Entek Allies -vs- dawgoneit Axis world at war #3
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Anzac
1 Destroyer moved from sz45 to sz76
1 EarlyFighter and 1 Fighter moved from sz46 to sz76
4 Infantry moved from N.Australia to sz46
4 Infantry and 2 Transports moved from sz46 to sz50
4 Infantry moved from sz50 to Soem
Anzac take Soem from Thai
1 Artillery and 1 Infantry moved from Derby to sz50
1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz56
1 Artillery and 1 Infantry moved from sz56 to Java
Anzac take Java from Yamamoto
1 Transport moved from sz56 to sz50Purchase Units - Anzac
Anzac buy 2 Artillerys, 2 Fighters and 1 Infantry; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz76
Anzac attack with 1 Destroyer, 1 EarlyFighter and 1 Fighter
Hisaichi defend with 1 Destroyer and 1 Submarine
Hisaichi roll dice for 1 Submarine in sz76, round 2 : 0/1 hits
Anzac roll dice for 1 Destroyer, 1 EarlyFighter and 1 Fighter in sz76, round 2 : 3/3 hits
Hisaichi roll dice for 1 Destroyer in sz76, round 2 : 0/1 hits
1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in sz76
Anzac win with 1 Destroyer, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Destroyer and 1 SubmarineNon Combat Move - Anzac
1 Battleship and 1 Carrier moved from sz46 to sz18
1 EarlyFighter and 1 Fighter moved from sz76 to sz18
1 Artillery moved from S.W.Australia to W.Australia
2 Artillerys and 1 Infantry moved from Darwin to Derby
1 Infantry moved from Townsville to N.Australia
1 AAGun moved from E.Australia to Townsville
1 Destroyer moved from sz37 to sz50
2 Submarines moved from sz37 to sz46Place Units - Anzac
2 Artillerys and 1 Infantry placed in Darwin
2 Fighters placed in MelbourneTurn Complete - Anzac
Anzac collect 29 PUs; end with 29 PUs totalTerritory Summary for Anzac :
Soem : 1 flag, 4 Infantry
Java : 1 flag, 1 Artillery and 1 Infantry
New Britain : 1 Artillery and 1 Infantry
E.G : 4 Infantry
Derby : 2 Artillerys and 3 Infantry
W.Australia : 1 Artillery
Melbourne : 1 Bunker, 1 Factory and 2 Fighters
Townsville : 1 AAGun
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 AAGun, 2 Artillerys, 1 Factory and 1 Infantry
New Caledonia : 2 Infantry
N.Australia : 1 Infantry
sz18 : 1 Battleship, 1 Carrier, 1 EarlyFighter and 1 Fighter
sz46 : 2 Submarines
sz56 : 1 Destroyer and 1 Transport
sz50 : 1 Destroyer and 3 Transports
sz76 : 1 DestroyerProduction/PUs Summary :
Yamamoto : 64 / 66
Chinese : 27 / 28
Hisaichi : 75 / 75
Dutch : 3 / 0
Thai : 21 / 24
British : 55 / 55
Anzac : 29 / 29
Americans : 82 / 83
Masaharu : 33 / 33
Russians : 22 / 24 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Americans
1 Destroyer moved from sz17 to sz72
2 Artillerys and 2 Infantry moved from Alaska to sz4
2 Artillerys and 2 Infantry moved from sz4 to Palana
1 Bomber moved from Alaska to Palana
1 Fighter moved from sz4 to Palana
3 Artillerys, 5 Infantry and 5 Tanks moved from Marcus to sz18
3 Artillerys, 4 B.Transports, 1 Battleship, 1 Cruiser, 2 Destroyers, 5 Infantry and 5 Tanks moved from sz18 to sz70
3 Artillerys, 5 Infantry and 5 Tanks moved from sz70 to Davao
1 Bomber and 1 EarlyFighter moved from Sarong to sz70
1 B29 moved from Sarong to sz70
1 B29 moved from Sarong to sz70
2 B29s moved from Sarong to sz72
1 Tank moved from Pikelot to Lasap
Americans take Lasap from YamamotoPurchase Units - Americans
Americans buy 2 Artillerys, 2 B29s, 1 Carrier, 1 Infantry and 2 L.Fighters; Remaining resources: 0 PUs;Combat - Americans
Battle in sz72
Americans attack with 2 B29s and 1 Destroyer
Hisaichi defend with 1 Destroyer and 1 Submarine; Yamamoto defend with 1 Battleship
Hisaichi roll dice for 1 Submarine in sz72, round 2 : 1/1 hits
Americans roll dice for 2 B29s and 1 Destroyer in sz72, round 2 : 1/3 hits
Hisaichi roll dice for 1 Battleship and 1 Destroyer in sz72, round 2 : 2/2 hits
1 Submarine owned by the Hisaichi, 1 Destroyer owned by the Americans and 2 B29s owned by the Americans lost in sz72
Hisaichi win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is -38
Casualties for Hisaichi: 1 Submarine
Casualties for Americans: 2 B29s and 1 Destroyer
Battle in Palana
Americans attack with 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantry
Masaharu defend with 2 Artillerys, 2 Infantry and 1 Tank
Americans roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantry in Palana, round 2 : 5/6 hits
Masaharu roll dice for 2 Artillerys, 2 Infantry and 1 Tank in Palana, round 2 : 2/5 hits
2 Infantry owned by the Masaharu, 2 Infantry owned by the Americans, 1 Tank owned by the Masaharu and 2 Artillerys owned by the Masaharu lost in Palana
Americans win, taking Palana from Masaharu with 2 Artillerys, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 13
Casualties for Masaharu: 2 Artillerys, 2 Infantry and 1 Tank
Casualties for Americans: 2 Infantry
Battle in sz70
Americans attack with 4 B.Transports, 2 B29s, 1 Battleship, 1 Bomber, 1 Cruiser, 2 Destroyers and 1 EarlyFighter
