@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
16L G40 Bal Mod 2.0 ArtofWar1947 (Axis) vs. Giallo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 9 PUs;Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Malaya
1 carrier and 2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to MalayaNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs;
Germans buy 1 armour, 4 artilleries, 7 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belarus to Bryansk
1 infantry and 1 mech_infantry moved from Ukraine to Rostov
2 bombers moved from Novgorod to Bryansk
2 bombers moved from Novgorod to RostovCombat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 2 bombers and 1 mech_infantry in Rostov, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Bryansk to Western Germany
2 bombers moved from Rostov to Southern Italy
1 fighter and 5 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Egypt to Iraq
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 transports moved from 98 Sea Zone to 93 Sea Zone
1 infantry moved from France to Southern France
3 mech_infantrys moved from Novgorod to Karelia
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Archangel to Belarus
6 mech_infantrys moved from Novgorod to Belarus
7 mech_infantrys moved from Eastern Poland to Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Novgorod
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans
3 artilleries placed in Iraq
3 infantry placed in Southern France
1 infantry placed in France
2 submarines placed in 105 Sea Zone
3 mech_infantrys placed in Novgorod
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Germany
Germans undo move 3.
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bryansk: 1 aaGun, 3 armour and 31 mech_infantrys
EDIT: Removing units owned by Germans from Ukraine: 1 aaGun, 2 armour and 16 mech_infantrys
EDIT: Removing units owned by Germans from Belarus: 1 armour and 15 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Gibraltar : 1 aaGun, 4 fighters and 12 infantry
Egypt : 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Poland : 2 mech_infantrys
Germany : 1 armour, 1 artillery, 1 factory_major, 4 infantry and 1 mech_infantry
Southern Italy : 2 bombers
Belarus : 1 flag, 11 artilleries and 13 infantry
Karelia : 1 flag, 3 mech_infantrys
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 3 armour, 2 infantry and 31 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 6 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys
125 Sea Zone : 1 flag
93 Sea Zone : 2 transports
Bulgaria : 1 flag
Iraq : 1 flag, 1 aaGun, 8 armour, 10 artilleries, 1 factory_minor, 4 fighters and 12 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 submarines and 1 transport
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 submarine
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 58 / 75
Russians : 25 / 31
Japanese : 52 / 60
Americans : 66 / 101
Chinese : 4 / 4
British : 22 / 27
UK_Pacific : 0 / 0
Italians : 28 / 48
ANZAC : 10 / 28
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Volgograd to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Non Combat Move - Russians
4 artilleries and 8 infantry moved from Samara to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
2 aaGuns, 27 artilleries, 27 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
2 artilleries and 11 infantry moved from Vologda to Russia
1 aaGun moved from Vologda to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
1 bomber moved from Kiangsu to Shensi
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 bomber moved from India to 44 Sea Zone
2 mech_infantrys moved from Yunnan to Shan State
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to Persia
3 bombers, 2 fighters and 2 tactical_bombers moved from India to Shan State
2 battleships, 5 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 79 Sea Zone to 80 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 44 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 44 Sea Zone
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 80 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 3/7 hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from British with 2 battleships, 5 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 3 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 3 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shan State, round 2 : 6/9 hits
Americans roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Shan State
Japanese win, taking Shan State from Americans with 3 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Hopei
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
2 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Shantung
1 mech_infantry moved from Kiangsu to Shantung
13 fighters, 1 mech_infantry and 4 tactical_bombers moved from Kiangsu to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Yunnan to Hunan
3 bombers, 2 fighters and 2 tactical_bombers moved from Shan State to India
1 bomber moved from Shensi to Kiangsu
1 bomber moved from 44 Sea Zone to Kwangtung
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from 80 Sea Zone to Persia
1 aaGun, 1 armour, 7 artilleries, 8 infantry and 13 mech_infantrys moved from West India to IndiaPlace Units - Japanese
1 fighter, 1 infantry and 1 mech_infantry placed in Shantung
1 fighter and 2 mech_infantrys placed in Kiangsu
Japanese undo move 2.
