@Avner Still need your email to put into the game to get dice rolls
16L G40 Bal Mod 2.0 ArtofWar1947 (Axis) vs. Giallo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 8 artilleries, 7 infantry and 7 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Malaya to Burma
Americans take Shan State from Japanese
Americans take Burma from Japanese
1 artillery moved from Hainan to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 bomber moved from Kansu to Szechwan
1 bomber moved from Kansu to Szechwan
1 bomber moved from Kansu to Yunnan
6 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
3 fighters moved from 36 Sea Zone to Yunnan
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
5 carriers, 3 destroyers, 4 fighters and 10 submarines moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Morocco
Battle in Siam
Battle in Szechwan
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans win, taking Morocco from Germans, taking Siam from Japanese with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sumatra
Battle in Yunnan
Americans attack with 1 bomber, 9 fighters and 2 tactical_bombers
Japanese defend with 2 mech_infantrys
Americans win, taking Sumatra from Japanese with 1 bomber, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Americans
2 bombers moved from Szechwan to Malaya
1 bomber moved from Yunnan to Malaya
8 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
5 carriers moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 41 Sea Zone
2 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
4 fighters moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 armour and 2 infantry placed in Malaya
7 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Central United States
3 artilleries placed in Eastern United StatesTurn Complete - Americans
Americans collect 79 PUs; end with 79 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 114 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Hopei
1 fighter moved from Kansu to Hopei
2 infantry moved from Tsinghai to SikangCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Szechwan
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Japanese win, taking Yunnan from Japanese, taking Szechwan from Japanese with no units remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 infantry moved from Kansu to Suiyuyan
3 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from South West Africa to Rhodesia
2 fighters moved from Union of South Africa to Rhodesia
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea ZoneCombat - British
Battle in Rhodesia
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Rhodesia from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French West Africa from Italians to British
EDIT: Turning off Edit Mode
2 fighters moved from Rhodesia to Union of South Africa
1 armour and 1 infantry moved from South West Africa to 70 Sea Zone
1 armour and 1 infantry moved from South West Africa to 70 Sea Zone
2 armour, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 3 transports moved from 70 Sea Zone to 83 Sea Zone
2 armour and 2 infantry moved from 83 Sea Zone to French West Africa
1 artillery moved from South West Africa to Union of South Africa
2 fighters moved from Scotland to 91 Sea Zone
2 aaGuns and 1 infantry moved from Scotland to United Kingdom
4 fighters moved from United Kingdom to Morocco
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 aaGuns, 7 artilleries and 20 infantry moved from Kazakhstan to VolgogradPlace Units - British
1 armour and 2 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,2,6,4,6,4,4,6,4,1,4
British collect 19 PUs (2 lost to blockades); end with 19 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 22 PUsTurn Complete - UK_Pacific
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Sorry for the delay. Have proposal due tomorrow. So I have not had a chance to think about the Italian move this week. Will try ti get to this tomorrow tor Thursday.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 carrier, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Tanganyika Territory to Rhodesia
6 fighters moved from Belgian Congo to Union of South Africa
3 fighters moved from Tanganyika Territory to Union of South Africa
2 fighters moved from 71 Sea Zone to Union of South Africa
1 armour, 1 artillery and 4 infantry moved from Trans-Jordan to 81 Sea Zone
1 bomber and 1 fighter moved from Egypt to Union of South Africa
1 armour, 1 artillery, 4 infantry and 6 transports moved from 81 Sea Zone to 72 Sea Zone
4 armour and 2 infantry moved from Tanganyika Territory to 72 Sea Zone
5 armour, 1 artillery, 6 infantry and 6 transports moved from 72 Sea Zone to 71 Sea Zone
5 armour, 1 artillery and 6 infantry moved from 71 Sea Zone to Union of South Africa
3 infantry moved from Belgian Congo to Rhodesia
2 infantry moved from Tanganyika Territory to Rhodesia
1 mech_infantry moved from Persia to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Battle in Union of South Africa
Italians attack with 5 armour, 1 artillery, 1 bomber, 12 fighters and 6 infantry
British defend with 6 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 5 mech_infantrys
Italians roll dice for 1 battleship and 2 cruisers in Union of South Africa, round 2 : 1/3 hits
Italians roll dice for 5 armour, 1 artillery, 1 bomber, 12 fighters and 6 infantry in Union of South Africa, round 2 : 11/25 hits
British roll dice for 6 armour, 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 5 mech_infantrys in Union of South Africa, round 2 : 9/19 hits
2 infantry owned by the British, 1 bomber owned by the British, 1 armour owned by the British, 1 artillery owned by the Italians, 3 artilleries owned by the British, 5 mech_infantrys owned by the British, 2 armour owned by the Italians and 6 infantry owned by the Italians lost in Union of South Africa