Hisaichi defend with 2 Carriers; Yamamoto defend with 1 Carrier, 4 Destroyers and 2 Fighters
Americans roll dice for 4 B.Transports, 2 B29s, 1 Battleship, 1 Bomber, 1 Cruiser, 2 Destroyers and 1 EarlyFighter in sz70, round 2 : 5/8 hits
Yamamoto roll dice for 3 Carriers, 4 Destroyers and 2 Fighters in sz70, round 2 : 4/9 hits
Units damaged: 1 Battleship owned by the Americans
1 EarlyFighter owned by the Americans, 4 Destroyers owned by the Yamamoto, 2 Destroyers owned by the Americans and 1 Carrier owned by the Yamamoto lost in sz70
Americans roll dice for 4 B.Transports, 2 B29s, 1 Battleship, 1 Bomber and 1 Cruiser in sz70, round 3 : 3/5 hits
Yamamoto roll dice for 2 Carriers and 2 Fighters in sz70, round 3 : 0/4 hits
1 Fighter owned by the Yamamoto and 2 Carriers owned by the Hisaichi lost in sz70
Americans roll dice for 4 B.Transports, 2 B29s, 1 Battleship, 1 Bomber and 1 Cruiser in sz70, round 4 : 4/5 hits
Yamamoto roll dice for 1 Fighter in sz70, round 4 : 0/1 hits
1 Fighter owned by the Yamamoto lost in sz70
Americans win with 4 B.Transports, 2 B29s, 1 Battleship, 1 Bomber and 1 Cruiser remaining. Battle score for attacker is 70
Casualties for Hisaichi: 2 Carriers
Casualties for Yamamoto: 1 Carrier, 4 Destroyers and 2 Fighters
Casualties for Americans: 2 Destroyers and 1 EarlyFighter
Battle in Davao
Americans attack with 3 Artillerys, 5 Infantry and 5 Tanks
Hisaichi defend with 1 AAGun, 1 Factory and 13 Infantry; Yamamoto defend with 2 Bombers
Americans roll dice for 3 Artillerys, 5 Infantry and 5 Tanks in Davao, round 2 : 6/13 hits
Hisaichi roll dice for 2 Bombers and 13 Infantry in Davao, round 2 : 5/15 hits
4 Infantry owned by the Hisaichi, 5 Infantry owned by the Americans and 2 Bombers owned by the Yamamoto lost in Davao
Americans roll dice for 3 Artillerys and 5 Tanks in Davao, round 3 : 2/8 hits
Hisaichi roll dice for 9 Infantry in Davao, round 3 : 2/9 hits
2 Infantry owned by the Hisaichi and 2 Artillerys owned by the Americans lost in Davao
Americans roll dice for 1 Artillery and 5 Tanks in Davao, round 4 : 3/6 hits
Hisaichi roll dice for 7 Infantry in Davao, round 4 : 3/7 hits
3 Infantry owned by the Hisaichi, 2 Tanks owned by the Americans and 1 Artillery owned by the Americans lost in Davao
Americans roll dice for 3 Tanks in Davao, round 5 : 1/3 hits
Hisaichi roll dice for 4 Infantry in Davao, round 5 : 0/4 hits
1 Infantry owned by the Hisaichi lost in Davao
Americans roll dice for 3 Tanks in Davao, round 6 : 1/3 hits
Hisaichi roll dice for 3 Infantry in Davao, round 6 : 1/3 hits
1 Infantry owned by the Hisaichi and 1 Tank owned by the Americans lost in Davao
Americans roll dice for 2 Tanks in Davao, round 7 : 1/2 hits
Hisaichi roll dice for 2 Infantry in Davao, round 7 : 1/2 hits
1 Infantry owned by the Hisaichi and 1 Tank owned by the Americans lost in Davao
Americans roll dice for 1 Tank in Davao, round 8 : 1/1 hits
Hisaichi roll dice for 1 Infantry in Davao, round 8 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Tank owned by the Americans lost in Davao
Hisaichi win with no units remaining. Battle score for attacker is 7
Casualties for Hisaichi: 13 Infantry
Casualties for Yamamoto: 2 Bombers
Casualties for Americans: 3 Artillerys, 5 Infantry and 5 TanksNon Combat Move - Americans
1 Bomber moved from sz70 to Sarong
2 B29s moved from sz70 to Sarong
1 Destroyer moved from sz8 to sz17
1 Destroyer moved from sz3 to sz8
1 Fighter moved from Palana to sz4
1 Bomber moved from Palana to Alaska
1 Infantry moved from Anchorage to Alaska
4 Infantry moved from San Francisco to Nor Cal
1 EarlyFighter moved from Pearl Harbor to sz4
2 Battleships and 1 Destroyer moved from sz25 to sz20Place Units - Americans
1 Carrier placed in sz25
2 B29s placed in Pearl Harbor
1 L.Fighter placed in sz25
2 Artillerys placed in Alaska
1 Infantry and 1 L.Fighter placed in San FranciscoTurn Complete - Americans
Americans collect 83 PUs; end with 83 PUs totalTerritory Summary for Americans :
Marcus : 1 flag
Iwo Jima : 1 flag, 1 AAGun, 2 Artillerys and 1 Infantry
Sarong : 2 B29s and 1 Bomber
Lasap : 1 Tank
Nor Cal : 4 Infantry
Hilo : 1 Factory
Kiska : 1 Infantry
Amchitka : 1 Infantry
Adak : 1 Infantry
Midway : 2 Infantry
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Taka : 2 Infantry
Wake : 2 Infantry
Pearl Harbor : 2 B29s, 1 Factory and 2 Infantry
Attla : 1 Infantry
Umnak : 1 Infantry
Alaska : 2 Artillerys, 1 Bomber, 1 Factory and 5 Infantry
Canton : 1 Infantry
Majuru : 1 Infantry
Johnston : 1 Infantry
San Francisco : 1 AAGun, 1 Factory, 1 Infantry and 1 L.Fighter
Palana : 2 Artillerys
sz4 : 1 Carrier, 1 EarlyFighter, 1 Fighter and 2 Transports
sz8 : 1 Destroyer
sz17 : 1 Destroyer
sz20 : 2 Battleships and 1 Destroyer
sz25 : 1 Carrier and 1 L.Fighter
sz70 : 4 B.Transports, 1 Battleship and 1 CruiserProduction/PUs Summary :
Yamamoto : 63 / 66
Chinese : 27 / 28
Hisaichi : 75 / 75
Dutch : 3 / 0
Thai : 21 / 24
British : 55 / 55
Anzac : 29 / 29
Americans : 83 / 83
Masaharu : 32 / 33
Russians : 23 / 24 -
Well that was terrible. :?
