@Stucifer that’s right
The starting setup I put out there is not optional. But if sides aren’t easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didn’t understand.
Scramble off Qld?
Submerge off Java?
Hold that - I see a flaw.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 2 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 6 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East
1 fighter moved from Japan to Siberia
1 artillery moved from Amur to Siberia
1 tactical_bomber moved from Buryatia to Siberia
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
2 armour and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Hopei
1 artillery moved from Malaya to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Japanese take 19 Sea Zone from Americans
Japanese take 20 Sea Zone from Americans
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to Borneo
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 armour moved from Kwangtung to Kiangsi
1 artillery moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
2 bombers moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Hopei
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
Scramble off Qld?
Submerge off Java?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 2 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 6 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East
1 fighter moved from Japan to Siberia
1 artillery moved from Amur to Siberia
1 tactical_bomber moved from Buryatia to Siberia
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
2 armour and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Hopei
1 artillery moved from Malaya to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Japanese take 19 Sea Zone from Americans
Japanese take 20 Sea Zone from Americans
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to Borneo
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 armour moved from Kwangtung to Kiangsi
1 artillery moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
2 bombers moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Hopei
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Oops. Third time lucky. Forgot to get off the TT to Borneo.
Scramble off Qld?
Submerge off Java?
submerge and no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 2 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 6 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East
1 fighter moved from Japan to Siberia
1 artillery moved from Amur to Siberia
1 tactical_bomber moved from Buryatia to Siberia
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
2 armour and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Hopei
1 artillery moved from Malaya to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Japanese take 19 Sea Zone from Americans
Japanese take 20 Sea Zone from Americans
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to Borneo
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 armour moved from Kwangtung to Kiangsi
1 artillery moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
2 bombers moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Hopei
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Soviet Far East
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 2 bombers
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Americans: 2 bombers
Battle in 54 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the ANZAC Submerged
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 fighter
Battle in Suiyuyan
Japanese attack with 2 armour and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Americans defend with 1 armour
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 artillery
Battle in Kiangsi
Japanese attack with 2 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 2 bombers
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 1 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 2 transports
Japanese win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Americans with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Suiyuyan to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
2 bombers moved from Kwangsi to Kwangtung
1 bomber moved from Hopei to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Siberia to Amur
1 fighter and 1 tactical_bomber moved from Soviet Far East to Amur
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Borneo to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 6 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 bombers moved from Malta to Northern Italy
2 submarines moved from 10 Sea Zone to 1 Sea Zone
Combat - Americans
Americans creates battle in territory 43 Sea Zone
Battle in 1 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 1 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 carriers, 1 fighter and 2 tactical_bombers
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
1 submarine owned by the Americans Submerged
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Battle in Southern France
2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed
Non Combat Move - Americans
1 bomber moved from Northern Italy to Malta
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from British Columbia to Western United States
2 aaGuns moved from British Columbia to Alaska
1 transport moved from 43 Sea Zone to 45 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
Place Units - Americans
2 transports placed in 101 Sea Zone
6 infantry placed in Eastern United States
1 bomber placed in Eastern United States
1 bomber placed in Western United States
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Hunan
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 0 PUs;
Combat Move - British
8 infantry moved from United Kingdom to Scotland
4 fighters moved from United Kingdom to Scotland
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Trans-Jordan to Egypt
British take Egypt from Italians
1 armour moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
2 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
Combat - British
Battle in 42 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship and 1 cruiser
British win with 1 fighter remaining. Battle score for attacker is 11
Casualties for Japanese: 1 battleship and 1 cruiser
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Scotland
British attack with 4 fighters and 8 infantry
Germans defend with 1 airfield, 3 artilleries and 3 infantry
