Entek Allies -vs- dawgoneit Axis world at war #3

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Anzac
                1 Destroyer moved from sz45 to sz76
                1 EarlyFighter and 1 Fighter moved from sz46 to sz76
                4 Infantry moved from N.Australia to sz46
                4 Infantry and 2 Transports moved from sz46 to sz50
                4 Infantry moved from sz50 to Soem
                      Anzac take Soem from Thai
                1 Artillery and 1 Infantry moved from Derby to sz50
                1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz56
                1 Artillery and 1 Infantry moved from sz56 to Java
                      Anzac take Java from Yamamoto
                1 Transport moved from sz56 to sz50

    Purchase Units - Anzac
                Anzac buy 2 Artillerys, 2 Fighters and 1 Infantry; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in sz76
                    Anzac attack with 1 Destroyer, 1 EarlyFighter and 1 Fighter
                    Hisaichi defend with 1 Destroyer and 1 Submarine
                        Hisaichi roll dice for 1 Submarine in sz76, round 2 :  0/1 hits
                        Anzac roll dice for 1 Destroyer, 1 EarlyFighter and 1 Fighter in sz76, round 2 :  3/3 hits
                        Hisaichi roll dice for 1 Destroyer in sz76, round 2 :  0/1 hits
                        1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in sz76
                    Anzac win with 1 Destroyer, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 14
                    Casualties for Hisaichi: 1 Destroyer and 1 Submarine

    Non Combat Move - Anzac
                1 Battleship and 1 Carrier moved from sz46 to sz18
                1 EarlyFighter and 1 Fighter moved from sz76 to sz18
                1 Artillery moved from S.W.Australia to W.Australia
                2 Artillerys and 1 Infantry moved from Darwin to Derby
                1 Infantry moved from Townsville to N.Australia
                1 AAGun moved from E.Australia to Townsville
                1 Destroyer moved from sz37 to sz50
                2 Submarines moved from sz37 to sz46

    Place Units - Anzac
                2 Artillerys and 1 Infantry placed in Darwin
                2 Fighters placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 29 PUs; end with 29 PUs total

    Territory Summary for Anzac :

    Soem : 1 flag, 4 Infantry
        Java : 1 flag, 1 Artillery and 1 Infantry
        New Britain : 1 Artillery and 1 Infantry
        E.G : 4 Infantry
        Derby : 2 Artillerys and 3 Infantry
        W.Australia : 1 Artillery
        Melbourne : 1 Bunker, 1 Factory and 2 Fighters
        Townsville : 1 AAGun
        Fiji : 1 Infantry
        Samoa : 1 Infantry
        Wellington : 1 AAGun and 1 Factory
        Darwin : 1 AAGun, 2 Artillerys, 1 Factory and 1 Infantry
        New Caledonia : 2 Infantry
        N.Australia : 1 Infantry
        sz18 : 1 Battleship, 1 Carrier, 1 EarlyFighter and 1 Fighter
        sz46 : 2 Submarines
        sz56 : 1 Destroyer and 1 Transport
        sz50 : 1 Destroyer and 3 Transports
        sz76 : 1 Destroyer

    Production/PUs Summary :

    Yamamoto : 64 / 66
        Chinese : 27 / 28
        Hisaichi : 75 / 75
        Dutch : 3 / 0
        Thai : 21 / 24
        British : 55 / 55
        Anzac : 29 / 29
        Americans : 82 / 83
        Masaharu : 33 / 33
        Russians : 22 / 24

    triplea_38128_Anz6.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Americans
                1 Destroyer moved from sz17 to sz72
                2 Artillerys and 2 Infantry moved from Alaska to sz4
                2 Artillerys and 2 Infantry moved from sz4 to Palana
                1 Bomber moved from Alaska to Palana
                1 Fighter moved from sz4 to Palana
                3 Artillerys, 5 Infantry and 5 Tanks moved from Marcus to sz18
                3 Artillerys, 4 B.Transports, 1 Battleship, 1 Cruiser, 2 Destroyers, 5 Infantry and 5 Tanks moved from sz18 to sz70
                3 Artillerys, 5 Infantry and 5 Tanks moved from sz70 to Davao
                1 Bomber and 1 EarlyFighter moved from Sarong to sz70
                1 B29 moved from Sarong to sz70
                1 B29 moved from Sarong to sz70
                2 B29s moved from Sarong to sz72
                1 Tank moved from Pikelot to Lasap
                      Americans take Lasap from Yamamoto

    Purchase Units - Americans
                Americans buy 2 Artillerys, 2 B29s, 1 Carrier, 1 Infantry and 2 L.Fighters; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz72
                    Americans attack with 2 B29s and 1 Destroyer
                    Hisaichi defend with 1 Destroyer and 1 Submarine; Yamamoto defend with 1 Battleship
                        Hisaichi roll dice for 1 Submarine in sz72, round 2 :  1/1 hits
                        Americans roll dice for 2 B29s and 1 Destroyer in sz72, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Battleship and 1 Destroyer in sz72, round 2 :  2/2 hits
                        1 Submarine owned by the Hisaichi, 1 Destroyer owned by the Americans and 2 B29s owned by the Americans lost in sz72
                    Hisaichi win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is -38
                    Casualties for Hisaichi: 1 Submarine
                    Casualties for Americans: 2 B29s and 1 Destroyer
                Battle in Palana
                    Americans attack with 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantry
                    Masaharu defend with 2 Artillerys, 2 Infantry and 1 Tank
                        Americans roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantry in Palana, round 2 :  5/6 hits
                        Masaharu roll dice for 2 Artillerys, 2 Infantry and 1 Tank in Palana, round 2 :  2/5 hits
                        2 Infantry owned by the Masaharu, 2 Infantry owned by the Americans, 1 Tank owned by the Masaharu and 2 Artillerys owned by the Masaharu lost in Palana
                    Americans win, taking Palana from Masaharu with 2 Artillerys, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 13
                    Casualties for Masaharu: 2 Artillerys, 2 Infantry and 1 Tank
                    Casualties for Americans: 2 Infantry
                Battle in sz70
                    Americans attack with 4 B.Transports, 2 B29s, 1 Battleship, 1 Bomber, 1 Cruiser, 2 Destroyers and 1 EarlyFighter
                    Hisaichi defend with 2 Carriers; Yamamoto defend with 1 Carrier, 4 Destroyers and 2 Fighters
                        Americans roll dice for 4 B.Transports, 2 B29s, 1 Battleship, 1 Bomber, 1 Cruiser, 2 Destroyers and 1 EarlyFighter in sz70, round 2 :  5/8 hits
                        Yamamoto roll dice for 3 Carriers, 4 Destroyers and 2 Fighters in sz70, round 2 :  4/9 hits
                    Units damaged: 1 Battleship owned by the Americans
                        1 EarlyFighter owned by the Americans, 4 Destroyers owned by the Yamamoto, 2 Destroyers owned by the Americans and 1 Carrier owned by the Yamamoto lost in sz70
                        Americans roll dice for 4 B.Transports, 2 B29s, 1 Battleship, 1 Bomber and 1 Cruiser in sz70, round 3 :  3/5 hits
                        Yamamoto roll dice for 2 Carriers and 2 Fighters in sz70, round 3 :  0/4 hits
                        1 Fighter owned by the Yamamoto and 2 Carriers owned by the Hisaichi lost in sz70
                        Americans roll dice for 4 B.Transports, 2 B29s, 1 Battleship, 1 Bomber and 1 Cruiser in sz70, round 4 :  4/5 hits
                        Yamamoto roll dice for 1 Fighter in sz70, round 4 :  0/1 hits
                        1 Fighter owned by the Yamamoto lost in sz70
                    Americans win with 4 B.Transports, 2 B29s, 1 Battleship, 1 Bomber and 1 Cruiser remaining. Battle score for attacker is 70
                    Casualties for Hisaichi: 2 Carriers
                    Casualties for Yamamoto: 1 Carrier, 4 Destroyers and 2 Fighters
                    Casualties for Americans: 2 Destroyers and 1 EarlyFighter
                Battle in Davao
                    Americans attack with 3 Artillerys, 5 Infantry and 5 Tanks
                    Hisaichi defend with 1 AAGun, 1 Factory and 13 Infantry; Yamamoto defend with 2 Bombers
                        Americans roll dice for 3 Artillerys, 5 Infantry and 5 Tanks in Davao, round 2 :  6/13 hits
                        Hisaichi roll dice for 2 Bombers and 13 Infantry in Davao, round 2 :  5/15 hits
                        4 Infantry owned by the Hisaichi, 5 Infantry owned by the Americans and 2 Bombers owned by the Yamamoto lost in Davao
                        Americans roll dice for 3 Artillerys and 5 Tanks in Davao, round 3 :  2/8 hits
                        Hisaichi roll dice for 9 Infantry in Davao, round 3 :  2/9 hits
                        2 Infantry owned by the Hisaichi and 2 Artillerys owned by the Americans lost in Davao
                        Americans roll dice for 1 Artillery and 5 Tanks in Davao, round 4 :  3/6 hits
                        Hisaichi roll dice for 7 Infantry in Davao, round 4 :  3/7 hits
                        3 Infantry owned by the Hisaichi, 2 Tanks owned by the Americans and 1 Artillery owned by the Americans lost in Davao
                        Americans roll dice for 3 Tanks in Davao, round 5 :  1/3 hits
                        Hisaichi roll dice for 4 Infantry in Davao, round 5 :  0/4 hits
                        1 Infantry owned by the Hisaichi lost in Davao
                        Americans roll dice for 3 Tanks in Davao, round 6 :  1/3 hits
                        Hisaichi roll dice for 3 Infantry in Davao, round 6 :  1/3 hits
                        1 Infantry owned by the Hisaichi and 1 Tank owned by the Americans lost in Davao
                        Americans roll dice for 2 Tanks in Davao, round 7 :  1/2 hits
                        Hisaichi roll dice for 2 Infantry in Davao, round 7 :  1/2 hits
                        1 Infantry owned by the Hisaichi and 1 Tank owned by the Americans lost in Davao
                        Americans roll dice for 1 Tank in Davao, round 8 :  1/1 hits
                        Hisaichi roll dice for 1 Infantry in Davao, round 8 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Tank owned by the Americans lost in Davao
                    Hisaichi win with no units remaining. Battle score for attacker is 7
                    Casualties for Hisaichi: 13 Infantry
                    Casualties for Yamamoto: 2 Bombers
                    Casualties for Americans: 3 Artillerys, 5 Infantry and 5 Tanks

