Entek Allies -vs- dawgoneit Axis world at war #3
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Thai
10 Infantry and 2 Tanks moved from Thailand to BurmaPurchase Units - Thai
Thai buy 8 Infantry and 1 Tank; Remaining resources: 0 PUs;Combat - Thai
Battle in Burma
Thai attack with 10 Infantry and 2 Tanks
British defend with 2 Elites, 2 Mech.Infs and 3 Tanks
Thai win, taking Burma from British with 4 Infantry and 2 Tanks remaining. Battle score for attacker is 21
Casualties for British: 2 Elites, 2 Mech.Infs and 3 Tanks
Casualties for Thai: 6 InfantryNon Combat Move - Thai
6 Infantry moved from Phuket to ThailandPlace Units - Thai
2 Infantry and 1 Tank placed in Thailand
6 Infantry placed in PhuketTurn Complete - Thai
Thai collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - British
4 Transports moved from sz64 to sz63
4 Artillerys and 4 Elites moved from Calcutta to sz63
4 Artillerys, 4 Elites and 4 Transports moved from sz63 to sz64
4 Artillerys and 4 Elites moved from sz64 to Burma
1 Fighter moved from sz64 to Burma
1 EarlyFighter moved from sz64 to Burma
3 Mech.Infs moved from Bengal to Burma
3 Tanks moved from Bengal to Burma
1 Artillery moved from Bengal to BurmaPurchase Units - British
British buy 4 Artillerys, 1 Bunker, 4 Elites, 1 Fighter and 4 Infantry; Remaining resources: 1 PUs;Combat - British
Battle in Burma
British attack with 5 Artillerys, 1 EarlyFighter, 4 Elites, 1 Fighter, 3 Mech.Infs and 3 Tanks
Yamamoto defend with 1 Artillery and 2 Infantry; Thai defend with 5 Artillerys, 5 Infantry and 2 Marines
British roll dice for 1 Battleship in Burma, round 2 : 0/1 hits
British roll dice for 5 Artillerys, 1 EarlyFighter, 4 Elites, 1 Fighter, 3 Mech.Infs and 3 Tanks in Burma, round 2 : 9/17 hits
Thai roll dice for 6 Artillerys, 7 Infantry and 2 Marines in Burma, round 2 : 3/15 hits
2 Infantry owned by the Yamamoto, 2 Marines owned by the Thai, 5 Infantry owned by the Thai and 3 Artillerys owned by the British lost in Burma
British roll dice for 2 Artillerys, 1 EarlyFighter, 4 Elites, 1 Fighter, 3 Mech.Infs and 3 Tanks in Burma, round 3 : 5/14 hits
Thai roll dice for 6 Artillerys in Burma, round 3 : 3/6 hits
1 EarlyFighter owned by the British, 4 Artillerys owned by the Thai, 1 Artillery owned by the Yamamoto and 2 Artillerys owned by the British lost in Burma
British roll dice for 4 Elites, 1 Fighter, 3 Mech.Infs and 3 Tanks in Burma, round 4 : 8/11 hits
Thai roll dice for 1 Artillery in Burma, round 4 : 1/1 hits
1 Artillery owned by the Thai and 1 Elite owned by the British lost in Burma
British win, taking Burma from Thai with 3 Elites, 1 Fighter, 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 12
Casualties for British: 5 Artillerys, 1 EarlyFighter and 1 Elite
Casualties for Yamamoto: 1 Artillery and 2 Infantry
Casualties for Thai: 5 Artillerys, 5 Infantry and 2 MarinesNon Combat Move - British
3 Infantry moved from Nepal to Bengal
3 Mech.Infs moved from Dheli to Bengal
1 Fighter moved from Burma to sz64
1 Submarine moved from sz66 to sz56
1 T.Boat moved from sz64 to sz66
2 Infantry moved from Moresby to New Guinea
1 AAGun moved from N.G to SarongPlace Units - British
1 Bunker placed in Bengal
4 Artillerys and 4 Elites placed in Calcutta
1 Fighter placed in Dheli
3 Infantry placed in Moresby
1 Infantry placed in DheliTurn Complete - British
British collect 56 PUs; end with 57 PUs totalTerritory Summary for British :
Sarong : 1 flag, 1 AAGun, 1 Artillery and 1 Infantry
Bengal : 1 AAGun, 1 Bunker, 3 Infantry and 3 Mech.Infs
E.India : 1 Bunker
N.G : 4 Infantry
Burma : 3 Elites, 3 Mech.Infs and 3 Tanks
New Guinea : 5 Infantry
Calcutta : 1 AAGun, 4 Artillerys, 4 Elites and 1 Factory
Dheli : 1 Factory, 1 Fighter and 1 Infantry
Auki : 1 Artillery
Moresby : 1 Factory and 3 Infantry
Arawa : 1 Infantry
Gizo : 1 Infantry
Vancouver : 1 Factory
Alaska : 1 AAGun and 4 Infantry
sz4 : 1 Transport
Agra : 1 flag
sz47 : 1 Destroyer
sz56 : 2 Destroyers and 1 Submarine
sz57 : 1 Destroyer and 1 Submarine
Bikaner : 1 flag
sz66 : 2 Destroyers and 3 T.Boats
sz64 : 1 Battleship, 1 Carrier, 4 Destroyers, 1 Fighter, 1 T.Boat and 4 Transports
W.Tibet : 1 flagProduction/PUs Summary :
Yamamoto : 61 / 61
Chinese : 28 / 28
Hisaichi : 76 / 76
Dutch : 3 / 0
Thai : 20 / 21
British : 56 / 57
Anzac : 27 / 29
Americans : 83 / 83
Masaharu : 34 / 34
Russians : 23 / 23 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Anzac
4 Infantry moved from Soem to Lambok
Anzac take Lambok from Hisaichi
2 Artillerys and 3 Infantry moved from Derby to sz50
1 Artillery moved from W.Australia to sz50
3 Artillerys, 3 Infantry and 3 Transports moved from sz50 to sz56
3 Artillerys and 3 Infantry moved from sz56 to Java
1 Submarine moved from sz46 to sz48
1 Submarine moved from sz46 to sz45
1 Fighter moved from sz18 to sz17
1 EarlyFighter moved from sz18 to sz17Purchase Units - Anzac
Anzac buy 1 Destroyer, 2 Infantry, 1 Tank and 2 Transports; Remaining resources: 0 PUs;Combat - Anzac
Battle in Java
Anzac attack with 3 Artillerys and 3 Infantry
Hisaichi defend with 2 Artillerys, 2 Infantry and 1 Tank
Anzac roll dice for 3 Artillerys and 3 Infantry in Java, round 2 : 1/6 hits
Hisaichi roll dice for 2 Artillerys, 2 Infantry and 1 Tank in Java, round 2 : 5/5 hits