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Masaharu
1 Marine moved from Amursk to sz1
1 Marine moved from Vostok to sz1
2 Infantry moved from Amursk to sz1
3 Infantry moved from Vostok to sz1
5 Infantry, 1 Marine and 3 Transports moved from sz1 to sz2
1 Marine and 1 T.Boat moved from sz1 to sz2
5 Infantry and 2 Marines moved from sz2 to Palana
4 Infantry moved from Vostok to Irkutsk
2 Artillerys, 6 Infantry and 1 Marine moved from Belogorsk to Quingdao
1 Infantry moved from Manchuria to Hsingan
2 Destroyers and 1 Submarine moved from sz16 to sz3Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 1 Destroyer, 5 Infantry, 1 Marine and 1 Tank; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz3
Masaharu attack with 2 Destroyers and 1 Submarine
Russians defend with 1 Submarine
Masaharu win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 Submarine
Battle in Palana
Masaharu attack with 5 Infantry and 2 Marines
Americans defend with 2 Artillerys
Masaharu win, taking Palana from Russians with 4 Infantry and 2 Marines remaining. Battle score for attacker is 6
Casualties for Masaharu: 1 Infantry
Casualties for Americans: 2 Artillerys
Battle in Irkutsk
Masaharu attack with 4 Infantry
Russians defend with 1 Infantry
Masaharu win, taking Irkutsk from Russians with 4 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Masaharu
5 Infantry moved from Akina to N.Japan
6 Infantry moved from Akina to N.JapanPlace Units - Masaharu
1 Destroyer placed in sz16
1 Artillery, 1 Marine and 1 Tank placed in Amursk
1 Artillery and 5 Infantry placed in AkinaTurn Complete - Masaharu
Masaharu collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Russians
1 Artillery and 2 Infantry moved from Ulaan Ude to JinanPurchase Units - Russians
Russians buy 1 Bunker and 9 Infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Jinan
Russians attack with 1 Artillery and 2 Infantry
Yamamoto defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantry in Jinan, round 2 : 1/3 hits
Yamamoto roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Jinan
Russians win, taking Jinan from Yamamoto with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Russians
7 Infantry moved from Tulun to Ulaan Ude
7 Infantry moved from Kaask to Tulun
2 Infantry moved from Krasnoyarsk to Bratsk
3 Infantry moved from Achinsk to Krasnoyarsk
1 Tank moved from Achinsk to KaaskPlace Units - Russians
1 Bunker placed in Ulaan Ude
6 Infantry placed in Kaask
3 Infantry placed in AchinskTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Krasnoyarsk : 3 Infantry
Ustkut : 1 Infantry
Kaask : 1 AAGun, 1 Factory, 6 Infantry and 1 Tank
Tulun : 7 Infantry
Jinan : 1 Artillery and 2 Infantry
Bratsk : 2 Infantry
Ulaan Ude : 2 Bunkers, 18 Infantry and 6 Tanks
Achinsk : 1 Factory and 3 InfantryProduction/PUs Summary :
Yamamoto : 61 / 66
Chinese : 27 / 28
Hisaichi : 75 / 75
Dutch : 3 / 0
Thai : 21 / 24
British : 55 / 55
Anzac : 29 / 29
Americans : 83 / 83
Masaharu : 34 / 34
Russians : 23 / 23 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Research Technology - Yamamoto
Combat Move - Yamamoto
1 unit repaired.
3 Fighters moved from sz78 to sz70
1 Battleship moved from sz72 to sz70
1 Fighter moved from sz1 to sz8
1 Destroyer moved from sz7 to sz17
1 Carrier moved from sz1 to sz8
5 Infantry moved from Hsingan to Quingdao
9 Infantry and 1 Marine moved from Manchuria to Hsingan
3 Infantry and 1 Tank moved from Hanan to Sian
2 Transports moved from sz60 to sz70
1 B.Carrier moved from sz78 to sz17
1 Infantry moved from S.Borneo to sz60
1 Infantry moved from sz60 to SumatraPurchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 3 Fighters and 8 Infantry; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz17
Yamamoto attack with 1 B.Carrier and 1 Destroyer
Americans defend with 1 Destroyer
Units damaged: 1 B.Carrier owned by the Yamamoto
Yamamoto win with 1 B.Carrier and 1 Destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in sz70
Yamamoto attack with 1 Battleship, 3 Fighters and 2 Transports
Americans defend with 4 B.Transports, 1 Battleship and 1 Cruiser
Units damaged: 1 Battleship owned by the Yamamoto
1 B.Transport owned by the Americans and 1 Transport owned by the Yamamoto lost in sz70
2 B.Transports owned by the Americans lost in sz70
Yamamoto win with 1 Battleship and 2 Fighters remaining. Battle score for attacker is 40
Casualties for Yamamoto: 1 Fighter and 2 Transports
Casualties for Americans: 4 B.Transports, 1 Battleship and 1 Cruiser
Battle in Sian
Yamamoto attack with 3 Infantry and 1 Tank
Chinese defend with 1 Artillery and 2 Infantry
1 Infantry and 1 Tank retreated to Hanan
Chinese win with 1 Artillery and 2 Infantry remaining. Battle score for attacker is -4
Casualties for Yamamoto: 2 Infantry
Battle in sz8
Yamamoto attack with 1 Carrier and 1 Fighter
Americans defend with 1 Destroyer
Yamamoto win with 1 Fighter remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Carrier
Casualties for Americans: 1 DestroyerNon Combat Move - Yamamoto
1 Fighter moved from sz8 to sz17
2 Fighters moved from sz70 to DavaoPlace Units - Yamamoto
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from S.Japan: 10 Infantry
EDIT: Adding units owned by Yamamoto to Manchuria: 10 Infantry
EDIT: Removing units owned by Yamamoto from Tokyo: 10 Infantry
EDIT: Adding units owned by Yamamoto to S.Japan: 10 Infantry
EDIT: Turning off Edit Mode
1 B.Carrier placed in sz78
3 Fighters placed in sz78
3 Infantry placed in Quingdao
3 Infantry placed in Kwangsi
2 Infantry placed in S.BorneoTurn Complete - Yamamoto
Yamamoto collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Chinese
1 Artillery and 2 Infantry moved from Sian to Hanan
