16L G40 Bal Mod 2.0 ArtofWar1947 (Axis) vs. Giallo (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 3 infantry, 12 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Gibraltar to 101 Sea Zone
                1 fighter moved from Gibraltar to 106 Sea Zone
                1 armour, 3 infantry and 10 mech_infantrys moved from Novgorod to Archangel
                2 infantry moved from Ukraine to Bryansk
                2 fighters moved from Rostov to Samara
                1 artillery and 2 infantry moved from Volgograd to Samara
                8 armour, 2 infantry and 10 mech_infantrys moved from Volgograd to Kazakhstan
                1 bomber moved from Southern Italy to Bryansk
                1 fighter moved from Novgorod to Bryansk
                1 bomber moved from Novgorod to Samara

    Combat - Germans
                Battle in 101 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 8 transports
                        8 transports owned by the Americans lost in 101 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 56
                    Casualties for Americans: 8 transports
                Battle in 106 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 3 transports
                        3 transports owned by the British lost in 106 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for British: 3 transports
                Battle in Archangel
                    Germans attack with 1 armour, 3 infantry and 10 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 3 infantry and 10 mech_infantrys in Archangel, round 2 :  2/14 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 3 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bryansk, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Samara, round 2 :  3/6 hits
                        Russians roll dice for 2 infantry in Samara, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kazakhstan
                    Germans attack with 8 armour, 2 infantry and 10 mech_infantrys
                    British defend with 1 artillery and 2 infantry
                        Germans roll dice for 8 armour, 2 infantry and 10 mech_infantrys in Kazakhstan, round 2 :  9/20 hits
                        Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 :  2/3 hits
                        2 infantry owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 8 armour and 10 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 fighter could not land in 106 Sea Zone and was removed
                1 fighter could not land in 101 Sea Zone and was removed
                5 mech_infantrys moved from Volgograd to Kazakhstan
                4 artilleries and 5 mech_infantrys moved from Volgograd to Caucasus
                2 infantry moved from Rostov to Caucasus
                2 fighters moved from Samara to Caucasus
                1 bomber moved from Samara to Novgorod
                1 fighter moved from Bryansk to Novgorod
                1 bomber moved from Bryansk to Novgorod
                3 armour and 20 mech_infantrys moved from Western Ukraine to Belarus
                5 mech_infantrys moved from Karelia to Archangel
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Finland
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Ukraine to Western Ukraine
                2 fighters moved from Western Germany to Gibraltar
                3 transports moved from 92 Sea Zone to 93 Sea Zone
                6 infantry moved from Southern France to 93 Sea Zone
                6 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                6 infantry moved from 92 Sea Zone to Gibraltar
                3 infantry moved from France to Southern France
                6 infantry moved from Western Germany to Germany
                6 infantry moved from France to Western Germany

    Place Units - Germans
                3 infantry placed in Southern France
                1 fighter and 1 tactical_bomber placed in Western Germany
                6 mech_infantrys placed in Germany
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                3 artilleries placed in Iraq
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Caucasus: 3 infantry
                EDIT: Adding units owned by Germans to Northwest Persia: 3 artilleries
                EDIT: Removing units owned by Germans from Iraq: 3 infantry
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northwest Persia: 3 artilleries
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 8 armour and 15 mech_infantrys
        Gibraltar : 7 fighters and 8 infantry
        Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 8 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        Germany : 1 factory_major, 6 infantry and 6 mech_infantrys
        Southern Italy : 4 bombers
        Belarus : 1 flag, 1 aaGun, 3 armour, 11 artilleries, 14 infantry and 20 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour, 3 infantry and 15 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
        Caucasus : 1 aaGun, 9 artilleries, 2 fighters, 18 infantry and 5 mech_infantrys
        Samara : 1 flag, 1 artillery and 1 infantry
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Iraq : 1 flag, 3 artilleries and 1 factory_minor
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 8 submarines and 3 transports
        Northwest Persia : 3 infantry
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 62 / 91
        Russians : 17 / 24
        Japanese : 31 / 31
        Americans : 78 / 116
        Chinese : 13 / 15
        British : 15 / 22
        UK_Pacific : 0 / 0
        Italians : 38 / 60
        ANZAC : 11 / 24
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38120_Ger18.tsvg

  • '21 '20 '19 '18 '17 '16

    why attack 101 and 106 again when you know this is not allowed???