1 Infantry owned by the Hisaichi, 2 Artillerys owned by the Anzac and 3 Infantry owned by the Anzac lost in Java
Anzac roll dice for 1 Artillery in Java, round 3 : 0/1 hits
Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Java, round 3 : 3/4 hits
1 Artillery owned by the Anzac lost in Java
Hisaichi win with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is -16
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 3 Artillerys and 3 Infantry
Battle in sz17
Anzac attack with 1 EarlyFighter and 1 Fighter
Yamamoto defend with 1 B.Carrier, 1 Destroyer and 1 Fighter
Anzac roll dice for 1 EarlyFighter and 1 Fighter in sz17, round 2 : 0/2 hits
Yamamoto roll dice for 1 B.Carrier, 1 Destroyer and 1 Fighter in sz17, round 2 : 3/3 hits
1 Fighter owned by the Anzac and 1 EarlyFighter owned by the Anzac lost in sz17
Yamamoto win with 1 B.Carrier, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is -18
Casualties for Anzac: 1 EarlyFighter and 1 FighterNon Combat Move - Anzac
1 Battleship and 1 Carrier moved from sz18 to sz47
1 Destroyer moved from sz76 to sz18
2 Artillerys and 1 Infantry moved from Darwin to DerbyPlace Units - Anzac
2 Infantry and 1 Tank placed in Darwin
1 Destroyer and 2 Transports placed in sz37
Turning on Edit Mode
EDIT: Removing units owned by Anzac from Melbourne: 2 Fighters
EDIT: Adding units owned by Anzac to sz47: 2 Fighters
EDIT: Turning off Edit ModeTurn Complete - Anzac
Anzac collect 28 PUs; end with 28 PUs totalTerritory Summary for Anzac :
Soem : 1 flag
Lambok : 1 flag, 4 Infantry
New Britain : 1 Artillery and 1 Infantry
E.G : 4 Infantry
Derby : 2 Artillerys and 1 Infantry
Melbourne : 1 Bunker and 1 Factory
Townsville : 1 AAGun
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 AAGun, 1 Factory, 2 Infantry and 1 Tank
New Caledonia : 2 Infantry
N.Australia : 1 Infantry
sz18 : 1 Destroyer
sz37 : 1 Destroyer and 2 Transports
sz47 : 1 Battleship, 1 Carrier and 2 Fighters
sz48 : 1 Submarine
sz45 : 1 Submarine
sz56 : 1 Destroyer and 4 Transports
sz50 : 1 DestroyerProduction/PUs Summary :
Yamamoto : 61 / 61
Chinese : 28 / 28
Hisaichi : 75 / 76
Dutch : 3 / 0
Thai : 20 / 21
British : 56 / 57
Anzac : 28 / 28
Americans : 83 / 83
Masaharu : 34 / 34
Russians : 23 / 23 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Americans
1 EarlyFighter and 1 Fighter moved from sz4 to Palana
1 Bomber moved from Alaska to Palana
2 Artillerys and 2 Infantry moved from Alaska to sz4
2 Artillerys and 2 Infantry moved from sz4 to Palana
2 B29s and 1 Bomber moved from Sarong to sz60
1 Tank moved from Lasap to Phonpei
Americans take Phonpei from Yamamoto
1 Tank moved from Phonpei to LasapPurchase Units - Americans
Americans buy 2 Artillerys, 2 B.Transports, 1 Battleship, 1 Bunker, 1 Cruiser, 2 Destroyers and 2 Elites; Remaining resources: 0 PUs;Combat - Americans
Battle in Palana
Americans attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Fighter and 2 Infantry
Masaharu defend with 4 Infantry and 2 Marines
Americans roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Fighter and 2 Infantry in Palana, round 2 : 3/7 hits
Masaharu roll dice for 4 Infantry and 2 Marines in Palana, round 2 : 2/6 hits
3 Infantry owned by the Masaharu and 2 Infantry owned by the Americans lost in Palana
Americans roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter and 1 Fighter in Palana, round 3 : 2/5 hits
Masaharu roll dice for 1 Infantry and 2 Marines in Palana, round 3 : 2/3 hits
1 Infantry owned by the Masaharu, 1 Marine owned by the Masaharu and 2 Artillerys owned by the Americans lost in Palana
Masaharu win with 1 Marine remaining. Battle score for attacker is -1
Casualties for Masaharu: 4 Infantry and 1 Marine
Casualties for Americans: 2 Artillerys and 2 Infantry
1 EarlyFighter owned by the Americans, 1 Bomber owned by the Americans and 1 Fighter owned by the Americans retreated
Battle in sz60
Americans attack with 2 B29s and 1 Bomber
Hisaichi defend with 3 Transports; Yamamoto defend with 1 T.Boat
Americans roll dice for 2 B29s and 1 Bomber in sz60, round 2 : 3/3 hits
Hisaichi roll dice for 1 T.Boat and 3 Transports in sz60, round 2 : 0/4 hits
1 T.Boat owned by the Yamamoto and 2 Transports owned by the Hisaichi lost in sz60
Americans roll dice for 2 B29s and 1 Bomber in sz60, round 3 : 1/3 hits
Hisaichi roll dice for 1 Transport in sz60, round 3 : 0/1 hits
1 Transport owned by the Hisaichi lost in sz60
Americans win with 2 B29s and 1 Bomber remaining. Battle score for attacker is 23
Casualties for Hisaichi: 3 Transports
Casualties for Yamamoto: 1 T.BoatNon Combat Move - Americans
2 B29s moved from sz60 to Sarong
1 Bomber moved from sz60 to Lambok
2 Battleships and 1 Destroyer moved from sz20 to sz42
1 EarlyFighter and 1 Fighter moved from Palana to sz4
1 Bomber moved from Palana to Alaska
4 Infantry moved from Nor Cal to Portland
1 Carrier and 1 L.Fighter moved from sz25 to sz20
1 L.Fighter moved from San Francisco to sz20
2 B29s moved from Pearl Harbor to SarongPlace Units - Americans
1 Bunker placed in Iwo Jima
2 B.Transports placed in sz25
2 Elites placed in Hilo
2 Artillerys placed in Alaska
1 Battleship, 1 Cruiser and 2 Destroyers placed in sz23Turn Complete - Americans
Americans collect 84 PUs; end with 84 PUs totalTerritory Summary for Americans :
Marcus : 1 flag