1 fighter, 1 infantry and 1 mech_infantry placed in Kiangsu
1 fighter, 1 infantry and 1 mech_infantry placed in Kwangtung
3 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 25
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,4,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4,4,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,6,3,2,3,5,5,3,2,3,1,2,3,3,3,6,5,4,1,2,6,6,6,2,2,1,1,3,4,3,5,5,5,6,2,4,2,2,3,2,6,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,6,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,4,5,5,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,2,1,4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,6,6,1,1,2,1
Japanese collect 31 PUs (25 lost to blockades); end with 31 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor, 1 fighter, 7 infantry and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 4 infantry and 4 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 15 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry and 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Ceylon : 1 flag
Shan State : 1 flag, 2 mech_infantrys
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 7 artilleries, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry, 13 mech_infantrys and 2 tactical_bombers
Kwangtung : 1 flag, 1 bomber, 1 factory_minor, 14 fighters, 1 harbour, 8 infantry, 2 mech_infantrys and 4 tactical_bombers
French Indo China : 1 flag
Java : 1 flag, 1 airfield, 2 artilleries and 2 infantry
Sumatra : 1 flag
39 Sea Zone : 1 flag
West India : 1 flag
80 Sea Zone : 1 flag, 2 battleships, 5 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Eastern Persia : 1 flag
Persia : 1 armour, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 55 / 75
Russians : 28 / 33
Japanese : 56 / 36
Americans : 65 / 101
Chinese : 1 / 4
British : 22 / 27
UK_Pacific : 0 / 0
Italians : 28 / 48
ANZAC : 10 / 28
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 3 carriers, 2 infantry, 2 marines and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Kwangsi
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 transport moved from 37 Sea Zone to 45 Sea Zone
5 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Shan State
2 fighters moved from 37 Sea Zone to Shan State
4 fighters moved from 37 Sea Zone to Java
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 43 Sea Zone to Java
4 bombers moved from Philippines to Hunan
1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
2 tactical_bombers moved from 54 Sea Zone to JavaCombat - Americans
Battle in Yunnan
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 mech_infantrys
Battle in Java
Americans attack with 1 artillery, 6 fighters, 3 infantry, 1 marine and 2 tactical_bombers
Japanese defend with 1 airfield, 2 artilleries and 2 infantry
Americans win, taking Java from Japanese with 1 artillery, 6 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 3 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Hunan
Americans attack with 4 bombers
Japanese defend with 1 infantry and 1 mech_infantry
Americans win with 3 bombers remaining. Battle score for attacker is -5
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Kwangsi
Battle in French Indo China
Battle in HainanNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Shan State to 36 Sea Zone
5 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
3 bombers moved from Hunan to Kansu
6 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
6 submarines moved from 54 Sea Zone to 37 Sea Zone
2 battleships, 6 carriers, 3 destroyers and 2 submarines moved from 37 Sea Zone to 36 Sea Zone
2 carriers moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 armour and 2 marines placed in Malaya
3 carriers and 3 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 73 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries, 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Iceland to 123 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
3 fighters moved from Iceland to United Kingdom
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 123 Sea Zone to 106 Sea Zone
1 submarine moved from 109 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from Union of South Africa to Belgian Congo
1 bomber moved from Union of South Africa to Belgian Congo
1 bomber moved from Russia to Szechwan
1 infantry moved from Turkmenistan to Eastern Persia
British take Eastern Persia from JapaneseCombat - British
Battle in Belgian Congo
British attack with 1 bomber, 2 fighters and 1 mech_infantry
Italians defend with 2 infantry
retreated to Belgian Congo
Italians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Szechwan
British attack with 1 bomber
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for British: 1 bomberNon Combat Move - British
2 fighters moved from Belgian Congo to Union of South Africa
1 bomber moved from Belgian Congo to Union of South Africa
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 transports moved from 71 Sea Zone to 70 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Union of South Africa to South West Africa
3 fighters moved from Scotland to United Kingdom
2 fighters moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandPlace Units - British