Italians roll dice for 3 armour, 1 bomber and 12 fighters in Union of South Africa, round 3 : 9/16 hits
British roll dice for 5 armour and 2 fighters in Union of South Africa, round 3 : 3/7 hits
5 armour owned by the British, 1 fighter owned by the Italians, 2 fighters owned by the British and 2 armour owned by the Italians lost in Union of South Africa
Italians win, taking Union of South Africa from British with 1 armour, 1 bomber and 11 fighters remaining. Battle score for attacker is 50
Casualties for British: 6 armour, 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 5 mech_infantrys
Casualties for Italians: 4 armour, 1 artillery, 1 fighter and 6 infantry
Battle in Rhodesia
Italians attack with 1 artillery and 5 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 5 infantry in Rhodesia, round 2 : 2/6 hits
British roll dice for 2 infantry in Rhodesia, round 2 : 0/2 hits
2 infantry owned by the British lost in Rhodesia
Italians win, taking Rhodesia from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 aaGun, 1 infantry and 2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
1 armour moved from French Central Africa to French Equatorial Africa
2 fighters moved from Union of South Africa to 71 Sea Zone
4 fighters moved from Union of South Africa to 72 Sea Zone
2 fighters moved from Union of South Africa to French Equatorial Africa
3 fighters moved from Union of South Africa to Tanganyika Territory
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
1 fighter moved from Persia to India
1 armour moved from Iraq to Northwest Persia
1 aaGun, 2 artilleries and 6 infantry moved from Persia to Northwest Persia
2 fighters moved from Southern Italy to Gibraltar
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from Union of South Africa to Anglo Egyptian SudanPlace Units - Italians
1 carrier and 2 submarines placed in 81 Sea Zone
2 destroyers placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 33 PUs; end with 33 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Italians :
India : 1 fighter
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Egypt : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Cyprus : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 bomber
Rhodesia : 1 flag, 1 artillery and 5 infantry
Tanganyika Territory : 1 flag, 3 fighters
French Equatorial Africa : 1 flag, 1 aaGun, 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys
French Central Africa : 1 flag
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Romania : 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Eastern Poland : 1 flag
Ukraine : 1 mech_infantry
Caucasus : 1 flag, 1 mech_infantry
Crete : 1 flag
Greece : 1 flag
97 Sea Zone : 2 destroyers
92 Sea Zone : 1 submarine
Eastern Persia : 1 armour and 2 mech_infantrys
72 Sea Zone : 4 fighters
71 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 6 transports
81 Sea Zone : 1 carrier and 2 submarines
Northwest Persia : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 6 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 77
Russians : 24 / 30
Japanese : 37 / 30
Americans : 79 / 114
Chinese : 8 / 10
British : 18 / 22
UK_Pacific : 0 / 0
Italians : 33 / 50
ANZAC : 10 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
3 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from 36 Sea Zone to Malaya
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from New South Wales to QueenslandNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaPlace Units - ANZAC
3 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
1 fighter moved from United Kingdom to MoroccoNon Combat Move - French
Turn Complete - French
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Taking my second do over in Morocco. Expected German hits first round was 9; unbelievably got only 3.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 75 PUs;
Germans buy 1 artillery, 1 fighter, 15 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 fighter moved from Bryansk to Archangel
1 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 infantry moved from Ukraine to Rostov
1 bomber moved from Novgorod to Rostov
2 bombers moved from Western Germany to Morocco
2 fighters moved from 92 Sea Zone to Morocco
2 fighters moved from Gibraltar to Morocco
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
5 infantry moved from 92 Sea Zone to Morocco
1 artillery and 5 infantry moved from Algeria to Morocco
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Morocco
2 fighters moved from Gibraltar to MoroccoCombat - Germans
Battle in Morocco
Germans attack with 1 artillery, 4 bombers, 7 fighters, 10 infantry and 1 tactical_bomber
French defend with 1 fighter; British defend with 1 armour, 1 artillery, 4 fighters and 2 infantry; Americans defend with 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry
AA fire in Morocco : 1/3 hits
1 tactical_bomber owned by the Germans lost in Morocco
Germans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 4 bombers, 7 fighters and 10 infantry in Morocco, round 2 : 12/22 hits
Americans roll dice for 1 aaGun, 1 armour, 2 artilleries, 5 fighters, 5 infantry and 1 mech_infantry in Morocco, round 2 : 4/14 hits
2 infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the Americans, 1 mech_infantry owned by the Americans, 4 infantry owned by the Germans, 1 aaGun owned by the Americans, 1 artillery owned by the British, 2 fighters owned by the British and 3 infantry owned by the Americans lost in Morocco
Germans roll dice for 1 artillery, 4 bombers, 7 fighters and 6 infantry in Morocco, round 3 : 8/18 hits
Americans roll dice for 3 fighters in Morocco, round 3 : 1/3 hits
