Entek Allies -vs- dawgoneit Axis world at war #3


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 13

    Combat Move - Thai
                2 Elites and 5 Infantry moved from Thailand to Burma
                6 Infantry moved from Phuket to Thailand
                6 Infantry moved from Thailand to Burma
                3 Infantry moved from Thailand to Burma

    Purchase Units - Thai
                Thai buy 9 Infantry; Remaining resources: 2 PUs;

    Non Combat Move - Thai

    Place Units - Thai
                3 Infantry placed in Thailand
                6 Infantry placed in Phuket

    Turn Complete - Thai
                Thai collect 18 PUs; end with 20 PUs total

    triplea_38128_Tha13.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 13

    Purchase Units - British
                British buy 4 Artillerys, 1 Bunker, 4 Elites, 3 Mech.Infs and 1 Submarine; Remaining resources: 1 PUs;

    Non Combat Move - British
                4 Transports moved from sz61 to sz63
                4 Artillerys and 4 Elites moved from Calcutta to sz63
                4 Artillerys, 4 Elites and 4 Transports moved from sz63 to sz64
                4 Artillerys and 4 Elites moved from sz64 to Bengal
                3 Mech.Infs moved from Dheli to Bengal
                2 Artillerys moved from British Columbia to sz6
                2 Artillerys, 1 Submarine and 3 Transports moved from sz6 to sz4
                2 Artillerys moved from sz4 to Alaska

    Place Units - British
                1 Bunker placed in Bengal
                4 Artillerys and 4 Elites placed in Calcutta
                3 Mech.Infs placed in Dheli
                1 Submarine placed in sz49

    Turn Complete - British
                British collect 58 PUs; end with 59 PUs total

    Territory Summary for British :

    N.S : 1 flag, 2 Elites
        Sarong : 1 flag, 1 Artillery and 1 Infantry
        Bengal : 1 AAGun, 12 Artillerys, 2 Bunkers, 12 Elites, 1 Fighter and 11 Mech.Infs
        E.India : 1 Bunker
        N.G : 1 AAGun and 4 Infantry
        E.G : 2 Artillerys and 3 Infantry
        S.G : 4 Infantry
        Calcutta : 1 AAGun, 4 Artillerys, 4 Elites and 1 Factory
        Dheli : 1 Factory and 3 Mech.Infs
        Auki : 1 Artillery
        Moresby : 1 Factory
        Arawa : 1 Infantry
        Gizo : 1 Infantry
        Vancouver : 1 Factory
        Alaska : 1 AAGun, 4 Artillerys and 4 Infantry
        sz4 : 2 Destroyers, 1 Submarine and 3 Transports
        sz3 : 2 Destroyers
        Agra : 1 flag
        sz49 : 1 Submarine
        sz56 : 2 Destroyers and 1 T.Boat
        Bikaner : 1 flag
        sz61 : 2 Destroyers, 1 Submarine and 1 T.Boat
        sz66 : 2 Destroyers and 2 T.Boats
        sz64 : 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 4 Transports
        W.Tibet : 1 flag

    Production/PUs Summary :

    Yamamoto : 57 / 57
        Chinese : 21 / 23
        Hisaichi : 82 / 82
        Dutch : 3 / 0
        Thai : 18 / 20
        British : 58 / 59
        Anzac : 27 / 31
        Americans : 88 / 88
        Masaharu : 36 / 36
        Russians : 21 / 22

    triplea_38128_Bri13.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 13

    Combat Move - Anzac
                1 Artillery moved from Derby to sz50
                1 Infantry moved from W.Australia to sz50
                1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57
                1 Artillery and 1 Infantry moved from sz57 to Java
                1 Transport moved from sz57 to sz50
                1 Artillery and 1 Elite moved from Melbourne to sz37
                1 Artillery, 1 Elite and 1 Transport moved from sz37 to sz50
                1 Artillery and 1 Elite moved from sz50 to Soem

    Purchase Units - Anzac
                Anzac buy 2 Artillerys, 2 EarlyFighters and 2 Elites; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Java
                    Anzac attack with 1 Artillery and 1 Infantry
                    Hisaichi defend with 2 Artillerys
                        Anzac roll dice for 1 Artillery and 1 Infantry in Java, round 2 :  1/2 hits
                        Hisaichi roll dice for 2 Artillerys in Java, round 2 :  1/2 hits
                        1 Infantry owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Java
                        Anzac roll dice for 1 Artillery in Java, round 3 :  1/1 hits
                        Hisaichi roll dice for 1 Artillery in Java, round 3 :  0/1 hits
                        1 Artillery owned by the Hisaichi lost in Java
                    Anzac win, taking Java from Hisaichi with 1 Artillery remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 2 Artillerys
                    Casualties for Anzac: 1 Infantry
                Battle in Soem
                    Anzac attack with 1 Artillery and 1 Elite
                    Hisaichi defend with 1 Tank
                        Anzac roll dice for 1 Artillery and 1 Elite in Soem, round 2 :  2/2 hits
                        Hisaichi roll dice for 1 Tank in Soem, round 2 :  1/1 hits
                        1 Artillery owned by the Anzac and 1 Tank owned by the Hisaichi lost in Soem
                    Anzac win, taking Soem from Hisaichi with 1 Elite remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Anzac: 1 Artillery

    Non Combat Move - Anzac
                1 Destroyer moved from sz37 to sz50
                1 Destroyer moved from sz37 to sz46
                1 Destroyer moved from sz46 to sz48
                1 Submarine moved from sz45 to sz72
                1 Destroyer moved from sz46 to sz45
                1 Artillery and 1 Infantry moved from Darwin to Derby

    Place Units - Anzac
                2 Artillerys and 1 Elite placed in Darwin
                2 EarlyFighters and 1 Elite placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 30 PUs; end with 30 PUs total