Iwo Jima : 1 flag, 1 AAGun, 2 Artillerys, 1 Bunker and 1 Infantry
Sarong : 4 B29s
Lambok : 1 Bomber
Lasap : 1 Tank
Hilo : 2 Elites and 1 Factory
Kiska : 1 Infantry
Amchitka : 1 Infantry
Adak : 1 Infantry
Midway : 2 Infantry
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Taka : 2 Infantry
Wake : 2 Infantry
Pearl Harbor : 1 Factory and 2 Infantry
Attla : 1 Infantry
Umnak : 1 Infantry
Alaska : 2 Artillerys, 1 Bomber, 1 Factory and 3 Infantry
Canton : 1 Infantry
Portland : 4 Infantry
Majuru : 1 Infantry
Johnston : 1 Infantry
San Francisco : 1 AAGun, 1 Factory and 1 Infantry
sz4 : 1 Carrier, 1 EarlyFighter, 1 Fighter and 2 Transports
sz20 : 1 Carrier and 2 L.Fighters
sz23 : 1 Battleship, 1 Cruiser and 2 Destroyers
sz25 : 2 B.Transports
sz42 : 2 Battleships and 1 DestroyerProduction/PUs Summary :
Yamamoto : 60 / 61
Chinese : 28 / 28
Hisaichi : 75 / 76
Dutch : 3 / 0
Thai : 20 / 21
British : 56 / 57
Anzac : 28 / 28
Americans : 84 / 84
Masaharu : 34 / 34
Russians : 23 / 23 -
we are on turn 8
you did the wrong turn. :-) -
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - British
3 Infantry and 3 Mech.Infs moved from Bengal to Burma
1 EarlyFighter and 1 Fighter moved from sz64 to Burma
3 Transports moved from sz64 to sz63
1 Artillery moved from C.India to sz63
5 Infantry moved from Calcutta to sz63
1 Artillery, 5 Infantry and 3 Transports moved from sz63 to sz64
1 Artillery and 5 Infantry moved from sz64 to Burma
1 Fighter moved from Calcutta to Burma
1 Destroyer and 1 Transport moved from sz6 to sz4Purchase Units - British
British buy 6 Artillerys, 4 Elites, 3 Infantry and 3 Mech.Infs; Remaining resources: 0 PUs;Combat - British
Battle in Burma
British attack with 1 Artillery, 1 EarlyFighter, 2 Fighters, 8 Infantry and 3 Mech.Infs
Thai defend with 4 Infantry and 2 Tanks
British roll dice for 1 Battleship in Burma, round 2 : 0/1 hits
British roll dice for 1 Artillery, 1 EarlyFighter, 2 Fighters, 8 Infantry and 3 Mech.Infs in Burma, round 2 : 3/15 hits
Thai roll dice for 4 Infantry and 2 Tanks in Burma, round 2 : 2/6 hits
2 Infantry owned by the British and 3 Infantry owned by the Thai lost in Burma
British roll dice for 1 Artillery, 1 EarlyFighter, 2 Fighters, 6 Infantry and 3 Mech.Infs in Burma, round 3 : 4/13 hits
Thai roll dice for 1 Infantry and 2 Tanks in Burma, round 3 : 1/3 hits
1 Infantry owned by the British, 2 Tanks owned by the Thai and 1 Infantry owned by the Thai lost in Burma
British win, taking Burma from Thai with 1 Artillery, 1 EarlyFighter, 2 Fighters, 5 Infantry and 3 Mech.Infs remaining. Battle score for attacker is 12
Casualties for British: 3 Infantry
Casualties for Thai: 4 Infantry and 2 TanksNon Combat Move - British
2 Fighters moved from Burma to sz64
1 EarlyFighter moved from Burma to Bengal
3 Mech.Infs moved from Dheli to Bengal
1 Transport moved from sz61 to sz63
2 Infantry moved from Moresby to New GuineaPlace Units - British
4 Artillerys and 4 Elites placed in Calcutta
3 Mech.Infs placed in Dheli
3 Infantry placed in Moresby
2 Artillerys placed in VancouverTurn Complete - British
British collect 56 PUs; end with 56 PUs totalTerritory Summary for British :
Sarong : 1 flag, 1 Artillery and 1 Infantry
Bengal : 1 AAGun, 1 Bunker, 1 EarlyFighter and 3 Mech.Infs
E.India : 1 Bunker
N.G : 1 AAGun and 4 Infantry
Burma : 1 Artillery, 5 Infantry and 3 Mech.Infs
New Guinea : 5 Infantry
Calcutta : 1 AAGun, 4 Artillerys, 4 Elites and 1 Factory
Dheli : 1 Factory and 3 Mech.Infs
Auki : 1 Artillery
Moresby : 1 Factory and 3 Infantry
Arawa : 1 Infantry
Gizo : 1 Infantry
Vancouver : 2 Artillerys and 1 Factory
Alaska : 1 AAGun and 4 Infantry
sz4 : 1 Destroyer and 2 Transports
Agra : 1 flag
sz48 : 1 Destroyer
sz56 : 2 Destroyers
Bikaner : 1 flag
sz61 : 1 Destroyer and 1 T.Boat
sz66 : 1 Destroyer, 1 Submarine and 1 T.Boat
sz63 : 1 Transport
sz64 : 1 Battleship, 1 Carrier, 4 Destroyers, 2 Fighters, 2 T.Boats and 3 Transports
sz81 : 1 Destroyer and 1 Submarine
W.Tibet : 1 flagProduction/PUs Summary :
Yamamoto : 62 / 62
Chinese : 24 / 33
Hisaichi : 77 / 77
Dutch : 3 / 0
Thai : 20 / 21
British : 56 / 56
Anzac : 28 / 30
Americans : 84 / 84
Masaharu : 36 / 37
Russians : 21 / 22 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Anzac
1 Fighter moved from sz47 to sz42
1 EarlyFighter moved from sz47 to sz42
1 Battleship moved from sz47 to sz42
2 Fighters moved from N.Australia to sz42
4 Infantry moved from Lambok to Bali
Anzac take Bali from Hisaichi
3 Transports moved from sz57 to sz50
2 Artillerys and 2 Infantry moved from Derby to sz50
2 Artillerys, 2 Infantry and 2 Transports moved from sz50 to sz57
2 Artillerys and 2 Infantry moved from sz57 to Java
1 Transport moved from sz50 to sz46
1 Destroyer moved from sz37 to sz42Purchase Units - Anzac
Anzac buy 2 Destroyers, 1 Infantry and 2 Submarines; Remaining resources: 0 PUs;Combat - Anzac
Battle in Java
Anzac attack with 2 Artillerys and 2 Infantry
Hisaichi defend with 1 Artillery
Anzac roll dice for 2 Artillerys and 2 Infantry in Java, round 2 : 0/4 hits
Hisaichi roll dice for 1 Artillery in Java, round 2 : 0/1 hits
Anzac roll dice for 2 Artillerys and 2 Infantry in Java, round 3 : 2/4 hits
Hisaichi roll dice for 1 Artillery in Java, round 3 : 0/1 hits
1 Artillery owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in sz42