  • According to Mistergreen:

    You have interpreted the cm air-movement rule correctly but this is about ncm:
    Page 22 of the Europe rulebook:
    “You must have a carrier move, remain in place, or
    be mobilized (new carriers only) to pick up a fighter
    or tactical bomber that would end its noncombat
    movement in a sea zone. You can�t deliberately move
    an air unit out of range of a potential safe landing
    space.”

    The rules (and Triplea) allow movement of a fighter to a sea zone (e.g., SZ 101) as long as the fighter can, in theory, be recovered (e.g., in SZ 102 by the CV in SZ 92). The CV, however, was blocked from making the recovery in the NCM.

    This strategy has been used against me in the past where I thought a transport was safe from an enemy aircraft attack because a massive naval blocking force would clearly prevent recovery by an enemy CV.

    The issue discussed previously was whether an unblocked CV had to recover a fighter, and the rules specify that it must.


  • Did someone say my name?  :-P

    as long as the fighter can, in theory, be recovered

    This is correct. But since you didn’t sacrifice a unit into sz91, thus providing the possibility however unlikely that your kamikaze planes could have a landing spot, your move was illegal.


  • Okay, Mistergreen; thanks for the clarification. We will need to edit out 1 German sub then.


  • German sub attack on SZ 91:

    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 3 infantry, 12 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Gibraltar to 101 Sea Zone
                1 fighter moved from Gibraltar to 106 Sea Zone
                1 armour, 3 infantry and 10 mech_infantrys moved from Novgorod to Archangel
                2 infantry moved from Ukraine to Bryansk
                2 fighters moved from Rostov to Samara
                1 artillery and 2 infantry moved from Volgograd to Samara
                8 armour, 2 infantry and 10 mech_infantrys moved from Volgograd to Kazakhstan
                1 bomber moved from Southern Italy to Bryansk
                1 fighter moved from Novgorod to Bryansk
                1 bomber moved from Novgorod to Samara

    Combat - Germans
                Battle in 101 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 8 transports
                        8 transports owned by the Americans lost in 101 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 56
                    Casualties for Americans: 8 transports
                Battle in 106 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 3 transports
                        3 transports owned by the British lost in 106 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for British: 3 transports
                Battle in Archangel
                    Germans attack with 1 armour, 3 infantry and 10 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 3 infantry and 10 mech_infantrys in Archangel, round 2 :  2/14 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 3 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bryansk, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Samara, round 2 :  3/6 hits
                        Russians roll dice for 2 infantry in Samara, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kazakhstan
                    Germans attack with 8 armour, 2 infantry and 10 mech_infantrys
                    British defend with 1 artillery and 2 infantry
                        Germans roll dice for 8 armour, 2 infantry and 10 mech_infantrys in Kazakhstan, round 2 :  9/20 hits
                        Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 :  2/3 hits
                        2 infantry owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 8 armour and 10 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 fighter could not land in 106 Sea Zone and was removed
                1 fighter could not land in 101 Sea Zone and was removed
                5 mech_infantrys moved from Volgograd to Kazakhstan
                4 artilleries and 5 mech_infantrys moved from Volgograd to Caucasus
                2 infantry moved from Rostov to Caucasus
                2 fighters moved from Samara to Caucasus
                1 bomber moved from Samara to Novgorod
                1 fighter moved from Bryansk to Novgorod
                1 bomber moved from Bryansk to Novgorod
                3 armour and 20 mech_infantrys moved from Western Ukraine to Belarus
                5 mech_infantrys moved from Karelia to Archangel
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Finland
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Ukraine to Western Ukraine
                2 fighters moved from Western Germany to Gibraltar
                3 transports moved from 92 Sea Zone to 93 Sea Zone
                6 infantry moved from Southern France to 93 Sea Zone
                6 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                6 infantry moved from 92 Sea Zone to Gibraltar
                3 infantry moved from France to Southern France
                6 infantry moved from Western Germany to Germany
                6 infantry moved from France to Western Germany