1 infantry owned by the Germans, 2 fighters owned by the British and 1 fighter owned by the French lost in Morocco
Germans win, taking Morocco from Americans with 1 artillery, 4 bombers, 7 fighters and 5 infantry remaining. Battle score for attacker is 62
Casualties for Germans: 5 infantry and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for British: 1 armour, 1 artillery, 4 fighters and 2 infantry
Casualties for Americans: 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Rostov, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry and 5 mech_infantrys moved from Belarus to Bryansk
2 armour and 6 mech_infantrys moved from Ukraine to Bryansk
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Archangel to Bryansk
1 armour and 4 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Rostov to Bryansk
1 bomber moved from Smolensk to Bryansk
1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
4 infantry moved from France to Southern France
2 infantry moved from Western Germany to France
2 fighters moved from Morocco to 92 Sea Zone
5 fighters moved from Morocco to Gibraltar
2 fighters moved from Western Germany to Gibraltar
4 bombers moved from Morocco to Gibraltar
1 aaGun, 8 armour, 10 artilleries and 15 infantry moved from Iraq to Northwest PersiaPlace Units - Germans
1 fighter and 3 infantry placed in Western Germany
Germans undo move 1.
1 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 3 infantry placed in Germany
3 infantry placed in France
3 infantry placed in Southern France
1 fighter and 3 infantry placed in Western Germany
2 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUsTerritory Summary for Germans :
Gibraltar : 1 aaGun, 4 bombers, 7 fighters and 11 infantry
Egypt : 4 fighters and 1 infantry
Morocco : 1 flag, 1 artillery and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 7 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Germany : 1 artillery, 1 factory_major, 5 infantry and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 4 armour, 11 artilleries, 2 bombers, 1 fighter, 15 infantry and 49 mech_infantrys
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 infantry and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Iraq : 1 flag, 1 factory_minor
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 8 submarines and 3 transports
Northwest Persia : 1 aaGun, 8 armour, 10 artilleries and 15 infantry
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 61 / 85
Russians : 20 / 30
Japanese : 37 / 30
Americans : 78 / 114
Chinese : 8 / 10
British : 18 / 22
UK_Pacific : 0 / 0
Italians : 33 / 50
ANZAC : 10 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 75 PUs;
Germans buy 1 artillery, 1 fighter, 15 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 fighter moved from Bryansk to Archangel
1 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 infantry moved from Ukraine to Rostov
1 bomber moved from Novgorod to Rostov
2 bombers moved from Western Germany to Morocco
2 fighters moved from 92 Sea Zone to Morocco
2 fighters moved from Gibraltar to Morocco
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
5 infantry moved from 92 Sea Zone to Morocco
1 artillery and 5 infantry moved from Algeria to Morocco
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Morocco
2 fighters moved from Gibraltar to MoroccoCombat - Germans
Battle in Morocco
Germans attack with 1 artillery, 4 bombers, 7 fighters, 10 infantry and 1 tactical_bomber
French defend with 1 fighter; British defend with 1 armour, 1 artillery, 4 fighters and 2 infantry; Americans defend with 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry
AA fire in Morocco : 1/3 hits
1 tactical_bomber owned by the Germans lost in Morocco
Germans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 4 bombers, 7 fighters and 10 infantry in Morocco, round 2 : 12/22 hits
Americans roll dice for 1 aaGun, 1 armour, 2 artilleries, 5 fighters, 5 infantry and 1 mech_infantry in Morocco, round 2 : 4/14 hits
2 infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the Americans, 1 mech_infantry owned by the Americans, 4 infantry owned by the Germans, 1 aaGun owned by the Americans, 1 artillery owned by the British, 2 fighters owned by the British and 3 infantry owned by the Americans lost in Morocco
Germans roll dice for 1 artillery, 4 bombers, 7 fighters and 6 infantry in Morocco, round 3 : 8/18 hits
Americans roll dice for 3 fighters in Morocco, round 3 : 1/3 hits
1 infantry owned by the Germans, 2 fighters owned by the British and 1 fighter owned by the French lost in Morocco
Germans win, taking Morocco from Americans with 1 artillery, 4 bombers, 7 fighters and 5 infantry remaining. Battle score for attacker is 62
Casualties for Germans: 5 infantry and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for British: 1 armour, 1 artillery, 4 fighters and 2 infantry
Casualties for Americans: 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Rostov, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry and 5 mech_infantrys moved from Belarus to Bryansk
2 armour and 6 mech_infantrys moved from Ukraine to Bryansk
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Archangel to Bryansk
1 armour and 4 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Rostov to Bryansk
1 bomber moved from Smolensk to Bryansk
1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
4 infantry moved from France to Southern France
2 infantry moved from Western Germany to France
2 fighters moved from Morocco to 92 Sea Zone
5 fighters moved from Morocco to Gibraltar
2 fighters moved from Western Germany to Gibraltar
4 bombers moved from Morocco to Gibraltar
1 aaGun, 8 armour, 10 artilleries and 15 infantry moved from Iraq to Northwest PersiaPlace Units - Germans
1 fighter and 3 infantry placed in Western Germany
Germans undo move 1.
1 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 3 infantry placed in Germany
3 infantry placed in France
3 infantry placed in Southern France
1 fighter and 3 infantry placed in Western Germany
2 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 infantry
EDIT: Adding units owned by Germans to Iraq: 3 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Gibraltar : 1 aaGun, 4 bombers, 7 fighters and 11 infantry
Egypt : 4 fighters and 1 infantry
Morocco : 1 flag, 1 artillery and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 7 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Germany : 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 4 armour, 11 artilleries, 2 bombers, 1 fighter, 15 infantry and 49 mech_infantrys
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 infantry and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Iraq : 1 flag, 1 factory_minor and 3 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 8 submarines and 3 transports
Northwest Persia : 1 aaGun, 8 armour, 10 artilleries and 15 infantry
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 61 / 85
Russians : 20 / 30
Japanese : 37 / 30
Americans : 78 / 114
Chinese : 8 / 10
British : 18 / 22
UK_Pacific : 0 / 0
Italians : 33 / 50
ANZAC : 10 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
can I also choose to do over this battle?
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Yes. Note that 12 hits total by Germans in Round 1 is not particularly odd, because, with the cruiser bombardment, the expected number of hits 9.5. But it’s your call.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Samara to Archangel
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 fighters moved from Russia to Archangel
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to CaucasusCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
Russians win, taking Caucasus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
2 aaGuns, 26 artilleries, 28 infantry and 1 mech_infantry moved from Volgograd to SamaraPlace Units - Russians
6 infantry and 3 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 armour
EDIT: Adding units owned by Russians to Urals: 1 armour
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Vologda: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
Ill leave like it this
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
2 infantry moved from India to Burma
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from Americans
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Szechwan
4 infantry moved from Anhwe to Hopei
2 bombers moved from Kwangtung to Hopei
3 bombers moved from India to Szechwan
16 fighters and 4 tactical_bombers moved from Kwangtung to Yunnan
2 fighters and 2 tactical_bombers moved from India to BurmaCombat - Japanese
Battle in Hopei
Japanese attack with 2 bombers and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 4 infantry in Hopei, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 16 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 16 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 12/21 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 16 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 1 infantry in Szechwan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 armour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits
Americans roll dice for 1 armour in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Burma
Japanese win, taking Burma from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Burma to India
3 bombers moved from Szechwan to India
12 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
2 fighters and 2 tactical_bombers moved from Yunnan to India
2 fighters moved from Yunnan to Kwangtung
2 bombers moved from Hopei to Kwangtung
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 armour moved from West India to India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 carriers, 1 fighter, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 battleship moved from 81 Sea Zone to 80 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from British Somaliland: 1 infantry
EDIT: Adding units owned by Japanese to Italian Somaliland: 1 infantry
EDIT: Changing ownership of Italian Somaliland from British to Italians
EDIT: Turning off Edit Mode
3 infantry placed in India
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,4,2,6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,1,6,4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,5,2,4,6,4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,1,1,1,6,3,3,5
Japanese collect 20 PUs (22 lost to blockades); end with 20 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 4 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 15 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 1 infantry and 1 mech_infantry
Hopei : 1 flag, 4 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery, 9 infantry and 2 mech_infantrys
Ceylon : 1 flag
Burma : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 1 airfield, 2 armour, 7 artilleries, 3 bombers, 1 factory_minor, 4 fighters, 1 harbour, 16 infantry, 11 mech_infantrys and 4 tactical_bombers
Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 14 fighters, 1 harbour, 12 infantry, 5 mech_infantrys and 2 tactical_bombers
French Indo China : 1 flag, 1 infantry
39 Sea Zone : 1 flag
West India : 1 flag
British Somaliland : 1 flag
French Madagascar : 1 flag
Italian Somaliland : 1 infantry
80 Sea Zone : 1 flag, 1 artillery, 2 battleships, 5 carriers, 1 cruiser, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 2 transports
