@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
16L G40 Bal Mod 2.0 ArtofWar1947 (Axis) vs. Giallo (Allies)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 7 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
2 fighters moved from United Kingdom to 111 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 armour moved from Alexandria to Egypt
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 111 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Ethiopia
1 destroyer moved from 98 Sea Zone to 96 Sea ZoneCombat - British
Battle in 111 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 1 battleship
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 battleship
Casualties for British: 1 fighter
Battle in 106 Sea Zone
British attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
British win, taking 106 Sea Zone from Germans with 1 cruiser remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Ethiopia to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to India
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
2 infantry moved from Burma to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from 96 Sea Zone to Egypt
1 fighter moved from India to 76 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 bomber and 2 fighters moved from 111 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to United KingdomPlace Units - British
7 infantry placed in United Kingdom
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
4 infantry and 1 marine placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 4 infantry and 1 marine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Albania to Greece
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 battleship moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 cruisers in Greece, round 2 : 2/2 hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 4/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in GibraltarNon Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Southern Italy
1 battleship, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from Libya to Tobruk
2 aaGuns moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Slovakia Hungary
1 artillery and 2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 infantry placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
Kenya : 1 flag, 1 infantry
Slovakia Hungary : 1 armour
Tobruk : 1 artillery
Northern Italy : 1 factory_major and 1 infantry
Libya : 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Greece : 1 flag, 1 armour, 1 artillery and 2 infantry
97 Sea Zone : 2 cruisers and 2 transports
92 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 1 transport
Yugoslavia : 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 38
UK_Pacific : 21 / 21
Italians : 12 / 11
ANZAC : 10 / 10
French : 13 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern FranceCombat Move - French
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
Non Combat Move - Germans
4 infantry moved from Norway to Finland
2 infantry moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 fighter moved from Western Germany to 91 Sea Zone
1 fighter moved from Southern Italy to Alexandria
1 fighter and 2 tactical_bombers moved from Western Germany to Alexandria
1 tactical_bomber moved from Western Germany to Gibraltar
2 bombers moved from Western Germany to Southern Italy
5 infantry moved from Bulgaria to Romania
3 armour moved from Yugoslavia to Poland
2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
5 armour and 1 mech_infantry moved from France to Yugoslavia
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to France
1 armour moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
10 artilleries placed in Germany
6 mech_infantrys placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Alexandria : 2 fighters and 2 tactical_bombers
Gibraltar : 2 tactical_bombers
Morocco : 1 flag, 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 1 infantry
Slovakia Hungary : 3 aaGuns, 5 artilleries and 17 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 6 mech_infantrys
Romania : 5 infantry
Poland : 3 armour and 3 infantry
Germany : 10 artilleries and 1 factory_major
Southern Italy : 2 bombers
112 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag, 5 armour and 1 mech_infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 38
UK_Pacific : 21 / 21
Italians : 12 / 11
ANZAC : 14 / 17
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 13 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 destroyer, 7 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
2 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Bryansk to Belarus
5 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
3 artilleries moved from Ukraine to BryanskNon Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
3 infantry moved from Belarus to NovgorodPlace Units - Russians
1 destroyer and 1 transport placed in 127 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Russians from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 6 infantry moved from Anhwe to Kweichow
2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 2 artilleries, 2 bombers, 8 fighters, 6 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 6 infantry and 5 tactical_bombers in Kweichow, round 2 : 9/23 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries, 2 bombers, 8 fighters, 6 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 armour moved from Kwangsi to Kweichow
1 aaGun and 4 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 bombers, 8 fighters and 5 tactical_bombers moved from Kweichow to Yunnan
1 infantry moved from Kiangsi to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in ShantungTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 aaGun
EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 1 artillery and 4 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor, 4 infantry and 2 mech_infantrys
Kiangsi : 1 flag, 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 3 artilleries, 2 bombers, 8 fighters, 5 infantry and 5 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 armour, 2 artilleries and 6 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
Anhwe : 1 flag, 1 aaGun and 1 infantry
36 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
20 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
19 Sea Zone : 1 submarine and 2 transports
6 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 38
Japanese : 34 / 44
Americans : 52 / 52
Chinese : 4 / 8
British : 28 / 38
UK_Pacific : 21 / 21
Italians : 12 / 11
ANZAC : 14 / 17
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 13 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns moved from Western United States to Central United States
4 mech_infantrys moved from Western United States to Eastern United States
1 infantry and 1 marine moved from Central United States to Eastern United StatesPlace Units - Americans
1 battleship and 1 cruiser placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
2 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
7 infantry moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Shensi
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 2 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
2 cruisers moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from Egypt to Iraq
1 bomber moved from United Kingdom to Western GermanyCombat - British
Battle in Iraq
British attack with 1 armour, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Kenya
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 carrier moved from 76 Sea Zone to 80 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
1 artillery, 1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 106 Sea Zone to 116 Sea Zone