    Non Combat Move - Americans
                1 Bomber moved from sz70 to Sarong
                2 B29s moved from sz70 to Sarong
                1 Destroyer moved from sz8 to sz17
                1 Destroyer moved from sz3 to sz8
                1 Fighter moved from Palana to sz4
                1 Bomber moved from Palana to Alaska
                1 Infantry moved from Anchorage to Alaska
                4 Infantry moved from San Francisco to Nor Cal
                1 EarlyFighter moved from Pearl Harbor to sz4
                2 Battleships and 1 Destroyer moved from sz25 to sz20

    Place Units - Americans
                1 Carrier placed in sz25
                2 B29s placed in Pearl Harbor
                1 L.Fighter placed in sz25
                2 Artillerys placed in Alaska
                1 Infantry and 1 L.Fighter placed in San Francisco

    Turn Complete - Americans
                Americans collect 83 PUs; end with 83 PUs total

    Territory Summary for Americans :

    Marcus : 1 flag
        Iwo Jima : 1 flag, 1 AAGun, 2 Artillerys and 1 Infantry
        Sarong : 2 B29s and 1 Bomber
        Lasap : 1 Tank
        Nor Cal : 4 Infantry
        Hilo : 1 Factory
        Kiska : 1 Infantry
        Amchitka : 1 Infantry
        Adak : 1 Infantry
        Midway : 2 Infantry
        Kiribati : 1 Infantry
        Los Angeles : 1 Factory
        Taka : 2 Infantry
        Wake : 2 Infantry
        Pearl Harbor : 2 B29s, 1 Factory and 2 Infantry
        Attla : 1 Infantry
        Umnak : 1 Infantry
        Alaska : 2 Artillerys, 1 Bomber, 1 Factory and 5 Infantry
        Canton : 1 Infantry
        Majuru : 1 Infantry
        Johnston : 1 Infantry
        San Francisco : 1 AAGun, 1 Factory, 1 Infantry and 1 L.Fighter
        Palana : 2 Artillerys
        sz4 : 1 Carrier, 1 EarlyFighter, 1 Fighter and 2 Transports
        sz8 : 1 Destroyer
        sz17 : 1 Destroyer
        sz20 : 2 Battleships and 1 Destroyer
        sz25 : 1 Carrier and 1 L.Fighter
        sz70 : 4 B.Transports, 1 Battleship and 1 Cruiser

    Production/PUs Summary :

    Yamamoto : 63 / 66
        Chinese : 27 / 28
        Hisaichi : 75 / 75
        Dutch : 3 / 0
        Thai : 21 / 24
        British : 55 / 55
        Anzac : 29 / 29
        Americans : 83 / 83
        Masaharu : 32 / 33
        Russians : 23 / 24

    triplea_38128_Ame6.tsvg

  • '20 '19 '18 '17 '16

    Well that was terrible.  :?


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Masaharu
                1 Marine moved from Amursk to sz1
                1 Marine moved from Vostok to sz1
                2 Infantry moved from Amursk to sz1
                3 Infantry moved from Vostok to sz1
                5 Infantry, 1 Marine and 3 Transports moved from sz1 to sz2
                1 Marine and 1 T.Boat moved from sz1 to sz2
                5 Infantry and 2 Marines moved from sz2 to Palana
                4 Infantry moved from Vostok to Irkutsk
                2 Artillerys, 6 Infantry and 1 Marine moved from Belogorsk to Quingdao
                1 Infantry moved from Manchuria to Hsingan
                2 Destroyers and 1 Submarine moved from sz16 to sz3

    Purchase Units - Masaharu
                Masaharu buy 2 Artillerys, 1 Destroyer, 5 Infantry, 1 Marine and 1 Tank; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in sz3
                    Masaharu attack with 2 Destroyers and 1 Submarine
                    Russians defend with 1 Submarine
                    Masaharu win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Submarine
                Battle in Palana
                    Masaharu attack with 5 Infantry and 2 Marines
                    Americans defend with 2 Artillerys
                    Masaharu win, taking Palana from Russians with 4 Infantry and 2 Marines remaining. Battle score for attacker is 6
                    Casualties for Masaharu: 1 Infantry
                    Casualties for Americans: 2 Artillerys
                Battle in Irkutsk
                    Masaharu attack with 4 Infantry
                    Russians defend with 1 Infantry
                    Masaharu win, taking Irkutsk from Russians with 4 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Masaharu
                5 Infantry moved from Akina to N.Japan
                6 Infantry moved from Akina to N.Japan

    Place Units - Masaharu
                1 Destroyer placed in sz16
                1 Artillery, 1 Marine and 1 Tank placed in Amursk
                1 Artillery and 5 Infantry placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 34 PUs; end with 34 PUs total

    triplea_38128_Mas6.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Russians
                1 Artillery and 2 Infantry moved from Ulaan Ude to Jinan