    Place Units - Germans
                3 infantry placed in Southern France
                1 fighter and 1 tactical_bomber placed in Western Germany
                6 mech_infantrys placed in Germany
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                3 artilleries placed in Iraq
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Caucasus: 3 infantry
                EDIT: Adding units owned by Germans to Northwest Persia: 3 artilleries
                EDIT: Removing units owned by Germans from Iraq: 3 infantry
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northwest Persia: 3 artilleries
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 8 armour and 15 mech_infantrys
        Gibraltar : 7 fighters and 8 infantry
        Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 8 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        Germany : 1 factory_major, 6 infantry and 6 mech_infantrys
        Southern Italy : 4 bombers
        Belarus : 1 flag, 1 aaGun, 3 armour, 11 artilleries, 14 infantry and 20 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour, 3 infantry and 15 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
        Caucasus : 1 aaGun, 9 artilleries, 2 fighters, 18 infantry and 5 mech_infantrys
        Samara : 1 flag, 1 artillery and 1 infantry
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Iraq : 1 flag, 3 artilleries and 1 factory_minor
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 7 submarines and 3 transports
        Northwest Persia : 3 infantry
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 62 / 91
        Russians : 17 / 24
        Japanese : 31 / 31
        Americans : 78 / 116
        Chinese : 13 / 15
        British : 15 / 22
        UK_Pacific : 0 / 0
        Italians : 38 / 60
        ANZAC : 11 / 24
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38120_Ger18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Samara
                2 fighters moved from Russia to Bryansk
                2 fighters moved from Russia to Samara
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Samara
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Samara to Russia
                2 fighters moved from Bryansk to Russia
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                7 infantry moved from Russia to Tambov
                3 artilleries moved from Tambov to Russia
                3 armour and 1 mech_infantry moved from Russia to Tambov

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs

    triplea_38120_Rus18.tsvg

  • '21 '20 '19 '18 '17 '16

    @ArtofWar1947:

    Okay, Mistergreen; thanks for the clarification. We will need to edit out 1 German sub then.

    I dont like how you handled this, I feel you should have asked if I agree to this. It’s the 2nd time you make an illegal move


  • When this move was used against me, my opponent did not sacrifice a unit in a futile attempt to break the blockade and recover the attacking (and doomed) aircraft. Based on this experience, the explanation this opponent provided me (recovery only need to be theoretically possible), and what Triplea allowed, I incorrectly assumed that (a) even an unblocked CV need not be sent to recover an otherwise doomed aircraft, and (b) in the case of a blocked CV, that an attempt had to be made to break the blockade however futile (i.e., a unit needed to be sacrificed at the site of the blockade). I apologize for my ignorance of the NCM rule in the first case and my ignorance of the CM convention in the second case. However, I did not intentionally make an illegal move in either case and corrected the situation when the applicable rule/convention was brought to my attention. However, if you still feel that my handling of these situations was inappropriate, I will await your appeal to the moderators before continuing.

  • '21 '20 '19 '18 '17 '16

    Thank you for your explanation, im ok with it. Let’s play on


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Japan to 6 Sea Zone
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Anhwe to Shantung
                2 infantry moved from Anhwe to Kiangsu
                2 bombers moved from Kwangtung to Jehol
                2 fighters and 1 tactical_bomber moved from Kwangtung to Shantung
                7 fighters and 4 tactical_bombers moved from Kwangtung to Kiangsu
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from India to Malaya
                2 armour and 6 mech_infantrys moved from Burma to Shan State
                1 artillery and 1 infantry moved from Burma to Shan State
                1 bomber moved from India to Shensi
                1 infantry moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                1 fighter moved from India to Shan State
                5 mech_infantrys moved from Burma to Shan State
                1 artillery moved from Burma to Shan State

    Combat - Japanese
                Strategic bombing raid in Malaya
                        AA fire in Malaya :  0/1 hits
                    Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Malaya causes 3 damage total.
                Battle in 6 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 5 submarines and 1 transport
                    5 submarines owned by the Americans Submerged
                        1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shantung, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Shantung
                    Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 7 fighters, 2 infantry and 4 tactical_bombers
                    Americans defend with 1 artillery
                        Japanese roll dice for 7 fighters, 2 infantry and 4 tactical_bombers in Kiangsu, round 2 :  9/13 hits
                        Chinese roll dice for 1 artillery in Kiangsu, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Jehol
                    Japanese attack with 2 bombers and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Jehol, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 armour, 2 artilleries, 2 fighters, 1 infantry, 11 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 armour, 2 artilleries, 2 fighters, 1 infantry, 11 mech_infantrys and 1 tactical_bomber in Shan State, round 2 :  7/19 hits
                        Americans roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Shan State
                    Japanese win, taking Shan State from Americans with 2 armour, 2 artilleries, 2 fighters, 1 infantry, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Sumatra