2 artilleries and 1 infantry placed in Union of South Africa
1 carrier placed in 106 Sea ZoneTurn Complete - British
British collect 22 PUs; end with 22 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 fighters, 1 mech_infantry and 3 transports; Remaining resources: 3 PUs;Combat Move - Italians
1 armour moved from French Central Africa to French West Africa
Italians take French West Africa from British
1 armour moved from French West Africa to French Central Africa
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to Iraq
1 bomber and 1 fighter moved from Iraq to Eastern PersiaCombat - Italians
Battle in Eastern Persia
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Eastern Persia, round 2 : 2/3 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Eastern Persia
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 81 Sea Zone to 76 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 76 Sea Zone to 71 Sea Zone
1 fighter moved from Kenya to 71 Sea Zone
1 aaGun moved from Kenya to Belgian Congo
4 fighters and 3 infantry moved from Kenya to Belgian Congo
2 armour, 1 artillery and 4 infantry moved from Kenya to Tanganyika Territory
2 armour moved from Anglo Egyptian Sudan to Tanganyika Territory
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Egypt to Belgian Congo
2 fighters moved from Egypt to Belgian Congo
3 fighters moved from Iraq to Tanganyika Territory
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 81 Sea Zone to 72 Sea Zone
1 fighter moved from Eastern Persia to Persia
1 bomber moved from Eastern Persia to Egypt
1 aaGun, 1 armour and 3 mech_infantrys moved from Iraq to Persia
2 artilleries and 6 infantry moved from Iraq to Persia
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 4 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 95 Sea Zone to 81 Sea Zone
1 artillery and 4 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to Egypt
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
3 transports placed in 81 Sea Zone
2 fighters placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,3,4,1
Italians collect 29 PUs (1 lost to blockades); end with 32 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 39 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 aaGun, 6 fighters, 4 infantry and 2 mech_infantrys
Trans-Jordan : 1 flag, 1 armour, 1 artillery and 4 infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Egypt : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Cyprus : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag, 1 infantry
Tanganyika Territory : 1 flag, 4 armour, 1 artillery, 3 fighters and 4 infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 armour
Algeria : 1 flag
Syria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Romania : 1 mech_infantry
Northern Italy : 1 factory_major and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Eastern Poland : 1 flag
Crete : 1 flag
Greece : 1 flag
Iraq : 1 armour
92 Sea Zone : 1 submarine
72 Sea Zone : 1 submarine
71 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
81 Sea Zone : 6 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 6 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 55 / 75
Russians : 28 / 33
Japanese : 44 / 36
Americans : 71 / 108
Chinese : 7 / 8
British : 20 / 22
UK_Pacific : 0 / 0
Italians : 30 / 54
ANZAC : 10 / 28
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I see I forgot to move my units from Turkmenistan to Kazahkstan. is it ok to edit?
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Sure.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from 43 Sea Zone to 36 Sea ZoneNon Combat Move - ANZAC
2 aaGuns, 8 infantry and 1 mech_infantry moved from South Australia to Northern TerritoryPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Rostov
2 armour and 1 infantry moved from Bryansk to Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Egypt to Rostov
1 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 bomber moved from Western Germany to ArchangelCombat - Germans
Battle in Rostov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 infantry and 6 mech_infantrys
Russians defend with 1 armour and 1 factory_minor
Germans roll dice for 2 armour, 1 infantry and 6 mech_infantrys in Ukraine, round 2 : 3/9 hits
Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
1 armour owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Archangel
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
11 artilleries and 13 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 bomber moved from Archangel to Novgorod
3 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Karelia to Belarus
2 mech_infantrys moved from Poland to Belarus
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Archangel to Bryansk
1 bomber moved from Rostov to Novgorod
1 armour, 2 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Germany to Poland
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 5 infantry moved from Southern France to 93 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from France to Southern France
1 infantry moved from Western Germany to France
