@Jacob16 and @oysteilo Happy to play with anyone gents, if any one has an opinion or preference. Or we would just leave it up to chance.
16L G40 Bal Mod 2.0 ArtofWar1947 (Axis) vs. Giallo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 bombers moved from Southern Italy to Western Germany
2 tactical_bombers moved from Gibraltar to Southern Italy
3 aaGuns, 5 artilleries and 17 infantry moved from Slovakia Hungary to Poland
10 artilleries moved from Germany to Poland
1 armour and 6 mech_infantrys moved from Western Germany to Poland
5 armour and 1 mech_infantry moved from Yugoslavia to Poland
1 aaGun, 1 artillery and 1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
2 artilleries moved from France to Western GermanyPlace Units - Germans
1 submarine placed in 105 Sea Zone
3 fighters placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Alexandria : 2 fighters and 2 tactical_bombers
Gibraltar : 2 infantry
Morocco : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters and 1 harbour
Romania : 5 infantry
Poland : 3 aaGuns, 9 armour, 15 artilleries, 20 infantry and 7 mech_infantrys
Germany : 1 factory_major and 4 mech_infantrys
Southern Italy : 2 tactical_bombers
112 Sea Zone : 1 submarine
Bulgaria : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 9 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 55
Russians : 37 / 38
Japanese : 32 / 44
Americans : 52 / 52
Chinese : 6 / 8
British : 33 / 36
UK_Pacific : 24 / 24
Italians : 13 / 28
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries, 3 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Novgorod to Archangel
4 artilleries and 5 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Russia to BryanskNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Bryansk to Belarus
1 submarine moved from 125 Sea Zone to 127 Sea ZonePlace Units - Russians
1 marine placed in Novgorod
2 artilleries placed in Novgorod
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries, 3 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Novgorod to Archangel
4 artilleries and 5 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Russia to BryanskNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Bryansk to Belarus
1 submarine moved from 125 Sea Zone to 127 Sea ZonePlace Units - Russians
1 marine placed in Novgorod
2 artilleries placed in Novgorod
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 4 infantry
EDIT: Adding units owned by Russians to Karelia: 2 infantry
EDIT: Adding units owned by Russians to Vyborg: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
2 infantry moved from Kweichow to Szechwan
2 bombers moved from Yunnan to Suiyuyan
3 fighters and 2 tactical_bombers moved from Yunnan to Shensi
5 fighters and 3 tactical_bombers moved from Yunnan to SzechwanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 8/10 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Shensi to Anhwe
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
2 bombers moved from Suiyuyan to Kiangsi
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from Kiangsu to Kiangsi
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Szechwan to Kiangsi
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 armour, 2 artilleries and 4 infantry moved from Kweichow to Yunnan
1 aaGun moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to YunnanPlace Units - Japanese
1 fighter and 4 infantry placed in Japan
2 infantry and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Kwangsi : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag, 2 bombers, 2 fighters and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 armour, 5 artilleries, 3 fighters, 9 infantry and 3 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun and 1 mech_infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 3 fighters, 1 mech_infantry and 2 tactical_bombers
37 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 2 tactical_bombers and 3 transports
36 Sea Zone : 2 transports
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport
19 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 45 / 55
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 8
British : 33 / 36
UK_Pacific : 24 / 24
Italians : 13 / 28
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour, 2 artilleries and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 26 Sea Zone to 16 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
1 carrier moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Eastern United States to 8 Sea Zone
2 carriers moved from 26 Sea Zone to 8 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 1 marine moved from 101 Sea Zone to 11 Sea ZonePlace Units - Americans
3 bombers placed in Western United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 bomber
EDIT: Adding units owned by Americans to Eastern United States: 1 bomber
EDIT: Turning off Edit Mode
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4,1,4,5,3,1,4,4,2
Americans collect 50 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour, 2 artilleries and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 26 Sea Zone to 16 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
1 carrier moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Eastern United States to 8 Sea Zone
2 carriers moved from 26 Sea Zone to 8 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 1 marine moved from 101 Sea Zone to 11 Sea ZonePlace Units - Americans
3 bombers placed in Western United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 bomber
