostov to Ukraine
                4 armour moved from Iraq to Caucasus
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
                1 armour moved from Shan State to Hunan
                2 mech_infantrys moved from India to Yunnan
                3 aaGuns moved from Shan State to Yunnan
                1 infantry moved from French Indo China to Kwangsi

    Place Units - British
                1 mech_infantry placed in Iraq
                3 mech_infantrys placed in Persia
                2 artilleries, 1 infantry and 2 mech_infantrys placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 armour and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Hunan: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by UK_Pacific to Yunnan: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    triplea_38136.0_UK_7.tsvg

  • '19 '17 '16

    @suprise:

    Sorry my posts have been slow, I have a lot going on right now, and I’m heading off to Toronto next weekend for F.M.G.'s Game Con
    Kris

    No worries. Life comes first.

    Good luck in Toronto, and have fun.

    Rog

  • '19 '17 '16

    Oh, and use the 2nd file, please. Had to make a wee edit.  :-D


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Tunisia to Libya
                1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria

    triplea_38136.0_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Tunisia to Libya
                1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 98 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 98 Sea Zone, round 3 :  1/5 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 98 Sea Zone, round 3 :  2/3 hits
                        1 fighter owned by the Italians, 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 98 Sea Zone, round 4 :  0/3 hits
                        British roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 4 :  1/2 hits
                        1 cruiser owned by the Italians lost in 98 Sea Zone
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 98 Sea Zone, round 5 :  2/2 hits
                        British roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 5 :  2/2 hits
                        1 battleship owned by the Italians, 1 battleship owned by the British, 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 98 Sea Zone
                    Italians win with 1 transport remaining. Battle score for attacker is -22
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in Alexandria
                Battle in Libya
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Libya, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Libya
                    Italians win, taking Alexandria from British, taking Libya from ANZAC with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                2 infantry moved from Bulgaria to Romania
                2 infantry moved from Greece to Albania

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.862
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 29

    Italians Combat
                1 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.222
            Median : 4.000
            Variance : 1.529
            Standard Deviation : 1.237
            Total rolls : 18

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38136.0_Ita7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
                ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_38136.0_ANZ7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    triplea_38136.0_Fre7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_minor; Remaining resources: 59 PUs;
                Germans buy 3 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Belarus to Smolensk
                3 infantry moved from Novgorod to Archangel
                1 armour moved from Karelia to Archangel
                1 armour moved from Novgorod to Smolensk
                1 artillery moved from Belarus to Bryansk
                2 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
                2 bombers moved from Southern France to 91 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                      Germans take 98 Sea Zone from British
                1 bomber moved from Novgorod to 110 Sea Zone

    triplea_38136.0_Ger8.tsvg


  • Scramble in 110

  • '19 '17 '16

    I can’t open your saved file.

    This has been happening with several other players in other games, too.  I’m not sure what the problem is, but a lot of people can’t play their games right now.  Whomever maintains the software may have to do something, because most of the people on here are out of ideas.


  • you would think they would get the bug error solved once and for all

  • '19 '17 '16

    @suprise:

    you would think they would get the bug error solved once and for all

    Yes. This is pretty disappointing.  I had to rebuild and repost my files in a couple other games using the game history.  Basically, whoever posted the last file re-does their turn and uses the “edit” function to replicate how it should look.  It’s a bit of work, no doubt.

    The good news for you is that no dice were rolled, so you can just do your attacks over for Germany and repost it.  Then, I’ll take a look and let you know if I want to scramble.

    You dodged a bullet thanks to the scramble  :-D


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_minor; Remaining resources: 59 PUs;
                Germans buy 3 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Belarus to Smolensk
                3 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Smolensk
                1 artillery moved from Belarus to Bryansk
                2 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
                2 bombers moved from Southern France to 91 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                      Germans take 98 Sea Zone from British
                1 bomber moved from Novgorod to 110 Sea Zone

    triplea_38136.0_Ger8.tsvg


  • I think you’ll be able to open this one up
    Scramble in 110 Winston
    Adolf

  • '19 '17 '16

    No scramble. The lads must have gotten into the gin last night.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_minor; Remaining resources: 59 PUs;
                Germans buy 3 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Belarus to Smolensk
                3 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Smolensk
                1 artillery moved from Belarus to Bryansk
                2 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
                2 bombers moved from Southern France to 91 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                      Germans take 98 Sea Zone from British
                1 bomber moved from Novgorod to 110 Sea Zone

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 1 fighter, 3 submarines and 1 tactical_bomber
                    British defend with 1 transport; Americans defend with 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 submarines in 91 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 2 :  1/6 hits
                        1 submarine owned by the Germans and 2 destroyers owned by the Americans lost in 91 Sea Zone
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 :  4/4 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 3 :  1/4 hits
                        1 submarine owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone
                        1 transport owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 4 :  0/1 hits
                    Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 75
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  4/6 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Archangel
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 3 infantry in Smolensk, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 armour and 2 infantry in Smolensk, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 carrier moved from 112 Sea Zone to 104 Sea Zone
                2 bombers moved from 91 Sea Zone to Southern France
                1 bomber moved from 110 Sea Zone to Western Germany
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from Southern France to Western Germany
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
                3 armour moved from Novgorod to Belarus
                1 armour moved from Karelia to Belarus
                1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Romania
                1 artillery moved from Poland to Eastern Poland
                5 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Poland to Slovakia Hungary
                1 armour moved from Germany to Romania
                1 armour moved from Novgorod to Eastern Poland
                1 artillery and 2 infantry moved from Finland to Karelia
                1 artillery and 2 infantry moved from Norway to Finland
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from Norway to Finland
                1 artillery and 1 infantry moved from France to Western Germany
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 infantry moved from France to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 mech_infantry placed in Germany
                1 fighter placed in Western Germany
                1 infantry placed in France
                1 artillery and 5 infantry placed in Germany
                1 artillery placed in France
                1 infantry placed in Western Germany
                1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 13 times
            Average roll : 3.745
            Median : 4.000
            Variance : 0.980
            Standard Deviation : 0.990
            Total rolls : 51

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.588
            Median : 3.000
            Variance : 0.788
            Standard Deviation : 0.888
            Total rolls : 34

    British Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.333
            Median : 4.500
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Russians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_38136.0_Ger8.tsvg

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