1 fighter moved from Western Germany to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
2 fighters moved from Iraq to Egypt
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 submarines moved from 105 Sea Zone to 92 Sea Zone
2 fighters moved from Iraq to EgyptPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Iraq
2 fighters and 2 infantry placed in Western Germany
3 infantry placed in Southern France
3 infantry placed in France
2 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Germans :
Gibraltar : 1 aaGun, 4 fighters and 12 infantry
Egypt : 4 fighters and 1 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 artillery and 5 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Poland : 1 artillery and 2 infantry
Germany : 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 2 bombers, 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 3 infantry and 5 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 1 armour, 11 artilleries, 1 fighter, 13 infantry and 34 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 2 armour, 1 factory_minor, 1 infantry and 6 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Iraq : 1 flag, 1 aaGun, 8 armour, 10 artilleries, 1 factory_minor and 15 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 8 submarines and 3 transports
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 77
Russians : 25 / 33
Japanese : 44 / 36
Americans : 71 / 108
Chinese : 7 / 8
British : 20 / 22
UK_Pacific : 0 / 0
Italians : 30 / 54
ANZAC : 10 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
4 fighters moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 fighters moved from Archangel to Russia
1 aaGun, 5 artilleries and 13 infantry moved from Vologda to Russia
2 aaGuns, 27 artilleries, 28 infantry and 2 mech_infantrys moved from Caucasus to Volgograd
3 infantry moved from Vologda to Russia
1 mech_infantry moved from Volgograd to SamaraPlace Units - Russians
3 infantry placed in Volgograd
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
2 mech_infantrys moved from India to Yunnan
2 fighters and 2 tactical_bombers moved from India to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from Shantung to Hunan
1 fighter moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 bomber moved from Kiangsu to Yunnan
1 bomber moved from Kwangtung to Kwangsi
3 bombers moved from India to French Indo China
2 tactical_bombers moved from Kwangtung to Hunan
1 tactical_bomber moved from Kwangtung to Kwangsi
3 fighters moved from Kwangtung to Yunnan
3 fighters moved from Kwangtung to Hunan
6 fighters moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to French Indo ChinaCombat - Japanese
Battle in French Madagascar
Battle in French Indo China
Japanese attack with 3 bombers, 2 fighters and 1 tactical_bomber
Americans defend with 1 marine
Japanese roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 4/6 hits
Americans roll dice for 1 marine in French Indo China, round 2 : 0/1 hits
1 marine owned by the Americans lost in French Indo China
Japanese win, taking French Madagascar from British with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Kwangsi
Japanese attack with 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 marine
Japanese roll dice for 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 6/10 hits
Chinese roll dice for 1 marine in Kwangsi, round 2 : 0/1 hits
1 marine owned by the Americans lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Yunnan
Japanese attack with 1 bomber, 5 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 5 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 2/10 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 5 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Jehol to Anhwe
7 infantry and 2 mech_infantrys moved from Shantung to Anhwe
3 mech_infantrys moved from Kiangsu to Kwangtung
1 artillery and 4 infantry moved from Kiangsu to Anhwe
5 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
1 bomber, 6 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
3 bombers moved from French Indo China to India
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangtung
2 fighters and 2 tactical_bombers moved from Yunnan to India
1 bomber and 3 fighters moved from Yunnan to Kwangtung
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
3 carriers, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 76 Sea ZonePlace Units - Japanese
3 infantry placed in India
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
Turning on Edit Mode
EDIT: Adding units owned by Japanese to West India: 1 armour
EDIT: Removing units owned by Japanese from Persia: 1 armour and 1 infantry
EDIT: Changing ownership of Eastern Persia from British to Japanese
EDIT: Adding units owned by Japanese to British Somaliland: 1 infantry
EDIT: Changing ownership of British Somaliland from British to Japanese
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3,1,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,4,4,6,1,1,4,1,5,6,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,2,1,6,1,2,2,1,4,3,1,2,5,6,5,5,2,2,3,3,4,2,2,3,3,3,5,5,6,4,5,4,1,6,4,5,4,1,3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,2,6,3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,1,1,4,6,1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,6,5,2,2,2