    Non Combat Move - Japanese
                2 artilleries moved from Burma to Shan State
                1 bomber moved from Malaya to India
                2 battleships, 5 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 artillery moved from West India to India
                1 bomber moved from Shensi to Burma
                5 fighters moved from Kwangtung to Japan
                1 fighter moved from 6 Sea Zone to Japan
                2 fighters and 1 tactical_bomber moved from Shantung to Anhwe
                2 bombers moved from Jehol to Kwangtung
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Kweichow to Hopei
                1 mech_infantry moved from Hopei to Anhwe
                1 infantry moved from Anhwe to Chahar
                2 fighters and 1 tactical_bomber moved from Shan State to India
                2 mech_infantrys moved from Kwangtung to Anhwe
                1 fighter moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kwangtung to Anhwe
                6 fighters and 4 tactical_bombers moved from Kiangsu to Kwangtung

    Place Units - Japanese
                1 transport placed in 39 Sea Zone
                2 infantry placed in India
                1 fighter and 2 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 21
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,3,3,2,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,5,6,2,6,6,4,2,4,6,5,3,3,1,3,4,2,1,1,4,6,4,5,6,1,2,6,1,1,4,2,5,2,6,4,2,2,3,4,3,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,3,5,3,3,6,1,3
                Japanese collect 21 PUs (21 lost to blockades); end with 21 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 10 fighters, 1 harbour and 15 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 artillery, 3 fighters, 9 infantry, 5 mech_infantrys and 1 tactical_bomber
        Ceylon : 1 flag
        Shan State : 1 flag, 2 armour, 4 artilleries, 1 infantry and 11 mech_infantrys
        Burma : 1 flag, 1 aaGun, 3 artilleries, 1 bomber and 17 infantry
        India : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 7 fighters, 1 harbour, 17 infantry, 5 mech_infantrys and 4 tactical_bombers
        French Indo China : 1 flag
        Sumatra : 1 flag, 1 harbour and 2 infantry
        41 Sea Zone : 1 transport
        39 Sea Zone : 1 flag, 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        West India : 1 flag
        British Somaliland : 1 flag
        French Madagascar : 1 flag
        80 Sea Zone : 1 flag
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 58 / 91
        Russians : 23 / 25
        Japanese : 42 / 26
        Americans : 73 / 116
        Chinese : 7 / 15
        British : 15 / 22
        UK_Pacific : 0 / 0
        Italians : 36 / 60
        ANZAC : 11 / 24
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38120_Jap18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Japan to 6 Sea Zone
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Anhwe to Shantung
                2 infantry moved from Anhwe to Kiangsu
                2 bombers moved from Kwangtung to Jehol
                2 fighters and 1 tactical_bomber moved from Kwangtung to Shantung
                7 fighters and 4 tactical_bombers moved from Kwangtung to Kiangsu
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from India to Malaya
                2 armour and 6 mech_infantrys moved from Burma to Shan State
                1 artillery and 1 infantry moved from Burma to Shan State
                1 bomber moved from India to Shensi
                1 infantry moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                1 fighter moved from India to Shan State
                5 mech_infantrys moved from Burma to Shan State
                1 artillery moved from Burma to Shan State

    Combat - Japanese
                Strategic bombing raid in Malaya
                        AA fire in Malaya :  0/1 hits
                    Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Malaya causes 3 damage total.
                Battle in 6 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 5 submarines and 1 transport
                    5 submarines owned by the Americans Submerged
                        1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shantung, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Shantung
                    Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 7 fighters, 2 infantry and 4 tactical_bombers
                    Americans defend with 1 artillery
                        Japanese roll dice for 7 fighters, 2 infantry and 4 tactical_bombers in Kiangsu, round 2 :  9/13 hits
                        Chinese roll dice for 1 artillery in Kiangsu, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Jehol
                    Japanese attack with 2 bombers and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Jehol, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 armour, 2 artilleries, 2 fighters, 1 infantry, 11 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 armour, 2 artilleries, 2 fighters, 1 infantry, 11 mech_infantrys and 1 tactical_bomber in Shan State, round 2 :  7/19 hits
                        Americans roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Shan State
                    Japanese win, taking Shan State from Americans with 2 armour, 2 artilleries, 2 fighters, 1 infantry, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Sumatra

    Non Combat Move - Japanese
                2 artilleries moved from Burma to Shan State
                1 bomber moved from Malaya to India
                2 battleships, 5 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 artillery moved from West India to India
                1 bomber moved from Shensi to Burma
                5 fighters moved from Kwangtung to Japan
                1 fighter moved from 6 Sea Zone to Japan
                2 fighters and 1 tactical_bomber moved from Shantung to Anhwe
                2 bombers moved from Jehol to Kwangtung
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Kweichow to Hopei
                1 mech_infantry moved from Hopei to Anhwe
                1 infantry moved from Anhwe to Chahar
                2 fighters and 1 tactical_bomber moved from Shan State to India
                2 mech_infantrys moved from Kwangtung to Anhwe
                1 fighter moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kwangtung to Anhwe
                6 fighters and 4 tactical_bombers moved from Kiangsu to Kwangtung

    Place Units - Japanese
                1 transport placed in 39 Sea Zone
                2 infantry placed in India
                1 fighter and 2 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 21
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,3,3,2,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,5,6,2,6,6,4,2,4,6,5,3,3,1,3,4,2,1,1,4,6,4,5,6,1,2,6,1,1,4,2,5,2,6,4,2,2,3,4,3,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,3,5,3,3,6,1,3
                Japanese collect 21 PUs (21 lost to blockades); end with 21 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Shan State: 5 infantry
                EDIT: Removing units owned by Japanese from Burma: 5 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 10 fighters, 1 harbour and 15 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 artillery, 3 fighters, 9 infantry, 5 mech_infantrys and 1 tactical_bomber
        Ceylon : 1 flag
        Shan State : 1 flag, 2 armour, 4 artilleries, 6 infantry and 11 mech_infantrys
        Burma : 1 flag, 1 aaGun, 3 artilleries, 1 bomber and 12 infantry
        India : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 7 fighters, 1 harbour, 17 infantry, 5 mech_infantrys and 4 tactical_bombers
        French Indo China : 1 flag
        Sumatra : 1 flag, 1 harbour and 2 infantry
        41 Sea Zone : 1 transport
        39 Sea Zone : 1 flag, 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        West India : 1 flag
        British Somaliland : 1 flag
        French Madagascar : 1 flag
        80 Sea Zone : 1 flag
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 58 / 91
        Russians : 23 / 25
        Japanese : 42 / 26
        Americans : 73 / 116
        Chinese : 7 / 15
        British : 15 / 22
        UK_Pacific : 0 / 0
        Italians : 36 / 60
        ANZAC : 11 / 24
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38120_Jap18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 factory_minor, 10 submarines and 4 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Manchuria to 19 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Shantung
                3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Kiangsu
                5 fighters and 1 tactical_bomber moved from 19 Sea Zone to Shantung
                1 artillery and 2 fighters moved from 19 Sea Zone to Kiangsu
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 bomber moved from Tsinghai to Ukraine
                2 battleships, 12 carriers, 3 cruisers, 3 destroyers, 3 fighters and 1 transport moved from 19 Sea Zone to 20 Sea Zone

    Combat - Americans
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 4 damage total.
                Battle in Kiangsu
                    Americans attack with 2 artilleries, 5 fighters and 3 tactical_bombers
                    Japanese defend with 1 infantry
                    Americans win, taking Kiangsu from Japanese with 2 artilleries, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Shantung
                    Americans attack with 5 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Americans win, taking Shantung from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from Shantung to 19 Sea Zone
                5 fighters and 3 tactical_bombers moved from Kiangsu to 19 Sea Zone
                1 tactical_bomber moved from Western United States to Midway
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 bomber moved from Ukraine to Russia
                5 carriers, 4 destroyers, 6 fighters, 9 submarines, 2 tactical_bombers and 16 transports moved from 91 Sea Zone to 89 Sea Zone
                2 artilleries and 8 infantry moved from Central United States to Southeast Mexico
                6 artilleries and 3 mech_infantrys moved from Eastern United States to Central United States
                2 battleships, 12 carriers, 3 cruisers, 3 destroyers, 3 fighters, 3 submarines and 1 transport moved from 20 Sea Zone to 19 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Korea
                4 tactical_bombers placed in Eastern United States
                10 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 73 PUs; end with 73 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUs

    triplea_38120_Ame18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Politics - Chinese
                Chinese takes Political Action: Political Action Chinese To War With Italians
                    Chinese succeeds on action: Political Action Chinese To War With Italians: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Tsinghai to Suiyuyan
                2 infantry moved from Sikang to Szechwan
                2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 infantry placed in Jehol
                4 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total

    triplea_38120_Chi18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British buy 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                      British take 125 Sea Zone from Germans
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
                2 aaGuns, 6 artilleries and 14 infantry moved from Novosibirsk to Kansu
                1 fighter moved from 91 Sea Zone to United Kingdom
                1 fighter moved from 91 Sea Zone to United Kingdom
                1 battleship, 3 carriers, 3 cruisers, 1 destroyer and 1 transport moved from 91 Sea Zone to 89 Sea Zone