    Purchase Units - Russians
                Russians buy 1 Bunker and 9 Infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Jinan
                    Russians attack with 1 Artillery and 2 Infantry
                    Yamamoto defend with 1 Infantry
                        Russians roll dice for 1 Artillery and 2 Infantry in Jinan, round 2 :  1/3 hits
                        Yamamoto roll dice for 1 Infantry in Jinan, round 2 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Jinan
                    Russians win, taking Jinan from Yamamoto with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Russians
                7 Infantry moved from Tulun to Ulaan Ude
                7 Infantry moved from Kaask to Tulun
                2 Infantry moved from Krasnoyarsk to Bratsk
                3 Infantry moved from Achinsk to Krasnoyarsk
                1 Tank moved from Achinsk to Kaask

    Place Units - Russians
                1 Bunker placed in Ulaan Ude
                6 Infantry placed in Kaask
                3 Infantry placed in Achinsk

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    Territory Summary for Russians :

    Krasnoyarsk : 3 Infantry
        Ustkut : 1 Infantry
        Kaask : 1 AAGun, 1 Factory, 6 Infantry and 1 Tank
        Tulun : 7 Infantry
        Jinan : 1 Artillery and 2 Infantry
        Bratsk : 2 Infantry
        Ulaan Ude : 2 Bunkers, 18 Infantry and 6 Tanks
        Achinsk : 1 Factory and 3 Infantry

    Production/PUs Summary :

    Yamamoto : 61 / 66
        Chinese : 27 / 28
        Hisaichi : 75 / 75
        Dutch : 3 / 0
        Thai : 21 / 24
        British : 55 / 55
        Anzac : 29 / 29
        Americans : 83 / 83
        Masaharu : 34 / 34
        Russians : 23 / 23

    triplea_38128_Rus6.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 unit repaired.
                3 Fighters moved from sz78 to sz70
                1 Battleship moved from sz72 to sz70
                1 Fighter moved from sz1 to sz8
                1 Destroyer moved from sz7 to sz17
                1 Carrier moved from sz1 to sz8
                5 Infantry moved from Hsingan to Quingdao
                9 Infantry and 1 Marine moved from Manchuria to Hsingan
                3 Infantry and 1 Tank moved from Hanan to Sian
                2 Transports moved from sz60 to sz70
                1 B.Carrier moved from sz78 to sz17
                1 Infantry moved from S.Borneo to sz60
                1 Infantry moved from sz60 to Sumatra

    Purchase Units - Yamamoto
                Yamamoto buy 1 B.Carrier, 3 Fighters and 8 Infantry; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz17
                    Yamamoto attack with 1 B.Carrier and 1 Destroyer
                    Americans defend with 1 Destroyer
                    Units damaged: 1 B.Carrier owned by the Yamamoto
                    Yamamoto win with 1 B.Carrier and 1 Destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 Destroyer
                Battle in sz70
                    Yamamoto attack with 1 Battleship, 3 Fighters and 2 Transports
                    Americans defend with 4 B.Transports, 1 Battleship and 1 Cruiser
                    Units damaged: 1 Battleship owned by the Yamamoto
                    1 B.Transport owned by the Americans and 1 Transport owned by the Yamamoto lost in sz70
                    2 B.Transports owned by the Americans lost in sz70
                    Yamamoto win with 1 Battleship and 2 Fighters remaining. Battle score for attacker is 40
                    Casualties for Yamamoto: 1 Fighter and 2 Transports
                    Casualties for Americans: 4 B.Transports, 1 Battleship and 1 Cruiser
                Battle in Sian
                    Yamamoto attack with 3 Infantry and 1 Tank
                    Chinese defend with 1 Artillery and 2 Infantry
                    1 Infantry and 1 Tank retreated to Hanan
                    Chinese win with 1 Artillery and 2 Infantry remaining. Battle score for attacker is -4
                    Casualties for Yamamoto: 2 Infantry
                Battle in sz8
                    Yamamoto attack with 1 Carrier and 1 Fighter
                    Americans defend with 1 Destroyer
                    Yamamoto win with 1 Fighter remaining. Battle score for attacker is -6
                    Casualties for Yamamoto: 1 Carrier
                    Casualties for Americans: 1 Destroyer

    Non Combat Move - Yamamoto
                1 Fighter moved from sz8 to sz17
                2 Fighters moved from sz70 to Davao

    Place Units - Yamamoto
                Turning on Edit Mode
                EDIT: Removing units owned by Yamamoto from S.Japan: 10 Infantry
                EDIT: Adding units owned by Yamamoto to Manchuria: 10 Infantry
                EDIT: Removing units owned by Yamamoto from Tokyo: 10 Infantry
                EDIT: Adding units owned by Yamamoto to S.Japan: 10 Infantry
                EDIT: Turning off Edit Mode
                1 B.Carrier placed in sz78
                3 Fighters placed in sz78
                3 Infantry placed in Quingdao
                3 Infantry placed in Kwangsi
                2 Infantry placed in S.Borneo

    Turn Complete - Yamamoto
                Yamamoto collect 61 PUs; end with 61 PUs total

    triplea_38128_Yam7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Chinese
                1 Artillery and 2 Infantry moved from Sian to Hanan
                1 Tank moved from Szechwan to Hanan
                3 EarlyFighters moved from Szechwan to Hanan
                1 Bomber moved from Szechwan to Hanan

    Purchase Units - Chinese
                Chinese buy 2 Bunkers and 8 Infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Hanan
                    Chinese attack with 1 Artillery, 1 Bomber, 3 EarlyFighters, 2 Infantry and 1 Tank
                    Hisaichi defend with 1 Infantry and 1 Tank; Yamamoto defend with 1 Infantry and 1 Tank
                        Chinese roll dice for 1 Artillery, 1 Bomber, 3 EarlyFighters, 2 Infantry and 1 Tank in Hanan, round 2 :  3/8 hits
                        Hisaichi roll dice for 2 Infantry and 2 Tanks in Hanan, round 2 :  3/4 hits
                        1 Infantry owned by the Hisaichi, 1 Artillery owned by the Chinese, 1 Infantry owned by the Yamamoto, 2 Infantry owned by the Chinese and 1 Tank owned by the Hisaichi lost in Hanan
                        Chinese roll dice for 1 Bomber, 3 EarlyFighters and 1 Tank in Hanan, round 3 :  3/5 hits
                        Hisaichi roll dice for 1 Tank in Hanan, round 3 :  1/1 hits
                        1 EarlyFighter owned by the Chinese and 1 Tank owned by the Yamamoto lost in Hanan
                    Chinese win, taking Hanan from Hisaichi with 1 Bomber, 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Infantry and 1 Tank
                    Casualties for Yamamoto: 1 Infantry and 1 Tank
                    Casualties for Chinese: 1 Artillery, 1 EarlyFighter and 2 Infantry

    Non Combat Move - Chinese
                1 Bomber and 2 EarlyFighters moved from Hanan to Szechwan
                1 Infantry moved from Szechwan to Sian
                1 Infantry moved from W.Sian to Hanan
                1 Infantry moved from Szechwan to W.Sian
                1 Marine moved from Gansu to Szechwan
                3 Infantry moved from Gansu to Szechwan
                6 Infantry moved from Tsingnan to Gansu
                6 Infantry moved from Xining to Tsingnan
                1 Infantry moved from Urumal to Quyan

    Place Units - Chinese
                1 Bunker placed in Sian
                1 Bunker placed in Szechwan
                6 Infantry placed in Xining
                2 Infantry placed in Urumal

    Turn Complete - Chinese
                Chinese collect 28 PUs; end with 28 PUs total

    Territory Summary for Chinese :