British win, taking Scotland from Germans with 4 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for British: 4 infantry
Non Combat Move - British
1 armour and 1 mech_infantry moved from Persia to Iraq
1 fighter moved from Persia to Bryansk
1 fighter moved from 42 Sea Zone to Siam
1 infantry moved from French Indo China to Siam
3 armour and 3 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Shensi to Kansu
3 infantry moved from India to Burma
3 aaGuns moved from India to Burma
1 infantry moved from United Kingdom to Scotland
3 fighters moved from Scotland to United Kingdom
1 fighter moved from Scotland to Gibraltar
1 infantry moved from Syria to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
Place Units - British
5 infantry placed in United Kingdom
1 armour, 1 infantry and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
British collect 31 PUs (3 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
2 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,4,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 2 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Greece to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 harbour and 2 infantry
Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 2 infantry
Casualties for Italians: 1 fighter and 1 infantry
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 aaGun and 3 infantry moved from Greece to Bulgaria
1 armour and 1 infantry moved from Ukraine to Western Ukraine
Place Units - Italians
1 artillery and 2 fighters placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 fighters moved from Yunnan to Suiyuyan
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 fighter and 1 submarine; Americans loiter and taunt
Japanese defend with 2 carriers
Japanese win with 1 carrier remaining. Battle score for attacker is 0
Casualties for Japanese: 1 carrier
Casualties for ANZAC: 1 fighter and 1 submarine
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Suiyuyan
ANZAC attack with 2 fighters
Japanese defend with 1 armour
ANZAC win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Suiyuyan to Kansu
2 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Eire to Scotland
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries and 6 infantry moved from Archangel to Vologda
1 armour moved from Urals to Vologda
1 artillery and 1 infantry moved from Novgorod to Belarus
3 transports moved from 111 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from 111 Sea Zone to Scotland
1 fighter moved from Western Germany to Scotland
Combat - Germans
Battle in Scotland
Germans attack with 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
French defend with 2 infantry; British defend with 1 airfield and 5 infantry
Germans win, taking Scotland from British with 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for French: 2 infantry
Casualties for British: 5 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 4 artilleries and 6 infantry
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Novgorod to Archangel
1 infantry moved from Poland to Eastern Poland
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 aaGun moved from France to Western Germany
2 fighters and 1 tactical_bomber moved from Scotland to 111 Sea Zone
1 fighter moved from 111 Sea Zone to Western Germany
2 submarines moved from 111 Sea Zone to 109 Sea Zone
Place Units - Germans
3 artilleries placed in Western Ukraine
3 artilleries placed in Novgorod
3 infantry placed in Normandy Bordeaux
4 artilleries and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
1 artillery and 6 infantry moved from Russia to Vologda
4 fighters and 1 tactical_bomber moved from Bryansk to Vologda
1 infantry moved from Smolensk to Belarus
1 armour moved from Yunnan to Hopei
Combat - Russians
Battle in Hopei
Russians attack with 1 armour
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Vologda
Russians attack with 1 artillery, 4 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 1 armour, 4 artilleries and 5 infantry
Russians win, taking Vologda from Germans with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 1 armour, 4 artilleries and 5 infantry
Casualties for Russians: 5 infantry
Battle in Belarus
Russians attack with 1 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Bryansk to Smolensk
4 aaGuns, 9 artilleries and 45 infantry moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
2 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Caucasus
Place Units - Russians
1 infantry placed in Volgograd
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Going out of town for a couple days.
Have a good weekend.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 bombers moved from Kwangtung to Hunan
1 infantry and 1 tactical_bomber moved from Anhwe to Hunan
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 carrier moved from 55 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hunan
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Shantung to Anhwe
2 armour moved from Kiangsi to Hopei
2 bombers and 1 tactical_bomber moved from Hunan to Kwangtung
1 tactical_bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to Philippines
2 fighters and 2 tactical_bombers moved from Amur to Japan
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Shantung
1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 55 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 108 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 93 Sea Zone to 104 Sea Zone
1 bomber moved from Malta to 98 Sea Zone
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
1 artillery moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Eastern United States to 109 Sea Zone
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 2 submarines
Americans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 battleship and 1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 carrier and 4 transports moved from 93 Sea Zone to 91 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 104 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from 109 Sea Zone to United Kingdom
1 bomber moved from 98 Sea Zone to Gibraltar
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 1 Sea Zone to 8 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Southern France
1 bomber placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kwangsi from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Kansu
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs