@Avner Still need your email to put into the game to get dice rolls
16L G40 Bal Mod 2.0 ArtofWar1947 (Axis) vs. Giallo (Allies)
-
The ANZAC transport in SZ 47 should be edited out. I sent (sacrificed) a Japanese sub last turn to knock it out but forgot to edit it out.
k, ill take NG with us then
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of New Guinea from Japanese to ANZAC
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Queensland: 2 infantry
EDIT: Adding units owned by Americans to 46 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to New Guinea: 2 infantry
EDIT: Turning off Edit Mode
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 67 PUs;
Germans buy 1 armour, 1 artillery, 1 bomber, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
4 mech_infantrys moved from Novgorod to Archangel
1 mech_infantry moved from Vyborg to Archangel
1 bomber moved from Bryansk to Archangel
1 artillery and 2 infantry moved from Bryansk to Smolensk
6 artilleries and 6 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to SmolenskCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 5 mech_infantrys in Archangel, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 6 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 6 artilleries and 6 infantry in Belarus, round 2 : 4/12 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Ukraine
1 aaGun, 8 armour, 6 artilleries, 6 infantry and 12 mech_infantrys moved from Bryansk to Rostov
1 fighter moved from Smolensk to Rostov
1 bomber moved from Archangel to Novgorod
1 armour moved from Finland to Novgorod
1 infantry moved from Finland to Karelia
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries moved from Finland to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
3 mech_infantrys moved from Eastern Poland to Belarus
4 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Ukraine
1 infantry moved from Bryansk to Belarus
1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 bomber moved from Western Germany to Gibraltar
1 transport moved from 98 Sea Zone to 93 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery, 3 fighters and 1 infantry moved from Trans-Jordan to EgyptPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Ukraine
1 artillery and 3 infantry placed in Germany
3 infantry placed in Southern France
1 bomber placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Germans :
Gibraltar : 1 aaGun, 1 bomber, 4 fighters and 8 infantry
Egypt : 1 armour, 1 artillery, 3 fighters and 2 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 5 fighters and 1 harbour
Germany : 1 artillery, 1 factory_major, 3 infantry and 2 mech_infantrys
Belarus : 1 flag, 6 artilleries, 7 infantry and 3 mech_infantrys
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Rostov : 1 aaGun, 8 armour, 6 artilleries, 1 fighter, 6 infantry and 13 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 4 mech_infantrys
Eastern Poland : 4 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 artillery and 1 infantry
93 Sea Zone : 1 transport
Bulgaria : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 transport
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 77
Russians : 20 / 36
Japanese : 57 / 65
Americans : 53 / 73
Chinese : 6 / 8
British : 33 / 32
UK_Pacific : 6 / 9
Italians : 21 / 39
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 fighters and 2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 artillery and 2 infantry moved from Volgograd to CaucasusCombat - Russians
Battle in Smolensk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns, 10 artilleries and 18 infantry moved from Volgograd to Tambov
3 fighters moved from Smolensk to Russia
10 artilleries moved from Russia to Tambov
6 infantry moved from Russia to Tambov
5 artilleries and 5 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Vologda
5 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
2 artilleries moved from Russia to TambovPlace Units - Russians
1 fighter, 6 infantry and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun and 4 infantry
EDIT: Adding units owned by Russians to Vologda: 1 aaGun and 4 infantry
EDIT: Removing units owned by Russians from Russia: 1 artillery
EDIT: Adding units owned by Russians to Vologda: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 46 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 20 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Java to 55 Sea Zone
7 fighters moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from Java to 55 Sea Zone
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Malaya to Burma
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 bombers moved from Malaya to Burma
1 bomber moved from Malaya to Hopei
4 infantry moved from Anhwe to HopeiCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 46 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits
ANZAC roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in New Guinea
Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits
ANZAC roll dice for 2 infantry in New Guinea, round 3 : 1/2 hits
1 artillery owned by the Japanese lost in New Guinea
ANZAC win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 10 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 6/12 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/10 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 4 infantry in Hopei, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 infantry moved from Jehol to Chahar
1 bomber moved from Hopei to Hunan
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Hopei
3 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 aaGun, 1 armour, 6 artilleries, 3 infantry and 3 mech_infantrys moved from Shan State to Yunnan
1 submarine moved from 37 Sea Zone to 42 Sea Zone
4 infantry moved from Kwangtung to 20 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
10 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
3 fighters moved from 42 Sea Zone to Java
2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to Malaya
2 infantry moved from Malaya to Shan State
1 armour and 3 mech_infantrys moved from Malaya to Shan State
1 mech_infantry moved from Yunnan to Hunan
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Burma to MalayaPlace Units - Japanese
2 mech_infantrys placed in Shantung
1 infantry and 1 mech_infantry placed in Kiangsu
1 carrier and 2 destroyers placed in 20 Sea Zone
3 submarines placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 aaGun