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 58 / 85
Russians : 25 / 29
Japanese : 42 / 25
Americans : 75 / 114
Chinese : 6 / 10
British : 18 / 22
UK_Pacific : 0 / 0
Italians : 31 / 50
ANZAC : 10 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
2 infantry moved from India to Burma
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from Americans
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Szechwan
4 infantry moved from Anhwe to Hopei
2 bombers moved from Kwangtung to Hopei
3 bombers moved from India to Szechwan
16 fighters and 4 tactical_bombers moved from Kwangtung to Yunnan
2 fighters and 2 tactical_bombers moved from India to BurmaCombat - Japanese
Battle in Hopei
Japanese attack with 2 bombers and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 4 infantry in Hopei, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 16 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 16 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 12/21 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 16 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 1 infantry in Szechwan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 armour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits
Americans roll dice for 1 armour in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Burma
Japanese win, taking Burma from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Burma to India
3 bombers moved from Szechwan to India
12 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
2 fighters and 2 tactical_bombers moved from Yunnan to India
2 fighters moved from Yunnan to Kwangtung
2 bombers moved from Hopei to Kwangtung
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 armour moved from West India to India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 carriers, 1 fighter, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 battleship moved from 81 Sea Zone to 80 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from British Somaliland: 1 infantry
EDIT: Adding units owned by Japanese to Italian Somaliland: 1 infantry
EDIT: Changing ownership of Italian Somaliland from British to Italians
EDIT: Turning off Edit Mode
3 infantry placed in India
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,4,2,6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,1,6,4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,5,2,4,6,4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,1,1,1,6,3,3,5
Japanese collect 20 PUs (22 lost to blockades); end with 20 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 artillery, 1 infantry and 2 transports
EDIT: Adding units owned by Japanese to Persia: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to 80 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 4 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 15 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 1 infantry and 1 mech_infantry
Hopei : 1 flag, 4 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery, 9 infantry and 2 mech_infantrys
Ceylon : 1 flag
Burma : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 1 airfield, 2 armour, 7 artilleries, 3 bombers, 1 factory_minor, 4 fighters, 1 harbour, 16 infantry, 11 mech_infantrys and 4 tactical_bombers
Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 14 fighters, 1 harbour, 12 infantry, 5 mech_infantrys and 2 tactical_bombers
French Indo China : 1 flag, 1 infantry
39 Sea Zone : 1 flag
West India : 1 flag
British Somaliland : 1 flag
French Madagascar : 1 flag
Italian Somaliland : 1 infantry
80 Sea Zone : 1 flag, 2 battleships, 5 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Eastern Persia : 1 flag
Persia : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 58 / 85
Russians : 25 / 29
Japanese : 42 / 25
Americans : 75 / 114
Chinese : 6 / 10
British : 18 / 22
UK_Pacific : 0 / 0
Italians : 31 / 50
ANZAC : 10 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 1 harbour, 5 infantry, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries moved from Eastern United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery moved from Siam to French Indo China
4 fighters moved from 37 Sea Zone to French Indo China
3 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco
2 tactical_bombers moved from 37 Sea Zone to Burma
4 fighters moved from 37 Sea Zone to BurmaCombat - Americans
Battle in Morocco
Americans attack with 4 artilleries, 2 fighters and 7 infantry
Germans defend with 1 artillery and 5 infantry
Americans win, taking Morocco from Germans with 4 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Americans: 2 infantry
Battle in Burma
Americans attack with 4 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
Americans attack with 1 artillery and 4 fighters
Japanese defend with 1 infantry
Americans win, taking French Indo China from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 4 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 41 Sea Zone
2 marines moved from Malaya to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 marines, 6 submarines and 3 transports moved from 37 Sea Zone to 41 Sea Zone
3 bombers moved from Malaya to Java
4 fighters and 2 tactical_bombers moved from Burma to 41 Sea Zone
4 fighters moved from French Indo China to Malaya
3 submarines moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
3 aaGuns, 1 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 aaGuns and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Morocco to 91 Sea ZonePlace Units - Americans
1 destroyer and 5 transports placed in 101 Sea Zone
5 infantry placed in Central United States
1 harbour placed in Sumatra
3 fighters placed in Malaya
1 tactical_bomber placed in Eastern United States
Americans undo move 4.