    Territory Summary for Anzac :

    Soem : 1 flag, 1 Elite
        Ceram : 1 flag, 1 Artillery
        Java : 1 flag, 1 Artillery
        New Guinea : 1 Infantry
        Derby : 1 AAGun, 1 Artillery and 1 Infantry
        Melbourne : 1 Bunker, 2 EarlyFighters, 1 Elite and 1 Factory
        Fiji : 1 Infantry
        Samoa : 1 Infantry
        Wellington : 1 AAGun and 1 Factory
        Darwin : 2 Artillerys, 1 Elite and 1 Factory
        New Caledonia : 2 Infantry
        N.Australia : 1 AAGun
        sz48 : 1 Destroyer
        sz45 : 1 Destroyer
        sz46 : 1 Carrier, 2 Destroyers, 1 EarlyFighter and 1 Fighter
        sz57 : 2 Destroyers and 1 Transport
        sz50 : 1 Destroyer and 2 Transports
        sz72 : 1 Submarine

    Production/PUs Summary :

    Yamamoto : 57 / 57
        Chinese : 21 / 23
        Hisaichi : 79 / 82
        Dutch : 3 / 0
        Thai : 18 / 20
        British : 58 / 59
        Anzac : 30 / 30
        Americans : 88 / 88
        Masaharu : 36 / 36
        Russians : 21 / 22

    triplea_38128_Anz13.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 6 Artillerys, 3 B.Transports, 1 B29, 1 Bunker, 1 Destroyer, 3 Infantry and 1 T.Boat; Remaining resources: 0 PUs;

    Non Combat Move - Americans
                1 B.Carrier and 2 EarlyFighters moved from sz20 to sz42
                1 Fighter moved from N.Australia to sz42
                1 B.Carrier, 2 Destroyers and 1 EarlyFighter moved from sz25 to sz20
                1 Elite moved from Nor Cal to sz23
                1 Elite and 1 S.Sub moved from sz23 to sz5
                1 Elite moved from sz5 to Alaska
                1 Battleship moved from sz23 to sz25
                1 L.Fighter moved from San Francisco to sz20

    Place Units - Americans
                1 Bunker placed in Iwo Jima
                1 Destroyer and 1 T.Boat placed in sz4
                1 B29 placed in Hilo
                3 B.Transports placed in sz23
                6 Artillerys and 3 Infantry placed in San Francisco

    Turn Complete - Americans
                Americans collect 88 PUs; end with 88 PUs total

    Territory Summary for Americans :

    Marcus : 1 flag
        Iwo Jima : 1 flag, 1 AAGun, 2 Artillerys, 2 Bunkers and 2 Infantry
        N.Australia : 2 B29s
        Hilo : 1 B29 and 1 Factory
        Kiska : 1 Infantry
        Amchitka : 1 Infantry
        Adak : 1 Infantry
        Midway : 2 Infantry
        Kiribati : 1 Infantry
        Los Angeles : 1 Factory
        Wake : 2 Infantry
        Pearl Harbor : 1 Factory
        Attla : 1 Infantry
        Fais : 1 Tank
        Umnak : 1 Infantry
        Alaska : 2 Artillerys, 1 Bomber, 1 Elite, 1 Factory and 4 Infantry
        Canton : 1 Infantry
        Portland : 4 Infantry
        Majuru : 1 Infantry
        Johnston : 1 Infantry
        San Francisco : 1 AAGun, 6 Artillerys, 1 Factory and 3 Infantry
        sz4 : 1 Carrier, 3 Destroyers, 1 Fighter, 1 T.Boat and 3 Transports
        sz5 : 1 S.Sub
        sz18 : 1 Destroyer
        sz20 : 1 B.Carrier, 2 Destroyers, 1 EarlyFighter and 1 L.Fighter
        sz23 : 3 B.Transports
        sz25 : 1 Battleship
        sz46 : 1 Battleship and 2 Destroyers
        sz42 : 1 B.Carrier, 1 Battleship, 1 Destroyer, 2 EarlyFighters and 1 Fighter

    Production/PUs Summary :

    Yamamoto : 57 / 57
        Chinese : 21 / 23
        Hisaichi : 79 / 82
        Dutch : 3 / 0
        Thai : 18 / 20
        British : 58 / 59
        Anzac : 30 / 30
        Americans : 88 / 88
        Masaharu : 36 / 36
        Russians : 21 / 22

    triplea_38128_Ame13.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 13

    Combat Move - Masaharu
                7 Infantry moved from Vostok to Quingdao
                1 Elite and 2 Infantry moved from Belogorsk to Quingdao
                2 Infantry moved from Amursk to Belogorsk
                1 Elite moved from Amursk to Belogorsk
                1 Elite moved from Ostrov to sz1
                1 Elite moved from Sukhalin to sz1
                5 Infantry moved from N.Japan to sz1
                2 Elites and 5 Infantry moved from sz1 to Vostok
                5 Infantry moved from Akina to N.Japan

    Purchase Units - Masaharu
                Masaharu buy 2 Destroyers, 1 Elite and 8 Infantry; Remaining resources: 0 PUs;

    Non Combat Move - Masaharu

    Place Units - Masaharu
                2 Destroyers placed in sz16
                1 Elite and 2 Infantry placed in Amursk
                6 Infantry placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 36 PUs; end with 36 PUs total

    triplea_38128_Mas13.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 13

    Combat Move - Russians
                2 Infantry moved from Ulaan Ude to Jinan
                1 EarlyFighter moved from Ulaan Ude to Jinan