    Place Units - British
                2 tactical_bombers placed in United Kingdom

    Turn Complete - British
                British collect 15 PUs; end with 15 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 18 PUs

    Turn Complete - UK_Pacific

    triplea_38120_UK_18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 artillery, 2 carriers, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Burma to Szechwan
                2 fighters moved from India to Szechwan
                2 infantry moved from Caucasus to Rostov
                1 bomber and 2 fighters moved from Southern Italy to Rostov
                1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 4 fighters, 7 submarines and 6 transports moved from 92 Sea Zone to 91 Sea Zone
                9 submarines moved from 95 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 4 fighters, 16 submarines and 6 transports
                    British defend with 1 destroyer
                        Italians roll dice for 16 submarines in 91 Sea Zone, round 2 :  6/16 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 destroyer owned by the British lost in 91 Sea Zone
                    Italians win with 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 4 fighters, 16 submarines and 6 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Rostov
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Rostov, round 2 :  5/5 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Szechwan
                    Italians attack with 1 armour, 2 fighters and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Szechwan, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  2/2 hits
                        1 mech_infantry owned by the Italians, 2 infantry owned by the Chinese and 1 armour owned by the Italians lost in Szechwan
                    Italians win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Szechwan to Yunnan
                2 fighters moved from Rostov to Caucasus
                1 bomber moved from Rostov to Novgorod
                2 fighters moved from Gibraltar to 91 Sea Zone
                2 artilleries moved from Morocco to Algeria
                1 armour moved from Tunisia to Algeria
                1 infantry moved from Belgian Congo to French Equatorial Africa

    Place Units - Italians
                1 destroyer placed in 81 Sea Zone
                1 infantry and 1 mech_infantry placed in Egypt
                1 artillery and 1 infantry placed in Southern Italy
                2 carriers and 1 submarine placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 91 Sea Zone: 6 transports
                EDIT: Adding units owned by Italians to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to 98 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 38 PUs; end with 38 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Italians :

    Yunnan : 2 fighters
        Belgian Congo : 1 flag
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 airfield, 1 artillery, 5 fighters, 1 harbour and 8 infantry
        Egypt : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Cyprus : 1 flag
        Gold Coast : 1 flag
        South West Africa : 1 flag
        Nigeria : 1 flag
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag
        Tanganyika Territory : 1 flag
        Morocco : 1 flag, 1 harbour
        French Equatorial Africa : 1 flag, 1 infantry
        French Central Africa : 1 flag, 1 armour, 1 infantry and 5 mech_infantrys
        Algeria : 1 armour and 2 artilleries
        Syria : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Rostov : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Novgorod : 1 bomber
        Caucasus : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 fighters and 3 infantry
        95 Sea Zone : 2 carriers, 1 submarine and 1 transport
        Crete : 1 flag
        Greece : 1 flag
        81 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 4 transports
        91 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 6 fighters, 16 submarines and 1 transport

    Production/PUs Summary :

    Germans : 58 / 91
        Russians : 21 / 25
        Japanese : 35 / 26
        Americans : 73 / 108
        Chinese : 14 / 14
        British : 15 / 18
        UK_Pacific : 0 / 0
        Italians : 38 / 60
        ANZAC : 11 / 24
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38120_Ita18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                3 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 35 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from Philippines to 19 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
                3 infantry moved from Northern Territory to Queensland
                1 infantry moved from New South Wales to Queensland
                1 bomber moved from Tsinghai to Okinawa

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun moved from Manchuria to 19 Sea Zone
                1 aaGun, 3 artilleries, 5 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa
                1 aaGun moved from Northern Territory to Queensland

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 artillery placed in Queensland
                ANZAC undo move 1.
                1 artillery placed in Queensland
                1 transport placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_38120_ANZ18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - French

    Turn Complete - French

    triplea_38120_Fre18.tsvg


  • German attack on DD in SZ 104 by sub + 7 firs

    Germans
    DiceRolls: 1@2; Total Hits: 01@2: (6)
    DiceRolls: 7@3; Total Hits: 47@3: (4, 6, 3, 3, 3, 4, 3)

    UK
    DiceRolls: 1@2; Total Hits: 01@2: (4)

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