1 Tank moved from Szechwan to Hanan
3 EarlyFighters moved from Szechwan to Hanan
1 Bomber moved from Szechwan to HananPurchase Units - Chinese
Chinese buy 2 Bunkers and 8 Infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hanan
Chinese attack with 1 Artillery, 1 Bomber, 3 EarlyFighters, 2 Infantry and 1 Tank
Hisaichi defend with 1 Infantry and 1 Tank; Yamamoto defend with 1 Infantry and 1 Tank
Chinese roll dice for 1 Artillery, 1 Bomber, 3 EarlyFighters, 2 Infantry and 1 Tank in Hanan, round 2 : 3/8 hits
Hisaichi roll dice for 2 Infantry and 2 Tanks in Hanan, round 2 : 3/4 hits
1 Infantry owned by the Hisaichi, 1 Artillery owned by the Chinese, 1 Infantry owned by the Yamamoto, 2 Infantry owned by the Chinese and 1 Tank owned by the Hisaichi lost in Hanan
Chinese roll dice for 1 Bomber, 3 EarlyFighters and 1 Tank in Hanan, round 3 : 3/5 hits
Hisaichi roll dice for 1 Tank in Hanan, round 3 : 1/1 hits
1 EarlyFighter owned by the Chinese and 1 Tank owned by the Yamamoto lost in Hanan
Chinese win, taking Hanan from Hisaichi with 1 Bomber, 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry and 1 Tank
Casualties for Yamamoto: 1 Infantry and 1 Tank
Casualties for Chinese: 1 Artillery, 1 EarlyFighter and 2 InfantryNon Combat Move - Chinese
1 Bomber and 2 EarlyFighters moved from Hanan to Szechwan
1 Infantry moved from Szechwan to Sian
1 Infantry moved from W.Sian to Hanan
1 Infantry moved from Szechwan to W.Sian
1 Marine moved from Gansu to Szechwan
3 Infantry moved from Gansu to Szechwan
6 Infantry moved from Tsingnan to Gansu
6 Infantry moved from Xining to Tsingnan
1 Infantry moved from Urumal to QuyanPlace Units - Chinese
1 Bunker placed in Sian
1 Bunker placed in Szechwan
6 Infantry placed in Xining
2 Infantry placed in UrumalTurn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs totalTerritory Summary for Chinese :
Tsingnan : 6 Infantry
Hanan : 1 Infantry and 1 Tank
Sikang : 1 Bunker
Sian : 1 Bunker and 1 Infantry
W.Sian : 1 Bunker and 1 Infantry
Quyan : 1 Infantry
Urumal : 1 Factory and 2 Infantry
Szechwan : 1 AAGun, 1 Artillery, 1 Bomber, 2 Bunkers, 2 EarlyFighters, 8 Infantry, 1 Marine and 11 Tanks
Xining : 1 AAGun, 1 Bunker, 1 Factory and 6 Infantry
Gansu : 1 Bunker and 6 Infantry
W.Mongolia : 1 flag
Gobi : 1 flagProduction/PUs Summary :
Yamamoto : 61 / 61
Chinese : 28 / 28
Hisaichi : 74 / 75
Dutch : 3 / 0
Thai : 21 / 24
British : 55 / 55
Anzac : 29 / 29
Americans : 83 / 83
Masaharu : 34 / 34
Russians : 23 / 23 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Hisaichi
4 Artillerys, 1 Elite, 16 Infantry and 9 Tanks moved from E.Shansi to Shangsi
8 Infantry moved from Hopeh to Shansi
2 Infantry moved from Kwangtung to Kiangsi
1 Artillery moved from Kwangtung to Kiangsi
1 Artillery and 1 Infantry moved from Kwangtung to Hankou
2 Tanks moved from Hongkong to Hankou
5 Artillerys and 5 Infantry moved from Hongkong to Kwangtung
1 Destroyer moved from sz72 to sz70
2 Bombers moved from Bonin to Java
1 Infantry moved from Lambok to sz59
1 Infantry and 1 Transport moved from sz59 to sz60
1 Infantry moved from Bali to sz59
1 Infantry and 2 Transports moved from sz59 to sz60
2 Artillerys moved from Malaya to sz60
1 Tank moved from Malaya to sz60
1 Infantry moved from Malaya to sz60
2 Artillerys, 3 Infantry and 1 Tank moved from sz60 to Java
2 Artillerys, 3 Infantry and 1 Tank moved from N.S to Sumatra
3 Tanks moved from Peking to Shansi
1 Artillery and 6 Infantry moved from Tientsin to Hopeh
1 T.Boat moved from sz67 to sz74
1 Infantry moved from Korea to sz74
1 Infantry moved from sz74 to Kichedung
2 Infantry moved from Korea to Tientsin
8 Infantry moved from Seoul to KoreaPurchase Units - Hisaichi
Hisaichi buy 4 Destroyers, 19 Infantry and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Java
Hisaichi attack with 2 Artillerys, 2 Bombers, 3 Infantry and 1 Tank
Anzac defend with 1 Artillery and 1 Infantry
Hisaichi win, taking Java from Anzac with 2 Artillerys, 2 Bombers, 2 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 1 Artillery and 1 InfantryNon Combat Move - Hisaichi
2 Bombers moved from Java to SumatraPlace Units - Hisaichi
4 Destroyers placed in sz70
5 Infantry and 1 Tank placed in Malaya
Hisaichi undo move 2.
6 Infantry placed in Malaya
2 Infantry and 1 Tank placed in Peking
6 Infantry placed in Hongkong
5 Infantry placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 76 PUs; end with 76 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Turn Complete - Dutch
Territory Summary for Dutch :
Flores : 1 Artillery
Nayumo : 1 Infantry
Sarong : 1 Artillery and 1 Infantry
Buru : 1 InfantryProduction/PUs Summary :
Yamamoto : 61 / 61
Chinese : 28 / 28
Hisaichi : 76 / 76
Dutch : 3 / 0
Thai : 21 / 24
British : 55 / 55
Anzac : 27 / 29
Americans : 83 / 83
Masaharu : 34 / 34
Russians : 23 / 23 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Thai
3 Artillerys and 4 Infantry moved from Burma to Bengal
1 Infantry and 1 Tank moved from Bava to sz59
1 Infantry, 1 Tank and 1 Transport moved from sz59 to sz81
1 Infantry and 1 Tank moved from sz81 to Sarong
1 Infantry moved from N.S to SumatraPurchase Units - Thai
Thai buy 7 Infantry and 2 Tanks; Remaining resources: 0 PUs;Combat - Thai
Battle in Sarong
Thai attack with 1 Infantry and 1 Tank
British defend with 1 Artillery and 2 Infantry; Americans defend with 2 B29s and 1 Bomber; Dutch defend with 1 Artillery and 1 Infantry
British win with 2 Artillerys, 2 B29s and 2 Infantry remaining. Battle score for attacker is 9
Casualties for British: 1 Infantry
Casualties for Americans: 1 Bomber
Casualties for Thai: 1 Infantry and 1 Tank
Battle in Bengal
Thai attack with 3 Artillerys and 4 Infantry
British defend with 1 AAGun, 1 Artillery, 1 Infantry, 3 Mech.Infs and 3 Tanks