Anzac attack with 1 Battleship, 1 Destroyer, 1 EarlyFighter and 3 Fighters
Hisaichi defend with 4 Destroyers
Anzac roll dice for 1 Battleship, 1 Destroyer, 1 EarlyFighter and 3 Fighters in sz42, round 2 : 3/6 hits
Hisaichi roll dice for 4 Destroyers in sz42, round 2 : 3/4 hits
Units damaged: 1 Battleship owned by the Anzac
1 Destroyer owned by the Anzac, 3 Destroyers owned by the Hisaichi and 1 EarlyFighter owned by the Anzac lost in sz42
Anzac roll dice for 1 Battleship and 3 Fighters in sz42, round 3 : 3/4 hits
Hisaichi roll dice for 1 Destroyer in sz42, round 3 : 1/1 hits
1 Fighter owned by the Anzac and 1 Destroyer owned by the Hisaichi lost in sz42
Anzac win with 1 Battleship and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Hisaichi: 4 Destroyers
Casualties for Anzac: 1 Destroyer, 1 EarlyFighter and 1 FighterNon Combat Move - Anzac
1 Carrier moved from sz47 to sz42
1 Carrier moved from sz37 to sz42
2 Artillerys moved from Darwin to Derby
4 Infantry moved from E.G to New GuineaPlace Units - Anzac
2 Destroyers and 2 Submarines placed in sz37
1 Infantry placed in DarwinTurn Complete - Anzac
Anzac collect 31 PUs; end with 31 PUs totalTerritory Summary for Anzac :
Soem : 1 flag
Bali : 1 flag, 4 Infantry
Lambok : 1 flag
Java : 1 flag, 2 Artillerys and 2 Infantry
New Britain : 1 Artillery and 1 Infantry
New Guinea : 4 Infantry
Derby : 1 AAGun and 2 Artillerys
Melbourne : 1 Bunker and 1 Factory
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 Factory and 1 Infantry
New Caledonia : 2 Infantry
N.Australia : 1 AAGun
sz37 : 2 Destroyers and 2 Submarines
sz46 : 1 Transport
sz42 : 1 Battleship, 2 Carriers and 2 Fighters
sz57 : 1 Destroyer and 2 Transports
sz50 : 1 Destroyer and 1 Transport
sz76 : 1 DestroyerProduction/PUs Summary :
Yamamoto : 62 / 62
Chinese : 24 / 33
Hisaichi : 74 / 77
Dutch : 3 / 0
Thai : 20 / 21
British : 56 / 56
Anzac : 31 / 31
Americans : 84 / 84
Masaharu : 36 / 37
Russians : 21 / 22 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Anzac from sz76: 1 Destroyer
EDIT: Adding units owned by Anzac to sz45: 1 Destroyer
EDIT: Turning off Edit Mode
2 L.Fighters moved from sz20 to sz70
2 B29s moved from Sarong to sz70
2 B29s moved from Auki to sz70
1 EarlyFighter moved from sz4 to sz3
1 Fighter moved from sz4 to sz3
3 Infantry moved from Alaska to sz4
1 Bomber moved from Alaska to sz3
3 Infantry and 2 Transports moved from sz4 to sz3
1 Destroyer moved from sz4 to sz3
3 Infantry moved from sz3 to KamchatkaPurchase Units - Americans
Americans buy 4 Artillerys, 2 B.Transports, 1 Battleship, 1 Bunker, 2 Destroyers, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in sz70
Americans attack with 4 B29s and 2 L.Fighters
Hisaichi defend with 4 Destroyers
Americans roll dice for 4 B29s and 2 L.Fighters in sz70, round 2 : 6/6 hits
Hisaichi roll dice for 4 Destroyers in sz70, round 2 : 1/4 hits
1 L.Fighter owned by the Americans and 4 Destroyers owned by the Hisaichi lost in sz70
Americans win with 4 B29s and 1 L.Fighter remaining. Battle score for attacker is 20
Casualties for Hisaichi: 4 Destroyers
Casualties for Americans: 1 L.Fighter
Battle in sz3
Americans attack with 1 Bomber, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports
Masaharu defend with 1 Submarine
Masaharu roll dice for 1 Submarine in sz3, round 2 : 0/1 hits
Americans roll dice for 1 Bomber, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports in sz3, round 2 : 1/4 hits
1 Submarine owned by the Masaharu lost in sz3
Americans win with 1 Bomber, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports remaining. Battle score for attacker is 6
Casualties for Masaharu: 1 Submarine
Battle in Kamchatka
Americans attack with 3 Infantry
Masaharu defend with 1 Infantry
Americans roll dice for 3 Infantry in Kamchatka, round 2 : 1/3 hits
Masaharu roll dice for 1 Infantry in Kamchatka, round 2 : 0/1 hits
1 Infantry owned by the Masaharu lost in Kamchatka
Americans win, taking Kamchatka from Masaharu with 3 Infantry remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 InfantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Weno from Yamamoto to Americans
EDIT: Turning off Edit Mode
1 Bomber moved from sz3 to Alaska
1 Destroyer moved from sz4 to sz3
1 Carrier moved from sz4 to sz3
1 Carrier moved from sz20 to sz42
1 L.Fighter moved from sz70 to sz42
4 B29s moved from sz70 to Iwo Jima
2 Artillerys moved from Pearl Harbor to sz25
2 Artillerys and 2 Transports moved from sz25 to sz30
2 Artillerys moved from sz30 to Taka
2 B29s moved from San Francisco to Iwo Jima
1 Destroyer moved from sz23 to sz25
4 Infantry moved from Nor Cal to PortlandPlace Units - Americans
1 Bunker placed in Iwo Jima
2 Artillerys placed in Alaska
2 Artillerys placed in Hilo
2 B.Transports placed in sz25
1 Battleship and 2 Destroyers placed in sz23
1 Fighter and 1 Infantry placed in San FranciscoTurn Complete - Americans
Americans collect 85 PUs; end with 85 PUs totalTerritory Summary for Americans :
Marcus : 1 flag
Iwo Jima : 1 flag, 1 AAGun, 2 Artillerys, 6 B29s, 1 Bunker and 1 Infantry
Lasap : 1 Tank
Hilo : 2 Artillerys and 1 Factory
Kiska : 1 Infantry
Amchitka : 1 Infantry
Adak : 1 Infantry
Midway : 2 Infantry
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Taka : 2 Artillerys and 2 Infantry
Wake : 2 Infantry
Pearl Harbor : 1 Factory and 2 Infantry
Attla : 1 Infantry
Umnak : 1 Infantry
Alaska : 2 Artillerys, 1 Bomber and 1 Factory
Canton : 1 Infantry
Portland : 4 Infantry
Majuru : 1 Infantry
Johnston : 1 Infantry
San Francisco : 1 AAGun, 1 Factory, 1 Fighter and 4 Infantry
Kamchatka : 3 Infantry
sz3 : 1 Carrier, 2 Destroyers, 1 EarlyFighter, 1 Fighter and 2 Transports
sz23 : 1 Battleship and 2 Destroyers
sz25 : 2 B.Transports and 1 Destroyer
sz30 : 2 Transports
sz42 : 1 Carrier and 1 L.FighterProduction/PUs Summary :
Yamamoto : 61 / 62
Chinese : 24 / 33
Hisaichi : 74 / 77
Dutch : 3 / 0
Thai : 20 / 21
British : 56 / 56
Anzac : 31 / 31
Americans : 85 / 85
Masaharu : 34 / 37
Russians : 23 / 22 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Masaharu
1 Artillery and 1 Marine moved from Belogorsk to Quingdao
3 Artillerys, 11 Infantry, 1 Marine and 1 Tank moved from Jinan to Quingdao
3 Infantry moved from Amursk to Belogorsk
3 Transports moved from sz2 to sz7
1 Artillery moved from N.Japan to sz7
6 Infantry moved from N.Japan to sz7
1 Artillery, 6 Infantry, 1 T.Boat and 3 Transports moved from sz7 to sz2
1 Destroyer moved from sz16 to sz8
1 Destroyer moved from sz16 to sz7
1 Artillery and 6 Infantry moved from sz2 to Kamchatka
3 Infantry moved from Akina to N.JapanPurchase Units - Masaharu
Masaharu buy 2 Destroyers, 8 Infantry and 1 Tank; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Kamchatka
Masaharu attack with 1 Artillery and 6 Infantry
Americans defend with 3 Infantry
Masaharu win, taking Kamchatka from Russians with 1 Artillery and 5 Infantry remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Americans: 3 InfantryNon Combat Move - Masaharu
1 Infantry moved from Akina to N.JapanPlace Units - Masaharu
2 Infantry and 1 Tank placed in Amursk
2 Destroyers placed in sz16
6 Infantry placed in AkinaTurn Complete - Masaharu
Masaharu collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Russians
1 Infantry moved from Ustkut to Angarsk
Russians take Angarsk from MasaharuPurchase Units - Russians
Russians buy 2 Bunkers and 5 Infantry; Remaining resources: 0 PUs;Combat - Russians
Non Combat Move - Russians
1 Tank moved from Ustkut to Ulaan Ude
3 Infantry moved from Bratsk to Ustkut
6 Infantry moved from Tulun to Ulaan Ude
6 Infantry moved from Kaask to Tulun
3 Infantry moved from Krasnoyarsk to Bratsk
2 Infantry moved from Achinsk to KrasnoyarskPlace Units - Russians
1 Bunker placed in Ulaan Ude
1 Bunker placed in Ustkut
5 Infantry placed in KaaskTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Krasnoyarsk : 2 Infantry
Ustkut : 1 Bunker and 3 Infantry
Kaask : 1 AAGun, 1 Factory and 5 Infantry
Angarsk : 1 Infantry
Tulun : 6 Infantry
Bratsk : 3 Infantry
Ulaan Ude : 4 Bunkers, 29 Infantry and 7 Tanks
Achinsk : 1 FactoryProduction/PUs Summary :
Yamamoto : 61 / 62
Chinese : 24 / 33
Hisaichi : 74 / 77
Dutch : 3 / 0
Thai : 20 / 21
British : 56 / 56
Anzac : 31 / 31
Americans : 85 / 85
Masaharu : 35 / 36
Russians : 22 / 22 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Research Technology - Yamamoto
Combat Move - Yamamoto
3 EarlyFighters moved from sz78 to Iwo Jima
3 Fighters moved from sz71 to Iwo Jima
2 Fighters moved from Davao to Iwo Jima
1 B.Carrier and 1 Battleship moved from sz71 to sz75
2 Artillerys and 1 Tank moved from S.Japan to sz79
5 Infantry moved from S.Japan to sz79
2 Artillerys, 2 B.Transports, 5 Infantry, 1 Tank and 1 Transport moved from sz79 to sz75
2 Artillerys, 5 Infantry and 1 Tank moved from sz75 to Iwo Jima
1 B.Carrier moved from sz78 to sz75
3 Artillerys, 20 Infantry, 1 Marine and 7 Tanks moved from Quingdao to Ulaan Ude
10 Infantry moved from Hsingan to Quingdao
10 Infantry moved from Manchuria to Hsingan
1 Infantry moved from S.Borneo to sz60
1 Infantry moved from sz60 to N.SPurchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 3 Fighters and 6 Infantry; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Iwo Jima
Yamamoto attack with 2 Artillerys, 3 EarlyFighters, 5 Fighters, 5 Infantry and 1 Tank
Americans defend with 1 AAGun, 2 Artillerys, 6 B29s, 1 Bunker and 1 Infantry
Units damaged: 1 Bunker owned by the Americans
Yamamoto win, taking Iwo Jima from Americans with 3 EarlyFighters, 4 Fighters and 1 Tank remaining. Battle score for attacker is 96
Casualties for Yamamoto: 2 Artillerys, 1 Fighter and 5 Infantry
Casualties for Americans: 2 Artillerys, 6 B29s, 1 Bunker and 1 Infantry
Battle in Ulaan Ude
Yamamoto attack with 3 Artillerys, 20 Infantry, 1 Marine and 7 Tanks
Russians defend with 4 Bunkers, 29 Infantry and 7 Tanks
Units damaged: 4 Bunkers owned by the Russians
3 Artillerys, 3 Infantry, 1 Marine and 7 Tanks retreated to Quingdao
Russians win with 4 Bunkers, 26 Infantry and 7 Tanks remaining. Battle score for attacker is -28
Casualties for Yamamoto: 17 Infantry
Casualties for Russians: 3 InfantryNon Combat Move - Yamamoto
4 Fighters moved from Iwo Jima to sz75
2 EarlyFighters moved from Iwo Jima to sz75
1 EarlyFighter moved from Iwo Jima to ManilaPlace Units - Yamamoto
1 B.Carrier placed in sz60
3 Fighters placed in sz60
3 Infantry placed in Kwangsi
3 Infantry placed in QuingdaoTurn Complete - Yamamoto
Yamamoto collect 64 PUs; end with 64 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Chinese
1 unit repaired.