Japanese collect 25 PUs (23 lost to blockades); end with 25 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag, 2 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 15 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 2 mech_infantrys
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry and 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 artillery, 12 infantry and 2 mech_infantrys
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 7 artilleries, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 15 infantry, 11 mech_infantrys and 2 tactical_bombers
Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 16 fighters, 1 harbour, 9 infantry, 5 mech_infantrys and 4 tactical_bombers
Sumatra : 1 flag
39 Sea Zone : 1 flag, 1 submarine
West India : 1 flag, 1 armour
British Somaliland : 1 flag, 1 infantry
French Madagascar : 1 flag, 1 artillery and 1 infantry
80 Sea Zone : 1 flag
76 Sea Zone : 3 carriers, 1 fighter, 1 tactical_bomber and 1 transport
Eastern Persia : 1 flag
72 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
81 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 57 / 77
Russians : 26 / 30
Japanese : 48 / 30
Americans : 71 / 108
Chinese : 4 / 8
British : 19 / 22
UK_Pacific : 0 / 0
Italians : 30 / 54
ANZAC : 10 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 8 artilleries, 7 infantry and 7 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Malaya to Burma
Americans take Shan State from Japanese
Americans take Burma from Japanese
1 artillery moved from Hainan to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 bomber moved from Kansu to Szechwan
1 bomber moved from Kansu to Szechwan
1 bomber moved from Kansu to Yunnan
6 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
3 fighters moved from 36 Sea Zone to Yunnan
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
5 carriers, 3 destroyers, 4 fighters and 10 submarines moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Morocco
Battle in Siam
Battle in Szechwan
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans win, taking Morocco from Germans, taking Siam from Japanese with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sumatra
Battle in Yunnan
Americans attack with 1 bomber, 9 fighters and 2 tactical_bombers
Japanese defend with 2 mech_infantrys
Americans win, taking Sumatra from Japanese with 1 bomber, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Americans
2 bombers moved from Szechwan to Malaya
1 bomber moved from Yunnan to Malaya
8 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
5 carriers moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 41 Sea Zone
2 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
4 fighters moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 armour and 2 infantry placed in Malaya
7 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Central United States
3 artilleries placed in Eastern United StatesTurn Complete - Americans
Americans collect 79 PUs; end with 79 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 114 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Hopei
1 fighter moved from Kansu to Hopei
2 infantry moved from Tsinghai to SikangCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Szechwan
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Japanese win, taking Yunnan from Japanese, taking Szechwan from Japanese with no units remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 infantry moved from Kansu to Suiyuyan
3 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from South West Africa to Rhodesia
2 fighters moved from Union of South Africa to Rhodesia
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea ZoneCombat - British
Battle in Rhodesia
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Rhodesia from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French West Africa from Italians to British
EDIT: Turning off Edit Mode
2 fighters moved from Rhodesia to Union of South Africa
1 armour and 1 infantry moved from South West Africa to 70 Sea Zone
1 armour and 1 infantry moved from South West Africa to 70 Sea Zone
2 armour, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 3 transports moved from 70 Sea Zone to 83 Sea Zone
2 armour and 2 infantry moved from 83 Sea Zone to French West Africa
1 artillery moved from South West Africa to Union of South Africa
2 fighters moved from Scotland to 91 Sea Zone
2 aaGuns and 1 infantry moved from Scotland to United Kingdom
4 fighters moved from United Kingdom to Morocco
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 aaGuns, 7 artilleries and 20 infantry moved from Kazakhstan to VolgogradPlace Units - British
1 armour and 2 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,2,6,4,6,4,4,6,4,1,4
British collect 19 PUs (2 lost to blockades); end with 19 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 22 PUsTurn Complete - UK_Pacific