    Purchase Units - Russians
                Russians buy 2 Bunkers and 5 Infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Jinan
                    Russians attack with 1 EarlyFighter and 2 Infantry
                    Masaharu defend with 1 Infantry
                        Russians roll dice for 1 EarlyFighter and 2 Infantry in Jinan, round 2 :  0/3 hits
                        Masaharu roll dice for 1 Infantry in Jinan, round 2 :  0/1 hits
                        Russians roll dice for 1 EarlyFighter and 2 Infantry in Jinan, round 3 :  0/3 hits
                        Masaharu roll dice for 1 Infantry in Jinan, round 3 :  1/1 hits
                        1 Infantry owned by the Russians lost in Jinan
                        Russians roll dice for 1 EarlyFighter and 1 Infantry in Jinan, round 4 :  0/2 hits
                        Masaharu roll dice for 1 Infantry in Jinan, round 4 :  0/1 hits
                        Russians roll dice for 1 EarlyFighter and 1 Infantry in Jinan, round 5 :  0/2 hits
                        Masaharu roll dice for 1 Infantry in Jinan, round 5 :  0/1 hits
                        Russians roll dice for 1 EarlyFighter and 1 Infantry in Jinan, round 6 :  0/2 hits
                        Masaharu roll dice for 1 Infantry in Jinan, round 6 :  0/1 hits
                        Russians roll dice for 1 EarlyFighter and 1 Infantry in Jinan, round 7 :  1/2 hits
                        Masaharu roll dice for 1 Infantry in Jinan, round 7 :  0/1 hits
                        1 Infantry owned by the Masaharu lost in Jinan
                    Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Masaharu: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Russians
                1 EarlyFighter moved from Jinan to Ulaan Ude
                5 Infantry and 1 Marine moved from Tulun to Ulaan Ude
                9 Infantry moved from Kaask to Tulun
                1 Infantry moved from Achinsk to Krasnoyarsk

    Place Units - Russians
                1 Bunker placed in Ustkut
                1 Bunker placed in Ulaan Ude
                5 Infantry placed in Kaask

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    Territory Summary for Russians :

    Krasnoyarsk : 1 Infantry
        Ustkut : 3 Bunkers and 2 Infantry
        Kaask : 1 Factory and 5 Infantry
        Tulun : 9 Infantry
        Jinan : 1 Infantry
        Ulaan Ude : 1 AAGun, 2 Artillerys, 7 Bunkers, 1 EarlyFighter, 55 Infantry, 1 Marine and 7 Tanks
        Achinsk : 1 Factory

    Production/PUs Summary :

    Yamamoto : 57 / 57
        Chinese : 21 / 23
        Hisaichi : 79 / 82
        Dutch : 3 / 0
        Thai : 18 / 20
        British : 58 / 59
        Anzac : 30 / 30
        Americans : 88 / 88
        Masaharu : 34 / 36
        Russians : 23 / 23

    triplea_38128_Rus13.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Destroyer moved from sz70 to sz48
                1 Destroyer moved from sz70 to sz45
                2 Destroyers moved from sz70 to sz72
                1 Fighter moved from sz70 to sz48
                1 Fighter moved from sz70 to sz45
                1 T.Boat moved from sz59 to sz60
                8 Destroyers moved from sz60 to sz70
                3 Infantry moved from N.French I. to Burma
                3 Infantry moved from Kwangsi to Chunking
                7 Infantry moved from S.Japan to sz79
                3 Infantry moved from Tokyo to S.Japan
                2 Infantry moved from Quingdao to Jinan
                1 Artillery moved from Quingdao to Jinan
                10 Infantry moved from Hsingan to Quingdao
                8 Infantry moved from Manchuria to Hsingan
                7 Infantry moved from sz79 to Manchuria

    Purchase Units - Yamamoto
                Yamamoto buy 4 Destroyers, 11 Infantry and 1 Marine; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz45
                    Yamamoto attack with 1 Destroyer and 1 Fighter
                    Anzac defend with 1 Destroyer
                    Yamamoto win with 1 Fighter remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Destroyer
                    Casualties for Anzac: 1 Destroyer
                Battle in sz48
                    Yamamoto attack with 1 Destroyer and 1 Fighter
                    Anzac defend with 1 Destroyer
                    Yamamoto win with 1 Fighter remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Destroyer
                    Casualties for Anzac: 1 Destroyer
                Battle in Jinan
                    Yamamoto attack with 1 Artillery and 2 Infantry
                    Russians defend with 1 Infantry
                    Yamamoto win, taking Jinan from Russians with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in sz72
                    Yamamoto attack with 2 Destroyers
                    Anzac defend with 1 Submarine
                    Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 Destroyer
                    Casualties for Anzac: 1 Submarine

    Non Combat Move - Yamamoto
                1 Fighter moved from sz48 to sz70
                1 Fighter moved from sz45 to sz70
                1 Destroyer moved from sz70 to sz45
                1 Destroyer moved from sz70 to sz47

    Place Units - Yamamoto
                4 Destroyers placed in sz60
                3 Infantry placed in Kwangsi
                2 Infantry and 1 Marine placed in Quingdao
                4 Infantry placed in S.Japan
                2 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 59 PUs; end with 59 PUs total

    triplea_38128_Yam14.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Chinese
                2 Infantry moved from Tsingnan to Gansu
                1 Tankette moved from Tsingnan to Gansu

    Purchase Units - Chinese
                Chinese buy 2 Bunkers, 4 Infantry and 1 Marine; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Gansu
                    Chinese attack with 2 Infantry and 1 Tankette
                    Hisaichi defend with 1 AAGun and 1 Infantry
                        Chinese roll dice for 2 Infantry and 1 Tankette in Gansu, round 2 :  0/3 hits
                        Hisaichi roll dice for 1 Infantry in Gansu, round 2 :  0/1 hits
                        Chinese roll dice for 2 Infantry and 1 Tankette in Gansu, round 3 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in Gansu, round 3 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Gansu
                    Chinese win, taking Gansu from Hisaichi with 2 Infantry and 1 Tankette remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese
                6 Infantry moved from Xining to Tsingnan
                5 Infantry moved from Tsingnan to Sikang
                1 Tank moved from Ming Jong to Tsingnan
                3 Infantry moved from Quyan to Gobi