1 cruiser moved from 106 Sea Zone to 116 Sea Zone
1 armour and 1 infantry moved from Quebec to Newfoundland LabradorPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 bombers placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 3 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Greece to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 battleship moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to EgyptCombat - Italians
Battle in Malta
Italians attack with 1 armour and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits
Italians roll dice for 1 armour and 1 infantry in Malta, round 2 : 0/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 armour and 1 infantry in Malta, round 3 : 1/2 hits
British roll dice for 1 infantry in Malta, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 armour remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Egypt, round 2 : 1/5 hits
British roll dice for 2 infantry in Egypt, round 2 : 2/2 hits
1 infantry owned by the ANZAC, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
retreated to Egypt
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in CyprusNon Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 bomber and 2 fighters moved from Egypt to Alexandria
1 destroyer and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 mech_infantry placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
Cyprus : 1 flag, 2 infantry
Malta : 1 flag, 1 armour
Algeria : 1 flag, 2 infantry
Tunisia : 1 flag, 2 infantry
Slovakia Hungary : 1 armour, 1 artillery and 2 infantry
Northern Italy : 1 factory_major and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
96 Sea Zone : 1 battleship, 1 cruiser and 1 transport
94 Sea Zone : 1 transport
Greece : 1 flag, 1 artillery and 1 infantry
99 Sea Zone : 1 transport
97 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 38
Japanese : 32 / 44
Americans : 52 / 52
Chinese : 6 / 8
British : 33 / 36
UK_Pacific : 24 / 24
Italians : 13 / 28
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 61 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 bombers moved from Southern Italy to Western Germany
2 tactical_bombers moved from Gibraltar to Southern Italy
3 aaGuns, 5 artilleries and 17 infantry moved from Slovakia Hungary to Poland
10 artilleries moved from Germany to Poland
1 armour and 6 mech_infantrys moved from Western Germany to Poland
5 armour and 1 mech_infantry moved from Yugoslavia to Poland
1 aaGun, 1 artillery and 1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
2 artilleries moved from France to Western GermanyPlace Units - Germans
1 submarine placed in 105 Sea Zone
3 fighters placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Alexandria : 2 fighters and 2 tactical_bombers
Gibraltar : 2 infantry
Morocco : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters and 1 harbour
Romania : 5 infantry
Poland : 3 aaGuns, 9 armour, 15 artilleries, 20 infantry and 7 mech_infantrys
Germany : 1 factory_major and 4 mech_infantrys
Southern Italy : 2 tactical_bombers
112 Sea Zone : 1 submarine
Bulgaria : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 9 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 55
Russians : 37 / 38
Japanese : 32 / 44
Americans : 52 / 52
Chinese : 6 / 8
British : 33 / 36
UK_Pacific : 24 / 24
Italians : 13 / 28
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries, 3 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Novgorod to Archangel
4 artilleries and 5 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Russia to BryanskNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Bryansk to Belarus
1 submarine moved from 125 Sea Zone to 127 Sea ZonePlace Units - Russians
1 marine placed in Novgorod
2 artilleries placed in Novgorod
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries, 3 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Novgorod to Archangel
4 artilleries and 5 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Russia to BryanskNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Bryansk to Belarus
1 submarine moved from 125 Sea Zone to 127 Sea ZonePlace Units - Russians
1 marine placed in Novgorod
2 artilleries placed in Novgorod
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 4 infantry
EDIT: Adding units owned by Russians to Karelia: 2 infantry
EDIT: Adding units owned by Russians to Vyborg: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
2 infantry moved from Kweichow to Szechwan
2 bombers moved from Yunnan to Suiyuyan
3 fighters and 2 tactical_bombers moved from Yunnan to Shensi
5 fighters and 3 tactical_bombers moved from Yunnan to SzechwanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 8/10 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Shensi to Anhwe
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
2 bombers moved from Suiyuyan to Kiangsi
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from Kiangsu to Kiangsi
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Szechwan to Kiangsi
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 armour, 2 artilleries and 4 infantry moved from Kweichow to Yunnan
1 aaGun moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to YunnanPlace Units - Japanese
1 fighter and 4 infantry placed in Japan
2 infantry and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Kwangsi : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag, 2 bombers, 2 fighters and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 armour, 5 artilleries, 3 fighters, 9 infantry and 3 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun and 1 mech_infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 3 fighters, 1 mech_infantry and 2 tactical_bombers
37 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 2 tactical_bombers and 3 transports
36 Sea Zone : 2 transports
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport
19 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 45 / 55
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 8
British : 33 / 36
UK_Pacific : 24 / 24
Italians : 13 / 28
ANZAC : 14 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour, 2 artilleries and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 26 Sea Zone to 16 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
1 carrier moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Eastern United States to 8 Sea Zone
2 carriers moved from 26 Sea Zone to 8 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 1 marine moved from 101 Sea Zone to 11 Sea ZonePlace Units - Americans
3 bombers placed in Western United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 bomber
EDIT: Adding units owned by Americans to Eastern United States: 1 bomber
EDIT: Turning off Edit Mode
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4,1,4,5,3,1,4,4,2
Americans collect 50 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour, 2 artilleries and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 26 Sea Zone to 16 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
1 carrier moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Eastern United States to 8 Sea Zone
2 carriers moved from 26 Sea Zone to 8 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 1 marine moved from 101 Sea Zone to 11 Sea ZonePlace Units - Americans
3 bombers placed in Western United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 bomber
EDIT: Adding units owned by Americans to Eastern United States: 1 bomber
EDIT: Turning off Edit Mode
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4,1,4,5,3,1,4,4,2
Americans collect 50 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Midway: 2 fighters
EDIT: Adding units owned by Americans to 16 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total