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Sorry for the delay. Have proposal due tomorrow. So I have not had a chance to think about the Italian move this week. Will try ti get to this tomorrow tor Thursday.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 carrier, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Tanganyika Territory to Rhodesia
6 fighters moved from Belgian Congo to Union of South Africa
3 fighters moved from Tanganyika Territory to Union of South Africa
2 fighters moved from 71 Sea Zone to Union of South Africa
1 armour, 1 artillery and 4 infantry moved from Trans-Jordan to 81 Sea Zone
1 bomber and 1 fighter moved from Egypt to Union of South Africa
1 armour, 1 artillery, 4 infantry and 6 transports moved from 81 Sea Zone to 72 Sea Zone
4 armour and 2 infantry moved from Tanganyika Territory to 72 Sea Zone
5 armour, 1 artillery, 6 infantry and 6 transports moved from 72 Sea Zone to 71 Sea Zone
5 armour, 1 artillery and 6 infantry moved from 71 Sea Zone to Union of South Africa
3 infantry moved from Belgian Congo to Rhodesia
2 infantry moved from Tanganyika Territory to Rhodesia
1 mech_infantry moved from Persia to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Battle in Union of South Africa
Italians attack with 5 armour, 1 artillery, 1 bomber, 12 fighters and 6 infantry
British defend with 6 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 5 mech_infantrys
Italians roll dice for 1 battleship and 2 cruisers in Union of South Africa, round 2 : 1/3 hits
Italians roll dice for 5 armour, 1 artillery, 1 bomber, 12 fighters and 6 infantry in Union of South Africa, round 2 : 11/25 hits
British roll dice for 6 armour, 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 5 mech_infantrys in Union of South Africa, round 2 : 9/19 hits
2 infantry owned by the British, 1 bomber owned by the British, 1 armour owned by the British, 1 artillery owned by the Italians, 3 artilleries owned by the British, 5 mech_infantrys owned by the British, 2 armour owned by the Italians and 6 infantry owned by the Italians lost in Union of South Africa
Italians roll dice for 3 armour, 1 bomber and 12 fighters in Union of South Africa, round 3 : 9/16 hits
British roll dice for 5 armour and 2 fighters in Union of South Africa, round 3 : 3/7 hits
5 armour owned by the British, 1 fighter owned by the Italians, 2 fighters owned by the British and 2 armour owned by the Italians lost in Union of South Africa
Italians win, taking Union of South Africa from British with 1 armour, 1 bomber and 11 fighters remaining. Battle score for attacker is 50
Casualties for British: 6 armour, 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 5 mech_infantrys
Casualties for Italians: 4 armour, 1 artillery, 1 fighter and 6 infantry
Battle in Rhodesia
Italians attack with 1 artillery and 5 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 5 infantry in Rhodesia, round 2 : 2/6 hits
British roll dice for 2 infantry in Rhodesia, round 2 : 0/2 hits
2 infantry owned by the British lost in Rhodesia
Italians win, taking Rhodesia from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 aaGun, 1 infantry and 2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
1 armour moved from French Central Africa to French Equatorial Africa
2 fighters moved from Union of South Africa to 71 Sea Zone
4 fighters moved from Union of South Africa to 72 Sea Zone
2 fighters moved from Union of South Africa to French Equatorial Africa
3 fighters moved from Union of South Africa to Tanganyika Territory
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
1 fighter moved from Persia to India
1 armour moved from Iraq to Northwest Persia
1 aaGun, 2 artilleries and 6 infantry moved from Persia to Northwest Persia
2 fighters moved from Southern Italy to Gibraltar
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from Union of South Africa to Anglo Egyptian SudanPlace Units - Italians
1 carrier and 2 submarines placed in 81 Sea Zone
2 destroyers placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 33 PUs; end with 33 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Italians :
India : 1 fighter
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Egypt : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Cyprus : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 bomber
Rhodesia : 1 flag, 1 artillery and 5 infantry
Tanganyika Territory : 1 flag, 3 fighters
French Equatorial Africa : 1 flag, 1 aaGun, 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys
French Central Africa : 1 flag
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Romania : 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Eastern Poland : 1 flag
Ukraine : 1 mech_infantry
Caucasus : 1 flag, 1 mech_infantry
Crete : 1 flag
Greece : 1 flag
97 Sea Zone : 2 destroyers
92 Sea Zone : 1 submarine
Eastern Persia : 1 armour and 2 mech_infantrys
72 Sea Zone : 4 fighters
71 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 6 transports
81 Sea Zone : 1 carrier and 2 submarines
Northwest Persia : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 6 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 77
Russians : 24 / 30
Japanese : 37 / 30
Americans : 79 / 114
Chinese : 8 / 10
British : 18 / 22
UK_Pacific : 0 / 0
Italians : 33 / 50
ANZAC : 10 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0