    Place Units - Chinese
                1 Bunker placed in Sikang
                1 Bunker placed in Tsingnan
                4 Infantry and 1 Marine placed in Xining

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 22 PUs total

    Territory Summary for Chinese :

    Tsingnan : 1 AAGun, 2 Bunkers, 18 Infantry and 1 Tank
        Sikang : 2 Bunkers and 6 Infantry
        Urumal : 1 Factory
        Xining : 2 Bunkers, 1 Factory, 4 Infantry and 1 Marine
        Gansu : 1 AAGun, 2 Infantry and 1 Tankette
        W.Mongolia : 1 flag
        Gobi : 1 flag, 3 Infantry

    Production/PUs Summary :

    Yamamoto : 59 / 59
        Chinese : 22 / 22
        Hisaichi : 78 / 82
        Dutch : 3 / 0
        Thai : 18 / 20
        British : 58 / 59
        Anzac : 30 / 30
        Americans : 88 / 88
        Masaharu : 34 / 36
        Russians : 21 / 23

    triplea_38128_Chi14.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Hisaichi
                6 Infantry moved from Malaya to sz60
                6 Infantry moved from sz60 to N.S
                4 Infantry moved from Thailand to Malaya
                1 Infantry moved from N.French I. to Burma
                1 Infantry moved from Hongkong to sz67
                1 Infantry moved from sz67 to N.French I.
                6 Artillerys, 1 Elite, 6 Infantry and 15 Tanks moved from Szechwan to Gansu
                1 Tank moved from Shangsi to Gansu
                2 Artillerys and 5 Infantry moved from Shangsi to Gansu
                1 Artillery and 7 Infantry moved from E.Shansi to Shangsi
                1 Mech.Inf moved from Hanan to Gansu
                3 Infantry moved from Hanan to Sian
                4 Infantry moved from Hopeh to E.Shansi
                2 Artillerys and 1 Infantry moved from Peking to E.Shansi
                5 Infantry moved from Tientsin to Hopeh
                7 Infantry moved from Korea to Tientsin
                7 Infantry moved from Seoul to Korea
                1 Tank moved from Kiangsi to Sian
                4 Infantry moved from Kiangsi to Hanan
                2 Artillerys and 1 Marine moved from Kwangtung to Kiangsi
                5 Infantry moved from Hongkong to Kwangtung

    Purchase Units - Hisaichi
                Hisaichi buy 2 Artillerys, 4 Destroyers, 20 Infantry and 1 Marine; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in N.S
                    Hisaichi attack with 6 Infantry
                    British defend with 2 Elites
                    Hisaichi win, taking N.S from British with 6 Infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 Elites
                Battle in Gansu
                    Hisaichi attack with 8 Artillerys, 1 Elite, 11 Infantry, 1 Mech.Inf and 16 Tanks
                    Chinese defend with 1 AAGun, 2 Infantry and 1 Tankette
                    Hisaichi win, taking Gansu from Chinese with 8 Artillerys, 1 Elite, 9 Infantry, 1 Mech.Inf and 16 Tanks remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for Chinese: 2 Infantry and 1 Tankette

    Non Combat Move - Hisaichi

    Place Units - Hisaichi
                4 Destroyers placed in sz70
                6 Infantry placed in Malaya
                6 Infantry placed in Hongkong
                2 Artillerys and 1 Marine placed in Peking
                8 Infantry placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 81 PUs; end with 81 PUs total

    triplea_38128_His14.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Non Combat Move - Dutch

    Turn Complete - Dutch

    Territory Summary for Dutch :

    Flores : 1 Artillery
        Nayumo : 1 Infantry
        Sarong : 1 Artillery and 1 Infantry
        Buru : 1 Infantry

    Production/PUs Summary :

    Yamamoto : 59 / 59
        Chinese : 21 / 22
        Hisaichi : 81 / 81
        Dutch : 3 / 0
        Thai : 18 / 20
        British : 56 / 59
        Anzac : 30 / 30
        Americans : 88 / 88
        Masaharu : 34 / 36
        Russians : 21 / 23

    triplea_38128_Dut14.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Thai
                6 Infantry moved from Phuket to Thailand
                15 Infantry moved from Thailand to Burma

    Purchase Units - Thai
                Thai buy 9 Infantry; Remaining resources: 2 PUs;

    Non Combat Move - Thai

    Place Units - Thai
                3 Infantry placed in Thailand
                6 Infantry placed in Phuket

    Turn Complete - Thai
                Thai collect 18 PUs; end with 20 PUs total

    triplea_38128_Tha14.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - British
                1 Submarine moved from sz49 to sz47

    Purchase Units - British
                British buy 8 Artillerys, 4 Elites, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;

    Combat - British
                Battle in sz47
                    British attack with 1 Submarine
                    Yamamoto defend with 1 Destroyer
                        British roll dice for 1 Submarine in sz47, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Destroyer in sz47, round 2 :  0/1 hits
                        British roll dice for 1 Submarine in sz47, round 3 :  1/1 hits
                        Yamamoto roll dice for 1 Destroyer in sz47, round 3 :  1/1 hits
                        1 Submarine owned by the British and 1 Destroyer owned by the Yamamoto lost in sz47
                    Yamamoto win with no units remaining. Battle score for attacker is 2
                    Casualties for British: 1 Submarine
                    Casualties for Yamamoto: 1 Destroyer

    Non Combat Move - British
                4 Transports moved from sz64 to sz63
                4 Artillerys and 4 Elites moved from Calcutta to sz63
                4 Artillerys, 4 Elites and 4 Transports moved from sz63 to sz64
                4 Elites moved from sz64 to Bengal
                4 Artillerys moved from sz64 to Bengal
                3 Mech.Infs moved from Dheli to Bengal
                2 Destroyers moved from sz56 to sz50
                1 T.Boat moved from sz56 to sz57
                1 Submarine moved from sz61 to sz57
                1 T.Boat moved from sz61 to sz66
                2 Destroyers moved from sz61 to sz57

    Place Units - British
                4 Artillerys and 4 Elites placed in Calcutta
                2 Mech.Infs and 1 Tank placed in Dheli
                3 Artillerys placed in Vancouver
                1 Artillery placed in Moresby

    Turn Complete - British
                British collect 56 PUs; end with 56 PUs total

    Territory Summary for British :

    Sarong : 1 flag, 1 Artillery and 1 Infantry
        Bengal : 1 AAGun, 16 Artillerys, 2 Bunkers, 16 Elites, 1 Fighter and 14 Mech.Infs
        E.India : 1 Bunker
        N.G : 1 AAGun and 4 Infantry
        E.G : 2 Artillerys and 3 Infantry
        S.G : 4 Infantry
        Calcutta : 1 AAGun, 4 Artillerys, 4 Elites and 1 Factory
        Dheli : 1 Factory, 2 Mech.Infs and 1 Tank
        Auki : 1 Artillery
        Moresby : 1 Artillery and 1 Factory
        Arawa : 1 Infantry
        Gizo : 1 Infantry
        Vancouver : 3 Artillerys and 1 Factory
        Alaska : 1 AAGun, 4 Artillerys and 4 Infantry
        sz4 : 2 Destroyers, 1 Submarine and 3 Transports
        sz3 : 2 Destroyers
        Agra : 1 flag
        sz57 : 2 Destroyers, 1 Submarine and 1 T.Boat
        sz50 : 2 Destroyers
        Bikaner : 1 flag
        sz66 : 2 Destroyers and 3 T.Boats
        sz64 : 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 4 Transports
        W.Tibet : 1 flag

    Production/PUs Summary :

    Yamamoto : 59 / 59
        Chinese : 21 / 22
        Hisaichi : 81 / 81
        Dutch : 3 / 0
        Thai : 18 / 20
        British : 56 / 56
        Anzac : 30 / 30
        Americans : 88 / 88
        Masaharu : 34 / 36
        Russians : 21 / 23

    triplea_38128_Bri14.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Anzac
                1 Elite moved from Soem to Lambok
                      Anzac take Lambok from Hisaichi
                1 Artillery and 1 Infantry moved from Derby to sz50
                1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz56
                1 Artillery moved from Java to Bali
                      Anzac take Bali from Hisaichi
                1 Artillery and 1 Infantry moved from sz56 to Sumatra
                      Anzac take Sumatra from Hisaichi
                1 Transport moved from sz50 to sz81
                1 Infantry moved from New Guinea to sz81
                1 Artillery moved from Ceram to sz81
                1 Artillery, 1 Infantry and 1 Transport moved from sz81 to sz58
                1 Artillery and 1 Infantry moved from sz58 to Celebs
                      Anzac take Celebs from Hisaichi

    Purchase Units - Anzac
                Anzac buy 2 Artillerys, 1 Carrier, 1 Elite and 1 T.Boat; Remaining resources: 0 PUs;

    Combat - Anzac

    Non Combat Move - Anzac
                2 Artillerys and 1 Elite moved from Darwin to Derby
                1 Elite moved from Melbourne to S.W.Australia

    Place Units - Anzac
                1 Carrier and 1 T.Boat placed in sz37
                    2 EarlyFighters moved from Melbourne to sz37
                2 Artillerys and 1 Elite placed in Darwin

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 36 PUs total

    Territory Summary for Anzac :

    Soem : 1 flag
        Bali : 1 flag, 1 Artillery
        Celebs : 1 flag, 1 Artillery and 1 Infantry
        Ceram : 1 flag
        Lambok : 1 flag, 1 Elite
        Java : 1 flag
        Sumatra : 1 flag, 1 Artillery and 1 Infantry
        S.W.Australia : 1 Elite
        Derby : 1 AAGun, 2 Artillerys and 1 Elite
        Melbourne : 1 Bunker and 1 Factory
        Fiji : 1 Infantry
        Samoa : 1 Infantry
        Wellington : 1 AAGun and 1 Factory
        Darwin : 2 Artillerys, 1 Elite and 1 Factory
        New Caledonia : 2 Infantry
        N.Australia : 1 AAGun
        sz37 : 1 Carrier, 2 EarlyFighters and 1 T.Boat
        sz46 : 1 Carrier, 2 Destroyers, 1 EarlyFighter and 1 Fighter
        sz56 : 1 Transport
        sz57 : 2 Destroyers and 1 Transport
        sz58 : 1 Transport
        sz50 : 1 Destroyer

    Production/PUs Summary :

    Yamamoto : 59 / 59
        Chinese : 21 / 22
        Hisaichi : 75 / 81
        Dutch : 3 / 0
        Thai : 18 / 20
        British : 56 / 56
        Anzac : 36 / 36
        Americans : 88 / 88
        Masaharu : 34 / 36
        Russians : 21 / 23

    triplea_38128_Anz14.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Americans
                1 Bomber moved from Alaska to Palana
                2 Artillerys, 1 Elite and 4 Infantry moved from Alaska to sz4
                2 Artillerys, 1 Elite and 4 Infantry moved from sz4 to Palana
                1 Fighter moved from sz4 to Palana
                1 S.Sub moved from sz5 to sz11
                1 Infantry moved from Midway to sz11
                1 Infantry and 1 S.Sub moved from sz11 to sz4
                1 Infantry moved from sz4 to Palana
                2 B29s moved from N.Australia to sz60
                1 Destroyer moved from sz18 to sz72
                1 L.Fighter moved from sz20 to sz72
                2 EarlyFighters moved from sz42 to sz72
                1 Destroyer moved from sz46 to sz45
                1 Fighter moved from sz42 to sz45
                1 EarlyFighter moved from sz20 to sz45
                1 B29 moved from Hilo to sz45

    Purchase Units - Americans
                Americans buy 1 Battleship, 4 Destroyers and 4 S.Subs; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Palana
                    Americans attack with 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 5 Infantry
                    Masaharu defend with 13 Infantry
                        Americans roll dice for 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 5 Infantry in Palana, round 2 :  5/10 hits
                        Masaharu roll dice for 13 Infantry in Palana, round 2 :  6/13 hits
                        5 Infantry owned by the Masaharu, 5 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Palana
                    1 Bomber owned by the Americans and 1 Fighter owned by the Americans retreated
                        Americans roll dice for 1 Artillery and 1 Elite in Palana, round 3 :  2/2 hits
                        Masaharu roll dice for 8 Infantry in Palana, round 3 :  3/8 hits
                        2 Infantry owned by the Masaharu, 1 Artillery owned by the Americans and 1 Elite owned by the Americans lost in Palana
                    Masaharu win with 6 Infantry remaining. Battle score for attacker is -8
                    Casualties for Masaharu: 7 Infantry
                    Casualties for Americans: 2 Artillerys, 1 Elite and 5 Infantry
                Battle in sz72
                    Americans attack with 1 Destroyer, 2 EarlyFighters and 1 L.Fighter
                    Yamamoto defend with 1 Destroyer
                        Americans roll dice for 1 Destroyer, 2 EarlyFighters and 1 L.Fighter in sz72, round 2 :  1/4 hits
                        Yamamoto roll dice for 1 Destroyer in sz72, round 2 :  1/1 hits
                        1 EarlyFighter owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz72
                    Americans win with 1 Destroyer, 1 EarlyFighter and 1 L.Fighter remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Destroyer
                    Casualties for Americans: 1 EarlyFighter
                Battle in sz60
                    Americans attack with 2 B29s
                    Hisaichi defend with 3 Transports; Yamamoto defend with 4 Destroyers and 1 T.Boat
                        Americans roll dice for 2 B29s in sz60, round 2 :  2/2 hits
                        Yamamoto roll dice for 4 Destroyers, 1 T.Boat and 3 Transports in sz60, round 2 :  2/8 hits
                    1 T.Boat owned by the Yamamoto, 2 B29s owned by the Americans and 1 Transport owned by the Hisaichi lost in sz60
                    Yamamoto win with 4 Destroyers and 2 Transports remaining. Battle score for attacker is -25
                    Casualties for Hisaichi: 1 Transport
                    Casualties for Yamamoto: 1 T.Boat
                    Casualties for Americans: 2 B29s
                Battle in sz45
                    Americans attack with 1 B29, 1 Destroyer, 1 EarlyFighter and 1 Fighter
                    Yamamoto defend with 1 Destroyer
                        Americans roll dice for 1 B29, 1 Destroyer, 1 EarlyFighter and 1 Fighter in sz45, round 2 :  1/4 hits
                        Yamamoto roll dice for 1 Destroyer in sz45, round 2 :  0/1 hits
                        1 Destroyer owned by the Yamamoto lost in sz45
                    Americans win with 1 B29, 1 Destroyer, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Destroyer

    Non Combat Move - Americans
                1 Destroyer moved from sz42 to sz48
                1 B.Carrier and 1 Battleship moved from sz42 to sz46
                1 Fighter moved from sz45 to sz46
                1 B29 moved from sz45 to Sarong
                1 EarlyFighter moved from sz45 to sz46
                1 EarlyFighter and 1 L.Fighter moved from sz72 to sz42
                1 B.Carrier and 2 Destroyers moved from sz20 to sz42
                1 Battleship moved from sz25 to sz20
                3 Infantry moved from San Francisco to sz23
                6 Artillerys moved from San Francisco to sz23
                6 Artillerys, 3 B.Transports and 3 Infantry moved from sz23 to sz25
                6 Artillerys and 3 Infantry moved from sz25 to Kauai
                4 Infantry moved from Portland to Seattle
                1 Fighter moved from Palana to sz4
                1 Bomber moved from Palana to Alaska

    Place Units - Americans
                2 Destroyers placed in sz25
                2 Destroyers placed in sz25
                1 Battleship and 4 S.Subs placed in sz23

    Turn Complete - Americans
                Americans collect 88 PUs; end with 88 PUs total

    Territory Summary for Americans :

    Marcus : 1 flag
        Iwo Jima : 1 flag, 1 AAGun, 2 Artillerys, 2 Bunkers and 2 Infantry
        Sarong : 1 B29
        Hilo : 1 Factory
        Kiska : 1 Infantry
        Seattle : 4 Infantry
        Amchitka : 1 Infantry
        Adak : 1 Infantry
        Midway : 1 Infantry
        Kiribati : 1 Infantry
        Los Angeles : 1 Factory
        Wake : 2 Infantry
        Pearl Harbor : 1 Factory
        Attla : 1 Infantry
        Fais : 1 Tank
        Umnak : 1 Infantry
        Alaska : 1 Bomber and 1 Factory
        Canton : 1 Infantry
        Majuru : 1 Infantry
        Johnston : 1 Infantry
        Kauai : 6 Artillerys and 3 Infantry
        San Francisco : 1 AAGun and 1 Factory
        sz4 : 1 Carrier, 3 Destroyers, 1 Fighter, 1 S.Sub, 1 T.Boat and 3 Transports
        sz20 : 1 Battleship
        sz23 : 1 Battleship and 4 S.Subs
        sz25 : 3 B.Transports and 4 Destroyers
        sz48 : 1 Destroyer
        sz45 : 1 Destroyer
        sz46 : 1 B.Carrier, 2 Battleships, 1 Destroyer, 1 EarlyFighter and 1 Fighter
        sz42 : 1 B.Carrier, 2 Destroyers, 1 EarlyFighter and 1 L.Fighter
        sz72 : 1 Destroyer

