L16 G40 StuckTojo (Allies +16) vs Simon33 (Axis) Game III

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
                2 bombers moved from Kwangtung to Hunan
                1 infantry and 1 tactical_bomber moved from Anhwe to Hunan
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 carrier moved from 55 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Hunan
                    Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 artillery and 2 infantry moved from Shantung to Anhwe
                2 armour moved from Kiangsi to Hopei
                2 bombers and 1 tactical_bomber moved from Hunan to Kwangtung
                1 tactical_bomber moved from Kwangsi to Philippines
                1 bomber moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to Philippines
                2 fighters and 2 tactical_bombers moved from Amur to Japan

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kwangtung
                1 armour, 1 artillery and 1 infantry placed in Shantung
                1 destroyer and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 55 PUs total

    triplea_38112_Jap7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 108 Sea Zone
                1 destroyer moved from 108 Sea Zone to 109 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 93 Sea Zone to 104 Sea Zone
                1 bomber moved from Malta to 98 Sea Zone
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                2 fighters moved from 93 Sea Zone to Normandy Bordeaux
                1 artillery moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Southern France to Normandy Bordeaux
                1 bomber moved from Eastern United States to 109 Sea Zone
                1 submarine moved from 55 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 98 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 109 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 2 submarines
                    Americans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 battleship and 1 cruiser moved from 93 Sea Zone to 91 Sea Zone
                1 carrier and 4 transports moved from 93 Sea Zone to 91 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 104 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
                1 bomber moved from 109 Sea Zone to United Kingdom
                1 bomber moved from 98 Sea Zone to Gibraltar
                1 fighter moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 submarine moved from 1 Sea Zone to 8 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Southern France
                1 bomber placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_38112_Ame7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 artilleries and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Hunan
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Kansu
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    triplea_38112_Chi7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                6 infantry moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to Scotland
                1 fighter moved from Gibraltar to Scotland
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Kansu to Shensi
                1 armour moved from Yunnan to Shensi
                2 armour and 3 mech_infantrys moved from Yunnan to Hopei

    Combat - British
                Battle in Hopei
                    British attack with 2 armour and 3 mech_infantrys
                    Japanese defend with 2 armour, 1 artillery and 1 infantry
                    British win, taking Hopei from Japanese with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 armour, 1 artillery and 1 infantry
                    Casualties for British: 1 armour and 3 mech_infantrys
                Battle in Shensi
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 artillery
                    British win, taking Shensi from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 mech_infantry
                Battle in Egypt
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 artillery and 1 harbour
                    British win, taking Egypt from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Scotland
                    British attack with 4 fighters and 6 infantry
                    Germans defend with 1 airfield and 3 artilleries
                    British win, taking Scotland from Germans with 4 fighters and 6 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 artilleries

    Non Combat Move - British
                4 fighters moved from Scotland to United Kingdom
                1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Burma to Yunnan
                1 armour moved from Malaya to Yunnan
                1 infantry moved from Siam to French Indo China
                1 fighter moved from Siam to India
                1 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 armour moved from India to Eastern Persia
                1 fighter moved from Bryansk to Russia

    Place Units - British
                9 infantry placed in United Kingdom
                1 mech_infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
                British collect 30 PUs (4 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 armour and 1 infantry

    triplea_38112_UK_7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Ukraine
                1 armour moved from Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Northern Italy to France
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 2 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Western Ukraine to Ukraine
                1 aaGun, 3 artilleries, 1 fighter and 5 infantry moved from Southern Italy to Northern Italy
                1 aaGun and 3 infantry moved from Bulgaria to Romania
                1 artillery and 1 infantry moved from Greece to Bulgaria

    Place Units - Italians
                3 infantry placed in Ukraine
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_38112_Ita7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from Kansu to Volgograd

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_38112_ANZ7.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans

    triplea_38112_Ger8.tsvg

  • '19 '17 '16

    Sorry. Clicked “done” instead of “Post”. Not quite sure what I should have done there.

  • '19 '17 '16

    @StuckTojo:

    Sorry. Clicked “done” instead of “Post”. Not quite sure what I should have done there.

    We’ve all done it. There’s no going back. No warning, even though there’s a warning before posting.

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 transports moved from 111 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 104 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                1 destroyer moved from 111 Sea Zone to 104 Sea Zone
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Archangel to Belarus
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Novgorod to Belarus

    triplea_38112_Ger8.tsvg

  • '19 '17 '16

    Scramble SZ110?

  • '19 '17 '16

    No scramble.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 transports moved from 111 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 104 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                1 destroyer moved from 111 Sea Zone to 104 Sea Zone
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Archangel to Belarus
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Novgorod to Belarus

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries and 3 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 artilleries and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to Western Germany
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery, 1 fighter and 1 infantry moved from Western Germany to Northern Italy
                3 aaGuns, 8 armour, 11 artilleries, 31 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
                2 artilleries moved from Novgorod to Baltic States

    Place Units - Germans
                2 destroyers placed in 113 Sea Zone
                1 artillery and 2 infantry placed in Novgorod
                3 artilleries placed in Western Ukraine
                1 artillery, 1 fighter and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_38112_Ger8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 artillery and 1 infantry moved from Vologda to Novosibirsk
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Novosibirsk
                3 fighters and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Novosibirsk from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Bryansk
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Novosibirsk to Russia
                1 infantry moved from Russia to Tambov
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Volgograd to Rostov
                5 infantry moved from Russia to Vologda
                1 infantry moved from Smolensk to Archangel
                2 infantry moved from Russia to Vologda