3 Infantry moved from Szechwan to Sian
1 Artillery moved from Szechwan to Sian
2 EarlyFighters moved from Szechwan to Sian
1 Bomber moved from Szechwan to SianPurchase Units - Chinese
Chinese buy 2 Bunkers and 10 Infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Sian
Chinese attack with 1 Artillery, 1 Bomber, 2 EarlyFighters and 3 Infantry
Hisaichi defend with 1 Infantry and 2 Tanks
Chinese roll dice for 1 Artillery, 1 Bomber, 2 EarlyFighters and 3 Infantry in Sian, round 2 : 3/7 hits
Hisaichi roll dice for 1 Infantry and 2 Tanks in Sian, round 2 : 2/3 hits
1 Infantry owned by the Hisaichi, 2 Infantry owned by the Chinese and 2 Tanks owned by the Hisaichi lost in Sian
Chinese win, taking Sian from Hisaichi with 1 Artillery, 1 Bomber, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Infantry and 2 Tanks
Casualties for Chinese: 2 InfantryNon Combat Move - Chinese
1 Bomber and 2 EarlyFighters moved from Sian to Szechwan
6 Infantry moved from Gansu to Szechwan
6 Infantry moved from Tsingnan to Gansu
5 Infantry moved from Xining to Tsingnan
1 Elite moved from Xining to Tsingnan
1 Infantry moved from Gobi to Tsingnan
2 Infantry moved from Quyan to Gobi
2 Tanks moved from Urumal to Gobi
2 Infantry moved from Urumal to QuyanPlace Units - Chinese
1 Bunker placed in Gansu
1 Bunker placed in Szechwan
6 Infantry placed in Xining
4 Infantry placed in UrumalTurn Complete - Chinese
Chinese collect 27 PUs; end with 28 PUs totalTerritory Summary for Chinese :
Tsingnan : 1 Elite and 6 Infantry
Sikang : 1 Bunker
Sian : 1 Artillery and 1 Infantry
W.Sian : 1 Bunker and 1 Infantry
Quyan : 2 Infantry
Urumal : 1 Factory and 4 Infantry
Szechwan : 1 AAGun, 1 Bomber, 3 Bunkers, 2 EarlyFighters, 13 Infantry, 1 Marine and 11 Tanks
Xining : 1 AAGun, 1 Bunker, 1 Factory and 6 Infantry
Gansu : 2 Bunkers and 6 Infantry
W.Mongolia : 1 flag
Gobi : 1 flag, 2 Infantry and 2 TanksProduction/PUs Summary :
Yamamoto : 64 / 64
Chinese : 27 / 28
Hisaichi : 71 / 77
Dutch : 3 / 0
Thai : 20 / 21
British : 56 / 56
Anzac : 31 / 31
Americans : 82 / 85
Masaharu : 35 / 36
Russians : 22 / 22 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Hisaichi
1 Artillery and 1 Infantry moved from Hanan to W.Sian
1 Tank moved from Kwangsi to W.Sian
1 Artillery moved from Shansi to Sian
1 Infantry moved from Nanking to Sian
2 Infantry moved from Shansi to Sian
1 Bomber moved from S.Borneo to sz48
1 Bomber moved from S.Borneo to sz45
1 Infantry moved from Hongkong to sz67
1 Infantry moved from sz67 to N.French I.
4 Infantry moved from N.French I. to Thailand
1 Artillery and 3 Infantry moved from Hongkong to sz67
1 Artillery, 3 Infantry and 2 Transports moved from sz67 to sz70
1 Artillery and 3 Infantry moved from sz70 to Davao
1 Artillery moved from Malaya to sz60
1 Infantry moved from Malaya to sz60
1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz59
1 Artillery and 1 Infantry moved from sz59 to Lambok
Hisaichi take Lambok from Anzac
1 Tank moved from N.Shangsi to Shangsi
2 Infantry moved from E.Shansi to Shangsi
4 Infantry moved from Shansi to Shangsi
1 Tank moved from Nanking to Shangsi
1 Tank moved from Peking to Shangsi
1 Artillery and 1 Infantry moved from Peking to E.Shansi
2 Infantry moved from Hopeh to ShansiPurchase Units - Hisaichi
Hisaichi buy 4 Destroyers, 20 Infantry and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in W.Sian
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Bunker and 1 Infantry
Hisaichi win, taking W.Sian from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Bunker and 1 Infantry
Battle in sz45
Hisaichi attack with 1 Bomber
Anzac defend with 1 Destroyer
Anzac win with no units remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 Bomber
Casualties for Anzac: 1 Destroyer
Battle in sz48
Hisaichi attack with 1 Bomber
British defend with 1 Destroyer
British win with 1 Destroyer remaining. Battle score for attacker is -14
Casualties for Hisaichi: 1 Bomber
Battle in Sian
Hisaichi attack with 1 Artillery and 3 Infantry
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi win, taking Sian from Chinese with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 InfantryNon Combat Move - Hisaichi
3 Artillerys and 3 Infantry moved from Hankou to Nanking
2 Artillerys and 2 Infantry moved from Kiangsi to Hanan
1 Artillery and 2 Infantry moved from Kwangsi to N.French I.
2 Infantry moved from Macau to Kwangsi
1 Infantry moved from Hongkong to Macau
8 Infantry moved from Tientsin to Hopeh
5 Infantry moved from Korea to Tientsin
4 Infantry moved from Seoul to KoreaPlace Units - Hisaichi
4 Destroyers placed in sz70
6 Infantry placed in Malaya
2 Infantry and 1 Tank placed in Peking
6 Infantry placed in Hongkong
6 Infantry placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 76 PUs; end with 76 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Turn Complete - Dutch
Territory Summary for Dutch :
Flores : 1 Artillery
Nayumo : 1 Infantry
Sarong : 1 Artillery and 1 Infantry
Buru : 1 InfantryProduction/PUs Summary :
Yamamoto : 64 / 64
Chinese : 23 / 28
Hisaichi : 76 / 76
Dutch : 3 / 0
Thai : 20 / 21
British : 56 / 56
Anzac : 30 / 31
Americans : 82 / 85
Masaharu : 35 / 36
Russians : 22 / 22 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Thai
6 Infantry moved from Phuket to Thailand
10 Infantry and 1 Tank moved from Thailand to BurmaPurchase Units - Thai