3 Artillerys retreated to Burma
British win with 1 Artillery, 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -6
Casualties for British: 1 Infantry
Casualties for Thai: 4 InfantryNon Combat Move - Thai
2 Artillerys, 5 Infantry and 2 Marines moved from Thailand to Burma
1 AAGun and 6 Infantry moved from Phuket to ThailandPlace Units - Thai
1 Infantry and 2 Tanks placed in Thailand
6 Infantry placed in PhuketTurn Complete - Thai
Thai collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Thai
3 Artillerys and 4 Infantry moved from Burma to Bengal
1 Infantry and 1 Tank moved from Bava to sz59
1 Infantry, 1 Tank and 1 Transport moved from sz59 to sz81
1 Infantry and 1 Tank moved from sz81 to Sarong
1 Infantry moved from N.S to SumatraPurchase Units - Thai
Thai buy 7 Infantry and 2 Tanks; Remaining resources: 0 PUs;Combat - Thai
Battle in Sarong
Thai attack with 1 Infantry and 1 Tank
British defend with 1 Artillery and 2 Infantry; Americans defend with 2 B29s and 1 Bomber; Dutch defend with 1 Artillery and 1 Infantry
British win with 2 Artillerys, 2 B29s and 2 Infantry remaining. Battle score for attacker is 9
Casualties for British: 1 Infantry
Casualties for Americans: 1 Bomber
Casualties for Thai: 1 Infantry and 1 Tank
Battle in Bengal
Thai attack with 3 Artillerys and 4 Infantry
British defend with 1 AAGun, 1 Artillery, 1 Infantry, 3 Mech.Infs and 3 Tanks
3 Artillerys retreated to Burma
British win with 1 Artillery, 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -6
Casualties for British: 1 Infantry
Casualties for Thai: 4 InfantryNon Combat Move - Thai
2 Artillerys, 5 Infantry and 2 Marines moved from Thailand to Burma
1 AAGun and 6 Infantry moved from Phuket to ThailandPlace Units - Thai
1 Infantry and 2 Tanks placed in Thailand
6 Infantry placed in PhuketTurn Complete - Thai
Thai collect 21 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Sarong: 1 Bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - British
1 Destroyer and 1 Submarine moved from sz57 to sz81
1 Transport moved from sz64 to sz63
1 Elite moved from Calcutta to sz63
1 Elite and 1 Transport moved from sz63 to sz61
1 Elite moved from sz61 to N.S
British take N.S from Hisaichi
2 Transports moved from sz64 to sz63
2 Artillerys and 2 Elites moved from Calcutta to sz63
1 Transport moved from sz64 to sz63
1 Artillery and 1 Elite moved from Calcutta to sz63
3 Artillerys, 3 Elites and 3 Transports moved from sz63 to sz64
3 Artillerys and 3 Elites moved from sz64 to Burma
1 Artillery, 3 Mech.Infs and 3 Tanks moved from Bengal to Burma
1 EarlyFighter and 1 Fighter moved from sz64 to BurmaPurchase Units - British
British buy 1 Bunker, 1 Destroyer, 1 Fighter, 5 Infantry, 3 Mech.Infs and 1 Transport; Remaining resources: 0 PUs;Combat - British
Battle in sz81
British attack with 1 Destroyer and 1 Submarine
Thai defend with 1 Transport
British roll dice for 1 Submarine in sz81, round 2 : 1/1 hits
1 Transport owned by the Thai lost in sz81
British win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Thai: 1 Transport
Battle in Burma
British attack with 4 Artillerys, 1 EarlyFighter, 3 Elites, 1 Fighter, 3 Mech.Infs and 3 Tanks
Yamamoto defend with 1 Artillery and 2 Infantry; Thai defend with 5 Artillerys, 5 Infantry and 2 Marines
British roll dice for 1 Battleship in Burma, round 2 : 0/1 hits
British roll dice for 4 Artillerys, 1 EarlyFighter, 3 Elites, 1 Fighter, 3 Mech.Infs and 3 Tanks in Burma, round 2 : 5/15 hits
Thai roll dice for 6 Artillerys, 7 Infantry and 2 Marines in Burma, round 2 : 4/15 hits
2 Infantry owned by the Yamamoto, 3 Infantry owned by the Thai and 4 Artillerys owned by the British lost in Burma
British roll dice for 1 EarlyFighter, 3 Elites, 1 Fighter, 3 Mech.Infs and 3 Tanks in Burma, round 3 : 4/11 hits
Thai roll dice for 6 Artillerys, 2 Infantry and 2 Marines in Burma, round 3 : 2/10 hits
2 Marines owned by the Thai, 2 Infantry owned by the Thai, 1 Mech.Inf owned by the British and 1 Elite owned by the British lost in Burma
British roll dice for 1 EarlyFighter, 2 Elites, 1 Fighter, 2 Mech.Infs and 3 Tanks in Burma, round 4 : 5/9 hits
Thai roll dice for 6 Artillerys in Burma, round 4 : 0/6 hits
4 Artillerys owned by the Thai and 1 Artillery owned by the Yamamoto lost in Burma
British roll dice for 1 EarlyFighter, 2 Elites, 1 Fighter, 2 Mech.Infs and 3 Tanks in Burma, round 5 : 6/9 hits
Thai roll dice for 1 Artillery in Burma, round 5 : 0/1 hits
1 Artillery owned by the Thai lost in Burma
British win, taking Burma from Thai with 1 EarlyFighter, 2 Elites, 1 Fighter, 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 19
Casualties for British: 4 Artillerys, 1 Elite and 1 Mech.Inf
Casualties for Yamamoto: 1 Artillery and 2 Infantry
Casualties for Thai: 5 Artillerys, 5 Infantry and 2 MarinesNon Combat Move - British
1 EarlyFighter and 1 Fighter moved from Burma to sz64
3 Infantry moved from Nepal to Bengal
3 Mech.Infs moved from Dheli to Bengal
1 Artillery moved from Calcutta to C.India
1 Destroyer and 1 T.Boat moved from sz66 to sz61
1 Destroyer moved from sz47 to sz48Place Units - British
1 Bunker placed in Bengal
3 Mech.Infs placed in Dheli
1 Destroyer and 1 Transport placed in sz6
1 Fighter and 5 Infantry placed in CalcuttaTurn Complete - British
British collect 58 PUs; end with 58 PUs totalTerritory Summary for British :
N.S : 1 flag, 1 Elite
Sarong : 1 flag, 1 Artillery and 1 Infantry
Bengal : 1 AAGun, 1 Bunker, 3 Infantry and 3 Mech.Infs
C.India : 1 Artillery
E.India : 1 Bunker
N.G : 1 AAGun and 4 Infantry
Burma : 2 Elites, 2 Mech.Infs and 3 Tanks
New Guinea : 3 Infantry
Calcutta : 1 AAGun, 1 Factory, 1 Fighter and 5 Infantry
Dheli : 1 Factory and 3 Mech.Infs
Auki : 1 Artillery
Moresby : 1 Factory and 2 Infantry
Arawa : 1 Infantry
Gizo : 1 Infantry
Vancouver : 1 Factory
Alaska : 1 AAGun and 4 Infantry
sz4 : 1 Transport
sz6 : 1 Destroyer and 1 Transport
Agra : 1 flag
sz48 : 1 Destroyer
sz56 : 2 Destroyers
Bikaner : 1 flag
sz61 : 1 Destroyer, 1 T.Boat and 1 Transport
sz66 : 1 Destroyer, 1 Submarine and 1 T.Boat
sz64 : 1 Battleship, 1 Carrier, 4 Destroyers, 1 EarlyFighter, 1 Fighter, 2 T.Boats and 3 Transports
sz81 : 1 Destroyer and 1 Submarine
W.Tibet : 1 flagProduction/PUs Summary :
Yamamoto : 61 / 61
Chinese : 28 / 28
Hisaichi : 74 / 76
Dutch : 3 / 0
Thai : 20 / 21
British : 58 / 58
Anzac : 27 / 29
Americans : 83 / 83
Masaharu : 34 / 34
Russians : 23 / 23 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Anzac
1 Artillery moved from W.Australia to sz50
2 Artillerys and 3 Infantry moved from Derby to sz50
3 Artillerys, 3 Infantry and 3 Transports moved from sz50 to sz57
3 Artillerys and 3 Infantry moved from sz57 to Java
4 Infantry moved from Soem to Lambok
Anzac take Lambok from Hisaichi
1 Destroyer moved from sz56 to sz57
1 Transport moved from sz56 to sz50
1 Submarine moved from sz46 to sz45
1 Submarine moved from sz46 to sz72
1 Battleship, 1 Carrier, 1 EarlyFighter and 1 Fighter moved from sz18 to sz47Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Carrier and 1 Destroyer; Remaining resources: 0 PUs;Combat - Anzac
Battle in Java
Anzac attack with 3 Artillerys and 3 Infantry
Hisaichi defend with 2 Artillerys, 2 Infantry and 1 Tank
Anzac roll dice for 3 Artillerys and 3 Infantry in Java, round 2 : 4/6 hits
Hisaichi roll dice for 2 Artillerys, 2 Infantry and 1 Tank in Java, round 2 : 4/5 hits
2 Infantry owned by the Hisaichi, 1 Artillery owned by the Anzac, 3 Infantry owned by the Anzac and 2 Artillerys owned by the Hisaichi lost in Java
Anzac roll dice for 2 Artillerys in Java, round 3 : 1/2 hits
Hisaichi roll dice for 1 Tank in Java, round 3 : 1/1 hits
1 Artillery owned by the Anzac and 1 Tank owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Hisaichi: 2 Artillerys, 2 Infantry and 1 Tank
Casualties for Anzac: 2 Artillerys and 3 InfantryNon Combat Move - Anzac
1 AAGun, 2 Artillerys and 1 Infantry moved from Darwin to Derby
1 Infantry moved from N.Australia to Derby
2 Fighters moved from Melbourne to N.Australia
1 AAGun moved from Townsville to N.AustraliaPlace Units - Anzac
1 Carrier and 1 Destroyer placed in sz37
2 Artillerys placed in DarwinTurn Complete - Anzac
Anzac collect 30 PUs; end with 30 PUs totalTerritory Summary for Anzac :
Soem : 1 flag
Lambok : 1 flag, 4 Infantry
Java : 1 flag, 1 Artillery
New Britain : 1 Artillery and 1 Infantry
E.G : 4 Infantry
Derby : 1 AAGun, 2 Artillerys and 2 Infantry
Melbourne : 1 Bunker and 1 Factory
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 2 Artillerys and 1 Factory
New Caledonia : 2 Infantry
N.Australia : 1 AAGun and 2 Fighters
sz37 : 1 Carrier and 1 Destroyer
sz47 : 1 Battleship, 1 Carrier, 1 EarlyFighter and 1 Fighter
sz45 : 1 Submarine
sz57 : 1 Destroyer and 3 Transports
sz50 : 1 Destroyer and 1 Transport
sz76 : 1 Destroyer
sz72 : 1 SubmarineProduction/PUs Summary :
Yamamoto : 61 / 61
Chinese : 28 / 28
Hisaichi : 71 / 76
Dutch : 3 / 0
Thai : 20 / 21
British : 58 / 58
Anzac : 30 / 30
Americans : 83 / 83
Masaharu : 34 / 34
Russians : 23 / 23 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Americans
2 Artillerys and 2 Infantry moved from Alaska to sz4
2 Artillerys and 2 Infantry moved from sz4 to Palana
1 Fighter moved from sz4 to Palana
1 EarlyFighter moved from sz4 to Palana
1 Bomber moved from Alaska to Palana
1 Tank moved from Lasap to Phonpei
Americans take Phonpei from Yamamoto
1 Tank moved from Phonpei to Lasap
2 B29s moved from Pearl Harbor to sz17
1 Destroyer moved from sz20 to sz17
1 Bomber moved from Sarong to sz17Purchase Units - Americans
Americans buy 2 Artillerys, 2 B29s, 3 Destroyers, 2 Infantry and 2 Transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Palana
Americans attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Fighter and 2 Infantry
Masaharu defend with 4 Infantry and 2 Marines
Americans roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Fighter and 2 Infantry in Palana, round 2 : 1/7 hits
Masaharu roll dice for 4 Infantry and 2 Marines in Palana, round 2 : 1/6 hits
1 Infantry owned by the Masaharu and 1 Infantry owned by the Americans lost in Palana
Americans roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Fighter and 1 Infantry in Palana, round 3 : 1/6 hits
Masaharu roll dice for 3 Infantry and 2 Marines in Palana, round 3 : 2/5 hits
1 Infantry owned by the Masaharu, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Palana
1 EarlyFighter owned by the Americans, 1 Bomber owned by the Americans and 1 Fighter owned by the Americans retreated
Americans roll dice for 1 Artillery in Palana, round 4 : 0/1 hits
Masaharu roll dice for 2 Infantry and 2 Marines in Palana, round 4 : 0/4 hits
Americans roll dice for 1 Artillery in Palana, round 5 : 0/1 hits
Masaharu roll dice for 2 Infantry and 2 Marines in Palana, round 5 : 0/4 hits
Americans roll dice for 1 Artillery in Palana, round 6 : 0/1 hits
Masaharu roll dice for 2 Infantry and 2 Marines in Palana, round 6 : 2/4 hits
1 Artillery owned by the Americans lost in Palana
Masaharu win with 2 Infantry and 2 Marines remaining. Battle score for attacker is -8
Casualties for Masaharu: 2 Infantry
Casualties for Americans: 2 Artillerys and 2 Infantry
Battle in sz17
Americans attack with 2 B29s, 1 Bomber and 1 Destroyer
Yamamoto defend with 1 B.Carrier, 1 Destroyer and 1 Fighter
Americans roll dice for 2 B29s, 1 Bomber and 1 Destroyer in sz17, round 2 : 4/4 hits