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 78 PUs; end with 78 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 113 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in ChaharCombat - Chinese
Chinese creates battle in territory ChaharNon Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
1 fighter and 3 infantry moved from Tsinghai to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
2 armour and 2 infantry moved from French West Africa to 83 Sea Zone
2 armour, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 3 transports moved from 83 Sea Zone to 91 Sea ZoneNon Combat Move - British
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from 91 Sea Zone to MoroccoPlace Units - British
1 bomber and 1 fighter placed in United KingdomTurn Complete - British
British collect 18 PUs; end with 18 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 21 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 carrier, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries and 6 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Anglo Egyptian Sudan to Caucasus
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 mech_infantry moved from French Equatorial Africa to French West Africa
Italians take French West Africa from BritishCombat - Italians
Battle in Caucasus
Italians attack with 1 armour, 2 artilleries, 1 bomber and 6 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 6 infantry in Caucasus, round 2 : 5/10 hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 2 artilleries, 1 bomber and 6 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Northwest Persia
1 fighter moved from 80 Sea Zone to India
1 armour and 2 mech_infantrys moved from Eastern Persia to India
3 fighters moved from Tanganyika Territory to Egypt
2 fighters moved from French Equatorial Africa to Egypt
1 infantry moved from French Equatorial Africa to French Central Africa
1 artillery and 4 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from French Equatorial Africa to French Central Africa
1 aaGun moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 6 transports moved from 71 Sea Zone to 81 Sea Zone
2 fighters moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Southern Italy to GibraltarPlace Units - Italians
3 mech_infantrys placed in Union of South Africa
2 infantry placed in Egypt
1 carrier and 2 destroyers placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 destroyers
EDIT: Adding units owned by Italians to 92 Sea Zone: 2 destroyers
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 35 PUs; end with 35 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 42 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Italians :
India : 1 armour, 2 fighters and 2 mech_infantrys
Belgian Congo : 1 flag, 1 artillery and 4 infantry
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
Egypt : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 7 fighters, 1 harbour and 2 infantry
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Cyprus : 1 flag
South West Africa : 1 flag, 1 infantry
Nigeria : 1 flag
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 aaGun
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Algeria : 1 flag
Syria : 1 flag
French West Africa : 1 flag, 1 mech_infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bryansk : 1 mech_infantry
Eastern Poland : 1 flag
Ukraine : 1 mech_infantry
Caucasus : 1 flag, 1 armour, 2 artilleries and 6 infantry
80 Sea Zone : 3 fighters
Crete : 1 flag
Greece : 1 flag
97 Sea Zone : 1 carrier and 2 destroyers
92 Sea Zone : 2 destroyers and 1 submarine
81 Sea Zone : 1 armour, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 submarines and 6 transports
Northwest Persia : 1 flag, 1 aaGun and 1 bomber
Persia : 1 flagProduction/PUs Summary :
Germans : 57 / 85
Russians : 23 / 29
Japanese : 39 / 25
Americans : 78 / 113
Chinese : 7 / 8
British : 16 / 21
UK_Pacific : 0 / 0
Italians : 35 / 52
ANZAC : 10 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0