Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
16L G40 simon33 (Axis) vs Odonis (Allies+18)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 31 PUs;
Russians buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 20 artilleries, 18 infantry and 5 mech_infantrys moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
2 armour and 3 mech_infantrys moved from Belarus to Western Ukraine
1 artillery and 2 mech_infantrys moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 31 PUs;
Russians buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 20 artilleries, 18 infantry and 5 mech_infantrys moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
2 armour and 3 mech_infantrys moved from Belarus to Western Ukraine
1 artillery and 2 mech_infantrys moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic StatesCombat - Russians
Battle in Western Ukraine
Russians attack with 4 armour, 20 artilleries, 1 fighter, 18 infantry, 8 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 7 armour, 11 artilleries, 1 bomber, 1 factory_minor, 17 infantry, 5 mech_infantrys and 2 tactical_bombers; Italians defend with 1 fighter
Russians win, taking Western Ukraine from Germans with 4 armour, 6 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 93
Casualties for Germans: 2 aaGuns, 7 armour, 11 artilleries, 1 bomber, 17 infantry, 5 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 14 artilleries, 18 infantry and 2 mech_infantrys
Casualties for Italians: 1 fighter
Battle in Baltic States
Russians attack with 1 artillery, 1 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Baltic States from Germans with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
2 artilleries and 2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 infantry moved from Siberia to Amur
2 infantry moved from Jehol to AnhwePlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 5 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
2 bombers, 3 fighters and 1 tactical_bomber moved from Shantung to 6 Sea Zone
1 artillery and 1 mech_infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from RussiansCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
retreated to 6 Sea Zone
Americans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is -31
Casualties for Americans: 1 carrier and 1 destroyer
Casualties for Japanese: 2 bombers, 2 fighters and 1 tactical_bomber
2 fighters owned by the Americans forced to land in KoreaNon Combat Move - Japanese
1 fighter moved from 6 Sea Zone to ShantungPlace Units - Japanese
2 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
3 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Japanese collect 16 PUs; end with 20 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 armour and 1 mech_infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Shantung
1 infantry moved from Kiangsu to Shantung
1 armour moved from Hunan to Shantung
1 fighter and 1 tactical_bomber moved from Jehol to Shantung
3 fighters moved from Korea to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 fighter moved from Jehol to Shantung
1 fighter moved from Jehol to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 fighter moved from 91 Sea Zone to French West Africa
1 bomber moved from United Kingdom to Germany
2 bombers moved from British Guiana to Algeria
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria -
kk and scramble from Japan?
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2 K on the Cruiser
No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 armour and 1 mech_infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Shantung
1 infantry moved from Kiangsu to Shantung
1 armour moved from Hunan to Shantung
1 fighter and 1 tactical_bomber moved from Jehol to Shantung
3 fighters moved from Korea to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 fighter moved from Jehol to Shantung
1 fighter moved from Jehol to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 fighter moved from 91 Sea Zone to French West Africa
1 bomber moved from United Kingdom to Germany
2 bombers moved from British Guiana to Algeria
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery moved from 92 Sea Zone to AlgeriaCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,6
Battle in 6 Sea Zone
Americans attack with 1 cruiser and 5 fighters
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 1 cruiser and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Shantung
Americans attack with 3 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 factory_minor, 1 fighter and 6 infantry
Americans win, taking Shantung from Japanese with 3 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 armour, 1 fighter and 6 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in Morocco
Battle in French West Africa
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans win, taking Morocco from Italians, taking French West Africa from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Algeria
Americans attack with 1 artillery and 2 bombers
Italians defend with 1 artillery and 1 infantry
Americans win, taking Algeria from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
2 bombers moved from Algeria to Gibraltar
3 carriers and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
1 fighter moved from French West Africa to French Equatorial Africa
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
5 fighters moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from Shantung to Korea
1 bomber moved from Germany to Western UkrainePlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
3 fighters placed in Eastern United States
1 bomber, 1 infantry and 1 mech_infantry placed in Korea
1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
6 infantry moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Tsinghai
1 infantry moved from Kiangsi to KiangsuPlace Units - Chinese
2 artilleries and 2 infantry placed in Tsinghai
2 artilleries and 2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 armour moved from Egypt to Tobruk
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 bomber moved from Jehol to Japan -
Intercept in Japan?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 29 PUs;
British buy 1 airfield, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 harbour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 armour moved from Egypt to Tobruk
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 bomber moved from Jehol to JapanCombat - British
Air Battle in Japan
British attacks with 1 units heading to Japan
Japanese launches 2 interceptors out of Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Japan causes 4 damage total.
Battle in Formosa
Battle in Tobruk
British attack with 1 armour
Italians defend with 1 artillery
Italians win, taking Formosa from Japanese with no units remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Italians: 1 artillery
Cleaning up after air battlesNon Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 artillery moved from Shan State to French Indo China
1 infantry moved from Siam to French Indo China
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo China
3 infantry moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 aaGun moved from Hunan to Yunnan
1 bomber moved from Japan to Korea
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from French Equatorial Africa to Egypt
1 armour moved from Nigeria to Anglo Egyptian Sudan
2 fighters moved from United Kingdom to GibraltarPlace Units - British
1 mech_infantry placed in Egypt
1 airfield placed in Gibraltar
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
British collect 33 PUs (1 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
1 transport placed in 36 Sea Zone
1 harbour placed in French Indo ChinaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 36 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 destroyers and 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Greece to Egypt
2 artilleries and 2 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry; French defend with 2 infantry
British win with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for British: 1 aaGun and 3 infantry
Casualties for French: 2 infantry
1 bomber owned by the Italians retreatedNon Combat Move - Italians
1 bomber moved from Egypt to Greece
1 infantry moved from Eastern Poland to Poland
1 armour moved from Yugoslavia to Poland
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total -
I concede. Every faction is more or less defeated. Have to have a look where this went wrong.
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Personally, it’s in UK I believe - though I’ve just lost another game where Sealion was a huge success. That’s because he went all out with 24 units attacking at once.
Let me know if you want another?
Cheers!
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I guess your right. Pretty big investment to fail at Sea Lion.
That enormous investment of 12TTs though. Didn’t that cripple the German advance on Moscow?
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Same sides or swap for the rematch?
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Japan made a few big mistakes too. Not least being not buying a TT J3. If China can hold Manchuria, the 3IPC per turn is hard to stop.
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You choose which side. And by the way, I thought you had me in UK anyway since I left it too undefended…
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I’d say same sides. Same placements for you?