16L cyanight(Axis) vs Amon-Sul (Allies) - Balanced Mod2

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 airfield and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                3 armour moved from Egypt to Iraq
                      Italians take Trans-Jordan from British
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Rostov to Volgograd
                      Italians take Volgograd from Russians
                1 bomber moved from Ukraine to Caucasus

    Combat - Italians
                Battle in Iraq
                    Italians attack with 3 armour
                    British defend with 1 infantry
                    Italians win, taking Iraq from British with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Italians attack with 1 bomber
                    British defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 armour
                    Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Southern Italy to France
                3 mech_infantrys moved from Southern Italy to France
                1 aaGun moved from Southern Italy to Northern Italy
                3 infantry moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Egypt to Syria
                      Italians take Syria from Neutral_Axis
                1 bomber moved from Caucasus to Egypt

    Place Units - Italians
                3 mech_infantrys placed in Southern Italy
                1 airfield placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,4,3,4,4,1
                Italians collect 18 PUs (5 lost to blockades); end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_38115_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone

    Non Combat Move - ANZAC
                1 fighter moved from India to Novosibirsk
                1 fighter moved from Burma to Turkmenistan
                2 fighters moved from 37 Sea Zone to India
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 45 Sea Zone to 37 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from Marshall Islands to 32 Sea Zone
                2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone
                1 bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 3 infantry
        Marshall Islands : 1 flag
        India : 2 fighters
        Borneo : 2 infantry
        Queensland : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 aaGun
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 airfield
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        33 Sea Zone : 2 transports
        37 Sea Zone : 3 destroyers
        20 Sea Zone : 1 cruiser
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 destroyer and 1 submarine
        Novosibirsk : 1 fighter
        Turkmenistan : 1 fighter

    triplea_38115_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    110 Sea Zone : 1 fighter and 2 infantry

    triplea_38115_Fre6.tsvg

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Politics - Russians

    triplea_38115_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Politics - Russians

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Novosibirsk to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 3 armour and 2 mech_infantrys; Italians defend with 1 armour and 1 factory_minor
                    Italians win with 4 armour remaining. Battle score for attacker is -23
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 fighters and 1 tactical_bomber

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Hopei to Shensi

    Turn Complete - Russians

    Territory Summary for Russians :

    Shensi : 1 infantry
        Kazakhstan : 2 aaGuns and 18 infantry
        105 Sea Zone : 1 submarine

    triplea_38115_Rus7.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                5 mech_infantrys moved from Kansu to Novosibirsk
                4 armour moved from Kansu to Novosibirsk
                2 infantry moved from Kansu to Novosibirsk
                1 mech_infantry moved from Olgiy to Novosibirsk
                3 artilleries and 9 infantry moved from Olgiy to Kansu
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia

    Combat - Japanese
                Battle in Ethiopia
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Ethiopia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Persia
                Battle in Novosibirsk
                    Japanese attack with 4 armour, 2 infantry and 6 mech_infantrys
                    ANZAC defend with 1 fighter
                    Japanese win, taking Persia from British, taking Novosibirsk from Russians with 4 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Timguska
                1 aaGun moved from Tsagaan Olom to Kansu
                1 bomber moved from Russia to Volgograd
                2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
                2 carriers moved from 79 Sea Zone to 80 Sea Zone
                1 battleship moved from 79 Sea Zone to 80 Sea Zone
                1 battleship moved from 79 Sea Zone to 80 Sea Zone
                1 carrier, 2 cruisers and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                4 fighters and 2 tactical_bombers moved from 79 Sea Zone to Egypt
                2 fighters moved from Russia to Germany
                2 fighters moved from Russia to Volgograd
                2 tactical_bombers moved from Russia to Volgograd
                1 fighter moved from Russia to Germany
                1 fighter moved from Russia to Volgograd

    Place Units - Japanese
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,1,6,4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,5,4,6,5,6,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,2,5,3,6,2
                Japanese collect 18 PUs (10 lost to blockades); end with 18 PUs total

    triplea_38115_Jap7.tsvg

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans

    triplea_38115_Ame7.tsvg


  • U were better. I resign.

    Congrats :)

  • '14 Customizer

    Good Game sir!  Thanks and good luck in your future games :)


  • Well I played poorly on the Eurpean front, or U played pretty well.

    Or maybe both ehhe :)

    Godspeed :)

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