EDIT: Adding units owned by Americans to Eastern United States: 1 bomber
EDIT: Turning off Edit Mode
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4,1,4,5,3,1,4,4,2
Americans collect 50 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Midway: 2 fighters
EDIT: Adding units owned by Americans to 16 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 destroyers, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour moved from Syria to Trans-Jordan
2 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Persia to 80 Sea Zone
3 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 marine moved from Iraq to 80 Sea Zone
1 battleship and 1 marine moved from 80 Sea Zone to 81 Sea Zone
1 carrier, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 cruiser and 1 transport moved from 116 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from Newfoundland Labrador to QuebecCombat - British
Battle in French Madagascar
Battle in French Indo ChinaNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 armour and 2 infantry
EDIT: Adding units owned by British to Iraq: 1 armour and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
1 artillery, 3 infantry and 1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Malaya to Shan StatePlace Units - British
2 destroyers and 1 transport placed in 106 Sea Zone
1 factory_minor placed in IraqTurn Complete - British
British collect 35 PUs; end with 36 PUs totalPlace Units - UK_Pacific
3 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,5,4,1,4,3,5,1,4,3
UK_Pacific collect 22 PUs (4 lost to blockades); end with 22 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 3 artilleries and 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 fighter
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Malta to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 armour and 5 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Alexandria to IraqCombat - Italians
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Alexandria to Southern Italy
1 bomber moved from Iraq to Greece
2 infantry moved from Tunisia to Libya
1 mech_infantry moved from Northern Italy to Slovakia HungaryPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 airfield placed in GibraltarTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
Egypt : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 harbour, 7 infantry and 1 mech_infantry
Cyprus : 1 flag
Malta : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Slovakia Hungary : 1 mech_infantry
Northern Italy : 1 factory_major
Libya : 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Eastern Poland : 1 flag, 1 armour, 1 artillery and 2 infantry
Greece : 1 flag, 1 artillery and 1 bomber
98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 45 / 55
Russians : 36 / 37
Japanese : 32 / 43
Americans : 52 / 84
Chinese : 6 / 8
British : 33 / 36
UK_Pacific : 26 / 28
Italians : 16 / 31
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Malta to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 armour and 5 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Alexandria to IraqCombat - Italians
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Alexandria to Southern Italy
1 bomber moved from Iraq to Greece
2 infantry moved from Tunisia to Libya
1 mech_infantry moved from Northern Italy to Slovakia HungaryPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 airfield placed in GibraltarTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 1 armour
EDIT: Adding units owned by Italians to Western Ukraine: 1 armour
EDIT: Changing ownership of Western Ukraine from Russians to Italians
EDIT: Changing PUs for Italians from 31 to 33
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
Egypt : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 harbour, 7 infantry and 1 mech_infantry
Cyprus : 1 flag
Malta : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Slovakia Hungary : 1 mech_infantry
Northern Italy : 1 factory_major
Libya : 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Eastern Poland : 1 flag, 1 artillery and 2 infantry
Western Ukraine : 1 flag, 1 armour
Greece : 1 flag, 1 artillery and 1 bomber
98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 45 / 55
Russians : 34 / 37
Japanese : 32 / 43
Americans : 52 / 84
Chinese : 6 / 8
British : 33 / 36
UK_Pacific : 26 / 28
Italians : 18 / 33
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
3 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 bombers moved from Western Germany to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 2 bombers and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Baltic States, round 2 : 4/6 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
8 infantry moved from Finland to Norway
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Western Germany
3 fighters moved from Western Germany to Gibraltar
1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 bombers moved from Baltic States to Western Germany
2 aaGuns, 14 artilleries and 17 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Germany
9 armour and 7 mech_infantrys moved from Poland to Western Ukraine
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 fighters and 1 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
2 infantry and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Gibraltar : 3 fighters and 1 infantry
Egypt : 2 fighters, 2 infantry and 3 tactical_bombers
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Romania : 4 infantry
Germany : 3 aaGuns, 1 factory_major, 2 infantry and 6 mech_infantrys
Norway : 8 infantry