EDIT: Adding units owned by Japanese to Shan State: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 15 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 1 armour, 6 artilleries, 3 infantry and 4 mech_infantrys
Kweichow : 1 flag, 3 infantry and 1 mech_infantry
Hunan : 1 flag, 1 bomber and 3 mech_infantrys
Hopei : 1 flag, 4 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 4 infantry
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 1 armour, 2 infantry and 3 mech_infantrys
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 1 mech_infantry and 3 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour, 4 infantry and 2 tactical_bombers
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield, 1 artillery, 4 fighters, 7 infantry and 1 tactical_bomber
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 8 fighters, 3 submarines, 2 tactical_bombers and 4 transports
46 Sea Zone : 1 destroyer, 1 submarine and 1 transport
37 Sea Zone : 3 submarines
20 Sea Zone : 1 carrier and 2 destroyers
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 55 / 77
Russians : 24 / 31
Japanese : 60 / 65
Americans : 53 / 73
Chinese : 4 / 8
British : 33 / 32
UK_Pacific : 5 / 9
Italians : 20 / 39
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
2 fighters moved from 63 Sea Zone to 46 Sea Zone
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
5 bombers moved from Queensland to 46 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea Zone
1 marine moved from Brazil to 85 Sea Zone
3 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 cruiser and 1 marine moved from 85 Sea Zone to 52 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 5 bombers, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans win with 5 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 21
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 carriers, 1 destroyer and 5 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to Wake Island
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 3 submarines moved from 63 Sea Zone to 33 Sea Zone
10 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
5 bombers moved from 46 Sea Zone to Iwo Jima
1 armour, 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 marine and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to 33 Sea ZonePlace Units - Americans
2 carriers, 2 destroyers and 4 submarines placed in 10 Sea Zone
Americans undo move 1.
1 destroyer placed in 101 Sea Zone
2 carriers, 1 destroyer and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to Szechwan
2 infantry moved from Tsinghai to SikangCombat - Chinese
Chinese creates battle in territory Anhwe
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Szechwan
Japanese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 4 armour and 2 artilleries; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to Burma
1 bomber moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 bomber moved from Iraq to Anglo Egyptian Sudan
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian CongoCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 2 infantry
retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Burma to India
2 fighters moved from 80 Sea Zone to India
3 tactical_bombers moved from Iraq to 80 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to IraqPlace Units - British
1 armour and 2 artilleries placed in Iraq
3 armour placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to Trans-Jordan
3 fighters moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Anglo Egyptian Sudan
5 infantry moved from Northern Italy to 95 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Rostov to Caucasus
1 bomber moved from Ukraine to CaucasusCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 4 fighters and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 4 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Caucasus, round 3 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Egypt
2 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
4 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Trans-Jordan to EgyptPlace Units - Italians
1 armour and 1 infantry placed in Egypt
1 fighter placed in 98 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Egypt : 1 flag, 3 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 12 infantry
Cyprus : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Rostov : 1 flag
Eastern Poland : 1 flag
Caucasus : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Crete : 1 flag
Greece : 1 flag
92 Sea Zone : 1 submarine
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 55 / 77
Russians : 22 / 31
Japanese : 59 / 65
Americans : 53 / 74
Chinese : 5 / 7
British : 33 / 35
UK_Pacific : 5 / 8
Italians : 22 / 40
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 9 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Rostov to Bryansk
2 infantry moved from Belarus to Bryansk
1 bomber moved from Novgorod to Bryansk
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Neutral_AlliesCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun, 8 armour, 6 artilleries, 5 infantry and 12 mech_infantrys moved from Rostov to Caucasus
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Archangel to Belarus
2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Archangel to Belarus
3 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 105 Sea Zone to 125 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
2 artilleries, 2 infantry and 4 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 submarine placed in 105 Sea Zone
3 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Germans :
Gibraltar : 1 aaGun, 1 bomber, 4 fighters and 10 infantry
Egypt : 1 armour, 1 artillery, 3 fighters and 4 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 5 fighters and 1 harbour
Germany : 2 artilleries, 1 factory_major, 2 infantry and 4 mech_infantrys
Belarus : 1 flag, 2 armour, 8 artilleries, 7 infantry and 12 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 factory_minor, 1 infantry and 3 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Caucasus : 1 aaGun, 8 armour, 6 artilleries, 1 bomber, 1 fighter, 5 infantry, 15 mech_infantrys and 1 tactical_bomber
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 transport
Northwest Persia : 1 flag, 1 mech_infantry
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
Finland : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 85
Russians : 19 / 31
Japanese : 59 / 65
Americans : 53 / 74
Chinese : 5 / 7