    Tsingnan : 6 Infantry
        Hanan : 1 Infantry and 1 Tank
        Sikang : 1 Bunker
        Sian : 1 Bunker and 1 Infantry
        W.Sian : 1 Bunker and 1 Infantry
        Quyan : 1 Infantry
        Urumal : 1 Factory and 2 Infantry
        Szechwan : 1 AAGun, 1 Artillery, 1 Bomber, 2 Bunkers, 2 EarlyFighters, 8 Infantry, 1 Marine and 11 Tanks
        Xining : 1 AAGun, 1 Bunker, 1 Factory and 6 Infantry
        Gansu : 1 Bunker and 6 Infantry
        W.Mongolia : 1 flag
        Gobi : 1 flag

    Production/PUs Summary :

    Yamamoto : 61 / 61
        Chinese : 28 / 28
        Hisaichi : 74 / 75
        Dutch : 3 / 0
        Thai : 21 / 24
        British : 55 / 55
        Anzac : 29 / 29
        Americans : 83 / 83
        Masaharu : 34 / 34
        Russians : 23 / 23

    triplea_38128_Chi7.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Hisaichi
                4 Artillerys, 1 Elite, 16 Infantry and 9 Tanks moved from E.Shansi to Shangsi
                8 Infantry moved from Hopeh to Shansi
                2 Infantry moved from Kwangtung to Kiangsi
                1 Artillery moved from Kwangtung to Kiangsi
                1 Artillery and 1 Infantry moved from Kwangtung to Hankou
                2 Tanks moved from Hongkong to Hankou
                5 Artillerys and 5 Infantry moved from Hongkong to Kwangtung
                1 Destroyer moved from sz72 to sz70
                2 Bombers moved from Bonin to Java
                1 Infantry moved from Lambok to sz59
                1 Infantry and 1 Transport moved from sz59 to sz60
                1 Infantry moved from Bali to sz59
                1 Infantry and 2 Transports moved from sz59 to sz60
                2 Artillerys moved from Malaya to sz60
                1 Tank moved from Malaya to sz60
                1 Infantry moved from Malaya to sz60
                2 Artillerys, 3 Infantry and 1 Tank moved from sz60 to Java
                2 Artillerys, 3 Infantry and 1 Tank moved from N.S to Sumatra
                3 Tanks moved from Peking to Shansi
                1 Artillery and 6 Infantry moved from Tientsin to Hopeh
                1 T.Boat moved from sz67 to sz74
                1 Infantry moved from Korea to sz74
                1 Infantry moved from sz74 to Kichedung
                2 Infantry moved from Korea to Tientsin
                8 Infantry moved from Seoul to Korea

    Purchase Units - Hisaichi
                Hisaichi buy 4 Destroyers, 19 Infantry and 1 Tank; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Java
                    Hisaichi attack with 2 Artillerys, 2 Bombers, 3 Infantry and 1 Tank
                    Anzac defend with 1 Artillery and 1 Infantry
                    Hisaichi win, taking Java from Anzac with 2 Artillerys, 2 Bombers, 2 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Anzac: 1 Artillery and 1 Infantry

    Non Combat Move - Hisaichi
                2 Bombers moved from Java to Sumatra

    Place Units - Hisaichi
                4 Destroyers placed in sz70
                5 Infantry and 1 Tank placed in Malaya
                Hisaichi undo move 2.
                6 Infantry placed in Malaya
                2 Infantry and 1 Tank placed in Peking
                6 Infantry placed in Hongkong
                5 Infantry placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 76 PUs; end with 76 PUs total

    triplea_38128_His7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Turn Complete - Dutch

    Territory Summary for Dutch :

    Flores : 1 Artillery
        Nayumo : 1 Infantry
        Sarong : 1 Artillery and 1 Infantry
        Buru : 1 Infantry

    Production/PUs Summary :

    Yamamoto : 61 / 61
        Chinese : 28 / 28
        Hisaichi : 76 / 76
        Dutch : 3 / 0
        Thai : 21 / 24
        British : 55 / 55
        Anzac : 27 / 29
        Americans : 83 / 83
        Masaharu : 34 / 34
        Russians : 23 / 23

    triplea_38128_Dut7.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Thai
                3 Artillerys and 4 Infantry moved from Burma to Bengal
                1 Infantry and 1 Tank moved from Bava to sz59
                1 Infantry, 1 Tank and 1 Transport moved from sz59 to sz81
                1 Infantry and 1 Tank moved from sz81 to Sarong
                1 Infantry moved from N.S to Sumatra

    Purchase Units - Thai
                Thai buy 7 Infantry and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Sarong
                    Thai attack with 1 Infantry and 1 Tank
                    British defend with 1 Artillery and 2 Infantry; Americans defend with 2 B29s and 1 Bomber; Dutch defend with 1 Artillery and 1 Infantry
                    British win with 2 Artillerys, 2 B29s and 2 Infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 Infantry
                    Casualties for Americans: 1 Bomber
                    Casualties for Thai: 1 Infantry and 1 Tank
                Battle in Bengal
                    Thai attack with 3 Artillerys and 4 Infantry
                    British defend with 1 AAGun, 1 Artillery, 1 Infantry, 3 Mech.Infs and 3 Tanks
                    3 Artillerys retreated to Burma
                    British win with 1 Artillery, 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -6
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 4 Infantry

    Non Combat Move - Thai
                2 Artillerys, 5 Infantry and 2 Marines moved from Thailand to Burma
                1 AAGun and 6 Infantry moved from Phuket to Thailand

    Place Units - Thai
                1 Infantry and 2 Tanks placed in Thailand
                6 Infantry placed in Phuket

    Turn Complete - Thai
                Thai collect 21 PUs; end with 21 PUs total

    triplea_38128_Tha7.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Thai
                3 Artillerys and 4 Infantry moved from Burma to Bengal
                1 Infantry and 1 Tank moved from Bava to sz59
                1 Infantry, 1 Tank and 1 Transport moved from sz59 to sz81
                1 Infantry and 1 Tank moved from sz81 to Sarong
                1 Infantry moved from N.S to Sumatra

    Purchase Units - Thai
                Thai buy 7 Infantry and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Sarong
                    Thai attack with 1 Infantry and 1 Tank
                    British defend with 1 Artillery and 2 Infantry; Americans defend with 2 B29s and 1 Bomber; Dutch defend with 1 Artillery and 1 Infantry
                    British win with 2 Artillerys, 2 B29s and 2 Infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 Infantry
                    Casualties for Americans: 1 Bomber
                    Casualties for Thai: 1 Infantry and 1 Tank
                Battle in Bengal
                    Thai attack with 3 Artillerys and 4 Infantry
                    British defend with 1 AAGun, 1 Artillery, 1 Infantry, 3 Mech.Infs and 3 Tanks
                    3 Artillerys retreated to Burma
                    British win with 1 Artillery, 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -6
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 4 Infantry

    Non Combat Move - Thai
                2 Artillerys, 5 Infantry and 2 Marines moved from Thailand to Burma
                1 AAGun and 6 Infantry moved from Phuket to Thailand

    Place Units - Thai
                1 Infantry and 2 Tanks placed in Thailand
                6 Infantry placed in Phuket

    Turn Complete - Thai
                Thai collect 21 PUs; end with 21 PUs total
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Sarong: 1 Bomber
                EDIT: Turning off Edit Mode

    triplea_38128_Tha7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - British
                1 Destroyer and 1 Submarine moved from sz57 to sz81
                1 Transport moved from sz64 to sz63
                1 Elite moved from Calcutta to sz63
                1 Elite and 1 Transport moved from sz63 to sz61
                1 Elite moved from sz61 to N.S
                      British take N.S from Hisaichi
                2 Transports moved from sz64 to sz63
                2 Artillerys and 2 Elites moved from Calcutta to sz63
                1 Transport moved from sz64 to sz63
                1 Artillery and 1 Elite moved from Calcutta to sz63
                3 Artillerys, 3 Elites and 3 Transports moved from sz63 to sz64
                3 Artillerys and 3 Elites moved from sz64 to Burma
                1 Artillery, 3 Mech.Infs and 3 Tanks moved from Bengal to Burma
                1 EarlyFighter and 1 Fighter moved from sz64 to Burma

    Purchase Units - British
                British buy 1 Bunker, 1 Destroyer, 1 Fighter, 5 Infantry, 3 Mech.Infs and 1 Transport; Remaining resources: 0 PUs;

    Combat - British
                Battle in sz81
                    British attack with 1 Destroyer and 1 Submarine
                    Thai defend with 1 Transport
                        British roll dice for 1 Submarine in sz81, round 2 :  1/1 hits
                        1 Transport owned by the Thai lost in sz81
                    British win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
                    Casualties for Thai: 1 Transport
                Battle in Burma
                    British attack with 4 Artillerys, 1 EarlyFighter, 3 Elites, 1 Fighter, 3 Mech.Infs and 3 Tanks
                    Yamamoto defend with 1 Artillery and 2 Infantry; Thai defend with 5 Artillerys, 5 Infantry and 2 Marines
                        British roll dice for 1 Battleship in Burma, round 2 :  0/1 hits
                        British roll dice for 4 Artillerys, 1 EarlyFighter, 3 Elites, 1 Fighter, 3 Mech.Infs and 3 Tanks in Burma, round 2 :  5/15 hits
                        Thai roll dice for 6 Artillerys, 7 Infantry and 2 Marines in Burma, round 2 :  4/15 hits
                        2 Infantry owned by the Yamamoto, 3 Infantry owned by the Thai and 4 Artillerys owned by the British lost in Burma
                        British roll dice for 1 EarlyFighter, 3 Elites, 1 Fighter, 3 Mech.Infs and 3 Tanks in Burma, round 3 :  4/11 hits
                        Thai roll dice for 6 Artillerys, 2 Infantry and 2 Marines in Burma, round 3 :  2/10 hits
                        2 Marines owned by the Thai, 2 Infantry owned by the Thai, 1 Mech.Inf owned by the British and 1 Elite owned by the British lost in Burma
                        British roll dice for 1 EarlyFighter, 2 Elites, 1 Fighter, 2 Mech.Infs and 3 Tanks in Burma, round 4 :  5/9 hits
                        Thai roll dice for 6 Artillerys in Burma, round 4 :  0/6 hits
                        4 Artillerys owned by the Thai and 1 Artillery owned by the Yamamoto lost in Burma
                        British roll dice for 1 EarlyFighter, 2 Elites, 1 Fighter, 2 Mech.Infs and 3 Tanks in Burma, round 5 :  6/9 hits
                        Thai roll dice for 1 Artillery in Burma, round 5 :  0/1 hits
                        1 Artillery owned by the Thai lost in Burma
                    British win, taking Burma from Thai with 1 EarlyFighter, 2 Elites, 1 Fighter, 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 19
                    Casualties for British: 4 Artillerys, 1 Elite and 1 Mech.Inf
                    Casualties for Yamamoto: 1 Artillery and 2 Infantry
                    Casualties for Thai: 5 Artillerys, 5 Infantry and 2 Marines

    Non Combat Move - British
                1 EarlyFighter and 1 Fighter moved from Burma to sz64
                3 Infantry moved from Nepal to Bengal
                3 Mech.Infs moved from Dheli to Bengal
                1 Artillery moved from Calcutta to C.India
                1 Destroyer and 1 T.Boat moved from sz66 to sz61
                1 Destroyer moved from sz47 to sz48

    Place Units - British
                1 Bunker placed in Bengal
                3 Mech.Infs placed in Dheli
                1 Destroyer and 1 Transport placed in sz6
                1 Fighter and 5 Infantry placed in Calcutta

    Turn Complete - British
                British collect 58 PUs; end with 58 PUs total

    Territory Summary for British :

    N.S : 1 flag, 1 Elite
        Sarong : 1 flag, 1 Artillery and 1 Infantry
        Bengal : 1 AAGun, 1 Bunker, 3 Infantry and 3 Mech.Infs
        C.India : 1 Artillery
        E.India : 1 Bunker
        N.G : 1 AAGun and 4 Infantry
        Burma : 2 Elites, 2 Mech.Infs and 3 Tanks
        New Guinea : 3 Infantry
        Calcutta : 1 AAGun, 1 Factory, 1 Fighter and 5 Infantry
        Dheli : 1 Factory and 3 Mech.Infs
        Auki : 1 Artillery
        Moresby : 1 Factory and 2 Infantry
        Arawa : 1 Infantry
        Gizo : 1 Infantry
        Vancouver : 1 Factory
        Alaska : 1 AAGun and 4 Infantry
        sz4 : 1 Transport
        sz6 : 1 Destroyer and 1 Transport
        Agra : 1 flag
        sz48 : 1 Destroyer
        sz56 : 2 Destroyers
        Bikaner : 1 flag
        sz61 : 1 Destroyer, 1 T.Boat and 1 Transport
        sz66 : 1 Destroyer, 1 Submarine and 1 T.Boat
        sz64 : 1 Battleship, 1 Carrier, 4 Destroyers, 1 EarlyFighter, 1 Fighter, 2 T.Boats and 3 Transports
        sz81 : 1 Destroyer and 1 Submarine
        W.Tibet : 1 flag

    Production/PUs Summary :

    Yamamoto : 61 / 61
        Chinese : 28 / 28
        Hisaichi : 74 / 76
        Dutch : 3 / 0
        Thai : 20 / 21
        British : 58 / 58
        Anzac : 27 / 29
        Americans : 83 / 83
        Masaharu : 34 / 34
        Russians : 23 / 23

    triplea_38128_Bri7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Anzac
                1 Artillery moved from W.Australia to sz50
                2 Artillerys and 3 Infantry moved from Derby to sz50
                3 Artillerys, 3 Infantry and 3 Transports moved from sz50 to sz57
                3 Artillerys and 3 Infantry moved from sz57 to Java
                4 Infantry moved from Soem to Lambok
                      Anzac take Lambok from Hisaichi
                1 Destroyer moved from sz56 to sz57
                1 Transport moved from sz56 to sz50
                1 Submarine moved from sz46 to sz45
                1 Submarine moved from sz46 to sz72
                1 Battleship, 1 Carrier, 1 EarlyFighter and 1 Fighter moved from sz18 to sz47

    Purchase Units - Anzac
                Anzac buy 2 Artillerys, 1 Carrier and 1 Destroyer; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Java
                    Anzac attack with 3 Artillerys and 3 Infantry
                    Hisaichi defend with 2 Artillerys, 2 Infantry and 1 Tank
                        Anzac roll dice for 3 Artillerys and 3 Infantry in Java, round 2 :  4/6 hits
                        Hisaichi roll dice for 2 Artillerys, 2 Infantry and 1 Tank in Java, round 2 :  4/5 hits
                        2 Infantry owned by the Hisaichi, 1 Artillery owned by the Anzac, 3 Infantry owned by the Anzac and 2 Artillerys owned by the Hisaichi lost in Java
                        Anzac roll dice for 2 Artillerys in Java, round 3 :  1/2 hits
                        Hisaichi roll dice for 1 Tank in Java, round 3 :  1/1 hits
                        1 Artillery owned by the Anzac and 1 Tank owned by the Hisaichi lost in Java
                    Anzac win, taking Java from Hisaichi with 1 Artillery remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 2 Artillerys, 2 Infantry and 1 Tank
                    Casualties for Anzac: 2 Artillerys and 3 Infantry