    Production/PUs Summary :

    Yamamoto : 59 / 59
        Chinese : 21 / 22
        Hisaichi : 75 / 81
        Dutch : 3 / 0
        Thai : 18 / 20
        British : 56 / 56
        Anzac : 36 / 36
        Americans : 88 / 88
        Masaharu : 34 / 36
        Russians : 21 / 23

    triplea_38128_Ame14.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Masaharu
                2 Elites and 5 Infantry moved from Vostok to Quingdao
                1 Elite and 2 Infantry moved from Belogorsk to Quingdao
                1 Elite and 2 Infantry moved from Amursk to Belogorsk
                7 Infantry moved from N.Japan to sz1
                7 Infantry moved from sz1 to Vostok
                7 Infantry moved from Akina to N.Japan

    Purchase Units - Masaharu
                Masaharu buy 2 Destroyers, 1 Elite and 8 Infantry; Remaining resources: 0 PUs;

    Non Combat Move - Masaharu

    Place Units - Masaharu
                2 Destroyers placed in sz16
                6 Infantry placed in Akina
                1 Elite and 2 Infantry placed in Amursk

    Turn Complete - Masaharu
                Masaharu collect 34 PUs; end with 34 PUs total

    triplea_38128_Mas14.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 14

    Combat Move - Russians
                4 Infantry moved from Ulaan Ude to Jinan
                1 EarlyFighter moved from Ulaan Ude to Jinan

    Purchase Units - Russians
                Russians buy 2 Bunkers, 4 Infantry and 1 Marine; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Jinan
                    Russians attack with 1 EarlyFighter and 4 Infantry
                    Yamamoto defend with 1 Artillery and 2 Infantry
                        Russians roll dice for 1 EarlyFighter and 4 Infantry in Jinan, round 2 :  1/5 hits
                        Yamamoto roll dice for 1 Artillery and 2 Infantry in Jinan, round 2 :  2/3 hits
                        1 Infantry owned by the Yamamoto and 2 Infantry owned by the Russians lost in Jinan
                        Russians roll dice for 1 EarlyFighter and 2 Infantry in Jinan, round 3 :  0/3 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Jinan, round 3 :  1/2 hits
                        1 Infantry owned by the Russians lost in Jinan
                    1 Infantry retreated to Ulaan Ude
                    Yamamoto win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Russians: 3 Infantry

    Non Combat Move - Russians
                1 EarlyFighter moved from Jinan to Ulaan Ude
                9 Infantry moved from Tulun to Ulaan Ude
                5 Infantry moved from Kaask to Tulun
                1 Infantry moved from Krasnoyarsk to Kaask

    Place Units - Russians
                1 Bunker placed in Ulaan Ude
                1 Bunker placed in Ustkut
                4 Infantry and 1 Marine placed in Kaask

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

    Territory Summary for Russians :

    Ustkut : 4 Bunkers and 2 Infantry
        Kaask : 1 Factory, 5 Infantry and 1 Marine
        Tulun : 5 Infantry
        Ulaan Ude : 1 AAGun, 2 Artillerys, 8 Bunkers, 1 EarlyFighter, 61 Infantry, 1 Marine and 7 Tanks
        Achinsk : 1 Factory

    Production/PUs Summary :

    Yamamoto : 59 / 59
        Chinese : 21 / 22
        Hisaichi : 75 / 81
        Dutch : 3 / 0
        Thai : 18 / 20
        British : 56 / 56
        Anzac : 36 / 36
        Americans : 88 / 88
        Masaharu : 34 / 34
        Russians : 21 / 21

    triplea_38128_Rus14.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Destroyer moved from sz70 to sz45
                1 Destroyer moved from sz70 to sz48
                1 Fighter moved from sz70 to sz45
                1 Fighter moved from sz70 to sz48
                3 Infantry moved from Chunking to Burma
                3 Infantry moved from Kwangsi to Chunking
                1 Artillery moved from Jinan to Quingdao
                8 Infantry moved from Hsingan to Quingdao
                7 Infantry moved from Manchuria to Hsingan
                2 Destroyers moved from sz70 to sz72
                2 Destroyers moved from sz60 to sz58
                2 Destroyers moved from sz60 to sz70
                7 Infantry moved from S.Japan to sz79
                7 Infantry moved from sz79 to Manchuria

    Purchase Units - Yamamoto
                Yamamoto buy 4 Destroyers, 12 Infantry and 1 Marine; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz45
                    Yamamoto attack with 1 Destroyer and 1 Fighter
                    Americans defend with 1 Destroyer
                    Yamamoto win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 Destroyer
                Battle in sz48
                    Yamamoto attack with 1 Destroyer and 1 Fighter
                    Americans defend with 1 Destroyer
                    Yamamoto win with 1 Fighter remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Destroyer
                    Casualties for Americans: 1 Destroyer
                Battle in sz58
                    Yamamoto attack with 2 Destroyers
                    Anzac defend with 1 Transport
                    Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 6
                    Casualties for Anzac: 1 Transport
                Battle in sz72
                    Yamamoto attack with 2 Destroyers
                    Americans defend with 1 Destroyer
                    Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Destroyer
                    Casualties for Americans: 1 Destroyer

    Non Combat Move - Yamamoto
                1 Destroyer moved from sz70 to sz48
                1 Fighter moved from sz48 to sz70
                1 Fighter moved from sz45 to sz70
                2 Infantry moved from Tokyo to S.Japan