    Place Units - Russians
                1 infantry placed in Volgograd
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

    triplea_38112_Rus8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 6 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 armour, 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to French Indo China
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from Philippines to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 armour moved from Shantung to Hopei
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from French Indo China to Kwangsi
                1 battleship moved from 35 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Hunan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 artillery
                    Japanese win, taking Hunan from Chinese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Hopei
                    Japanese attack with 1 armour and 1 infantry
                    British defend with 1 armour
                    Japanese win, taking Hopei from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 2 artilleries, 3 bombers, 3 infantry and 1 tactical_bomber
                    Chinese defend with 2 artilleries and 3 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries, 3 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Chinese: 2 artilleries and 3 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 81 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Borneo
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 carrier and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from Shantung to Anhwe
                3 bombers and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangtung
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Kwangtung
                2 artilleries and 1 infantry placed in Kiangsu
                2 artilleries and 1 infantry placed in Shantung
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 52 PUs total

    triplea_38112_Jap8.tsvg

  • '19 '17 '16

    WTF?!?!

    I literally could NOT see that destroyer underneath all the equipment on Gibraltar. It’s totally obscured. Obviously I would have attacked it if I had known it’s there because my whole move was predicated on moving stuff into S France. I wouldn’t have brought so much unnecessary overkill into W France had I realized that.

    I’m asking if you mind if I re-do this turn. I know it’s technically my screw-up, but I think the poor layout of this game caused it at least as much as I did.

    Thanks, I’ll wait for your verdict.

  • '19 '17 '16

    You mean from ANZAC? I moved that DD in on the Italian turn. Can’t see what you would have done differently with a do over?

  • '19 '17 '16

    Sorry, the destroyer off of Gibraltar (sz 92).

    I intended to bring my US navy into the Med, thinking that sz 92 was empty. It sure looked empty, but there’s actually an Ital. destroyer in there but it’s buried underneath all the UK stuff from Gibraltar. You can see it if you really look closely, but when I glanced at it I totally missed it under there.

  • '19 '17 '16

    @StuckTojo:

    Sorry, the destroyer off of Gibraltar (sz 92).

    I intended to bring my US navy into the Med, thinking that sz 92 was empty. It sure looked empty, but there’s actually an Ital. destroyer in there but it’s buried underneath all the UK stuff from Gibraltar. You can see it if you really look closely, but when I glanced at it I totally missed it under there.

    What I mean is that DD was only moved in I7.

    @simon33:

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Ukraine
                1 armour moved from Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Northern Italy to France
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
    **            1 destroyer moved from 95 Sea Zone to 97 Sea Zone**

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 2 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Western Ukraine to Ukraine
                1 aaGun, 3 artilleries, 1 fighter and 5 infantry moved from Southern Italy to Northern Italy
                1 aaGun and 3 infantry moved from Bulgaria to Romania
                1 artillery and 1 infantry moved from Greece to Bulgaria

    Place Units - Italians
                3 infantry placed in Ukraine
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Are you sure there is something that you would change since then?

  • '19 '17 '16

    @simon33:

    @StuckTojo:

    Sorry, the destroyer off of Gibraltar (sz 92).

    I intended to bring my US navy into the Med, thinking that sz 92 was empty. It sure looked empty, but there’s actually an Ital. destroyer in there but it’s buried underneath all the UK stuff from Gibraltar. You can see it if you really look closely, but when I glanced at it I totally missed it under there.

    What I mean is that DD was only moved in I7.

    @simon33:

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    I see the confusion now.

    I’m referring to redoing the turn for the US that is not yet posted and is in progress. You should have received emails from MARTI regarding the dice battles that have already been rolled.

    Basically I attacked you in W France and brought a whole lot of unnecessary air power overkill that I would have sent against that Ital. destroyer that you moved in I7… had I known it was there.  Because I couldn’t see the destroyer behind all the stuff I assumed that I would be able to reinforce S France with my navy and transports. To my surprise I couldn’t move my stuff when I went to do non-combat, and only then saw the very tip of the destroyer’s nose poking out from behind the Gibralter air base.

    Admittedly, it’s partly my mistake. Had I read closely Italy’s posted non-combat moves I would have known the dd was there, or if I had looked more closely at the sea zone I would have seen the tip of the dd’s nose sticking out from behind the Gib. air base.

    However, I think it’s also poor layout design on the game’s part. There’s no reason to bury the sea unit behind Gib.'s land units as there is lots of room there.

    So basically I’m asking if I can redo my combat round for the US turn that’s currently in progress, i.e. take out that destroyer in sz 92 so I can move my navy in the non-combat round.

    On the one hand I won all the battles handily, so you might benefit from re-rolling them (see MARTI emails), especially since now I have to commit some units to sz 92.

    On the other hand if you don’t let me re-play the combat round you would benefit even more as I won’t be able to reinforce S France like I intended.

    I’ll leave it up to you and won’t harbour any grudges no matter what you decide. I don’t do a whole lot of edits compared to some other players and usually accept my mistakes. However, this is one instance where I think a person can reasonably be forgiven for missing the dd considering how hidden it was.

    Does that make sense?

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Ukraine
                1 armour moved from Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Northern Italy to France
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
    **            1 destroyer moved from 95 Sea Zone to 97 Sea Zone**

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 2 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Western Ukraine to Ukraine
                1 aaGun, 3 artilleries, 1 fighter and 5 infantry moved from Southern Italy to Northern Italy
                1 aaGun and 3 infantry moved from Bulgaria to Romania
                1 artillery and 1 infantry moved from Greece to Bulgaria

    Place Units - Italians
                3 infantry placed in Ukraine
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Are you sure there is something that you would change since then?

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