Yamamoto roll dice for 1 B.Carrier, 1 Destroyer and 1 Fighter in sz17, round 2 : 2/3 hits
1 B.Carrier owned by the Yamamoto, 1 Fighter owned by the Yamamoto, 1 Bomber owned by the Americans, 1 Destroyer owned by the Yamamoto and 1 Destroyer owned by the Americans lost in sz17
Americans win with 2 B29s remaining. Battle score for attacker is 16
Casualties for Yamamoto: 1 B.Carrier, 1 Destroyer and 1 Fighter
Casualties for Americans: 1 Bomber and 1 DestroyerNon Combat Move - Americans
2 B29s moved from sz17 to Auki
2 Battleships moved from sz20 to sz42
1 Carrier and 1 L.Fighter moved from sz25 to sz20
1 L.Fighter moved from San Francisco to sz20
1 Bomber moved from Palana to Alaska
1 EarlyFighter and 1 Fighter moved from Palana to sz4Place Units - Americans
2 Destroyers placed in sz4
2 Transports placed in sz25
2 Artillerys placed in Pearl Harbor
1 Destroyer placed in sz23
2 B29s and 2 Infantry placed in San FranciscoTurn Complete - Americans
Americans collect 84 PUs; end with 84 PUs totalTerritory Summary for Americans :
Marcus : 1 flag
Iwo Jima : 1 flag, 1 AAGun, 2 Artillerys and 1 Infantry
Sarong : 2 B29s
Auki : 2 B29s
Lasap : 1 Tank
Nor Cal : 4 Infantry
Hilo : 1 Factory
Kiska : 1 Infantry
Amchitka : 1 Infantry
Adak : 1 Infantry
Midway : 2 Infantry
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Taka : 2 Infantry
Wake : 2 Infantry
Pearl Harbor : 2 Artillerys, 1 Factory and 2 Infantry
Attla : 1 Infantry
Umnak : 1 Infantry
Alaska : 1 Bomber, 1 Factory and 3 Infantry
Canton : 1 Infantry
Majuru : 1 Infantry
Johnston : 1 Infantry
San Francisco : 1 AAGun, 2 B29s, 1 Factory and 3 Infantry
sz4 : 1 Carrier, 2 Destroyers, 1 EarlyFighter, 1 Fighter and 2 Transports
sz20 : 1 Carrier and 2 L.Fighters
sz23 : 1 Destroyer
sz25 : 2 Transports
sz42 : 2 BattleshipsProduction/PUs Summary :
Yamamoto : 60 / 61
Chinese : 28 / 28
Hisaichi : 71 / 76
Dutch : 3 / 0
Thai : 20 / 21
British : 58 / 58
Anzac : 30 / 30
Americans : 84 / 84
Masaharu : 34 / 34
Russians : 23 / 23 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Masaharu
3 Transports moved from sz2 to sz7
6 Infantry moved from N.Japan to sz7
6 Infantry and 3 Transports moved from sz7 to sz2
1 Destroyer moved from sz16 to sz2
2 Destroyers moved from sz3 to sz2
6 Infantry moved from sz2 to Palana
1 T.Boat moved from sz2 to sz7
1 Infantry moved from N.Japan to sz7
1 Infantry moved from sz7 to Kamchatka
1 Infantry moved from Angarsk to Ustkut
2 Infantry moved from Irkutsk to Ustkut
3 Artillerys, 11 Infantry, 1 Marine and 1 Tank moved from Quingdao to Jinan
1 Infantry moved from Hsingan to Jinan
1 Infantry moved from Irkutsk to Ustkut
1 Tank moved from Amursk to Quingdao
1 Artillery and 1 Marine moved from Amursk to BelogorskPurchase Units - Masaharu
Masaharu buy 2 Destroyers and 9 Infantry; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Jinan
Masaharu attack with 3 Artillerys, 12 Infantry, 1 Marine and 1 Tank
Russians defend with 1 Artillery and 2 Infantry
Masaharu win, taking Jinan from Russians with 3 Artillerys, 12 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 8
Casualties for Russians: 1 Artillery and 2 Infantry
Battle in Ustkut
Masaharu attack with 4 Infantry
Russians defend with 1 Infantry
Masaharu win, taking Ustkut from Russians with 4 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Masaharu
1 Artillery and 5 Infantry moved from Akina to N.JapanPlace Units - Masaharu
3 Infantry placed in Amursk
6 Infantry placed in Akina
2 Destroyers placed in sz16Turn Complete - Masaharu
Masaharu collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Russians
3 Infantry moved from Tulun to Ulaan Ude
2 Infantry moved from Tulun to Ustkut
2 Infantry moved from Bratsk to Ustkut
1 Tank moved from Kaask to Ustkut
2 Infantry moved from Tulun to Ulaan UdePurchase Units - Russians
Russians buy 1 Bunker and 8 Infantry; Remaining resources: 1 PUs;Combat - Russians
Battle in Ustkut
Russians attack with 4 Infantry and 1 Tank
Masaharu defend with 4 Infantry
Russians roll dice for 4 Infantry and 1 Tank in Ustkut, round 2 : 2/5 hits
Masaharu roll dice for 4 Infantry in Ustkut, round 2 : 1/4 hits
2 Infantry owned by the Masaharu and 1 Infantry owned by the Russians lost in Ustkut
Russians roll dice for 3 Infantry and 1 Tank in Ustkut, round 3 : 1/4 hits
Masaharu roll dice for 2 Infantry in Ustkut, round 3 : 1/2 hits
1 Infantry owned by the Masaharu and 1 Infantry owned by the Russians lost in Ustkut
Russians roll dice for 2 Infantry and 1 Tank in Ustkut, round 4 : 1/3 hits
Masaharu roll dice for 1 Infantry in Ustkut, round 4 : 1/1 hits
1 Infantry owned by the Masaharu and 1 Infantry owned by the Russians lost in Ustkut
Russians win, taking Ustkut from Masaharu with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Masaharu: 4 Infantry
Casualties for Russians: 3 InfantryNon Combat Move - Russians
6 Infantry moved from Kaask to Tulun
3 Infantry moved from Krasnoyarsk to Bratsk
3 Infantry moved from Achinsk to KrasnoyarskPlace Units - Russians
1 Bunker placed in Ulaan Ude
6 Infantry placed in Kaask
2 Infantry placed in AchinskTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUs totalTerritory Summary for Russians :
Krasnoyarsk : 3 Infantry
Ustkut : 1 Infantry and 1 Tank
Kaask : 1 AAGun, 1 Factory and 6 Infantry
Tulun : 6 Infantry
Bratsk : 3 Infantry
Ulaan Ude : 3 Bunkers, 23 Infantry and 6 Tanks
Achinsk : 1 Factory and 2 InfantryProduction/PUs Summary :
Yamamoto : 60 / 61
Chinese : 28 / 28
Hisaichi : 71 / 76
Dutch : 3 / 0
Thai : 20 / 21
British : 58 / 58
Anzac : 30 / 30
Americans : 84 / 84
Masaharu : 36 / 37
Russians : 21 / 22 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Research Technology - Yamamoto
Combat Move - Yamamoto
1 unit repaired.
1 Infantry moved from Sumatra to N.S
1 Infantry moved from S.Borneo to sz60
1 Infantry moved from sz60 to N.S
1 Infantry moved from Kwangsi to Chunking
1 Fighter moved from Davao to sz45
1 Fighter moved from Davao to sz72
1 B.Carrier and 3 Fighters moved from sz78 to sz71
1 Battleship moved from sz70 to sz71
9 Infantry and 1 Marine moved from Hsingan to Quingdao
10 Infantry moved from Manchuria to Hsingan
10 Infantry moved from S.Japan to sz79
10 Infantry moved from sz79 to Manchuria
4 Infantry and 1 Tank moved from Tokyo to S.JapanPurchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 B.Carrier, 3 EarlyFighters and 5 Infantry; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz45
Yamamoto attack with 1 Fighter
Anzac defend with 1 Submarine
Yamamoto win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Submarine
Battle in sz72
Yamamoto attack with 1 Fighter
Anzac defend with 1 Submarine
Yamamoto win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Submarine
Battle in N.S
Yamamoto attack with 2 Infantry
British defend with 1 Elite
Yamamoto win, taking N.S from British with 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Elite
Casualties for Yamamoto: 1 InfantryNon Combat Move - Yamamoto
1 Fighter moved from sz45 to Davao
1 Fighter moved from sz72 to DavaoPlace Units - Yamamoto
1 B.Carrier placed in sz78
3 EarlyFighters placed in sz78
2 Artillerys and 2 Infantry placed in S.Japan
3 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 62 PUs; end with 62 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Chinese
1 Infantry moved from Sian to Nanking
Chinese take Nanking from Hisaichi
1 Infantry and 1 Tank moved from Hanan to Kwangsi
1 Bomber moved from Szechwan to Kwangsi
2 Infantry moved from Gansu to N.Shangsi
2 EarlyFighters moved from Szechwan to N.ShangsiPurchase Units - Chinese
Chinese buy 1 Elite, 7 Infantry and 2 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 Bomber, 1 Infantry and 1 Tank
Yamamoto defend with 1 Factory and 2 Infantry
Chinese roll dice for 1 Bomber, 1 Infantry and 1 Tank in Kwangsi, round 2 : 3/3 hits
Yamamoto roll dice for 2 Infantry in Kwangsi, round 2 : 1/2 hits
2 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Yamamoto with 1 Bomber and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Chinese attack with 2 EarlyFighters and 2 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 EarlyFighters and 2 Infantry in N.Shangsi, round 2 : 3/4 hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
2 EarlyFighters moved from N.Shangsi to Szechwan
4 Infantry moved from Gansu to Szechwan
1 Infantry moved from W.Sian to Hanan
1 Infantry moved from Szechwan to W.Sian
1 Infantry moved from Szechwan to Sian
6 Infantry moved from Tsingnan to Gansu
1 Infantry moved from Quyan to Gobi
2 Infantry moved from Urumal to Quyan
6 Infantry moved from Xining to Tsingnan
1 Bomber moved from Kwangsi to SzechwanPlace Units - Chinese
1 Elite and 5 Infantry placed in Xining
2 Infantry and 2 Tanks placed in UrumalTurn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 Factory and 1 Tank
Nanking : 1 Infantry
N.Shangsi : 2 Infantry
Tsingnan : 6 Infantry
Hanan : 1 Infantry
Sikang : 1 Bunker
Sian : 1 Bunker and 1 Infantry
W.Sian : 1 Bunker and 1 Infantry
Quyan : 2 Infantry
Urumal : 1 Factory, 2 Infantry and 2 Tanks
Szechwan : 1 AAGun, 1 Artillery, 1 Bomber, 2 Bunkers, 2 EarlyFighters, 10 Infantry, 1 Marine and 11 Tanks
Xining : 1 AAGun, 1 Bunker, 1 Elite, 1 Factory and 5 Infantry
Gansu : 1 Bunker and 6 Infantry
W.Mongolia : 1 flag
Gobi : 1 flag, 1 InfantryProduction/PUs Summary :
Yamamoto : 59 / 62
Chinese : 33 / 33
Hisaichi : 69 / 76
Dutch : 3 / 0
Thai : 20 / 21
British : 56 / 58
Anzac : 30 / 30
Americans : 84 / 84
Masaharu : 36 / 37
Russians : 21 / 22 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Hisaichi
1 Infantry moved from Kichedung to Nanking
2 Infantry moved from Kiangsi to Kwangsi
1 Artillery moved from Kiangsi to Kwangsi
1 Artillery and 1 Infantry moved from Hankou to Hanan
1 Tank moved from Hankou to Kwangsi
1 Tank moved from Hankou to Nanking
2 Infantry moved from Shangsi to N.Shangsi
1 Tank moved from Peking to N.Shangsi
3 Infantry moved from Shansi to Sian
2 Tanks moved from Shansi to Sian
5 Infantry moved from Shansi to Shangsi
1 Tank moved from Shansi to Szechwan
1 Artillery and 6 Infantry moved from Hopeh to Shansi
2 Infantry moved from Peking to E.Shansi
2 Infantry moved from Tientsin to Hopeh
8 Infantry moved from Korea to Tientsin
5 Infantry moved from Seoul to Korea
1 Artillery and 1 Infantry moved from Sumatra to sz60
1 Artillery and 1 Infantry moved from sz60 to Java
1 Bomber moved from Sumatra to Java
5 Destroyers moved from sz70 to sz42
2 Transports moved from sz60 to sz67
2 Infantry moved from Hongkong to sz67
2 Infantry moved from Hongkong to sz67
3 Infantry moved from sz67 to N.French I.
2 Infantry moved from Hongkong to Macau
2 Artillerys and 2 Infantry moved from Kwangtung to Kiangsi
3 Artillerys and 3 Infantry moved from Kwangtung to Hankou
1 T.Boat moved from sz74 to sz67
1 Infantry moved from sz67 to N.French I.
1 Artillery, 2 Infantry and 1 Tank moved from Sumatra to N.S
1 Bomber moved from Sumatra to JavaPurchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 4 Destroyers, 16 Infantry and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Nanking
Hisaichi attack with 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi win, taking Nanking from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Hisaichi attack with 2 Infantry and 1 Tank
Chinese defend with 2 Infantry
Hisaichi win, taking N.Shangsi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantry
Battle in Kwangsi
Hisaichi attack with 1 Artillery, 2 Infantry and 1 Tank
Chinese defend with 1 Factory and 1 Tank
Hisaichi win, taking Kwangsi from Chinese with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Szechwan
Hisaichi attack with 1 Tank
Chinese defend with 1 AAGun, 1 Artillery, 1 Bomber, 2 Bunkers, 2 EarlyFighters, 10 Infantry, 1 Marine and 11 Tanks
Units damaged: 1 Bunker owned by the Chinese
Chinese win with 1 Artillery, 1 Bomber, 2 Bunkers, 2 EarlyFighters, 10 Infantry, 1 Marine and 11 Tanks remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Tank
Battle in Hanan
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi win, taking Hanan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Sian
Hisaichi attack with 3 Infantry and 2 Tanks
Chinese defend with 1 Bunker and 1 Infantry
Units damaged: 1 Bunker owned by the Chinese
Hisaichi win, taking Sian from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantry
Casualties for Chinese: 1 Bunker and 1 Infantry
Battle in sz42
Hisaichi attack with 5 Destroyers
Americans defend with 2 Battleships
Units damaged: 1 Battleship owned by the Americans
Hisaichi win with 4 Destroyers remaining. Battle score for attacker is 32
Casualties for Hisaichi: 1 Destroyer
Casualties for Americans: 2 Battleships
Battle in Java
Hisaichi attack with 1 Artillery, 2 Bombers and 1 Infantry
Anzac defend with 1 Artillery
Hisaichi win, taking Java from Anzac with 1 Artillery and 2 Bombers remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 1 ArtilleryNon Combat Move - Hisaichi
2 Bombers moved from Java to S.BorneoPlace Units - Hisaichi
4 Destroyers placed in sz70
6 Infantry placed in Malaya
1 Artillery and 5 Infantry placed in Hongkong
1 Artillery, 1 Infantry and 1 Tank placed in Peking
4 Infantry placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 77 PUs; end with 77 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Turn Complete - Dutch
Territory Summary for Dutch :
Flores : 1 Artillery
Nayumo : 1 Infantry
Sarong : 1 Artillery and 1 Infantry
Buru : 1 InfantryProduction/PUs Summary :
Yamamoto : 62 / 62
Chinese : 24 / 33
Hisaichi : 77 / 77
Dutch : 3 / 0
Thai : 20 / 21
British : 56 / 58
Anzac : 28 / 30
Americans : 84 / 84
Masaharu : 36 / 37
Russians : 21 / 22