Baltic States : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 2 aaGuns, 14 artilleries, 17 infantry and 3 mech_infantrys
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 9 armour and 7 mech_infantrys
112 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 destroyer and 1 transport
91 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 submarines
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 33 / 37
Japanese : 32 / 43
Americans : 52 / 84
Chinese : 6 / 8
British : 33 / 36
UK_Pacific : 26 / 28
Italians : 18 / 33
ANZAC : 14 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
3 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 bombers moved from Western Germany to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 2 bombers and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Baltic States, round 2 : 4/6 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
8 infantry moved from Finland to Norway
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Western Germany
3 fighters moved from Western Germany to Gibraltar
1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 bombers moved from Baltic States to Western Germany
2 aaGuns, 14 artilleries and 17 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Germany
9 armour and 7 mech_infantrys moved from Poland to Western Ukraine
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 fighters and 1 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
2 infantry and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 4 infantry
EDIT: Adding units owned by Germans to Bessarabia: 2 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Gibraltar : 3 fighters and 1 infantry
Egypt : 2 fighters, 2 infantry and 3 tactical_bombers
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Germany : 3 aaGuns, 1 factory_major, 2 infantry and 6 mech_infantrys
Norway : 8 infantry
Baltic States : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 2 aaGuns, 14 artilleries, 19 infantry and 3 mech_infantrys
Bessarabia : 1 flag, 3 infantry
Western Ukraine : 9 armour and 7 mech_infantrys
112 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 destroyer and 1 transport
91 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 submarines
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 33 / 37
Japanese : 32 / 43
Americans : 52 / 84
Chinese : 6 / 8
British : 33 / 36
UK_Pacific : 26 / 28
Italians : 18 / 33
ANZAC : 14 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
3 infantry moved from Novgorod to Baltic States
2 armour and 2 mech_infantrys moved from Novgorod to Finland
2 infantry moved from Karelia to Finland
2 infantry moved from Vyborg to FinlandCombat - Russians
Battle in Finland
Russians attack with 2 armour, 4 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 2 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
1 aaGun moved from Novgorod to Karelia
4 artilleries and 3 infantry moved from Russia to Bryansk
2 aaGuns, 6 artilleries and 19 infantry moved from Belarus to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 artillery moved from Novgorod to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Finland
1 artillery moved from Novgorod to KareliaPlace Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 bombers moved from Kiangsi to Philippines
1 fighter moved from Kiangsi to 36 Sea Zone
1 fighter and 2 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 armour and 1 mech_infantry moved from Kwangsi to French Indo China
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
4 artilleries and 6 infantry moved from Yunnan to Shan StateCombat - Japanese
Battle in Philippines
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Celebes
Battle in Borneo
Battle in 36 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 36 Sea Zone
Japanese win, taking Celebes from UK_Pacific, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 4 artilleries and 6 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 4 artilleries and 6 infantry in Shan State, round 2 : 1/11 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from Anhwe to Japan
1 mech_infantry moved from Shantung to Jehol
1 mech_infantry moved from Anhwe to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from Hopei to Anhwe
2 fighters moved from Kwangtung to Anhwe
1 aaGun moved from Kweichow to Hopei
1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter moved from 36 Sea Zone to Kiangsi
2 bombers moved from Philippines to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea ZonePlace Units - Japanese
2 infantry and 1 mech_infantry placed in Shantung
1 infantry and 2 mech_infantrys placed in Kiangsu
1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag, 2 bombers, 2 fighters and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 9 infantry and 2 tactical_bombers
Jehol : 1 flag, 4 mech_infantrys
Manchuria : 1 flag
Yunnan : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 fighters, 1 infantry and 1 tactical_bomber
Shan State : 1 flag, 1 armour, 4 artilleries and 6 infantry
Burma : 1 flag
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 artillery and 3 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
20 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 56
Russians : 36 / 48
Japanese : 60 / 65
Americans : 50 / 84
Chinese : 5 / 8
British : 33 / 36
UK_Pacific : 5 / 28
Italians : 18 / 33
ANZAC : 10 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Midway to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 8 Sea Zone to 6 Sea Zone -
scramble?
-
Pass; not into wasting resources. :)