    Place Units - Yamamoto
                2 Infantry and 1 Marine placed in Quingdao
                4 Infantry placed in S.Japan
                6 Infantry placed in Tokyo
                4 Destroyers placed in sz60

    Turn Complete - Yamamoto
                Yamamoto collect 59 PUs; end with 59 PUs total

    triplea_38128_Yam15.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Combat Move - Chinese
                1 Infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Hisaichi

    Purchase Units - Chinese
                Chinese buy 2 Bunkers and 5 Infantry; Remaining resources: 0 PUs;

    Combat - Chinese

    Non Combat Move - Chinese
                4 Infantry and 1 Marine moved from Xining to Tsingnan
                3 Infantry moved from Gobi to Tsingnan
                4 Infantry moved from Sikang to Tsingnan

    Place Units - Chinese
                1 Bunker placed in Tsingnan
                1 Bunker placed in Sikang
                5 Infantry placed in Xining

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 22 PUs total

    Territory Summary for Chinese :

    Tsingnan : 1 AAGun, 3 Bunkers, 29 Infantry, 1 Marine and 1 Tank
        Sikang : 3 Bunkers and 1 Infantry
        Urumal : 1 Factory
        Szechwan : 1 Infantry
        Xining : 2 Bunkers, 1 Factory and 5 Infantry
        W.Mongolia : 1 flag
        Gobi : 1 flag

    Production/PUs Summary :

    Yamamoto : 59 / 59
        Chinese : 22 / 22
        Hisaichi : 74 / 81
        Dutch : 3 / 0
        Thai : 18 / 20
        British : 56 / 56
        Anzac : 36 / 36
        Americans : 88 / 88
        Masaharu : 34 / 34
        Russians : 21 / 21

    triplea_38128_Chi15.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Combat Move - Hisaichi
                8 Artillerys, 1 Elite, 9 Infantry, 1 Mech.Inf and 16 Tanks moved from Gansu to Tsingnan
                1 Artillery and 7 Infantry moved from Shangsi to Szechwan
                3 Infantry and 1 Tank moved from Sian to Szechwan
                4 Infantry moved from W.Sian to Szechwan
                2 Artillerys and 5 Infantry moved from E.Shansi to N.Shangsi
                2 Artillerys and 1 Marine moved from Peking to E.Shansi
                5 Infantry moved from Hopeh to E.Shansi
                7 Infantry moved from Tientsin to Hopeh
                7 Infantry moved from Korea to Tientsin
                8 Infantry moved from Seoul to Korea
                4 Infantry moved from Thailand to Burma
                1 Infantry moved from N.French I. to Burma
                1 Infantry moved from Hongkong to sz67
                1 Infantry moved from sz67 to N.French I.
                2 Artillerys and 1 Marine moved from Kiangsi to Hanan
                4 Infantry moved from Hanan to W.Sian
                5 Infantry moved from Kwangtung to Kiangsi
                5 Infantry moved from Hongkong to Kwangtung
                4 Infantry moved from Malaya to sz60
                6 Infantry moved from N.S to Sumatra
                2 Infantry and 1 Transport moved from sz60 to sz59
                2 Infantry moved from sz59 to Soem
                      Hisaichi take Soem from Anzac
                2 Infantry moved from sz60 to Sumatra
                2 Infantry moved from Malaya to Thailand
                10 Destroyers moved from sz70 to sz42

    Purchase Units - Hisaichi
                Hisaichi buy 4 Destroyers, 22 Infantry and 1 Tank; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Sumatra
                    Hisaichi attack with 8 Infantry
                    Anzac defend with 1 Artillery and 1 Infantry
                    Hisaichi win, taking Sumatra from Anzac with 8 Infantry remaining. Battle score for attacker is 6
                    Casualties for Anzac: 1 Artillery and 1 Infantry
                Battle in Szechwan
                    Hisaichi attack with 1 Artillery, 14 Infantry and 1 Tank
                    Chinese defend with 1 Infantry
                    Hisaichi win, taking Szechwan from Chinese with 1 Artillery, 14 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in sz42
                    Hisaichi attack with 10 Destroyers
                    Americans defend with 1 B.Carrier, 2 Destroyers, 1 EarlyFighter and 1 L.Fighter
                    Units damaged: 1 B.Carrier owned by the Americans
                    1 B.Carrier owned by the Americans and 1 Destroyer owned by the Americans lost in sz42
                    Hisaichi win with 5 Destroyers remaining. Battle score for attacker is 16
                    Casualties for Hisaichi: 5 Destroyers
                    Casualties for Americans: 1 B.Carrier, 2 Destroyers, 1 EarlyFighter and 1 L.Fighter
                Battle in Tsingnan
                    Hisaichi attack with 8 Artillerys, 1 Elite, 9 Infantry, 1 Mech.Inf and 16 Tanks
                    Chinese defend with 1 AAGun, 3 Bunkers, 29 Infantry, 1 Marine and 1 Tank
                    Units damaged: 3 Bunkers owned by the Chinese
                    6 Tanks retreated to Gansu
                    Chinese win with 3 Bunkers, 11 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is -73
                    Casualties for Hisaichi: 8 Artillerys, 1 Elite, 9 Infantry, 1 Mech.Inf and 10 Tanks
                    Casualties for Chinese: 18 Infantry

    Non Combat Move - Hisaichi

    Place Units - Hisaichi
                4 Destroyers placed in sz70
                6 Infantry placed in Malaya
                6 Infantry placed in Hongkong
                8 Infantry placed in Seoul
                2 Infantry and 1 Tank placed in Peking

    Turn Complete - Hisaichi
                Hisaichi collect 78 PUs; end with 78 PUs total

    triplea_38128_His15.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Turn Complete - Dutch

    triplea_38128_Dut15.tsvg

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