Thai buy 8 Infantry and 1 Tank; Remaining resources: 0 PUs;Combat - Thai
Battle in Burma
Thai attack with 10 Infantry and 1 Tank
British defend with 1 Artillery, 5 Infantry and 3 Mech.Infs
6 Infantry and 1 Tank retreated to Thailand
British win with 1 Artillery, 3 Infantry and 3 Mech.Infs remaining. Battle score for attacker is -4
Casualties for British: 2 Infantry
Casualties for Thai: 4 InfantryNon Combat Move - Thai
Place Units - Thai
2 Infantry and 1 Tank placed in Thailand
6 Infantry placed in PhuketTurn Complete - Thai
Thai collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - British
1 Artillery, 3 Infantry and 3 Mech.Infs moved from Burma to Thailand
3 Mech.Infs moved from Bengal to Thailand
1 EarlyFighter moved from Bengal to Thailand
2 Fighters moved from sz64 to Thailand
3 Transports moved from sz64 to sz63
2 Artillerys and 4 Elites moved from Calcutta to sz63
2 Artillerys moved from Calcutta to sz63
4 Artillerys, 4 Elites and 4 Transports moved from sz63 to sz64
4 Artillerys and 4 Elites moved from sz64 to Thailand
5 Infantry moved from New Guinea to S.GPurchase Units - British
British buy 4 Artillerys, 2 Destroyers, 4 Elites and 1 Fighter; Remaining resources: 0 PUs;Combat - British
Battle in Thailand
British attack with 5 Artillerys, 1 EarlyFighter, 4 Elites, 2 Fighters, 3 Infantry and 6 Mech.Infs
Hisaichi defend with 4 Infantry; Thai defend with 1 AAGun, 1 Factory, 14 Infantry and 2 Tanks
AA fire in Thailand : 1/3 hits
1 EarlyFighter owned by the British lost in Thailand
British roll dice for 1 Battleship in Thailand, round 2 : 0/1 hits
British roll dice for 5 Artillerys, 4 Elites, 2 Fighters, 3 Infantry and 6 Mech.Infs in Thailand, round 2 : 9/20 hits
Thai roll dice for 18 Infantry and 2 Tanks in Thailand, round 2 : 8/20 hits
3 Infantry owned by the British, 4 Infantry owned by the Hisaichi, 5 Infantry owned by the Thai and 5 Artillerys owned by the British lost in Thailand
British roll dice for 4 Elites, 2 Fighters and 6 Mech.Infs in Thailand, round 3 : 5/12 hits
Thai roll dice for 9 Infantry and 2 Tanks in Thailand, round 3 : 6/11 hits
5 Infantry owned by the Thai, 4 Mech.Infs owned by the British and 2 Elites owned by the British lost in Thailand
British roll dice for 2 Elites, 2 Fighters and 2 Mech.Infs in Thailand, round 4 : 5/6 hits
Thai roll dice for 4 Infantry and 2 Tanks in Thailand, round 4 : 0/6 hits
1 Tank owned by the Thai and 4 Infantry owned by the Thai lost in Thailand
British roll dice for 2 Elites, 2 Fighters and 2 Mech.Infs in Thailand, round 5 : 3/6 hits
Thai roll dice for 1 Tank in Thailand, round 5 : 0/1 hits
1 Tank owned by the Thai lost in Thailand
British win, taking Thailand from Thai with 2 Elites, 2 Fighters and 2 Mech.Infs remaining. Battle score for attacker is -16
Casualties for British: 5 Artillerys, 1 EarlyFighter, 2 Elites, 3 Infantry and 4 Mech.Infs
Casualties for Hisaichi: 4 Infantry
Casualties for Thai: 14 Infantry and 2 Tanks
Battle in S.G
British attack with 5 Infantry
Hisaichi defend with 2 Infantry
British roll dice for 5 Infantry in S.G, round 2 : 1/5 hits
Hisaichi roll dice for 2 Infantry in S.G, round 2 : 0/2 hits
1 Infantry owned by the Hisaichi lost in S.G
British roll dice for 5 Infantry in S.G, round 3 : 0/5 hits
Hisaichi roll dice for 1 Infantry in S.G, round 3 : 1/1 hits
1 Infantry owned by the British lost in S.G
British roll dice for 4 Infantry in S.G, round 4 : 0/4 hits
Hisaichi roll dice for 1 Infantry in S.G, round 4 : 0/1 hits
British roll dice for 4 Infantry in S.G, round 5 : 2/4 hits
Hisaichi roll dice for 1 Infantry in S.G, round 5 : 0/1 hits
1 Infantry owned by the Hisaichi lost in S.G
British win, taking S.G from Hisaichi with 4 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantry
Casualties for British: 1 InfantryNon Combat Move - British
3 Infantry moved from Moresby to E.G
1 Destroyer moved from sz81 to sz58
2 Transports moved from sz4 to sz6
2 Artillerys moved from Vancouver to British Columbia
2 Fighters moved from Thailand to sz64
3 Mech.Infs moved from Dheli to BengalPlace Units - British
4 Artillerys and 4 Elites placed in Calcutta
1 Fighter placed in Dheli
2 Destroyers placed in sz6Turn Complete - British
British collect 60 PUs; end with 60 PUs totalTerritory Summary for British :
Sarong : 1 flag, 1 Artillery and 1 Infantry
Thailand : 1 flag, 1 AAGun, 2 Elites, 1 Factory and 2 Mech.Infs
Bengal : 1 AAGun, 1 Bunker and 3 Mech.Infs
E.India : 1 Bunker
N.G : 1 AAGun and 4 Infantry
E.G : 3 Infantry
S.G : 4 Infantry
Calcutta : 1 AAGun, 4 Artillerys, 4 Elites and 1 Factory
Dheli : 1 Factory and 1 Fighter
Auki : 1 Artillery
Moresby : 1 Factory
Arawa : 1 Infantry
Gizo : 1 Infantry
Vancouver : 1 Factory
British Columbia : 2 Artillerys
Alaska : 1 AAGun and 4 Infantry
sz4 : 1 Destroyer
sz6 : 2 Destroyers and 2 Transports
Agra : 1 flag
sz48 : 1 Destroyer
sz56 : 2 Destroyers
sz58 : 1 Destroyer
Bikaner : 1 flag
sz61 : 1 Destroyer and 1 T.Boat
sz66 : 1 Destroyer, 1 Submarine and 1 T.Boat
sz64 : 1 Battleship, 1 Carrier, 4 Destroyers, 2 Fighters, 2 T.Boats and 4 Transports
sz81 : 1 Submarine
W.Tibet : 1 flagProduction/PUs Summary :
Yamamoto : 64 / 64
Chinese : 23 / 28
Hisaichi : 75 / 76
Dutch : 3 / 0
Thai : 17 / 20
British : 60 / 60
Anzac : 30 / 31
Americans : 82 / 85
Masaharu : 35 / 36
Russians : 22 / 22 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Anzac
1 unit repaired.