British : 33 / 35
UK_Pacific : 5 / 8
Italians : 22 / 40
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 9 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Rostov to Bryansk
2 infantry moved from Belarus to Bryansk
1 bomber moved from Novgorod to Bryansk
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Neutral_AlliesCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun, 8 armour, 6 artilleries, 5 infantry and 12 mech_infantrys moved from Rostov to Caucasus
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Archangel to Belarus
2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Archangel to Belarus
3 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 105 Sea Zone to 125 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
2 artilleries, 2 infantry and 4 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 submarine placed in 105 Sea Zone
3 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Gibraltar : 1 aaGun, 1 bomber, 4 fighters and 10 infantry
Egypt : 1 armour, 1 artillery, 3 fighters and 4 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters and 1 harbour
Germany : 2 artilleries, 1 factory_major, 2 infantry and 4 mech_infantrys
Southern Italy : 2 fighters
Belarus : 1 flag, 2 armour, 8 artilleries, 7 infantry and 12 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 factory_minor, 1 infantry and 3 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Caucasus : 1 aaGun, 8 armour, 6 artilleries, 1 bomber, 1 fighter, 5 infantry, 15 mech_infantrys and 1 tactical_bomber
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 transport
Northwest Persia : 1 flag, 1 mech_infantry
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
Finland : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 85
Russians : 19 / 31
Japanese : 59 / 65
Americans : 53 / 74
Chinese : 5 / 7
British : 33 / 35
UK_Pacific : 5 / 8
Italians : 22 / 40
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
2 infantry moved from Russia to Bryansk
2 infantry moved from Tambov to Volgograd
2 fighters moved from Russia to Bryansk
2 fighters moved from Russia to Volgograd
1 infantry moved from Russia to BryanskCombat - Russians
Battle in 125 Sea Zone
Russians attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Russians win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Bryansk
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
2 fighters moved from Volgograd to Russia
1 mech_infantry moved from Russia to Kazakhstan
2 aaGuns, 27 artilleries and 27 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Bryansk
6 infantry moved from Russia to VologdaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 cruiser and 2 submarines moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to 62 Sea Zone
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Java to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
2 bombers moved from Malaya to Anhwe
1 bomber moved from Hunan to AnhweCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 cruiser and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 cruiser and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 3 bombers and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 3 infantry in Anhwe, round 2 : 4/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 bombers and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter could not land in 62 Sea Zone and was removed
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 artillery and 7 infantry moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 5 carriers, 1 cruiser, 7 infantry and 4 transports moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 7 infantry moved from 38 Sea Zone to Burma
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 38 Sea Zone
3 fighters, 1 mech_infantry and 3 tactical_bombers moved from Malaya to Burma
3 submarines moved from 37 Sea Zone to 38 Sea Zone
1 aaGun, 1 armour, 2 infantry and 3 mech_infantrys moved from Shan State to Burma
1 armour, 6 artilleries, 3 infantry and 4 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Sikang to Szechwan
1 infantry moved from Jehol to Manchuria
2 mech_infantrys moved from Shantung to Jehol
1 tactical_bomber moved from Philippines to Japan
1 tactical_bomber moved from Philippines to Japan
4 fighters moved from Java to 42 Sea Zone
8 fighters moved from 42 Sea Zone to Kwangtung
3 bombers moved from Anhwe to Kwangtung
1 mech_infantry moved from Kweichow to Burma
3 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Chahar to Anhwe
1 carrier moved from 20 Sea Zone to 38 Sea ZonePlace Units - Japanese
2 fighters placed in Japan
3 mech_infantrys placed in Shantung
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 2 tactical_bombers
Jehol : 1 flag, 3 mech_infantrys
Manchuria : 1 flag, 1 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 2 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 2 armour, 7 artilleries, 3 fighters, 13 infantry, 12 mech_infantrys and 3 tactical_bombers
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 3 bombers, 1 factory_minor, 8 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 harbour and 4 infantry
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield
Sumatra : 1 flag
46 Sea Zone : 1 cruiser and 2 submarines
34 Sea Zone : 1 destroyer
38 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 3 fighters, 3 submarines, 3 tactical_bombers and 4 transports
22 Sea Zone : 1 destroyer
55 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 85
Russians : 25 / 34
Japanese : 62 / 67
Americans : 53 / 74
Chinese : 2 / 7
British : 33 / 35
UK_Pacific : 5 / 8
Italians : 20 / 40
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I don’t think its allowed to kamikaze airplanes like in 62, you should bring a carrier there. I will ask it on the form to be sure
-
The rule is that a plane can be sent to a sea zone where it theoretically can be recovered. It’s a lesson I have learned the hard way. But by all means check.
-
Yes but you ALSO have to rescue the plane if you can. The only time you can splash is if there is a blocker in the way and you are “creating” a landing spot by attacking the blocking fleet with a force that has no realistic chance of defeat it. Thus in the ncm, since you submarine didn’t defeat your opponents ‘Stack of DOOM’, your carrier can’t make it to the theoretical landing spot.
-
im 100% its not allowed, you have a carrier you should use to land the fighter. Ill ask some more, but otherwise you will need a carrier to land it