    Non Combat Move - Anzac
                1 AAGun, 2 Artillerys and 1 Infantry moved from Darwin to Derby
                1 Infantry moved from N.Australia to Derby
                2 Fighters moved from Melbourne to N.Australia
                1 AAGun moved from Townsville to N.Australia

    Place Units - Anzac
                1 Carrier and 1 Destroyer placed in sz37
                2 Artillerys placed in Darwin

    Turn Complete - Anzac
                Anzac collect 30 PUs; end with 30 PUs total

    Territory Summary for Anzac :

    Soem : 1 flag
        Lambok : 1 flag, 4 Infantry
        Java : 1 flag, 1 Artillery
        New Britain : 1 Artillery and 1 Infantry
        E.G : 4 Infantry
        Derby : 1 AAGun, 2 Artillerys and 2 Infantry
        Melbourne : 1 Bunker and 1 Factory
        Fiji : 1 Infantry
        Samoa : 1 Infantry
        Wellington : 1 AAGun and 1 Factory
        Darwin : 2 Artillerys and 1 Factory
        New Caledonia : 2 Infantry
        N.Australia : 1 AAGun and 2 Fighters
        sz37 : 1 Carrier and 1 Destroyer
        sz47 : 1 Battleship, 1 Carrier, 1 EarlyFighter and 1 Fighter
        sz45 : 1 Submarine
        sz57 : 1 Destroyer and 3 Transports
        sz50 : 1 Destroyer and 1 Transport
        sz76 : 1 Destroyer
        sz72 : 1 Submarine

    Production/PUs Summary :

    Yamamoto : 61 / 61
        Chinese : 28 / 28
        Hisaichi : 71 / 76
        Dutch : 3 / 0
        Thai : 20 / 21
        British : 58 / 58
        Anzac : 30 / 30
        Americans : 83 / 83
        Masaharu : 34 / 34
        Russians : 23 / 23

    triplea_38128_Anz7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Americans
                2 Artillerys and 2 Infantry moved from Alaska to sz4
                2 Artillerys and 2 Infantry moved from sz4 to Palana
                1 Fighter moved from sz4 to Palana
                1 EarlyFighter moved from sz4 to Palana
                1 Bomber moved from Alaska to Palana
                1 Tank moved from Lasap to Phonpei
                      Americans take Phonpei from Yamamoto
                1 Tank moved from Phonpei to Lasap
                2 B29s moved from Pearl Harbor to sz17
                1 Destroyer moved from sz20 to sz17
                1 Bomber moved from Sarong to sz17

    Purchase Units - Americans
                Americans buy 2 Artillerys, 2 B29s, 3 Destroyers, 2 Infantry and 2 Transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Palana
                    Americans attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Fighter and 2 Infantry
                    Masaharu defend with 4 Infantry and 2 Marines
                        Americans roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Fighter and 2 Infantry in Palana, round 2 :  1/7 hits
                        Masaharu roll dice for 4 Infantry and 2 Marines in Palana, round 2 :  1/6 hits
                        1 Infantry owned by the Masaharu and 1 Infantry owned by the Americans lost in Palana
                        Americans roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Fighter and 1 Infantry in Palana, round 3 :  1/6 hits
                        Masaharu roll dice for 3 Infantry and 2 Marines in Palana, round 3 :  2/5 hits
                        1 Infantry owned by the Masaharu, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Palana
                    1 EarlyFighter owned by the Americans, 1 Bomber owned by the Americans and 1 Fighter owned by the Americans retreated
                        Americans roll dice for 1 Artillery in Palana, round 4 :  0/1 hits
                        Masaharu roll dice for 2 Infantry and 2 Marines in Palana, round 4 :  0/4 hits
                        Americans roll dice for 1 Artillery in Palana, round 5 :  0/1 hits
                        Masaharu roll dice for 2 Infantry and 2 Marines in Palana, round 5 :  0/4 hits
                        Americans roll dice for 1 Artillery in Palana, round 6 :  0/1 hits
                        Masaharu roll dice for 2 Infantry and 2 Marines in Palana, round 6 :  2/4 hits
                        1 Artillery owned by the Americans lost in Palana
                    Masaharu win with 2 Infantry and 2 Marines remaining. Battle score for attacker is -8
                    Casualties for Masaharu: 2 Infantry
                    Casualties for Americans: 2 Artillerys and 2 Infantry
                Battle in sz17
                    Americans attack with 2 B29s, 1 Bomber and 1 Destroyer
                    Yamamoto defend with 1 B.Carrier, 1 Destroyer and 1 Fighter
                        Americans roll dice for 2 B29s, 1 Bomber and 1 Destroyer in sz17, round 2 :  4/4 hits
                        Yamamoto roll dice for 1 B.Carrier, 1 Destroyer and 1 Fighter in sz17, round 2 :  2/3 hits
                    1 B.Carrier owned by the Yamamoto, 1 Fighter owned by the Yamamoto, 1 Bomber owned by the Americans, 1 Destroyer owned by the Yamamoto and 1 Destroyer owned by the Americans lost in sz17
                    Americans win with 2 B29s remaining. Battle score for attacker is 16
                    Casualties for Yamamoto: 1 B.Carrier, 1 Destroyer and 1 Fighter
                    Casualties for Americans: 1 Bomber and 1 Destroyer

    Non Combat Move - Americans
                2 B29s moved from sz17 to Auki
                2 Battleships moved from sz20 to sz42
                1 Carrier and 1 L.Fighter moved from sz25 to sz20
                1 L.Fighter moved from San Francisco to sz20
                1 Bomber moved from Palana to Alaska
                1 EarlyFighter and 1 Fighter moved from Palana to sz4

    Place Units - Americans
                2 Destroyers placed in sz4
                2 Transports placed in sz25
                2 Artillerys placed in Pearl Harbor
                1 Destroyer placed in sz23
                2 B29s and 2 Infantry placed in San Francisco

    Turn Complete - Americans
                Americans collect 84 PUs; end with 84 PUs total

    Territory Summary for Americans :

    Marcus : 1 flag
        Iwo Jima : 1 flag, 1 AAGun, 2 Artillerys and 1 Infantry
        Sarong : 2 B29s
        Auki : 2 B29s
        Lasap : 1 Tank
        Nor Cal : 4 Infantry
        Hilo : 1 Factory
        Kiska : 1 Infantry
        Amchitka : 1 Infantry
        Adak : 1 Infantry
        Midway : 2 Infantry
        Kiribati : 1 Infantry
        Los Angeles : 1 Factory
        Taka : 2 Infantry
        Wake : 2 Infantry
        Pearl Harbor : 2 Artillerys, 1 Factory and 2 Infantry
        Attla : 1 Infantry
        Umnak : 1 Infantry
        Alaska : 1 Bomber, 1 Factory and 3 Infantry
        Canton : 1 Infantry
        Majuru : 1 Infantry
        Johnston : 1 Infantry
        San Francisco : 1 AAGun, 2 B29s, 1 Factory and 3 Infantry
        sz4 : 1 Carrier, 2 Destroyers, 1 EarlyFighter, 1 Fighter and 2 Transports
        sz20 : 1 Carrier and 2 L.Fighters
        sz23 : 1 Destroyer
        sz25 : 2 Transports
        sz42 : 2 Battleships

    Production/PUs Summary :