2 Artillerys and 2 Infantry moved from Java to Sumatra
1 Artillery and 1 Infantry moved from New Britain to sz46
1 Artillery, 1 Infantry and 1 Transport moved from sz46 to sz48
1 Artillery and 1 Infantry moved from sz48 to CeramPurchase Units - Anzac
Anzac buy 2 Destroyers, 1 EarlyFighter and 3 Infantry; Remaining resources: 1 PUs;Combat - Anzac
Battle in Ceram
Anzac attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Tank
Anzac roll dice for 1 Artillery and 1 Infantry in Ceram, round 2 : 0/2 hits
Yamamoto roll dice for 1 Tank in Ceram, round 2 : 1/1 hits
1 Infantry owned by the Anzac lost in Ceram
Anzac roll dice for 1 Artillery in Ceram, round 3 : 1/1 hits
Yamamoto roll dice for 1 Tank in Ceram, round 3 : 0/1 hits
1 Tank owned by the Yamamoto lost in Ceram
Anzac win, taking Ceram from Yamamoto with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Tank
Casualties for Anzac: 1 Infantry
Battle in Sumatra
Anzac attack with 2 Artillerys and 2 Infantry
Thai defend with 1 Infantry
Anzac roll dice for 2 Artillerys and 2 Infantry in Sumatra, round 2 : 1/4 hits
Hisaichi roll dice for 1 Infantry in Sumatra, round 2 : 1/1 hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Sumatra
Anzac win, taking Sumatra from Hisaichi with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Thai: 1 InfantryNon Combat Move - Anzac
2 Infantry moved from Bali to Java
2 Transports moved from sz57 to sz49
1 Destroyer and 1 Transport moved from sz50 to sz49
1 Infantry moved from Darwin to Derby
2 Destroyers and 2 Submarines moved from sz37 to sz46Place Units - Anzac
2 Destroyers placed in sz37
3 Infantry placed in Darwin
1 EarlyFighter placed in MelbourneTurn Complete - Anzac
Anzac collect 33 PUs; end with 34 PUs totalTerritory Summary for Anzac :
Soem : 1 flag
Bali : 1 flag, 2 Infantry
Ceram : 1 flag, 1 Artillery
Java : 1 flag, 2 Infantry
Sumatra : 1 flag, 2 Artillerys and 1 Infantry
New Guinea : 4 Infantry
Derby : 1 AAGun, 2 Artillerys and 1 Infantry
Melbourne : 1 Bunker, 1 EarlyFighter and 1 Factory
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 Factory and 3 Infantry
New Caledonia : 2 Infantry
N.Australia : 1 AAGun
sz37 : 2 Destroyers
sz49 : 1 Destroyer and 3 Transports
sz48 : 1 Transport
sz46 : 2 Destroyers and 2 Submarines
sz42 : 1 Battleship, 2 Carriers and 2 Fighters
sz57 : 1 DestroyerProduction/PUs Summary :
Yamamoto : 63 / 64
Chinese : 23 / 28
Hisaichi : 73 / 76
Dutch : 3 / 0
Thai : 17 / 20
British : 60 / 60
Anzac : 33 / 34
Americans : 82 / 85
Masaharu : 35 / 36
Russians : 22 / 22 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Americans
1 Tank moved from Lasap to Gaferut
Americans take Gaferut from YamamotoPurchase Units - Americans
Americans buy 4 B29s, 1 Destroyer and 2 Infantry; Remaining resources: 1 PUs;Combat - Americans
Non Combat Move - Americans
2 Artillerys and 2 Infantry moved from Taka to sz30
2 Artillerys, 2 Infantry and 2 Transports moved from sz30 to sz42
2 Artillerys and 2 Infantry moved from sz42 to Arawa
2 Artillerys moved from Hilo to sz25
2 Infantry moved from Pearl Harbor to sz25
2 Artillerys, 2 B.Transports, 1 Destroyer and 2 Infantry moved from sz25 to sz30
2 Artillerys and 2 Infantry moved from sz30 to Taka
1 Battleship and 2 Destroyers moved from sz23 to sz25
1 Fighter moved from San Francisco to Kiribati
4 Infantry moved from Portland to Seattle
1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports moved from sz3 to sz4Place Units - Americans
4 B29s placed in San Francisco
1 Destroyer placed in sz25
Americans undo move 1.
2 B29s placed in Hilo
1 B29 placed in Pearl Harbor
1 B29 placed in San Francisco
2 Infantry placed in AlaskaTurn Complete - Americans
Americans collect 83 PUs; end with 84 PUs totalTerritory Summary for Americans :
Marcus : 1 flag
Arawa : 2 Artillerys and 2 Infantry
Hilo : 2 B29s and 1 Factory
Kiska : 1 Infantry
Seattle : 4 Infantry
Amchitka : 1 Infantry
Adak : 1 Infantry
Midway : 2 Infantry
Kiribati : 1 Fighter and 1 Infantry
Los Angeles : 1 Factory
Taka : 2 Artillerys and 2 Infantry
Wake : 2 Infantry
Pearl Harbor : 1 B29 and 1 Factory
Attla : 1 Infantry
Umnak : 1 Infantry
Alaska : 2 Artillerys, 1 Bomber, 1 Factory and 2 Infantry
Canton : 1 Infantry
Gaferut : 1 Tank
Majuru : 1 Infantry
Johnston : 1 Infantry
San Francisco : 1 AAGun, 1 B29, 1 Factory and 4 Infantry
sz4 : 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 2 Transports
sz3 : 1 Destroyer
sz25 : 1 Battleship and 3 Destroyers
sz30 : 2 B.Transports and 1 Destroyer
sz42 : 1 Carrier, 1 L.Fighter and 2 TransportsProduction/PUs Summary :
Yamamoto : 62 / 64
Chinese : 23 / 28
Hisaichi : 73 / 76
Dutch : 3 / 0
Thai : 17 / 20
British : 60 / 60
Anzac : 33 / 34
Americans : 83 / 84
Masaharu : 35 / 36
Russians : 22 / 22 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9
Combat Move - Masaharu
1 Destroyer moved from sz7 to sz3
1 Destroyer moved from sz8 to sz3
2 Destroyers moved from sz16 to sz3
3 Destroyers moved from sz2 to sz3
2 Transports moved from sz2 to sz7
1 Artillery moved from Kamchatka to sz2
2 Marines moved from Palana to sz2
4 Infantry moved from N.Japan to sz7
1 Artillery, 2 Marines, 1 T.Boat and 1 Transport moved from sz2 to sz1
4 Infantry and 2 Transports moved from sz7 to sz2
1 Infantry moved from sz2 to Kamchatka
1 Infantry moved from sz2 to Kamchatka
2 Infantry moved from sz2 to Palana
1 Infantry moved from Irkutsk to Angarsk
1 Infantry moved from Quingdao to Irkutsk
1 Tank moved from Quingdao to Angarsk
3 Infantry moved from Belogorsk to Quingdao
1 Tank moved from Amursk to Quingdao
2 Infantry moved from Amursk to Belogorsk
1 Artillery and 2 Marines moved from sz1 to Vostok
4 Infantry moved from Akina to N.JapanPurchase Units - Masaharu
Masaharu buy 2 Destroyers, 1 Elite and 8 Infantry; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz3
Masaharu attack with 7 Destroyers
Americans defend with 1 Destroyer
Masaharu win with 7 Destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Angarsk
Masaharu attack with 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Masaharu win, taking Angarsk from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Masaharu
Place Units - Masaharu
1 Elite and 2 Infantry placed in Amursk
6 Infantry placed in Akina
2 Destroyers placed in sz16Turn Complete - Masaharu
Masaharu collect 36 PUs; end with 36 PUs total