    Yamamoto : 60 / 61
        Chinese : 28 / 28
        Hisaichi : 71 / 76
        Dutch : 3 / 0
        Thai : 20 / 21
        British : 58 / 58
        Anzac : 30 / 30
        Americans : 84 / 84
        Masaharu : 34 / 34
        Russians : 23 / 23

    triplea_38128_Ame7.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Masaharu
                3 Transports moved from sz2 to sz7
                6 Infantry moved from N.Japan to sz7
                6 Infantry and 3 Transports moved from sz7 to sz2
                1 Destroyer moved from sz16 to sz2
                2 Destroyers moved from sz3 to sz2
                6 Infantry moved from sz2 to Palana
                1 T.Boat moved from sz2 to sz7
                1 Infantry moved from N.Japan to sz7
                1 Infantry moved from sz7 to Kamchatka
                1 Infantry moved from Angarsk to Ustkut
                2 Infantry moved from Irkutsk to Ustkut
                3 Artillerys, 11 Infantry, 1 Marine and 1 Tank moved from Quingdao to Jinan
                1 Infantry moved from Hsingan to Jinan
                1 Infantry moved from Irkutsk to Ustkut
                1 Tank moved from Amursk to Quingdao
                1 Artillery and 1 Marine moved from Amursk to Belogorsk

    Purchase Units - Masaharu
                Masaharu buy 2 Destroyers and 9 Infantry; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Jinan
                    Masaharu attack with 3 Artillerys, 12 Infantry, 1 Marine and 1 Tank
                    Russians defend with 1 Artillery and 2 Infantry
                    Masaharu win, taking Jinan from Russians with 3 Artillerys, 12 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 Artillery and 2 Infantry
                Battle in Ustkut
                    Masaharu attack with 4 Infantry
                    Russians defend with 1 Infantry
                    Masaharu win, taking Ustkut from Russians with 4 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Masaharu
                1 Artillery and 5 Infantry moved from Akina to N.Japan

    Place Units - Masaharu
                3 Infantry placed in Amursk
                6 Infantry placed in Akina
                2 Destroyers placed in sz16

    Turn Complete - Masaharu
                Masaharu collect 37 PUs; end with 37 PUs total

    triplea_38128_Mas7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7

    Combat Move - Russians
                3 Infantry moved from Tulun to Ulaan Ude
                2 Infantry moved from Tulun to Ustkut
                2 Infantry moved from Bratsk to Ustkut
                1 Tank moved from Kaask to Ustkut
                2 Infantry moved from Tulun to Ulaan Ude

    Purchase Units - Russians
                Russians buy 1 Bunker and 8 Infantry; Remaining resources: 1 PUs;

    Combat - Russians
                Battle in Ustkut
                    Russians attack with 4 Infantry and 1 Tank
                    Masaharu defend with 4 Infantry
                        Russians roll dice for 4 Infantry and 1 Tank in Ustkut, round 2 :  2/5 hits
                        Masaharu roll dice for 4 Infantry in Ustkut, round 2 :  1/4 hits
                        2 Infantry owned by the Masaharu and 1 Infantry owned by the Russians lost in Ustkut
                        Russians roll dice for 3 Infantry and 1 Tank in Ustkut, round 3 :  1/4 hits
                        Masaharu roll dice for 2 Infantry in Ustkut, round 3 :  1/2 hits
                        1 Infantry owned by the Masaharu and 1 Infantry owned by the Russians lost in Ustkut
                        Russians roll dice for 2 Infantry and 1 Tank in Ustkut, round 4 :  1/3 hits
                        Masaharu roll dice for 1 Infantry in Ustkut, round 4 :  1/1 hits
                        1 Infantry owned by the Masaharu and 1 Infantry owned by the Russians lost in Ustkut
                    Russians win, taking Ustkut from Masaharu with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Masaharu: 4 Infantry
                    Casualties for Russians: 3 Infantry

    Non Combat Move - Russians
                6 Infantry moved from Kaask to Tulun
                3 Infantry moved from Krasnoyarsk to Bratsk
                3 Infantry moved from Achinsk to Krasnoyarsk

    Place Units - Russians
                1 Bunker placed in Ulaan Ude
                6 Infantry placed in Kaask
                2 Infantry placed in Achinsk

    Turn Complete - Russians
                Russians collect 21 PUs; end with 22 PUs total

    Territory Summary for Russians :

    Krasnoyarsk : 3 Infantry
        Ustkut : 1 Infantry and 1 Tank
        Kaask : 1 AAGun, 1 Factory and 6 Infantry
        Tulun : 6 Infantry
        Bratsk : 3 Infantry
        Ulaan Ude : 3 Bunkers, 23 Infantry and 6 Tanks
        Achinsk : 1 Factory and 2 Infantry

    Production/PUs Summary :

    Yamamoto : 60 / 61
        Chinese : 28 / 28
        Hisaichi : 71 / 76
        Dutch : 3 / 0
        Thai : 20 / 21
        British : 58 / 58
        Anzac : 30 / 30
        Americans : 84 / 84
        Masaharu : 36 / 37
        Russians : 21 / 22

    triplea_38128_Rus7.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 unit repaired.
                1 Infantry moved from Sumatra to N.S
                1 Infantry moved from S.Borneo to sz60
                1 Infantry moved from sz60 to N.S
                1 Infantry moved from Kwangsi to Chunking
                1 Fighter moved from Davao to sz45
                1 Fighter moved from Davao to sz72
                1 B.Carrier and 3 Fighters moved from sz78 to sz71
                1 Battleship moved from sz70 to sz71
                9 Infantry and 1 Marine moved from Hsingan to Quingdao
                10 Infantry moved from Manchuria to Hsingan
                10 Infantry moved from S.Japan to sz79
                10 Infantry moved from sz79 to Manchuria
                4 Infantry and 1 Tank moved from Tokyo to S.Japan

    Purchase Units - Yamamoto
                Yamamoto buy 2 Artillerys, 1 B.Carrier, 3 EarlyFighters and 5 Infantry; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz45
                    Yamamoto attack with 1 Fighter
                    Anzac defend with 1 Submarine
                    Yamamoto win with 1 Fighter remaining. Battle score for attacker is 6
                    Casualties for Anzac: 1 Submarine
                Battle in sz72
                    Yamamoto attack with 1 Fighter
                    Anzac defend with 1 Submarine
                    Yamamoto win with 1 Fighter remaining. Battle score for attacker is 6
                    Casualties for Anzac: 1 Submarine
                Battle in N.S
                    Yamamoto attack with 2 Infantry
                    British defend with 1 Elite
                    Yamamoto win, taking N.S from British with 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 Elite
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Yamamoto
                1 Fighter moved from sz45 to Davao
                1 Fighter moved from sz72 to Davao

    Place Units - Yamamoto
                1 B.Carrier placed in sz78
                3 EarlyFighters placed in sz78
                2 Artillerys and 2 Infantry placed in S.Japan
                3 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 62 PUs; end with 62 PUs total

    triplea_38128_Yam8.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8

    Combat Move - Chinese
                1 Infantry moved from Sian to Nanking
                      Chinese take Nanking from Hisaichi
                1 Infantry and 1 Tank moved from Hanan to Kwangsi
                1 Bomber moved from Szechwan to Kwangsi
                2 Infantry moved from Gansu to N.Shangsi
                2 EarlyFighters moved from Szechwan to N.Shangsi

    Purchase Units - Chinese
                Chinese buy 1 Elite, 7 Infantry and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 Bomber, 1 Infantry and 1 Tank
                    Yamamoto defend with 1 Factory and 2 Infantry
                        Chinese roll dice for 1 Bomber, 1 Infantry and 1 Tank in Kwangsi, round 2 :  3/3 hits
                        Yamamoto roll dice for 2 Infantry in Kwangsi, round 2 :  1/2 hits
                        2 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Yamamoto with 1 Bomber and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 2 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in N.Shangsi
                    Chinese attack with 2 EarlyFighters and 2 Infantry
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 2 EarlyFighters and 2 Infantry in N.Shangsi, round 2 :  3/4 hits
                        Hisaichi roll dice for 1 Infantry in N.Shangsi, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in N.Shangsi
                    Chinese win, taking N.Shangsi from Hisaichi with 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese
                2 EarlyFighters moved from N.Shangsi to Szechwan
                4 Infantry moved from Gansu to Szechwan
                1 Infantry moved from W.Sian to Hanan
                1 Infantry moved from Szechwan to W.Sian
                1 Infantry moved from Szechwan to Sian
                6 Infantry moved from Tsingnan to Gansu
                1 Infantry moved from Quyan to Gobi
                2 Infantry moved from Urumal to Quyan
                6 Infantry moved from Xining to Tsingnan
                1 Bomber moved from Kwangsi to Szechwan

    Place Units - Chinese
                1 Elite and 5 Infantry placed in Xining
                2 Infantry and 2 Tanks placed in Urumal

    Turn Complete - Chinese
                Chinese collect 33 PUs; end with 33 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 Factory and 1 Tank
        Nanking : 1 Infantry
        N.Shangsi : 2 Infantry
        Tsingnan : 6 Infantry
        Hanan : 1 Infantry
        Sikang : 1 Bunker
        Sian : 1 Bunker and 1 Infantry
        W.Sian : 1 Bunker and 1 Infantry
        Quyan : 2 Infantry
        Urumal : 1 Factory, 2 Infantry and 2 Tanks
        Szechwan : 1 AAGun, 1 Artillery, 1 Bomber, 2 Bunkers, 2 EarlyFighters, 10 Infantry, 1 Marine and 11 Tanks
        Xining : 1 AAGun, 1 Bunker, 1 Elite, 1 Factory and 5 Infantry
        Gansu : 1 Bunker and 6 Infantry
        W.Mongolia : 1 flag
        Gobi : 1 flag, 1 Infantry

    Production/PUs Summary :

    Yamamoto : 59 / 62
        Chinese : 33 / 33
        Hisaichi : 69 / 76
        Dutch : 3 / 0
        Thai : 20 / 21
        British : 56 / 58
        Anzac : 30 / 30
        Americans : 84 / 84
        Masaharu : 36 / 37
        Russians : 21 / 22

    triplea_38128_Chi8.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8

    Combat Move - Hisaichi
                1 Infantry moved from Kichedung to Nanking
                2 Infantry moved from Kiangsi to Kwangsi
                1 Artillery moved from Kiangsi to Kwangsi
                1 Artillery and 1 Infantry moved from Hankou to Hanan
                1 Tank moved from Hankou to Kwangsi
                1 Tank moved from Hankou to Nanking
                2 Infantry moved from Shangsi to N.Shangsi
                1 Tank moved from Peking to N.Shangsi
                3 Infantry moved from Shansi to Sian
                2 Tanks moved from Shansi to Sian
                5 Infantry moved from Shansi to Shangsi
                1 Tank moved from Shansi to Szechwan
                1 Artillery and 6 Infantry moved from Hopeh to Shansi
                2 Infantry moved from Peking to E.Shansi
                2 Infantry moved from Tientsin to Hopeh
                8 Infantry moved from Korea to Tientsin
                5 Infantry moved from Seoul to Korea
                1 Artillery and 1 Infantry moved from Sumatra to sz60
                1 Artillery and 1 Infantry moved from sz60 to Java
                1 Bomber moved from Sumatra to Java
                5 Destroyers moved from sz70 to sz42
                2 Transports moved from sz60 to sz67
                2 Infantry moved from Hongkong to sz67
                2 Infantry moved from Hongkong to sz67
                3 Infantry moved from sz67 to N.French I.
                2 Infantry moved from Hongkong to Macau
                2 Artillerys and 2 Infantry moved from Kwangtung to Kiangsi
                3 Artillerys and 3 Infantry moved from Kwangtung to Hankou
                1 T.Boat moved from sz74 to sz67
                1 Infantry moved from sz67 to N.French I.
                1 Artillery, 2 Infantry and 1 Tank moved from Sumatra to N.S
                1 Bomber moved from Sumatra to Java

    Purchase Units - Hisaichi
                Hisaichi buy 2 Artillerys, 4 Destroyers, 16 Infantry and 1 Tank; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Nanking
                    Hisaichi attack with 1 Infantry and 1 Tank
                    Chinese defend with 1 Infantry
                    Hisaichi win, taking Nanking from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in N.Shangsi
                    Hisaichi attack with 2 Infantry and 1 Tank
                    Chinese defend with 2 Infantry
                    Hisaichi win, taking N.Shangsi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 2 Infantry
                Battle in Kwangsi
                    Hisaichi attack with 1 Artillery, 2 Infantry and 1 Tank
                    Chinese defend with 1 Factory and 1 Tank
                    Hisaichi win, taking Kwangsi from Chinese with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 Tank
                Battle in Szechwan
                    Hisaichi attack with 1 Tank
                    Chinese defend with 1 AAGun, 1 Artillery, 1 Bomber, 2 Bunkers, 2 EarlyFighters, 10 Infantry, 1 Marine and 11 Tanks
                    Units damaged: 1 Bunker owned by the Chinese
                    Chinese win with 1 Artillery, 1 Bomber, 2 Bunkers, 2 EarlyFighters, 10 Infantry, 1 Marine and 11 Tanks remaining. Battle score for attacker is -5
                    Casualties for Hisaichi: 1 Tank
                Battle in Hanan
                    Hisaichi attack with 1 Artillery and 1 Infantry
                    Chinese defend with 1 Infantry
                    Hisaichi win, taking Hanan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Sian
                    Hisaichi attack with 3 Infantry and 2 Tanks
                    Chinese defend with 1 Bunker and 1 Infantry
                    Units damaged: 1 Bunker owned by the Chinese
                    Hisaichi win, taking Sian from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for Chinese: 1 Bunker and 1 Infantry
                Battle in sz42
                    Hisaichi attack with 5 Destroyers
                    Americans defend with 2 Battleships
                    Units damaged: 1 Battleship owned by the Americans
                    Hisaichi win with 4 Destroyers remaining. Battle score for attacker is 32
                    Casualties for Hisaichi: 1 Destroyer
                    Casualties for Americans: 2 Battleships
                Battle in Java
                    Hisaichi attack with 1 Artillery, 2 Bombers and 1 Infantry
                    Anzac defend with 1 Artillery
                    Hisaichi win, taking Java from Anzac with 1 Artillery and 2 Bombers remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Anzac: 1 Artillery

    Non Combat Move - Hisaichi
                2 Bombers moved from Java to S.Borneo

    Place Units - Hisaichi
                4 Destroyers placed in sz70
                6 Infantry placed in Malaya
                1 Artillery and 5 Infantry placed in Hongkong
                1 Artillery, 1 Infantry and 1 Tank placed in Peking
                4 Infantry placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 77 PUs; end with 77 PUs total

    triplea_38128_His8.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8

    Turn Complete - Dutch

    Territory Summary for Dutch :

    Flores : 1 Artillery
        Nayumo : 1 Infantry
        Sarong : 1 Artillery and 1 Infantry
        Buru : 1 Infantry

    Production/PUs Summary :

    Yamamoto : 62 / 62
        Chinese : 24 / 33
        Hisaichi : 77 / 77
        Dutch : 3 / 0
        Thai : 20 / 21
        British : 56 / 58
        Anzac : 28 / 30
        Americans : 84 / 84
        Masaharu : 36 / 37
        Russians : 21 / 22

    triplea_38128_Dut8.tsvg

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